There’s an actual concept in 40k lore called the Armour of Contempt. Basically, Imperial dogma teaches humanity to hate Chaos and aliens so f**cking much that they become immune to corruption by their enemies out of sheer spite. Awesome touch by the developers there.
Yeah it's such a fun concept. Immunity through disgust 😂 also I got such a huge giggle watching this absolute UNIT carve through a chaos terminator with a chainsword. Imagine the horror of the warrior inside
A big part of it is that fear, hatred, or complacency opens you up to the perils of the warp twisting your mind. Contempt for the great enemy gets around that
Chaos claims the unwary or the incomplete. A true man may flinch away its embrace, if he is stalwart, and he girds his soul with the armour of contempt. - Ravenor.
Ol Danny boy Abnett does it again.
His descent into 40k continues
It is not a descent, for there is nothing more divine than the Emperor. It is an ascension to a new state of being
I wish Totalbiscuit was alive to see how popular the WH40K franchise has become.
The character reads the Codex Astartes (the Space Marine version of the “Art of War”) when idle. Very Ultramarine.
@@Altair796 Hell nah Ultramarines fuckin hate that shit. Guiliman only allows the imperial cult to exist because they're useful, but he hates it.
A great Warhammer: 40k game is a rarity.
A great Warhammer: 40k FPS is a once in a lifetime opportunity.
IDK what you guys have been smoking but Darktide is fucking sick. Me and my buddies haven't stopped playing it since it came out, and once I've eaten I'm going to go play it again. IGN had a survey on people's favourite 40k game, and it was only then that I realised that Darktide is actually better than space marine. I got bored of darktide after hitting max level on my veteran, and I was a bit bored with the ogryn, but my god (emperor), playing psyker and zealot has completely revitalised my interest because they are so fun to play. Deathwing was greatest when you had a team of very competent people playing on high difficulties, and darktide is no different. Darktide has literally ruined all other PVE games for me. Once you really start to vibe with the melee system the game takes on a whole other life of its own.
The book that the protagonist, Malum Caedo, reads in his idle animation is most likely the Codex Astartes; essentially a guidebook about how to be a good space marine
@@tubao226 lmfao he’s such a good boy reading da book when there’s no xeno to shooty
It's not about being a _good_ Space Marine. It's about being a _loyal_ Space Marine. The primary underlying purpose is that if everything is rigid and uniform, deviance and therefore heresy and vulnerability to corruption can be spotted more easily.
@@midgetydeath I would argue that a loyal space marine is by the imperium's standards, a good space marine, so I'd say we're both right
The coolest thing is that the enemy sprites are seemingly scanned miniatures
@@peterkeyes1814I love that they use the older chaos cultist models instead of the new ones. Not that new ones are bad
3:23 "Space Marines are already perfect, emperor made them" one of the most accurate and respectable sentences said in history
Fun details/design decisions in Boltgun (list your own finds in the comments, I'd love to hear more):
1. Just like in older Doom games, the enemies will infight if they walk into friendly fire. You can see the Blue Horror turn on the Flamer at 12:27, and two cultists having a short gunfight at 14:18.
2. You have a companion following you through each mission, pointing out pick-ups and doors and scoffing at your enemies' heretical antics like some sort of grimdark Elizabeth.
3. In an older build of the game the armor pick-ups were represented as purity seals. Clearly at some point the devs realized that literalizing the expression "my armour is contempt" is funnier and makes more sense.
4. Since you're a space marine -- a Sternguard Veteran, no less -- your mere touch can kill. Cultists and other weak enemies can be pulverized by jumping on or dashing through them.
5. Your marine has Eternal Warrior, represented as a little shield next to the dash icon - you'll see how it works when you play the game.
6. In a wink to the tabletop game, weapons and enemies have abstract Strength and Toughness values to give you an idea of their relative power.
The str/t of weapons isnt just abstract, it actually functions just like theh tabletop templating does. the Str4 bolter does significantly less damage to chaos marines than the Str5.
Also the ending of the first mission is basically just E1M1 of Doom.
The armour used to be called Faith (as in 'Faith is my shield'), hence the purity seals 👍
I love how the sprites are digitized photos of miniatures, or a really good imitation. Combined with how the architecture look like chunks of tabletop terrain smashed together, this looks exactly how 40k has always looked in my mind's eye.
I enjoy games without skill trees. Everything just is and the progression is pure mechanical skill. Which is addictive as hell.
There is no progression in this game, it's not a RPG, if anything a simple leveling system could have turned this short 8 hour game into a 20-25 hour game that would have gotten even more attention, gamers love progression, ppl like to know that their time isn't wasted and there's a reason to kill everything
I have actually been low-key eyeing Project Warlock. oooh, as i'm typing this comment i realize i have it in my steam library. Will absolutely be trying this out now! Thanks stranger. @@philippvoid1800
It is so good to see a good 40k game being released. Boomer shooter is a genre that is 100% compatible with it because an Astartes is basically a walking armoury filled with religious zeal and anger
With this and Space Marine 2 coming up, it’s a good time to be a fan of this wicked franchise.
Wish other franchises like star wars did the same. Hand out the license to litterally everyone. Small indie studios, big AAA studios. Don't care that a lot of games are trash because the gems all excuse it.
If only the parent company who makes the board game wasn't a bunch of greedy a-holes
@@Dracobyte Yea but we already have mixed results. I'd rather have quantity over quality in this case because i can pick and choose what to ply. Right now we wait 5 years for a new star wars game
Given the Space Marine in this game is a member of the Ultramarines chapter, he is probably reading the Codex Astartes in the idle animation.
Something I never see mentioned is that there are sliders in the options for retro colour palette breadth and for pixellation. The defaults are set to the middle. Things can actually be cleaned up quite a bit if it's a little too much for you.
I played about 2 hours last night. The game fucking slaps, hard. I say that as a Warhammer fan, Warhammer tabletop player, and FPS fan.
The only interesting thing to me, narratively, is that it looks like the Black Legion chaos space marines are in play but the demons are Nurgle and Tzeentch. Would have liked to see maybe some Bloodletters and other Khornite demons.
I've never played Warhammer - I've played doom and loved it - will this game slap for me on PS5?
That "Holy Scripture" is probably the Codex Astartes. Its the guide book for tactics, gearing, chapter command structure, and strategy for Space Marines. Many chapters adhere to it...but the Ultramarines Primarch Roboute Guilliman wrote the damn thing so for an Ultramarine its basically Holy.
I was expecting a short, cute little classic Doom clone with a 40K paintjob. Instead, we got one of the most fun shooters in a while. The first episode on the max difficulty took me longer than I expected the whole game to be.
There is a Warhammer 40k RPG coming out this year, Rogue Trader, by the guys who made Pathfinder. I am really looking forward to that one. Hopefully, it ends up being as competent (because it really doesn't need to do more than that IMO) as this one. Fingers crossed.
I have faith the pathfinder games are some of the best and deep crpgs ever made particularly wotr.
Yeah, really hoping Rogue Trader is good. Between this, that, and Space Marine 2 coming up, things are actually looking good for 40k games in the near future.
Hopefully they learned good encounter design and won't add any half baked minigames.
@@chintoki And no more datamining-necessary puzzles that still make no sense even when you have the answer.
Sweet, I am actually surprised you reviewed this! Excited to play this myself.
Impulse bought this last night while maybe a little under the influence. Played the first three levels and I don’t remember the last time I was this pumped up while drunk.
9:22 Though you’re not strictly forced to use any one weapon, the strength stat VS the resilience stat of the enemy will determine how efficient any one weapon is against an enemy. So if you want to, the option is there to min-max your damage output.
God its so refreshing to see a unironically good Warhammer game. I'm a Darktide enjoyer, but its great to see a game with the Warhammer IP that I don't have to close one eye and ignore annoyances to play.
Back when Vermintide 2 released and I quickly put a couple hundred hours into it, my friends asked about it. I openly told them that the core of the game was awesome like nothing else and almost everything surrounding that core was deeply confused from a design standpoint and often downright buggy as hell. Fatshark can't make a technically clean launch to save their own lives, and the way they put their games together sometimes makes it seem like they have a really massive misunderstanding of why people even play them. Going from V2 to Darktide, I hoped for lessons learned that never materialized. Why did we go from chests, which didn't make a lot of sense at times, but at least had a more-or-less linear progression that was good for at least some guaranteed satisfaction, to this awful, random shop system? Why did dodging go from one input that felt great to two that are actually kind of annoying (dodge then slide)? Why does the thunderhammer's charge attack detonate on the first piece of stray detritus it brushes instead of that fucking bulwark you meant to punt halfway to Mars? Why were they so reluctant to give players information back at launch? Why are many, many blessings completely useless shit, like "3% more damage after 5 swings on the same target" level useless shit? Why would you build an entire game around the feeling you got in V2 when a bunch of beastman archers peppered you from all over an open area? Why did we go from the U5 with three careers each to 4 classes with one each?
Sorry this turned into a tirade. If you are playing it you have my blessings, 100%. I wanted to like it but I just couldn't stick to it. Haven't thought about the game in a long time and just got really pissed off all at once.
@@hazanko5875 I'm with you there. I enjoy both the V2 and Darktide core, but there's so much missed potential in both of them
I get ya mate. The problems with Darktide are painfully obvious to the players, but sadly don’t seem to be visible to the developers.
I always said Darktide had until the release date of Space Marine 2 to get its house in order… seems like it actually had until the release date of 40k: Boltgun (and to a lesser extent, Starship Troopers: Extermination).
The idle animation is reading the Codex....because of course, the Ultramarine loves following the rules.
Skill Up somehow managed to piss off some Black Templars by equating them with Roberto Gobbleman's sons.
To follow the codex astartes is to follow the will of Roboto Gorillaman, primarch of the ultramarines from the ultramar system
"When you idle, your guy will take our some light reading material. I don't know what it is..."
He's an Ultramarine. It's the Codex Astartes.
Fun fact (from watching Alanah Pearce's video): It is Rahul Kohli that voices the spacemarine.
Contempt is also a reference to the writings of Inquisitor Ravenor: The Armor oi Contempt
I love 40K and I'm so glad this is good. Praying to the Emperor that Space Marine 2 is worthy
I wish you had been into Warhammer when Dawn of War 1 came out. Watching The Chaplain wade into battle was easily a highlight for my Warhammer fandom, especially since I was in the service and real chaplains are more like Ned Flanders than The Astartes.
Using the melee dash even in mid-air makes canonical sense as well as those nozzles on the Space Marines' backpacks canonically can be used for enhanced movement and jumps though of course not to the degree of an actual jump pack. Though, their primary purpose is for zero-G combat.
From the beginning of skill up to laymen gaming to news to here, what a journey…. Growing pains and complex situations does it ever let up Ralph
I love the resurgence of retro style shooters and this game looks so good. I look forward to playing it.
In chaos gate demon hunters when your units reload they actually sanctify their rounds that you should tell you all that you need to know.
Thanks Shill up! I've been pretty excited about that one, and this'll be one of the first games I buy within hours of release thanks to you
For the EMPEROR, can't wait to see space marine 2
It's so nice to be able to watch your videos in ultrawide. Keep 'em coming!
Imagine playing Warhammer40k Space Marine 2 and just seeing a Ultra marine air strafing a Hive Lord
Amazing review, playing the game currently and on the third mission, some features you discussed were things I didn’t realize how they worked! Thanks a ton!
Brother, get the boltgun
the LARGE boltgun
03:16 That part "You think you know better than the EMPEROR?" Had me dying xD
Skill up reviewing a game I helped make? I feel like I've just unlocked a game Dev achievement
5:09 - That is the Codex Astartes (Astartes = In-universe word for Space Marine), which is basically the book on „How to be a Space Marine“. Your guy specifically is part of the Ultramarines, which treat this book basically as their bible, because their Primarch (basically the father of a specific chapter of Space Marines) wrote it.
So it REALLY REALLY fits the lore and i love, that they added it!
This looks like Prodeus in the 40k universe and after how fantastic that game was, I approve of this message.
This guy has been absorbing 40k content lately 😂❤
Knowing next to nothing about Warhammer, I really wasn't sure on this game, but hot damn this looks awesome. Instant buy!
TBH this sounds like a throwback to the old era of 40K, when it was just about bombastic, stupid fun.
he pulls out the Codex Astartes. This is an Ultramarine we are talking about
Now I want a sisters of battle sequel to this with heavy metal hymn music and flamer weapons
Can’t wait for Darktide to finally finish being made next year 🙃
A few more maps and mission modifiers couldn't go amiss, along with fixing the delay for some of the models and textures to load when the game drops you into the hub. The disembodied head and hands floating in mid-air is a little eerie.
Was recently sucked into the 40K universe with darktide and eisenhorn’s omnibus so this will be a great addition to the collection
"You think you know better than the Emperor? That sounds like some serious heresy to me."
Hands down, best line of the vid.
It's always cool to see Warhammer nerds make something for Warhammer nerds. There was a dev on Bricky's stream and mentioned like 80% of their staff loves WH. And it seems like a really solid game too. Was fucking hilarious to hear Rahul Kohli drafted as the protagonist's VA :D He's such a WH nerd.
Never heard of this game until now but I love a good boomer shooter. Definitely picking this up on the deck
This game looks awesome! Would love to see an online deathmatch in the future. But definitely looks worth the money as is
I don’t think that can work because the models are two dimensional. If you are 2 d , you can’t move in a 3 d manner. Do you see what I mean? You can’t spin around in front of another player without looking absolutely ridiculous like you’re a piece of cardboard flapping around in the wind. In this game you are in the position of a camera that is flying around looking at 2 d objects.
Only way to guard against heresy is the armour of contempt.
Colonel-Commisar Ibrahim Gaunt (I think)
Was that the Codex Astartes the Space Marine was leafing through?
'Enemies you may face, and the tools provided by the Blessed Emperor you may use to vanquish them: chaos terminators: bolter + chainsword, lesser demons: bolter + chainsword, Orks: bolter + chainsword, etc.'
This game had my interest by the trailer, and I'll absolutely consider it even more after this review.
Looks like a really fun and pretty unique doom like game.
Space Marines actually have varied personalities and quirks. During 30k they were more open to this individual personality’s but this also helped lead into the Horus Heresy. During 40k it’s trained out of them to be nothing but killing machines out of necessity. I highly suggest you read some 30k space marine stories you won’t regret it!
Big fan of the wide video format, I usually watch youtube in theatre mode so now more space on the screen is used for video!
After watching the video it seems more fitting that the title is "I strongly recommend" or "Please don't skip this". Seems amazing. I'll be sure to pick it up. Thanks for the coverage and please more dumb jokes!
loving the ultrawide footage, nice to see that niche get some more exposure!
Absolutely loving this game so far. As long as they release some DLC...paid or free, I don't care....it will be fun for a long time to come.
I'd be willing to drop $10 USD for some skins, whethernot new maps or such. At the least I see them selling reskins for your character
It feels like they plan to, when you start the campaign the UI looks like you will be able to choose different characters to play with.
@@andrzejsugier I was honestly a little surprised we already couldn't, because you can tell it's setup for that when starting a new game. So far it's a 10/10 for me!
I assume they'll release more characters, I found it odd that it had a character select screen (shows "Sternguard Veteran" with a list of its special abilities)
As a dude with an ultrawide monitor I love the new change.
i love how the idle animation is malem flipping through the codex astartes. A true ultramarine
I'm happy to see Tzeench and his Chaos Demons getting some love!
Nine times out of ten it's usually Khorne and bloodthirsty melee demons, which is still cool but a little stale at this point.
Nurgle has been getting a lot of attention lately: Darktide and WH40K Chaos Gate (X-COM with a WH40K Grey Knights skin)
Watching the gameplay on my own ultrawide monitor instantly sold it to me.
Thank you Ralph, the monkey in my brain loves you but my wallet HATES you
“You will slay hundreds and thousands of chaos forces here..”
Well… I’d like to be the judge of that…!!! 😬
Cannot wait to get my hands on this and see if it can top ProDeus and Starship Troopers on my kill count leaderboard.
using a 34" 1440P monitor, I'm all for ALL of your videos going ultrawide, thanks.
God I love that you put out some ultrawide content! So few people do! Thank you! Great vid btw!
The 'widescreen' is horrible: Not only do I have black bars at the top & bottom, but I have blurry borders on the left & right. Meaning the actual content is only using about 40% of my screen area (about 5/7ths of the width & 3/5ths of the height).
that Heavy Bolter is perfect....
okay fine I need this game.
0:52 Perfectly fitting label then, since my father still plays boomer shooters to this day and he was born in 1954.
this is a good fuck you message to all gamedevs that go after graphics and marketing at the expense of actual fun and quality
ShillUp, I just wanna thank you for posting ultrawide content *in actual ultrawide*. Usually channels upload them in 16:9 with black bars, which changes nothing for 16:9 users, while ultrawide users end up with vertical AND horizontal black bars. Pure madness.
Yet he had the horrible choice to put blured bars on 70% of the video so everyone on a normal dysplay have 2 black bars and 2 ugly blur bars. 2 black bars would be way better, or even zoom in on the footage.
The downside is that for 16:9 users any embedded actually 16:9 content has borders on all 4 sides which is just ridiculous. I wish youtube supported dynamic resolution video.
Can I just say, the blue glow on that plasma gun looks amazing.
I also hope to see you review Space Marine 2 when it releases.
"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them and in the furnace of war I shall forge them. They shall be of iron will and steely sinew. In great armour I shall clad them and with the mightiest weapons shall they be armed. They will be untouched by plague or disease; no sickness shall blight them. They shall have such tactics, strategies and machines that no foe will best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines...and they shall know no fear."
I usually don't like 40K or boomer shooters, but something about this one looks super fun so I might check it out.
I like the ultra wide and hope you stick with it. I've been working on starting my own channel and I had to decide whether to record footage in widescreen or ultra wide. I decided on widescreen with the caveat that if I started seeing more creators move to ultra wide as a standard, I would switch, too. Glad to see that might be sooner rather than later.
BLACK bars are fine, BLUR bars are vomit please stop that
3 Things:
1) The bolt gun is *not* given to the fodder soldiers of the imperium. That’s the Las-gun. :)
2) That book he pulls out is The Codex Astartes, a tome written by the Primarch of the Ultramarines, Roboute Guilliman. It was a text which structured the legions of marines into chapters to reduce and spread their power to avoid a cataclysm like The Horus Heresy from happening again.
3) Ave Imperator.
3:34 Belasarias Cawl nervously looks away
The game is not giving you new enemies at a good pace. Almost all enemy types are front loaded into the first of 3 chapters and repeat from there except for a few bosses. The guns certainly look cool but are realy not too special. Besides the plasma gun i dont realy find that weaponry is created for any specific situation. The plasma gun you can use for aoe killign little mobs but with everything else its just point at thing, shoot at thing without any thought. I mostly played through it with the bolter and heavy bolter (mostly for the sound). I almost never used the shotgun. And the grav gun and laser beam rifle are reserved for when the other weapons are out of ammo and the melter is just kinda laughable for the look it has. Yeah it can shoot through walls apparently but does not deal much damage. Oh and the game could use a door marker or anything similar. I had it multiple times that i was running around the empty level and just couldnt find the dam door to the next area. The game is still pretty good and the price tag of 20 Bucks makes it reasonable but there is a bit too much praise being thrown around for this game. But the sound design of this game is realy good. Just listen to this heavy bolter.
I feel a VR port of this would be epic.
6:35 - This got me headbanging while eating while watching this... I'm a multitasker baby!
A FPS Doom-style 40k Space Marine game? so damn awesome.
Not a big fan of the ultrawide tbh, especially when you're showing trailers/footage of other games in 16:9 and now there's blur on the side along with the black bars.
Loved the review though, really enjoying these types of games recently so one set in the 40k universe is an easy pick-up.
I don't like the ultra widescreen video. I hope you enjoyed playing the game like this but it makes for an objectively worse viewing experience, there are always black bars no matter what screen I'm watching on, and it makes the regular aspect ratio parts of the video smaller than normal. I hope you don't make this a thing moving forward, glad you tried it out tho. :)
Since he's an Ultramarine, the book he pulls out to read while idling is probably the Codex Astartes, which is hilarious
I wasn't getting yet another game but now Thanks to this video my backlog is one bigger. Great review.
I'd rather the standard 16:9 aspect ratio but ultrawide isn't the worst thing in the world
Dude the ultrawide is souch a nice touch, i just got mine last friday, and lemme tell you, UW videos are such a bliss.
Watching ultrawide videos on my ultrawide monitor is truly something else. Keep it up :)
I love story based games, complex strategy games all that, but there will always be a special place in my heart for a game that just hands you a gun and lets you loose on a fuckload of monsters
Love the ultrawide content, thanks for being one of few who puts them out.
Ultrawide is the way to go, keep using this format!
I love the way that when you run up on some enemies suddenly, they put their arms up for a moment and scream.
7:53 "Christmas turkey". We found the Australian lol.
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id say that the boltgun in 40k lore isn't used to arm fodder, kinda the opposite actually
You really should take a deeper look at your sponsors. The CMO of ridge Connor MacDonald has admitted to some really disgusting...underage desires of his per his fiancé.
Don't ever try this ultrawide thing again it.
I’m now running a shill operation for ridge wallets, buy some crap made by c’nts. Dude why? Money I get it but come on let’s have some self respect
Hey, the Deaf Election song at 1:53, is that in the game, or is that just flavoring for the video? You didn't say much about the soundtrack