Blender 4 - What You Need to Know

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  • Опубліковано 26 січ 2025

КОМЕНТАРІ • 130

  • @xMrDog
    @xMrDog Рік тому +17

    It's crazy how I used to follow your blender basics tutorials back in 2015, you're still one of the best man, now Blender is part of my daily work life and part of it is thanks to you. Great video as always!

  • @HeavyArmsJin
    @HeavyArmsJin Рік тому +70

    Feels like Blender 2.8 just came out recently, advancement kinda crazy nowadays

    • @karole5646
      @karole5646 Рік тому +7

      Same, i feel like just updated to 3.0 yesterday xD

    • @wynton921
      @wynton921 Рік тому

      @@karole5646haha

    • @Manas-co8wl
      @Manas-co8wl 11 місяців тому +3

      I think I just slept through 3.0

  • @CassandreLee
    @CassandreLee Рік тому +14

    Thanks, Grant! I was waiting for you to give me the news on Blender 4. Your videos are always so clear and informative.

  • @TonyQuinn-Art
    @TonyQuinn-Art Рік тому +26

    It's all very exciting the progress Blender is constantly making. Well done to them and all of their great work. The Blender community is top notch too, thank you all, you helpful bunch of people :o)

  • @CharlatanCad
    @CharlatanCad Рік тому +3

    Because of you and the courses that you have created, this is the only reason I am enjoying working with blender and character modeling and world designing to this day, So I have to thank you so much for being such a wonderful teacher. I wish you every bit of success.And once again, thank you!

  • @wedge_one
    @wedge_one Рік тому +5

    Just got your Animation course! Haven't started yet 'cause I'm doing other courses, but the moment I saw the course was by you it was an instant purchase!

    • @grabbitt
      @grabbitt  Рік тому +1

      thanks :)

    • @Virtualblueart
      @Virtualblueart Рік тому

      Been working with it for a few days and I like it a lot, it's very clear on what is what I feel.

  • @GerardMenvussa
    @GerardMenvussa Рік тому +22

    The changes to snapping are long overdue and the new colour management looks promising. Not too sure about the new modifier menu, it was fine the way it was.
    However, I do wonder if the subsurface no longer having its own colour is going to be a problem. Although the docs do say something about a "new subsurface scale input to adjust the RGB radius", so there might be some interesting things to do with subsurf.

    • @myztazynizta
      @myztazynizta Рік тому +1

      The devs have explained time and time again that the subsurface color was simply mixed with the base color. No different from using a color mix node for the base color in 4.0

    • @Arjjacks
      @Arjjacks Рік тому +4

      The old modifier menu was fine, if that's all it was ever going to have. But now it needs to incorporate geometry node assets and associated categories. The old menu would've just exploded across the screen in future.

    • @GerardMenvussa
      @GerardMenvussa Рік тому +4

      @@Arjjacks That would explain the need for a new menu then. We'll see how good that new set up turns out :)

  • @beyondblender
    @beyondblender Рік тому +5

    Great video, Grant, as always. FYI, for the new look Modifiers menu, if you're not a fan, there is an add-on available already which replaces it with the pre 4.0 version.

    • @thestellarelite
      @thestellarelite Рік тому

      Nice thanks for the heads up. I like everything at a glance not having to sift through a bunch of hover sub menus lol. I do love search though!

  • @nosirve9458
    @nosirve9458 Рік тому +3

    People, remember to donate the software we love to keep improving it ! It doesn't evolve alone ;)

  • @dillenbata
    @dillenbata Рік тому +1

    Thanks for the info. I've already bought almost all of the blender courses. Thanks for all your hard work.

  • @iQuatro
    @iQuatro Рік тому

    Thanks for the great breakdown Grant. The new snapping function looks AWESOME! Excited to get in 4.0 and try it.

  • @theonlyjennyenglish
    @theonlyjennyenglish Рік тому

    Thank you grant for teaching us over the years. I have done a lot of good projects because of your videos. Cheers from the Philippines!

  • @apieceofart130
    @apieceofart130 Рік тому

    Great video Grant!

  • @AngelCnderDreamer
    @AngelCnderDreamer Рік тому +2

    These changes look incrediable! :D I am so happy they finally added a search for modifiers! Oh my stars that gonna be useful, especially the shortcut commands below?! Wow! This is game changer. :D Especially the animation collection, that looks easier to name an animation.

  • @thestellarelite
    @thestellarelite 11 місяців тому

    I'm dead LIGHT LINKING FINALLY OMG. Literally screamed and spun around in my chair 🥲

  • @philipmcdonnell7168
    @philipmcdonnell7168 Рік тому

    I’ve finally coughed up the money for a new Mac so I hope to be able to make the most of v.4 and the courses I’ve bought. 😊

  • @PauloSamurai
    @PauloSamurai Рік тому

    Thanks! Great content!

  • @005Racot500
    @005Racot500 Рік тому

    Nice look. Your hair is so cool. You can mirror yourself for the left part of the screen to fill better :D

  • @xDaShaanx
    @xDaShaanx Рік тому

    Thanks Grant for this. I have been playing with Light linking and AGX for a month now with beta and love these new features. ❤

  • @Totorus
    @Totorus Рік тому

    Looks super good!

  • @chicao.do.blender
    @chicao.do.blender Рік тому

    great video

  • @geraltofrivia1738
    @geraltofrivia1738 Рік тому +1

    Hi Grant! I wanted to thank you for your fantastic Blender's beginner guide it helped me as a beginner a lot! But i am confused as to what to do after that? i still dont know much about blender and i am kind of confused of what tutorials will be the best for me from this point on. Do you have any kind of a Roadmap for beginners like me? Thank you so much again!

    • @grabbitt
      @grabbitt  Рік тому

      Check my playlists for other projects. Something like the well or the sea shack would work well

    • @jenkathefridge3933
      @jenkathefridge3933 Рік тому

      Just start creating models

  • @Virtualblueart
    @Virtualblueart Рік тому

    "clicks video without looking at the channel"
    Oh, Hi teach! Just started the new animation course.

  • @phalhappy8612
    @phalhappy8612 Рік тому

    I tried changing IOR in specular dropdown and it did nothing. What do I miss?

  • @felipeandrade7940
    @felipeandrade7940 Рік тому

    Some shortcuts changed too, like searching when adding a node no longer works with S so I’m kinda confused still

    • @grabbitt
      @grabbitt  Рік тому

      yeah they have some details about that on the blender youtube channel i think

  • @NucrowDev
    @NucrowDev Рік тому

    -Hi Grant, there are new changes about weight paint mode in Blender 4.0 they replaced bone selection shortcut in weight mode ctrl+shift+left-click instead of ctrl+left-click, now ctrl+left-click reverse the weight of the brush and shift+left-click does exactly the same job with Blur brush.
    -Also developers wanna change that bone selection shortcut with more easy way for the next updates, maybe you wanna talk about those changes in the Blender Animation & Rigging course or updating it.

    • @grabbitt
      @grabbitt  Рік тому

      Yes. Thanks for the reminder

  • @smallwood369
    @smallwood369 Рік тому

    Amazing. Thank you so much dear Grant!

  • @DLVRYDRYVR
    @DLVRYDRYVR Рік тому

    Very exciting! 😮 Tyvm sir.

  • @stephencurah1059
    @stephencurah1059 Рік тому

    I'm surprised it too them this long to add light linking to blender. Looking forward to the 4.0 updates

  • @inviinci
    @inviinci Рік тому

    Thanks Grant!!! Loved it!

  • @GreenHatAnimation
    @GreenHatAnimation Рік тому

    Thanks Grant!

  • @simondice671
    @simondice671 9 місяців тому

    3:10 is that a low-poly you? hahahah now i wanna make my own

    • @grabbitt
      @grabbitt  8 місяців тому +1

      I'd never thought of that 🤣

  • @josephvanwyk2088
    @josephvanwyk2088 Рік тому +1

    2:12 & 2:36 - GAME CHANGER

  • @Ignite.insight
    @Ignite.insight Рік тому +3

    Is anybody else as excited about snapping as I am? Haha

  • @USBEN.
    @USBEN. Рік тому

    Impressive core additions, now they should work on baking and texturing part.

  • @IrocZIV
    @IrocZIV Рік тому

    Does not being able to use a different color from the base for sub surface scattering cause limitations? Can you still have a red of green subsurface color for doing skin, or is there a different way of doing this?

    • @Paikin_Venair
      @Paikin_Venair Рік тому

      Yeaah I am wondering this too.
      Just learning about how to use the shader nodes. and this seems very limiting when using it.

    • @Paikin_Venair
      @Paikin_Venair Рік тому +1

      I looked (and still am) into it. seems like you can still have a different subsurface color. it just works differently now using a radius.

    • @myztazynizta
      @myztazynizta Рік тому +1

      The subsurface color was always just being mixed with the base color. No different from using a mix color node connected to the base color.

  • @cordecks
    @cordecks Рік тому

    Dude I can't find out how to texture paint in the new update. Pls help

    • @grabbitt
      @grabbitt  Рік тому +1

      I'll release a video soon

    • @cordecks
      @cordecks Рік тому

      @@grabbitt thanks soo much

  • @eshan309
    @eshan309 Рік тому

    Finally...light linking!

  • @spikerthedragonbear
    @spikerthedragonbear 5 місяців тому

    looks like a sort of blender 3.5 if we compare to what was from 1.0 to 2.0 to 3.0

  • @user-pf3ow4ut7f
    @user-pf3ow4ut7f Рік тому

    hey Grant, i have a question regarding texture painting. When i paint the edges of the mesh, the colour does not extend far enough even tho the bleed is set to 16. do u know any fix to this?

    • @grabbitt
      @grabbitt  Рік тому

      The bleed is in pixels I think sonit depends on the resolution of your texture

  • @AndiLeindner
    @AndiLeindner Рік тому

    Do you plan to do a tutorial series for 4.0?

    • @grabbitt
      @grabbitt  Рік тому +1

      yes i probably will eventually. I'll do a more in depth tutorials on the new features on the full release after the 12th

  • @slightlyevil.
    @slightlyevil. Рік тому

    I don't get the removal of OBJ export! They say Importing and exporting this format is now implemented natively. I always export using OBJ, how will this effect exporting? Thanks.

    • @grabbitt
      @grabbitt  Рік тому

      thats a good question which i'll have to look into

    • @myztazynizta
      @myztazynizta Рік тому

      It exports obj faster and more compatible with other programs. If you use obj a lot it would be a big help if you could test it out and see if you find any problems.

    • @Arjjacks
      @Arjjacks Рік тому

      They've removed the in-built addon, which was written in Python, and replaced it with a native version written in C++. Same with PLY and Collada, I believe. Basically it'll just be much, much faster.

    • @slightlyevil.
      @slightlyevil. Рік тому

      @@Arjjacks Thanks, but I'm still lost. So when I want to export, there will or won't be OBJ option? Sorry to be dumb but I don't get this native thing.

    • @Arjjacks
      @Arjjacks Рік тому +1

      @@slightlyevil. There will be an OBJ option. A brand new one much faster and more efficient than the old. Native just means something comes ready made in Blender, by default. Straight out the box. You open Blender and bam, there it is, ready to go.
      The old OBJ import/export was an addon that came shipped with Blender (a "native addon", I guess). Which meant it was tacked on with Python, rather than properly embedded into Blender with C++. Which made it slow and inefficient.

  • @Tecboy08
    @Tecboy08 Рік тому +1

    I've used Blender since the late 90's & still having trouble learning it. The interface has definitely improved, but I don't know what Im doing. 😒

    • @grabbitt
      @grabbitt  Рік тому

      Thanks

    • @myztazynizta
      @myztazynizta Рік тому +1

      If you don't invest time into understanding the boring stuff you'll always feel slow and stagnant.

  • @DarkAngel-zy8xi
    @DarkAngel-zy8xi Рік тому

    Im still using 3.0. I heard they changed pose libary

    • @grabbitt
      @grabbitt  Рік тому

      yes but I've not played with it much yet

    • @DarkAngel-zy8xi
      @DarkAngel-zy8xi Рік тому

      @@grabbitt its my main thing why i didnt switch over.

  • @johneivindmiller
    @johneivindmiller Рік тому

    Hello Grant Abbit. Could you make a tutorial ( maybe there is one already that I have not seen).about the best way to install a new version of Blender and safely get rid of older versions. So that you easy get your settings in to the new version. And so you don´t accidently delete too much. I think i have 3 old verions, but don´t dare to delete them.I usely delete with revo uninstaller. You make good tutorials.

    • @grabbitt
      @grabbitt  Рік тому

      I just let them stay on my system as the file sizes are so small.

    • @johneivindmiller
      @johneivindmiller Рік тому

      @@grabbitt Thank you.And I stll have 129 GB left on my harddisc. So i will just do the same.

  • @Atomicherrmann
    @Atomicherrmann Рік тому

    i just realized there no blender 3.7 , 8 or 9 ! Thats odd but why not ! Do we know why they did thid way ?

    • @grabbitt
      @grabbitt  Рік тому +4

      it's common for company's to just go straight to the next big number for a bigger release.

    • @Atomicherrmann
      @Atomicherrmann Рік тому +1

      @@grabbitt I see ! I didn't know that ! Thank you very much !

    • @myztazynizta
      @myztazynizta Рік тому

      Look up software version numbering conventions

  • @falsesong7057
    @falsesong7057 Рік тому +2

    I hope one day they'll improve texture painting.

    • @grabbitt
      @grabbitt  Рік тому +2

      me too. Haven't checked that in 4.1 yet but who knows :)

    • @Arjjacks
      @Arjjacks Рік тому +2

      It is on the cards, there's a task somewhere in fact for identifying short, mid, and long term pain points in the current tools to address.

  • @trisv1974
    @trisv1974 9 місяців тому

    i couldnt use blender at all until the 3.1 version, now i used on my everyday work in my design studio. I couldnt go back to 3d studio max, or whatever name they are using now.

  • @fyiicheckforspies
    @fyiicheckforspies Рік тому +8

    Not a fan of that new modifier menu, but I can understand why they did it from a UI perspective. Thanks for covering this Grant!

    • @Vilde321
      @Vilde321 Рік тому +2

      Im glad there is already an addon for getting back the old modifier menu. Saved my life!

    • @Arjjacks
      @Arjjacks Рік тому

      @@Vilde321 And it'll be worthless in a couple of versions. You already can't access the hair assets with it, and you'll just keep being progressively locked out of modifier/geonode updates.

    • @kyurion_
      @kyurion_ Рік тому +2

      Yet from a UX perspective thats another click I have to do (plus can't see things at a glance anymore)

    • @Arjjacks
      @Arjjacks Рік тому

      @@kyurion_ And what happens when, if they'd kept the old menu, it spills out across your screen in 10 or 20 columns and dozens if not hundreds of rows? How exactly are you going to locate anything then, scrolling all over the place in a sea of modifier assets?

    • @nosirve9458
      @nosirve9458 Рік тому

      but it's quicker! You pressed and then you search the modifier, instead of clicking it.

  • @jurandfantom
    @jurandfantom Рік тому

    surface, so maybe outside something is green, but light passing through should be green or blue for example.
    What a weird change

  • @Name-ru3di
    @Name-ru3di Рік тому

    Might stick with 3 as I am still just getting comfortable in the program

    • @grabbitt
      @grabbitt  Рік тому +1

      its worth moving to 4 because of the performance improvements but i can understand your position

    • @myztazynizta
      @myztazynizta Рік тому

      I'd stick with 3 if you are totally new and following tutorials the make heavy use of the principled based shader. Once you get comfortable there's really no reason to limit yourself to one old version.
      I have every version of blender on my systems and I use at least 3 or 4 of them for various reasons. There are add-ons that only work on 2.6 or 2.79. Bugs I was using as features in 2.9, etc. Just download the blender zip files instead of the installer exe of the latest version.

  • @mrstikerlp3747
    @mrstikerlp3747 Рік тому +1

    Funny because I use an add-on for snapping like this😂

  • @xyz-bn4qz
    @xyz-bn4qz Рік тому

    I have bought the animation course. It's amazing and if anyone is wondering if he/she should buy it, don't wait!

  • @ruslandad365
    @ruslandad365 Рік тому

    Blender is Amazing!!!

  • @dougieladd
    @dougieladd Рік тому +1

    Hmmm don't like the dropdown in the modifiers panel... no likey that... I suspect most users will not like this as it's not a good UX improvement.

    • @myztazynizta
      @myztazynizta Рік тому +1

      When you have more custom modifiers than built in modifiers it will make sense

  • @iverex2989
    @iverex2989 Рік тому

    WOOOO LETS GO BABY , IVE BEEN WAITING FOR THE LIGHT LINKING SINCE 2020
    edit: it’s just for eeevee 😔

    • @grabbitt
      @grabbitt  Рік тому +1

      its just for cycles actually

  • @Eren_Yeager_is_the_GOAT
    @Eren_Yeager_is_the_GOAT Рік тому

    very cool

  • @peterfrank1572
    @peterfrank1572 Рік тому

    Nothing for sculpting ...we get nothing new for sculpting in 4.0 ? 😥

    • @grabbitt
      @grabbitt  Рік тому

      not much but might be some improvements in 4.1

    • @myztazynizta
      @myztazynizta Рік тому

      They could only afford one full time employee for the sculpting module and the overworked people who have to review, test, advise, refactor, and approve all code changes said he was working too fast for them to do their side of the process which annoyed him so he left. I think he started a patreon and has his own build of blender where he's experimenting with sculpting features on his own. No guarantee anything he makes will make it into official blender but for the next year at least his branch should be 100% compatible with official Blender.
      If you would like more sculpting features, donate to him or donate to blender. Lack of money for more employees is the source of everyone's disappointment

  • @manda3dprojects966
    @manda3dprojects966 Рік тому

    I don't see what big imrovements from 3.6 to 4.0. The only new features are new Tool, the new Snapping, the light grouping, and some other useless new features.

    • @grabbitt
      @grabbitt  Рік тому

      Agx is pretty good but I kind of know what you mean. I think you'll notice more in 4.1

  • @shadowbandit3975
    @shadowbandit3975 Рік тому

    Hey Grant, I'll pay for a tutorial for getting dynamic game assets and etc from Blender to Unreal. Bones, targeting, animations and etc gets really wonky from Blender to Unreal if you don't do the skeletal mesh correct. Thanks for all your previous tutorials though.

  • @Cyber_Kriss
    @Cyber_Kriss Рік тому +1

    I hate the new modifier menu 😒

  • @JP77999
    @JP77999 Рік тому

    👍

  • @박정운-h2h
    @박정운-h2h Рік тому +1

    I'm your Korean student! When will you post a lecture for animation on Udemy? I'm waiting!

    • @grabbitt
      @grabbitt  Рік тому +2

      Check with gamedev.tv as they will have that info

    • @박정운-h2h
      @박정운-h2h Рік тому

      Do you support Korean subtitles? ㅜㅜ

  • @kieronrana5233
    @kieronrana5233 Рік тому

    if blender 4 is so good then why isn't there a blender 4 2?

  • @hotgates9324
    @hotgates9324 Рік тому

    How or why an UI designer things that it is better to add an extra click to your worklflow is beyond me. Why on earth did they change how modifiers work? What's the gain from this pointless change, besides having to perform an extra click to select a modifier or several clicks if you decide to search for it?

  • @LoveOutdoors78
    @LoveOutdoors78 Рік тому +1

    I hate the new splash screen. Just doesn’t say Blender to me.

  • @georg2478
    @georg2478 Рік тому +1

    I can't stand beat background, will therefor dicontinue following the channel.