Tyflow PRO: Revolution tool for 3ds Max

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  • Опубліковано 20 січ 2025

КОМЕНТАРІ • 78

  • @RedefineFX
    @RedefineFX 3 роки тому +54

    Finally! Wishing Tyson a huge launch & thank you Eloi for mentioning my tuts!

  • @FXPearStudio
    @FXPearStudio 3 роки тому +9

    Thanks a lot Eloi for mention my channel for tyFlow tutorials. It's a big day for 3D Max users and industry.

  • @kanka1
    @kanka1 3 роки тому +14

    tyflow saved 3ds max. thx tyson

  • @fabienescudero
    @fabienescudero 3 роки тому +1

    Thanks for mentioning me mate. It's time for us to switch to the pro version!

  • @Kamal19829
    @Kamal19829 3 роки тому +11

    It’s really nice to see all the hard work Tyson did, built a community and all that is finally going to start to pay off😊

  • @christian-k
    @christian-k 3 роки тому +3

    Thank you Tyson and Eloi - you are doing a great job. Looking forward to seeing the upcoming additions to Tyflow after the Pro release.

  • @edstudios
    @edstudios 3 роки тому

    Thanks so much Eloi for the shout out! I've been watching your channel for a while, so I was tripped out when you mentioned me aha - amazing to see TyFlow finally released commercially!

  • @joelaguilarfuentes8758
    @joelaguilarfuentes8758 3 роки тому

    Finally! I was waiting for this news on your channel Eloi. Thanks for covering it.

  • @baldoski
    @baldoski 3 роки тому +8

    As a Houdini user I might say I'm impressed how tyFlow is developed. Really well done tool! Autodesk will have a big challenge if they still want to implement Bifrost in Max hehe

    • @volnovhuesos6267
      @volnovhuesos6267 3 роки тому +2

      As a Houdini user I see 10% of Houdini`s features

    • @patrickleonardcj5044
      @patrickleonardcj5044 3 роки тому

      @@volnovhuesos6267 🤣🤣🤣🤣

    • @baldoski
      @baldoski 3 роки тому +6

      @@volnovhuesos6267 But I'm not comparing them cause it's not possible. The tool is done by one person and this is what I admire.

  • @ObliviaFX
    @ObliviaFX 2 роки тому

    Incredible how far you have come!

  • @ArcturusMinsk
    @ArcturusMinsk 3 роки тому +4

    Using this a ton for Medical animation, it's so damn good.

    • @iRobert
      @iRobert 2 роки тому

      Where can i see your work? :)

  • @mercymunoz4448
    @mercymunoz4448 3 роки тому +3

    i´m starting in vfx , i hope make simulations of crowds and cloth and i think tyflow its a great tool for this!

  • @weslley3dezao
    @weslley3dezao 3 роки тому +1

    Muito bom, estou usando o tyflow a pouco tempo, mas estou adorando e já consigo fazer bastante coisas.

  • @sqwert654
    @sqwert654 3 роки тому

    A free version. Seems a great way to learn

  • @jabbahot3389
    @jabbahot3389 3 роки тому

    Thank you very much for sharing tutorial links as well

  • @scgstudio
    @scgstudio 3 роки тому

    and still no explicit vertex normals for fractured geometry ( according to trello ) . TyFlow is not ready for real time usage as fracture recalculates them into default state. Maybe there is some method / workaround for it but I didn't found.

  • @hynol
    @hynol 2 роки тому +1

    This is the best plugin for 3dsMAX. Free version was already mind blowing, basically killing all other particle systems. In case of TyFlow I am more than ok with paying for Tyson's hard work. On the other hand it is just sad that 1 person did what whole Autodesk couldn't for more than 20 years.

  • @ZAKarchitects
    @ZAKarchitects 3 роки тому

    That's really great tool.. I'll start test it.. Thank you

  • @saffronvalour9467
    @saffronvalour9467 3 роки тому +7

    I think they should put an indie license too. Like 180usd

    • @jussing
      @jussing 3 роки тому +2

      While I don't disagree, it's been free for 3 years, and has been used extensively, even in productions as big as Moonfall, so I think it's time Tyson got his fair share

    • @saffronvalour9467
      @saffronvalour9467 3 роки тому +2

      @@jussing i am not saying free all i am saying is an Indie option affordable to many

    • @jussing
      @jussing 3 роки тому

      @@saffronvalour9467 I know, and I'm saying since it's been free while in full Hollywood production for years, it's time to let Tyson rake in some $$$. Also the free version is enough to cover any need anyone has to use Tyflow non-commercially. Once you land a job that requires Tyflow, the $400 are easily covered

    • @o0Revlimit0o
      @o0Revlimit0o 3 роки тому

      if you are in vfx or 3d and animation in general and you can't afford a 400$ permanent license for a tool that is so powerful then you are doing something very wrong

  • @brandhuetv
    @brandhuetv 3 роки тому +2

    thank you Eloi for sharing this info, can you explain for us more what is the difference between the two versions, do the Beta we had, use the multithread and GPU acceleration?

    • @andvfx
      @andvfx  3 роки тому +1

      The beta has multitrhead and gpu options. But doesnt has the particle selection on viewport, the flex modifier, and some speed performance. The free version (non beta) has particle selections, flex modifier, speed performance BUT no multitrhead and no gpu and no tycache, so depending what you do will be mich slower. If you dont need the two specific new tools, I will keep using the beta instead of the free version, but obviously tyson will keep adding new stuff only on the pro/free versions.

    • @brandhuetv
      @brandhuetv 3 роки тому

      @@andvfx thank you for your clarifications

  • @shokoikomo8676
    @shokoikomo8676 3 роки тому

    Could you please make tutorials about this.

  • @saschi8x4
    @saschi8x4 3 роки тому +5

    Great 👍🏼But as mentioned before an indie licence not node locked for single freelancers with not so high budget in FX would be great😃Btw THX Eloi for always bringing the best news on max🤪

    • @punithaiu
      @punithaiu 3 роки тому

      indie license?? Tyflow still has a free version with all the features.. except multithreading. that just makes it just like the beta that we've been using.

    • @saschi8x4
      @saschi8x4 3 роки тому

      @@punithaiu Yes, right, and without GPU support too... This GPU limitation ist too hard in produktion... So a version in between would be great for freelancer with only a few jobs using ty sims ...

    • @bobankrsmanovic9398
      @bobankrsmanovic9398 3 роки тому

      @@saschi8x4
      What prevents you on using the Beta version, that is free, and have everything unlocked?

    • @saschi8x4
      @saschi8x4 3 роки тому

      @@bobankrsmanovic9398 Nothing 🙂 You're right, but as Tyson stated the beta ends with max22. No updates anymore, no new features like this new select modifier etc. And if you look at the development so much things has been added in the past - i believe Tyson will do similar in future... Don't misunderstand me, i appreciate the effort Tyson put in, and the price seems absolutely fair - for bigger studios or freelancer who do a lot of fx stuff. Somenone here suggested 180$, this seems as a very attractive entry price for single players imho.

  • @janjanas6644
    @janjanas6644 2 роки тому

    Guys, is there a simple way to scale particle over the span of its lifetime? It gets really confusing when I spawn particles at frame -1000. I tried using absolute scale with continous timing and it sort of works but is stupidly confusing this way.

  • @davidechicco7542
    @davidechicco7542 2 роки тому

    Is TYF now working with Corona render?

  • @saeedzare2410
    @saeedzare2410 2 роки тому

    Tyflow has improved 3dsMAX abilities in term of vfx and motion graphics though it deeply suffer from own 3dsmax old core library,Hope Tyson move to other 3d application like Cinema 4d too

    • @andvfx
      @andvfx  2 роки тому

      Will not make a difference. Tyflow use his own interface QT based, this will be the same in any other application. Internally tyflow uses different algorithms written by Tyson, like the sliding, voronoi, PBR solvers and others using C++, they have no relation with any 3dsmax functionality. The external libraries, like Physx or CUDA, are external libraries, will be using the same on other applications with no performance difference. If we are talking about Tyflow modifiers, where they are more entangle and dependent of the stack performance, these, I dont even know how they will translate to a software like cinema4d, and here I dont see how would suffer from "3dsmax old core" when its the area max devs focused most of the time during last 5 years, improving max performance editing meshes, smoking all the competition with heavy workloads.

  • @stubblestudios9446
    @stubblestudios9446 2 роки тому

    Hey. I was wondering if redefine fx building destruction course ( has tyflow and pheonix sim) can be rendered with other render engines or not? Maybe like arnold. Is it possible?

    • @andvfx
      @andvfx  2 роки тому

      yes, sure.

    • @stubblestudios9446
      @stubblestudios9446 2 роки тому

      @@andvfx which is better at giving realism? Arnold or vray?

  • @Almog3d
    @Almog3d 3 роки тому

    Great tool! and well made video :)

  • @ripiosuelto
    @ripiosuelto 3 роки тому

    siempre de agracer tus informativos, muy buenos.

  • @daanthijssen1748
    @daanthijssen1748 3 роки тому

    Hoping we can do audio visualisation too :)

  • @glynnwestwood4751
    @glynnwestwood4751 2 роки тому

    Just.... WOW!!!!!!

  • @revocolor
    @revocolor 3 роки тому

    Great FX tools amazing

  • @imahikavfx
    @imahikavfx 3 роки тому

    Thank you for mentioning my name. 🙂

  • @abdelazizabdelhamid5986
    @abdelazizabdelhamid5986 2 роки тому

    Amazing Plugin :)

  • @Sheenu1009
    @Sheenu1009 3 роки тому

    How i start tyflow with the very basics ?

    • @grimmx
      @grimmx 3 роки тому +1

      Um are you serious? It's literally covered in the video you're commenting on:
      ua-cam.com/video/QvSp1q7K3PE/v-deo.html

  • @공개미-w4l
    @공개미-w4l 3 роки тому +2

    tyflow is the best plugin

  • @atasafarzadeh7110
    @atasafarzadeh7110 3 роки тому +1

    Ty-Flow can be supported by the 3Ds Max team by taking into account the importance of artificial intelligence and physics-based simulations today!

  • @vfxsquad511
    @vfxsquad511 3 роки тому

    Woweeeeeeeeee Thank you

  • @Amirferdos_farsi
    @Amirferdos_farsi 3 роки тому

    thank you

  • @chilimbwe
    @chilimbwe 3 роки тому

    VERY COOL!

  • @robertbowen9750
    @robertbowen9750 3 роки тому

    I wondered how long it would be before TyFlow went pro. I guess we know.

  • @alijalali4333
    @alijalali4333 3 роки тому +1

    And he loves comments... 😁

  • @hameddesign70
    @hameddesign70 3 роки тому

    isn't 3ds max a tool it self ?

  • @troxxy84
    @troxxy84 2 роки тому

    don't see alot of big companies using tyflow, am i missing something

    • @andvfx
      @andvfx  2 роки тому +1

      Tyflow was out of beta less than a year ago. Adoption started even during beta days. ILM they are using it, ScanlineVFX its using it, and I know a lot of advertising / medical / mechanical / archviz companies are implementing Tyflow on their workflows.

  • @vishy2511979
    @vishy2511979 3 роки тому

    WOW!!!!

  • @hotlineoperator
    @hotlineoperator 3 роки тому +1

    Finally GPU support.

  • @AAAAAAndreyAndreev
    @AAAAAAndreyAndreev 3 роки тому +2

    considering that archviz artist use it VERY rarely the price is insane and for movies 99.9% of people don't even use max

    • @masterfootage5481
      @masterfootage5481 3 роки тому +1

      Ты наверно пошутил =)

    • @jonnylynn2586
      @jonnylynn2586 3 роки тому +1

      You can verify this 99.9% figure lol?

    • @andvfx
      @andvfx  3 роки тому +5

      A little bird told me ILM its using Tyflow quite a lot. ScanlineVFX we are using tyflow quite a lot. Only with that, I am pretty sure represents more than 0.1% of "people using max in movies".

    • @AAAAAAndreyAndreev
      @AAAAAAndreyAndreev 3 роки тому

      @@jonnylynn2586 its not that hard... check the vfx studios for marvel movies matrix and pixar ... NON of them use max

    • @AAAAAAndreyAndreev
      @AAAAAAndreyAndreev 3 роки тому

      @@masterfootage5481 нямам идея какво казваш брат

  • @UncleRul
    @UncleRul 2 роки тому

    hummm... is 3ds Max still alive? o_O

  • @TheNjordy
    @TheNjordy 3 роки тому

    I wish it was available for Maya, or Blender at least. 3ds is just terrible