Im oracle 3 and lobbies are feeling very hit or miss, only just started grinding games now, some teammates are awesome comms/strategy wise even if they are having a rough game and some are toxic/no comms
lobbies have been pretty hit or miss lately but its because of the inconsistent player count cause of rivals and poe2 especially in higher mmrs the matchmaking system tends to struggle to get a fair lobby
Hey zerggy, new around these parts. I’ve got most of my time on deadlock playing haze. Been doing ok got a %55 win rate rn which I’m sure will go down as I play more and get better. But wanted to know why do you switch out headshot booster instead of rapid rounds? Seems to me once you get burst fire and swift striker, you have enough fire rate to do some real damage and I feel like headshot booster really makes up for a lot of missed damage. I usually sell rapid rounds and go head hunter after lucky shot. And then I do ridiculous amounts of damage.
don't buy headhunter on haze the item sucks but i recently added back in headshot booster as a t1 item for my build both rapid and booster are good on haze its just that i sell headshot booster and didn't feel the need to keep it
Haven't queued in 5 days, immediately get leaver because shit routing so they have 500 ping spikes. Game also counts against me cause of new MMR system awesome.
How have ur lobbies been zerggy? I’m archon v and I keep getting queued into games between ascendant and emissary lmao
playercountdrop + the new hero mmr system. every match feels wack.
i am archon 2 and im getting in phantom oracle lobby its f up
Im oracle 3 and lobbies are feeling very hit or miss, only just started grinding games now, some teammates are awesome comms/strategy wise even if they are having a rough game and some are toxic/no comms
lobbies have been pretty hit or miss lately but its because of the inconsistent player count cause of rivals and poe2 especially in higher mmrs the matchmaking system tends to struggle to get a fair lobby
12:15 By old does he mean the old ult that did 0 damage and was countered by Metal Skin the entire game, or the ult from like 1 patch ago?
The old ult did only bullet damage, now it does half spirit and half bullet
Metal skin blocks all bullet damage for 4 seconds
Hey zerggy, new around these parts. I’ve got most of my time on deadlock playing haze. Been doing ok got a %55 win rate rn which I’m sure will go down as I play more and get better. But wanted to know why do you switch out headshot booster instead of rapid rounds? Seems to me once you get burst fire and swift striker, you have enough fire rate to do some real damage and I feel like headshot booster really makes up for a lot of missed damage. I usually sell rapid rounds and go head hunter after lucky shot. And then I do ridiculous amounts of damage.
don't buy headhunter on haze the item sucks but i recently added back in headshot booster as a t1 item for my build both rapid and booster are good on haze its just that i sell headshot booster and didn't feel the need to keep it
How do u get thin lines in minimap
Go to his stream and type !map it will give you the console command to enable it
Haven't queued in 5 days, immediately get leaver because shit routing so they have 500 ping spikes. Game also counts against me cause of new MMR system awesome.
I hope they go open access soon, can't stand the match quality