Ascent Combat Framework - ACF AI Creating Enemies

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  • Опубліковано 18 бер 2024
  • #coding #programming #unrealengine #unrealengine5 #ue5 #gamedevelopment Support me on Patreon: / codewithro

КОМЕНТАРІ • 20

  • @surfinjoka
    @surfinjoka 2 місяці тому +2

    I've watched all of your tutorials and they are awesome!!!! It would be really helpful to see more tutorials on AI, like programming a boss battle or even an enemy with different mechanics than are in the sample project.

    • @CodeWithRo
      @CodeWithRo  2 місяці тому

      I will DEFINITELY be doing that in the future! Thanks for your request 🥹

  • @FairoGameStudios
    @FairoGameStudios 2 місяці тому +1

    I swear I am going to be the first comment on all these videos as they are so good and to the point.

    • @CodeWithRo
      @CodeWithRo  2 місяці тому

      Thank you! I was worried if i was going too fast or not covering enough haha thank you!!

  • @DarkTowerInt
    @DarkTowerInt 2 місяці тому +1

    Great !

  • @diningwithdil
    @diningwithdil 2 місяці тому +1

    you're my fav youtuber bc your videos are so straightforward i hate when people talk thru the entire video

  • @DeadmanJack
    @DeadmanJack 2 місяці тому +2

    Actually, you don’t have to do that invisible material thing
    The problem is that the base skeletal mesh isn’t set to tick all poses and bones.
    So select the top level skeletal mash and over in the details panel search for “tick” then choose the “always tick poses and bones” or something like that
    Then turn on “hidden in game” for that top level mesh. You can also turn it invisible completely unless you want it showing in editor
    Hope that helps

  • @musiczen7359
    @musiczen7359 2 місяці тому +1

    Can you do one where it is something that isn't in ACF default. Like can you show how to do an AI that punches and kicks, and an AI that shoots one of the ACF guns? That would be super helpful. Thank you.

    • @CodeWithRo
      @CodeWithRo  2 місяці тому

      I can show that! Do you want it to be like a new ascent combat framework project from scratch using the ACF gun? Or a default third person shooter template from UE5 and then adding ACF?

    • @musiczen7359
      @musiczen7359 2 місяці тому +1

      @@CodeWithRo What would be amazing is to see the ACF Full Sample taken and added to. For the martial art combat, I'd like to see the Counter Attack System by Bagus Arya integrated. For the shooting anything works, I'd just like to see some proper gun shooting with the AI. The Ranged ACF AI is kind of boring and stiff, so whatever would spice it up and make it more interesting with some proper gun shooting anims. A great lesson within all that would also be incorporating these new AI into the ACF Damage and Health system. Thanks Ro!!!!😄

    • @CodeWithRo
      @CodeWithRo  2 місяці тому

      @@musiczen7359 ill check it out! I dont have the plugin so i may not be able to work with it but i can contact the creator to see if i can get it to merge with ACF etc

    • @musiczen7359
      @musiczen7359 2 місяці тому

      @@CodeWithRo I have it partially merged. I added roaming, hearing and sight to the AI. What I haven’t figured out is how to tie it into the ACF damage and health, and for some reason the AI won’t attack any player except player 1 in multiplayer. They will chase the other players but won’t attack.

  • @ANUBIS_game_dev
    @ANUBIS_game_dev 2 місяці тому +1

    kindly make boss Enemy thanks.

    • @CodeWithRo
      @CodeWithRo  2 місяці тому

      I will do so! Thank you 🥳

  • @sahinerdem5496
    @sahinerdem5496 Місяць тому +1

    How'd you create enemy npc for example a spider which is non-Epic Skeleton, how'd you do that from scratch in ACF?.

    • @CodeWithRo
      @CodeWithRo  Місяць тому

      I'll go over this once 3.5 comes out 🥳

    • @sahinerdem5496
      @sahinerdem5496 Місяць тому

      @@CodeWithRo Thank you for all yor helps.