@@GnomeCode i may be hyper late to this video, but how could i make a part lerp or tween to another part. im trying to make a script that pulls the player towards a part
ngl this is more helpful compared to most of the tutorials out there, they don't really explain what tween is in a good way, I'm hoping the raycast video can get to me too :)
Amazing video! Roblox documentation really doesn’t have a lot on this subject. I’m currently making inverse kinematics feet in r6, I’ve finished mostly everything, but I just needed a way to get the feet to lerp smoothly to the target within the renderstep.
@@NukegamerboyRA You're the type of guy to comment the same thing on every video, just because you feel like commenting something. Lerp isn't even that advanced, and if you are a "scripter" you would at least know about TweenService which is almost the same thing
@@epixerty did you even watch the video? The reason Gnome is showing us this is because using TweenService you can't change the target while the Tween is running. And it doesn't matter that it's not advanced, no one said it was.
is there a way i could use this to rotate a model colockwise constantly in the run service loop, while ocislating it up and down slightly, in other words, can i lerp 2 or more properties at once?
Very nice tutorial! I really needed to learn that but... How do I make the Animate2 Script compatible with other animation scripts?Help me to fix that please! (I already subscribed and liked)
Great useful tutorial! , but what i'l appreciate more is that you make a tutorial on camera manipulation. such as if you click a part the camera goes to the part.
i really like to use the math formula ``` {end} - x position where you want to move the part to ( X * 2 + {end} ) / 3 ``` ,where it will execute the code, until the part is on it's destination
Love the video, could we get a video on more towers from the tower defense series, like aviators or summoners that’d be super helpful! Keep the videos coming!
I have a damage code with a part that will lerp to a location. If the part is deleted why is the damage code still working when the Lerp is complete ((the damage script works when the lerp is complete so its inside the lerp script))
this is like super advanced and i think tweening is more efficient so ima leave it here and head to the next tutorial or if you want to learn maybe learn cframes a little bit more and the runservice too
Look at you, your so epic, because im now here to learn how to incorporate lerping, bezier curves and some maths stuff into coding. Good job, me. Keep going.
Hey can you do part 8 of doors because part 1 of doors, I tried but don't work people kept saying it, maybe you know how to fix the bugs for room generated, entity and etc.
n the tower defence series that GnomeCode created, i have a problem in it. When i load my game, the lobby's data is working and loading, but when i play the game the data in the game is not connecting with the data in the lobby. Please can someone help me with this, i am so frusterated and have been trying this for sooooo many hours
can you create a monster that randomly attacks the player like Charles from "Choo Choo Charles" I understand that this game was made on a different game creation engine, but if possible, please do a tutorial on this
would love it if you could do a tutorial for first person weapons .. from scratch ... including arms and reloading etc, etc... their doesn't seem to be a definitive tutorial on the subject that doesn't use pre-made code etc.
Your gonna need to learn a TON of scripting and techniques before you get to advanced stuff such as FPS weapons as they could be coded in many different ways
@@bigamingplayer2409 I already know quite a lot of scripting basics for Roblox ... The idea of a tutorial is to teach ... A reloading weapon tutorial would be great for learning new scripting techniques. My area isn't really scripting/coding but in 3D asset creation. My scripting knowledge mainly comes from using Unreal Engine 2 and Unreal Script.
No, when you directly set the CFrame of a part you're not using the roblox physics engine (Which is required for standing on moving items). Instead you should make use of BodyMovers/Contraints for that.
Hey Gnome can you make video about gamepass and save it in shop, like "mini extra Tower Defense game" so you can buy limited tower by robux and use it in match. I hope you do it 😢
Hey GnomeCode! Can you help me please? Im trying to code a tower defence game but right now im stuck. I cant get the tower finding zombie thing to work and i really want to create my own animations but i don't have the animation editor. So please help me.
define the sound and copy it to the local players gui who fired the touch events and then play the sound. If you need help let me know I'll go in studio and make the script
Yo gnomecode i know the "how to make a tower defense game" series ended but how do you make a enemy that spawns another enemy (such as a necromancer or mystery in tower defense games)
Yes, when you go custom you don't get off the shelf tools. You could make your own custom tweenstyles with lerps if you really wanted to though. Simply a matter of adjusting the alpha value in accordance with a curve
This would be a LOT better: part.CFrame.Position.X += ((part2.CFrame.Position.X - part.CFrame.Position.X)*0.1) basically takes the difference and multiplies it by 0.1 making it smooth cuz when the part is closer starts to go slower because we multiply the difference by 0.1 meaning the closer it is, the slower it is. (honestly this is a TERRIBLE option, but also an option.)
local part = script.parent local startCFrame = script.CFrame local targetCFrame = script.CFrame * CFrame.new(0, 30 ,0) for i=0, 1, 0.01 do part.CFrame = startCFrame:Lerp(targetCFrame, i) task.wait() end
This is the most well explained and complete lerp video. This is a great resource
Why only 452 views? You deserve millions! Your videos are so useful and important
Thanks for the support
@@GnomeCode i may be hyper late to this video, but how could i make a part lerp or tween to another part. im trying to make a script that pulls the player towards a part
DUDE, I'VE BEEN WANTING TO MAKE THIS FOR SO LONG. THANK YOU VERY MUCH!
I watch your videos almost every day sins 5 months ago and i love all the work you put for all you viewers
Very interesting tutorial idea! Keep up the good work gnome! :)
Superb video! Really thorough and without overcomplicating it. Bravo you awesome Gnome 👌
wow, thx GnomeCode for new video! keep up the good work creating amazing content!
Thank you, I am learning how to script right now and this taught me alot.
very useful, been porting a game to an older client without tweenservice so this will be very helpful!
Great video, exactly what i needed 👍
Yo I was looking for a tutorial on this. Thanks!
As always, perfect !
Excellent video and demo
ngl this is more helpful compared to most of the tutorials out there, they don't really explain what tween is in a good way, I'm hoping the raycast video can get to me too :)
That's a pretty interesting little nice helper !
The GnomeCode made it =)
tbh gnome code = W ive been following him since his first learn how to code video I think it was
Underrated !
Thanks you for the help, you need more likes !
Amazing video! Roblox documentation really doesn’t have a lot on this subject. I’m currently making inverse kinematics feet in r6, I’ve finished mostly everything, but I just needed a way to get the feet to lerp smoothly to the target within the renderstep.
Do you plan pn making that a plugin?
This is what I needed for my game thank you!
no you didn't
@@epixerty yes I do I'm making a game with a group of people and I'm the scripter. So stop assuming what people need and don't
@@NukegamerboyRA You're the type of guy to comment the same thing on every video, just because you feel like commenting something. Lerp isn't even that advanced, and if you are a "scripter" you would at least know about TweenService which is almost the same thing
@@epixerty did you even watch the video? The reason Gnome is showing us this is because using TweenService you can't change the target while the Tween is running. And it doesn't matter that it's not advanced, no one said it was.
@@qwerty_qwerty I know that, but that's for very specific situations which this guy clearly hasn't even encountered yet
I've learned a lot 😃
0 Views, 0 Comments And 0 Likes. Don't Know How I Got A Notification Early When My WiFi Is Terrible.
doesn't have anything to do with your wifi its youtube
@@epixerty if you have bad WiFi your youtube will be terribble
It’s because you are the chosen one my lord “bows down respectfully and does a little jig”🥔
@@Shiba6442 a bad wifi is just going to delay the notification less than 2 seconds, doesn't change the fact that you would be very early
Maybe the 0 was for the wifi
Nice video, however I have a question, will you still continue with the doors tutorial?
This has been the traditional code for coding since I started back in 2014; I think I should get back developing-kinda nostalgic
is there a way i could use this to rotate a model colockwise constantly in the run service loop, while ocislating it up and down slightly, in other words, can i lerp 2 or more properties at once?
I also learned how to make a map system with this
Good video, i learned lerping from your rush AI video, Thanks :) btw just one question, when does doors part 8 come out?
thats what im questioning as well!
Gnomecode will you work more on doors I LOVE THAT!
thanks it helped!
Nice Video!
Hiiiiio 28 mins early best content
Very nice tutorial! I really needed to learn that but... How do I make the Animate2 Script compatible with other animation scripts?Help me to fix that please! (I already subscribed and liked)
could you break down/explain what the for *for i =* means?
Great useful tutorial! , but what i'l appreciate more is that you make a tutorial on camera manipulation.
such as if you click a part the camera goes to the part.
I may do a standalone video on that soon. In the meantime, you may find this helpful: ua-cam.com/video/UJEr-gCUJ5k/v-deo.html
i really like to use the math formula
```
{end} - x position where you want to move the part to
( X * 2 + {end} ) / 3
```
,where it will execute the code, until the part is on it's destination
Can you elaborate please?
Love the video, could we get a video on more towers from the tower defense series, like aviators or summoners that’d be super helpful! Keep the videos coming!
Damn nice vid
Idea for series:
How to make a game like
“Natural Disaster Survival”
When is the best gnome jam?
I have a damage code with a part that will lerp to a location. If the part is deleted why is the damage code still working when the Lerp is complete ((the damage script works when the lerp is complete so its inside the lerp script))
this is like super advanced and i think tweening is more efficient
so ima leave it here and head to the next tutorial
or if you want to learn maybe learn cframes a little bit more and the runservice too
Look at you, your so epic, because im now here to learn how to incorporate lerping, bezier curves and some maths stuff into coding. Good job, me. Keep going.
How to make the main part lerp to the target and then lerp back to its original position?
When is part 8 of doors?
soo once alpha equaled more than 1, how do i make it so that it moves smoothly again after making part.CFrame equal to startCFrame
gnomecode when will you make another doors tutorial?
cool video! whe next doors tutorial tho?
yeah would like to see next series
It's been 2 months... 🥱🥱
so we can use this method for elevators in td?
Hey can you do part 8 of doors because part 1 of doors, I tried but don't work people kept saying it, maybe you know how to fix the bugs for room generated, entity and etc.
Bro Gnome are you seeing my project or something cause i needed a way to move my models
any idea how to tween an object with proximity prompts?
why are your newer videos like darker than the videos you made a few days ago ??
Nice
What about if I use PivotTo() instead of Lerp()
Remember: you can select something and then press ''CTRL + X'' to delete + copy it. So if you press ''CTRL + V'' it will be pasted. c:
n the tower defence series that GnomeCode created, i have a problem in it. When i load my game, the lobby's data is working and loading, but when i play the game the data in the game is not connecting with the data in the lobby. Please can someone help me with this, i am so frusterated and have been trying this for sooooo many hours
I like it i might use it for my games ??? 👌👌
lerp cant be used on strings?
mr gnome code i cant even use roblox studio and try to make a tds Game! how do i fix this problem?
can you create a monster that randomly attacks the player like Charles from "Choo Choo Charles" I understand that this game was made on a different game creation engine, but if possible, please do a tutorial on this
Hey ugh, I probs wont get a reply, but when you defined "startTime", you actually never used it???
would love it if you could do a tutorial for first person weapons .. from scratch ... including arms and reloading etc, etc... their doesn't seem to be a definitive tutorial on the subject that doesn't use pre-made code etc.
Your gonna need to learn a TON of scripting and techniques before you get to advanced stuff such as FPS weapons as they could be coded in many different ways
@@bigamingplayer2409 I already know quite a lot of scripting basics for Roblox ... The idea of a tutorial is to teach ... A reloading weapon tutorial would be great for learning new scripting techniques. My area isn't really scripting/coding but in 3D asset creation. My scripting knowledge mainly comes from using Unreal Engine 2 and Unreal Script.
Please turn this into a camera sequence
how do u lerp model
An interesting way to move parts! I do have a question though, if a player were to stand on a lerping part, would they stay on it?
No, when you directly set the CFrame of a part you're not using the roblox physics engine (Which is required for standing on moving items). Instead you should make use of BodyMovers/Contraints for that.
@@GnomeCode whats that
@@UltraDubzYTlook it up
I'm confused on why the alpha value is runningTime divided by lerpTime. Could someone explain it?
Getting its speed
and move in constant
@@BasedOnBrian yeah but he said that the runningTime was 1.5 and I don't understand where that came from, because the value in the variable was 0.
@@jackoboy7766 Heartbeat detects ur frame wdym
Bc needs to get the percentage. .5 = 50% for example; it has to be a value between 0 and 1, and you do that by dividing by the maximum amount.
niceee
Hey Gnome can you make video about gamepass and save it in shop, like "mini extra Tower Defense game" so you can buy limited tower by robux and use it in match. I hope you do it 😢
When another doors tutorial?
when r u making the doors tutorials??????????????????????
Hey im making a tds game i watched your first tds coding thing but it didnt work for me :C
cool
Part 8 of doors idea: Screech and Dark rooms or Timothy or coins or other items,
When teddy Chapter 5 come out
i want to play a chinese war game but there is none that is good can you start a series on how to make a war game?
When’s the next doors tutorial
doors episode when? I'm waiting for the beautiful start room 👍👍
Gnomecode make the part 8 please
Make another escape game like teddy plsssssss
Hey GnomeCode! Can you help me please? Im trying to code a tower defence game but right now im stuck. I cant get the tower finding zombie thing to work and i really want to create my own animations but i don't have the animation editor. So please help me.
The Animation Editor can now be found on the 'Avatar' tab of roblox studio
thx for help
when doors tutorial
Hi gnomecode
You should add a math.clamp to the alpha, otherwise it could go over what it should
what about part touch sound play only for the player who touched the part it's a great idea believe me
Local Script and Remote Event.
define the sound and copy it to the local players gui who fired the touch events and then play the sound. If you need help let me know I'll go in studio and make the script
Yo gnomecode i know the "how to make a tower defense game" series ended but how do you make a enemy that spawns another enemy (such as a necromancer or mystery in tower defense games)
Please make more teddy
It would be nice to learn how to script a car so the player would be able to drive it
Hi bro, could you redo the tower defense series because each episode has bugs, are you working on it?
How does this still have 329 views
the only downside is easing styles
Yes, when you go custom you don't get off the shelf tools. You could make your own custom tweenstyles with lerps if you really wanted to though. Simply a matter of adjusting the alpha value in accordance with a curve
@@GnomeCode yeah that's right. I don't know much about trigonometry and math in general, so I would need to do a lot of research
part.CFrame.Position.X += 10 easy
not smooth
This would be a LOT better: part.CFrame.Position.X += ((part2.CFrame.Position.X - part.CFrame.Position.X)*0.1)
basically takes the difference and multiplies it by 0.1 making it smooth cuz when the part is closer starts to go slower because we multiply the difference by 0.1 meaning the closer it is, the slower it is. (honestly this is a TERRIBLE option, but also an option.)
Day 4 of asking gnome code to make a game like flee the facility
27th
E
part.CFrame = part2.CFrame (illegal in 69 countries) (gone wrong) (omg) (real method)
This instantly sets it from one position to another. It doesn't 'move' as in transition from one to another
@@GnomeCode true
first
First
I'm a simple man. I see a GnomeCode video, I give it a thumbs down. Why? Because he never puts the code where you can copy-paste it. It's offensive.
That just makes you sound super lazy..
local part = script.parent
local startCFrame = script.CFrame
local targetCFrame = script.CFrame * CFrame.new(0, 30 ,0)
for i=0, 1, 0.01 do
part.CFrame = startCFrame:Lerp(targetCFrame, i)
task.wait()
end
first
E