Amber/Steel Mid Range Knights | Disney Lorcana TCG
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- Опубліковано 6 лют 2025
- This is my competitive list I take to locals/pixelborn.
I haven't seen meaningful coverage of the Knights since the drop of set 5 so I wanted to make sure people know how great they are!
Decklist : dreamborn.ink/...
Thank you for the very detailed deck explanation. I'm new to Lorcana and your list is a lot more appealing to work towards building than those that cost $$$. You made quick work of every simulator deck, but what would you say are the Knight's biggest weakness? Thanks again.
Definitely red and purple match-ups.
Purple can bounce a ton of stuff back to hand and make it hard to assert tempo control by trading Knight bodies out with enemy characters. - Best thing to do here is pivot to an aggro approach and try to lore race, usually.
Red just has a TON of removal for low stat characters between Medusa, Be Prepared, etc. - Best thing to do here is to keep Stouthearted in the mulligan so you can get her out on 5 guaranteed. Otherwise you'll probably lose past turns 5, 6, 7.
Hey there Ive been play-testing this deck and a lot and I feel like it's great, with the exception of playing against ruby/sapphire. Do you have any tips for this match up? Thanks
Red and Purple match-ups are my hardest, for sure. I don't see a lot of Sapphire myself, thankfully, but I usually out tempo them by pivoting to a more aggro/body flood approach to race for lore. I see a LOT of Green/Red/Purple/Steel Song right now at my locals.
Purple can bounce a ton of stuff back to hand and make it hard to assert tempo control by trading Knight bodies out with enemy characters. - Best thing to do here is pivot to an aggro approach and try to lore race, usually.
Red just has a TON of removal for low stat characters between Medusa, Be Prepared, etc. - Best thing to do here is to keep Stouthearted in the mulligan so you can get her out on 5 guaranteed. Otherwise you'll probably lose past turns 5, 6, 7.
lol nice