Wow. There are TOO MANY Vectric vids on "this is how you make a line." Enough already - go watch the Vectric tutorials and stop wasting our time. Need more PhD level, "this is how you use the tools to create ART and let your spirit fly." This certainly qualifies. I have several ideas on this one. Thank you SO much for not just explaining the process, but how to visualize for the client - this is really outstanding!
Thanks again for a great video. Every time I watch one of your videos I learn a little extra trick not related to prime topic. Now my challenge is to think how to do the preview in Vcarve as it doesn’t support multiple STLs. Really appreciate the time you put into your videos
@@mezalick Yes I was thinking about that. I just love the way you present the 3D stuff. You do such a good job at it. I will give better shot in the v carve. I may be asking you some questions, my friend.
Hi Michael, I appreciate your responses ;) So my use case is a terrain model that I wish I could source with finer detail, but don't know where to get a paid model that would likely be better, if one is available... Anyways, there are some quarries that I would at least be able to "sharpen" the edges of the cliffs here and there. Is there any way to be able "apply an effect" like we do in other tools? Ideally I'd just want to add some material to sharpen the rounded parts. Doing this freehand with the brushes seems very difficult to keep the control along the precise edge of the cliff. Do you have any suggestions? Thanks, Bill
@@mezalick Great! So the idea is to place a vector around the the cliff edge, make it very narrowly focused on just the rounded cliff edge, and then create a flat component which would give the "sharper" edge, and blend it into the base until it looks correct ??? Apologies for the double post... I submitted it and it hung for some time and ended up with the double post.
At 6:17 I understand clicking on the Model Cross and then clicking at each guide line (as in y high and then y low) to section the y and then move to the next guide line. However when I go to the next guide line, the only way to select it or generate another section is to close the measure / inspect tool and then reopen it and reselect the model cross section and then click high and low. It seems that you did not have to close and reopen it. I tried holding down shift, alt, Ctrl, but no luck. What am I missing, or do I have to open and close after each cross section?
Make sure you have the Model Cross section option selected, it's at the bottom of the Measure/Inspect window. Click on one spot, drag your cursor to a new location and click again. That will complete that cross section vection. You can them continue at a new location. If this does not work you should contact Vectriic at support@vectric.com with this possible bug.
Hi Michael, I am trying to create a flat spot for lettering in a sloped terrain model, not too different from your application here. If I try to add a flat spot (w/o first subtracting like I just saw you perform), any mode I choose follows the underlying component's shape and I cannot get it to be flat. I see that you may have created the rectangular vector as "Subtract", then come back with the same vector and added a new component to the height you wanted? Is that how you did it? Thanks, Bill
You could have the flat as a component, set to merge and set above the slope in the component list. Adjust the base height of the flat as needed. If you want to send me the file I can work it out for you. mm@mezalick.com
@@mezalick Hi and thank you for the guidance. I was able to work it out using a merge lowest to get my fancy text rectangle to appear in relief (or recessed). I wanted a specific height 0.0625" of rectangle thickness at the lowest point and I was not able to do it simply with the combine modes, as there would always be a little undulation flowing into my flat area. I could adjust it to make the flat rectangle stick up more to make it go away, but that felt like I was just playing to the terrain and not my design intent. So I created my fancy rectangle flat spot slightly recessed, and using the same vectors, I created a component on top of that and adjusted it so my the distance above the lowest point in the terrain was the 0.0625". It was a two-step approach but it worked! Thanks again for the inspiration 😃
No turn and spin feature in VCP Michael. Sole domain of Aspire. There are designers on Etsy that offer some very good parametrics that I frequent and will have to deal with them for the meantime. Please correct me if I am wrong.
Thanks for you brilliant presentations. A question regarding this one… When separating the cut pieces with equal thickness spacers, won’t this in fact elongate (along Y) the design by a factor of 2, hence distort the original model?
@@mezalick, I see. In the tutorial you mentioned the material thickness (1/4”) but when setting up the guidelines, I now notice you set them at double the thickness (1/2”). An important point that I didn’t pick up on.
Thank you, if you accept a little criticism, as a beginner it is difficult to see where you click and be able to follow the instructions, but awesome video
Thanks, maybe I'll make another one with better instructions, But it's click anywhere and drag your cursor to an ending point and click. Try it, I think you'll catch on quickly.
@@mezalick I wonder if Seba meant that they were having trouble finding which tools and inputs you were clicking on. I think it can be difficult to follow your pointer around the drawing and menu areas as you work. I suppose your capture software may have an option for putting a colored circle around your pointer to make it easier to follow. Thank you for helping us learn our Vectric Fu. :)
Hey, great tutorial. Thanks! I have another question: if I make 40 lines, for example, do I also have to mill 40 parts? Or only every second to get the gaps?
The cross section vectors is based upon the center of the material youwill be using. For example, 1/2" think plywood, three pieces, the middle one one is not used because I want 1/2" between the other two profiles. I would not need to draw 3 profile shapes, but only 2 that are 1" apart. Center line of panel #1 and the center line of panel #2 is 1" apart. Hope this helps.
@@mezalick not really sorry 😞 So if I want to have a mural of 600 mm wide, and I have a material of 12mm, I need 25 lines with a distance of 12mm or? 600/12 =50 / 2 = 25
Hi Michael, This is a great video and in one section I am absolutely lost. At 6 minutes you create vectors with the measurement tool and cross sections across guidelines. It appears you are the only person who has shown this method across the Internet, so HUGE thank you for that. However, I tried for four hours to simulate what I think you are doing and I cannot even get the first vector drawn. I click, drag, click again through what seems like a hundred variations of such and I do not get what you show. I e-mailed you my file so that you can see I am nowhere with it. Thanks for the help!
You need to be on the 2D view, using the measure tool from the Model tab, to create a model cross-section. Using the tool on the 3D View does not work.
Excellent tutorial, many thanks. Unfortunately I came across a very small issue that maybe you can help with. Once you create the shape vector and then close the vector, I found the bottom part to be a little longer than the top part of the piece. It is very small but does exist, 1.4mm on a piece 1000mm long. Any ideas? Once again it is not a big issue but would be nice to know why this is happening.
Hi Michael, In Aspire, is there a way to be able to sculpt 2 components together before baking, or at least be able to see the 2 components in 3D view while you are only sculpting on one? My case is a terrain model of an island comprised of two parts: The "base" is the bathymetry of the lake's floor with a flat spot that will receive the 2nd component, the island itself. I'd like to be able to see the island in its proper position while sculpting the slopes of the base up to the flat spot, without accidentally changing the island component. I just baked them then did the base sculpting as this was my only way to see both components together. Or is there a way to delimit the sculpting area by vectors? Thanks, Bill
@@mezalick ooh thats sad to hear. another question though, how on earth did he create those cross sections with the handle nodes at 06:00, he does it too fast for me to follow, it looks like he drags the cross section diagonally at one point. i must have watched that part 50 times in slow motion, but i still dont understand it.
@@s001100010011100100 That is me speaking and making the project. The model cross section vectors are created as you can imagine. choose the "Model Cross section " from the Measure Icon and simply click at one place, drag you cursor to a new location and click again. That will create the vector. Sorry it's so fast.
I'm sorry. I don't get it. I watched episode 38 several times and I cannot figure out what you are doing when you are creating the cross sections. I got the guide lines up, But i cannot seem to get the initial lines of the piece to form
I am just reading Paul's obit. He was a professor of chem at U of Guelph ( Ontario Canada) which is 2 hr drive from me. He passed on July 27th 2020 after a brief run in with cancer. - wonder who is dealing with his communications or paypal account. - still not sure how you arrived at the cross section of the standing wave given what I have been able to achieve so far with it. Maybe you are using the free gadgets files..., just downloading.
Sorry to hear about Paul passing. Here is the link to the vectors from a posting on the Vectric forum. forum.vectric.com/viewtopic.php?t=18505 Thanks for letting me know
DXF dxf parametric 3d available already for cuts mdf 15mm 18mm 20 mm because I started with cnc I'm recorendo help from friends because I would like to take outdated branch company for modern .bought a router 3020
@@mezalick yes yes sir i have 6 years exp in this filed i am a cnc router 3d designer but i see this way to make this design first time its a easy way to make this thanks
Hi Michael, I appreciate your responses ;) So my use case is a terrain model that I wish I could source with finer detail, but don't know where to get a paid model that would likely be better, if one is available... Anyways, there are some quarries that I would at least be able to "sharpen" the edges of the cliffs here and there. Is there any way to be able "apply an effect" like we do in other tools? Ideally I'd just want to add some material to sharpen the rounded parts. Doing this freehand with the brushes seems very difficult to keep the control along the precise edge of the cliff. Do you have any suggestions? Thanks, Bill
Thank you Michael. Great work !
Thanks, glad you liked it.
Wow. There are TOO MANY Vectric vids on "this is how you make a line." Enough already - go watch the Vectric tutorials and stop wasting our time. Need more PhD level, "this is how you use the tools to create ART and let your spirit fly." This certainly qualifies. I have several ideas on this one. Thank you SO much for not just explaining the process, but how to visualize for the client - this is really outstanding!
Thanks again for a great video. Every time I watch one of your videos I learn a little extra trick not related to prime topic. Now my challenge is to think how to do the preview in Vcarve as it doesn’t support multiple STLs. Really appreciate the time you put into your videos
Ian, you may want to watch my 4 part series on how to use more than one STL in Vcarve...ua-cam.com/video/TuyW0o6GLCE/v-deo.html
#2 ua-cam.com/video/Ma0-bkQtPXo/v-deo.html
#3 ua-cam.com/video/4JQKXLpdzFE/v-deo.html
#4 ua-cam.com/video/kygFB-aMz8g/v-deo.html
Ok, I need aspire. I love this method of creating projects!
With a little practice and imagination this process can be accomplished in VCarve as well.
@@mezalick Yes I was thinking about that. I just love the way you present the 3D stuff. You do such a good job at it.
I will give better shot in the v carve. I may be asking you some questions, my friend.
Great job Mike. New tricks!
Thank Bill.
I'm working on getting a small part of your knowledge! Because of your video's that is. Thank you so much for your help!
excellent content…..excellent music…
Thanks
Great video! Easy to understand and follow!
Hi Michael, I appreciate your responses ;) So my use case is a terrain model that I wish I could source with finer detail, but don't know where to get a paid model that would likely be better, if one is available... Anyways, there are some quarries that I would at least be able to "sharpen" the edges of the cliffs here and there.
Is there any way to be able "apply an effect" like we do in other tools? Ideally I'd just want to add some material to sharpen the rounded parts. Doing this freehand with the brushes seems very difficult to keep the control along the precise edge of the cliff. Do you have any suggestions? Thanks, Bill
How about doing some node editing?
@@mezalick Great! So the idea is to place a vector around the the cliff edge, make it very narrowly focused on just the rounded cliff edge, and then create a flat component which would give the "sharper" edge, and blend it into the base until it looks correct ???
Apologies for the double post... I submitted it and it hung for some time and ended up with the double post.
@@kelleysislander Sounds correct.Give it a try.
@@mezalick Thank you I will.
extra ordinary video detail i was trying to work on it, it will help me alot to excel
At 6:17 I understand clicking on the Model Cross and then clicking at each guide line (as in y high and then y low) to section the y and then move to the next guide line. However when I go to the next guide line, the only way to select it or generate another section is to close the measure / inspect tool and then reopen it and reselect the model cross section and then click high and low. It seems that you did not have to close and reopen it. I tried holding down shift, alt, Ctrl, but no luck. What am I missing, or do I have to open and close after each cross section?
Make sure you have the Model Cross section option selected, it's at the bottom of the Measure/Inspect window. Click on one spot, drag your cursor to a new location and click again. That will complete that cross section vection.
You can them continue at a new location. If this does not work you should contact Vectriic at support@vectric.com with this possible bug.
Parametric design ❤️
I thought that beauty is in the eye of the beer holder
thanks you so much
Hi Michael, I am trying to create a flat spot for lettering in a sloped terrain model, not too different from your application here. If I try to add a flat spot (w/o first subtracting like I just saw you perform), any mode I choose follows the underlying component's shape and I cannot get it to be flat.
I see that you may have created the rectangular vector as "Subtract", then come back with the same vector and added a new component to the height you wanted? Is that how you did it?
Thanks, Bill
You could have the flat as a component, set to merge and set above the slope in the component list. Adjust the base height of the flat as needed.
If you want to send me the file I can work it out for you.
mm@mezalick.com
@@mezalick Hi and thank you for the guidance. I was able to work it out using a merge lowest to get my fancy text rectangle to appear in relief (or recessed). I wanted a specific height 0.0625" of rectangle thickness at the lowest point and I was not able to do it simply with the combine modes, as there would always be a little undulation flowing into my flat area. I could adjust it to make the flat rectangle stick up more to make it go away, but that felt like I was just playing to the terrain and not my design intent.
So I created my fancy rectangle flat spot slightly recessed, and using the same vectors, I created a component on top of that and adjusted it so my the distance above the lowest point in the terrain was the 0.0625". It was a two-step approach but it worked! Thanks again for the inspiration 😃
Hello, can you give me the sources to make something from the video presentation? The dropbox links no longer work! Thank you!
Send me an email with this request. I'll send you the files..
@@mezalick thank you!
No turn and spin feature in VCP Michael. Sole domain of Aspire. There are designers on Etsy that offer some very good parametrics that I frequent and will have to deal with them for the meantime. Please correct me if I am wrong.
Correct but if you had a 3rd party stl file you could make it as a parametric design
great video, can this be achieved using v carve pro?
Only if you have a 3rd party stl model that you can import. I believe there are some on Etsy.
Thanks for you brilliant presentations.
A question regarding this one… When separating the cut pieces with equal thickness spacers, won’t this in fact elongate (along Y) the design by a factor of 2, hence distort the original model?
No, becayse I'm eliminating every other piece, not simply elongating the design
@@mezalick, I see. In the tutorial you mentioned the material thickness (1/4”) but when setting up the guidelines, I now notice you set them at double the thickness (1/2”). An important point that I didn’t pick up on.
Thank you, if you accept a little criticism, as a beginner it is difficult to see where you click and be able to follow the instructions, but awesome video
Thanks, maybe I'll make another one with better instructions, But it's click anywhere and drag your cursor to an ending point and click. Try it, I think you'll catch on quickly.
@@mezalick My English is not very good, so I can't tell very well if you are being sarcastic or not, I think you are, but thanks anyway
@@cuervose I am not being sarcastic. I accept all comments and will try to do better. Thank you.
@@mezalick I wonder if Seba meant that they were having trouble finding which tools and inputs you were clicking on. I think it can be difficult to follow your pointer around the drawing and menu areas as you work. I suppose your capture software may have an option for putting a colored circle around your pointer to make it easier to follow. Thank you for helping us learn our Vectric Fu. :)
@@jimshockey6789 Thanks for the suggestion JIm. I'll add it to the next video
i good day, awesome video. i am having a bit of a problem creating image parametric designs. can aspire do that? thanks
Yes, but is a manual process, not automatic as some other programs. Fusion 360 may be a better choice.
Hey, great tutorial. Thanks! I have another question: if I make 40 lines, for example, do I also have to mill 40 parts? Or only every second to get the gaps?
The cross section vectors is based upon the center of the material youwill be using. For example, 1/2" think plywood, three pieces, the middle one one is not used because I want 1/2" between the other two profiles. I would not need to draw 3 profile shapes, but only 2 that are 1" apart. Center line of panel #1 and the center line of panel #2 is 1" apart. Hope this helps.
@@mezalick not really sorry 😞 So if I want to have a mural of 600 mm wide, and I have a material of 12mm, I need 25 lines with a distance of 12mm or? 600/12 =50 / 2 = 25
@@pinkybreak8411 How much space do you want between each "slice"?
@@mezalick same as the material. 12mm..
@@pinkybreak8411 Then the spacing of the profile vectors would be 24mm. Center to center.
Arte linda demais ok
Hi Michael, This is a great video and in one section I am absolutely lost. At 6 minutes you create vectors with the measurement tool and cross sections across guidelines. It appears you are the only person who has shown this method across the Internet, so HUGE thank you for that. However, I tried for four hours to simulate what I think you are doing and I cannot even get the first vector drawn. I click, drag, click again through what seems like a hundred variations of such and I do not get what you show. I e-mailed you my file so that you can see I am nowhere with it. Thanks for the help!
did you ever figure it out? i have the same problem
You need to be on the 2D view, using the measure tool from the Model tab, to create a model cross-section. Using the tool on the 3D View does not work.
Yhe design artcam me kese banegi
Excellent tutorial, many thanks. Unfortunately I came across a very small issue that maybe you can help with.
Once you create the shape vector and then close the vector, I found the bottom part to be a little longer than the top part of the piece. It is very small but does exist, 1.4mm on a piece 1000mm long.
Any ideas? Once again it is not a big issue but would be nice to know why this is happening.
I would need to see your file to adress this question.
It seems to be the same on your example. The 2 wings you join, are not perfectly horizontal, they are slightly angled
@@demosdemou5605 That is caused by the pixels that created the 3D component shape. You could always make adjustment to the vectors if you desire.
Hi Michael, In Aspire, is there a way to be able to sculpt 2 components together before baking, or at least be able to see the 2 components in 3D view while you are only sculpting on one? My case is a terrain model of an island comprised of two parts: The "base" is the bathymetry of the lake's floor with a flat spot that will receive the 2nd component, the island itself.
I'd like to be able to see the island in its proper position while sculpting the slopes of the base up to the flat spot, without accidentally changing the island component. I just baked them then did the base sculpting as this was my only way to see both components together.
Or is there a way to delimit the sculpting area by vectors?
Thanks, Bill
Click on the " Show Greyscale Background" option in the sculpting window
You can see both but the greyscale option is the next best option.
@@mezalick Thanks 😀
Can this be done on vcarve pro or do you need to have aspire?
If you already have a 3D model then you can use VCarve.
Tbh for the price tag of aspire, the software should already have a splicer and nesting option…
I cant find the vectors on pauls page, where are they?
Not sure either Steve. I know Paul died several years ago and it looks like some items have been deleted for his site. I'll keep looking.
@@mezalick ooh thats sad to hear. another question though, how on earth did he create those cross sections with the handle nodes at 06:00, he does it too fast for me to follow, it looks like he drags the cross section diagonally at one point. i must have watched that part 50 times in slow motion, but i still dont understand it.
@@s001100010011100100 That is me speaking and making the project. The model cross section vectors are created as you can imagine. choose the "Model Cross section " from the Measure Icon and simply click at one place, drag you cursor to a new location and click again. That will create the vector. Sorry it's so fast.
Thanks, that method creates a one lined vector, the one you make has 4 90⁰ corners, you see it when you drag it to the left at 07:20
@@s001100010011100100 Email sent
Too many nodes can we clear this with spline vector
I'm sorry. I don't get it. I watched episode 38 several times and I cannot figure out what you are doing when you are creating the cross sections. I got the guide lines up, But i cannot seem to get the initial lines of the piece to form
Terry, send me your file so I can see what you're doing. We can talk thru email. mm@mezalick.com
I appreciate the demonstration but without the cursor being pictured in the video things are very difficult to follow.
Thanks for the comments. I'm thinking about redoing these videos as it was my early learning that did not produce the best quality.
So this is not possible on vcarve only on aspire ?
It is possible in VCarve, you just won't be able tom create your own 3D model. There are plenty of similar models on the internet
@@mezalick thank you for reply
for little knowledge I know I help other non-profit more as difficult to find someone has good intention to provide help
I am just reading Paul's obit. He was a professor of chem at U of Guelph ( Ontario Canada) which is 2 hr drive from me. He passed on July 27th 2020 after a brief run in with cancer.
- wonder who is dealing with his communications or paypal account.
- still not sure how you arrived at the cross section of the standing wave given what I have been able to achieve so far with it.
Maybe you are using the free gadgets files..., just downloading.
Sorry to hear about Paul passing.
Here is the link to the vectors from a posting on the Vectric forum.
forum.vectric.com/viewtopic.php?t=18505
Thanks for letting me know
Chris I like the site you posted about
DXF dxf parametric 3d available already for cuts mdf 15mm 18mm 20 mm because I started with cnc I'm recorendo help from friends because I would like to take outdated branch company for modern .bought a router 3020
i specially sign in my account just for to like and subscribe your account thank u very much sir
Thank you, I hope the videos help
@@mezalick yes yes sir i have 6 years exp in this filed i am a cnc router 3d designer but i see this way to make this design first time its a easy way to make this thanks
Super confusing, no clue what you’re doing.
Sorry to hear. It all can be very confusing at times.
My apologies, I get it now. Brilliant!
Hi Michael, I appreciate your responses ;) So my use case is a terrain model that I wish I could source with finer detail, but don't know where to get a paid model that would likely be better, if one is available... Anyways, there are some quarries that I would at least be able to "sharpen" the edges of the cliffs here and there.
Is there any way to be able "apply an effect" like we do in other tools? Ideally I'd just want to add some material to sharpen the rounded parts. Doing this freehand with the brushes seems very difficult to keep the control along the precise edge of the cliff. Do you have any suggestions? Thanks, Bill