As far as I know, there will be another open beta test somewhere around September/October. and they have said on "Steamcommunity" that they are planning to release this game in the second half of 2024. So I hope they will release it in November or December. steamcommunity.com/games/1604270/announcements/detail/4179977494753103587
it's a team-based game so we use each others supplies for win the round. If we wait for our own supplies and each of us do the same will you think it is not redundant work and waste of money? it will only waste our time and resources. even I don't mind if my teammates take my supplies. BTW if they mind about it, it has a chat they can say not to do it. so why your worrying?
@@storm-games not efficient enough with timings and micro, low APS which causes loose of units Also bad arty positioning - against good players especially in baltiysk the 4-stack together at firing position arty would be destroyed by air immediately or by claster howitzers.
@@Andrew_Hales keeping them together will not effect you as long as you move them after every firing mission. at 11:24 you can see that I move my arty after a firing mission. and you can see another 2 artys at supply points. also at 15:40 you can see I change my arty position after a firing mission. also at 16:50. is this match I have to bring my artys to the frontline bc I am fighting against US long range artys with Russian short range artys and AA so I have to rick my artys to destroy their AA and artys. but somehow my artys compromised at 23:51 bc I push them too close to frontline to attack their AA, supplies and arty behind the forestine. I know the risk but I gave a try. if you see my other video you will see me doing some risky moves with my recon units. also in the title I says "Intense Heavy Artillery Fire" bc both sides use a lots of artillery fire power not only me my teammates and the enemy team also. plus in a game like this people take support, attack, air, defense etc roles. I can't do both support and attack at the sometime but at the end what matters is we won the round. who cares about the units I lost when I win 40 match's out of 46 that I played.
Any Idea when this game will be released ?
As far as I know, there will be another open beta test somewhere around September/October.
and they have said on "Steamcommunity" that they are planning to release this game in the second half of 2024. So I hope they will release it in November or December.
steamcommunity.com/games/1604270/announcements/detail/4179977494753103587
Its from the one in januray?
ya it is from January beta
Damn, you should have turned up your effects details. It looks awful, completely takes away from the Immersion due to the graphical tearing it causes.
"Intense Heavy Artillery Fire" - more like "Intense Stealing friendly supplies and then forgetting about the arty and wasting points"
it's a team-based game so we use each others supplies for win the round. If we wait for our own supplies and each of us do the same will you think it is not redundant work and waste of money? it will only waste our time and resources. even I don't mind if my teammates take my supplies. BTW if they mind about it, it has a chat they can say not to do it. so why your worrying?
how is he wasting points?
@@redfalconvfx7050 true, if so
@@storm-games not efficient enough with timings and micro, low APS which causes loose of units
Also bad arty positioning - against good players especially in baltiysk the 4-stack together at firing position arty would be destroyed by air immediately or by claster howitzers.
@@Andrew_Hales keeping them together will not effect you as long as you move them after every firing mission. at 11:24 you can see that I move my arty after a firing mission. and you can see another 2 artys at supply points. also at 15:40 you can see I change my arty position after a firing mission. also at 16:50. is this match I have to bring my artys to the frontline bc I am fighting against US long range artys with Russian short range artys and AA so I have to rick my artys to destroy their AA and artys. but somehow my artys compromised at 23:51 bc I push them too close to frontline to attack their AA, supplies and arty behind the forestine. I know the risk but I gave a try. if you see my other video you will see me doing some risky moves with my recon units. also in the title I says "Intense Heavy Artillery Fire" bc both sides use a lots of artillery fire power not only me my teammates and the enemy team also. plus in a game like this people take support, attack, air, defense etc roles. I can't do both support and attack at the sometime but at the end what matters is we won the round. who cares about the units I lost when I win 40 match's out of 46 that I played.