Awesome video man super entertaining but you roasted my favorite main zombie (Hazard) I better not catch you in a live server or I will show you what a true hazard main can do 😤 Small correction though the hazard zombie can heal itself with its own spit
I LOVE HARZARD. he is amazing for bricks and remember that survivors with a gas mask can only see the green smoke and not the gas mask depleting as they’re not gonna look at it when they’re inside
The good strat against hazard players that I've found is to damage them, but not kill them so that they run away to heal instead of dying and becoming a charger or kami (:
I'm glad there's a skill tree coming to add some variety and hopefully alleviate some of the woes classes have. Ultimately though there needs to be a lot more done to prevent spawn camping. Be it being able to choose your spawn, having a longer invincibility timer on respawn, or just reworking maps (Titanic and Mall in particular) because of the common practice of survivors holing up in one area with one or two choke points to farm zombies with, or just straight out camping most zombie spawns while having a group to fall back to if they need to.
glad this game is getting the recognition it deserves, although i will say upgrading zombies does leave a massive power imbalance in the late game which i do think should be addressed (tank becoming 2 speed faster than survivors being a big issue) personally, ive suggested and advocated for a "Variants" system like Garden Warfare in the discord server for the game, which should solve most the issues while keeping it fun to grind for, but thats just my take
they could implement a upgrade system similar to drg, you would have multiple tiers of upgrades but you can only choose 1 upgrade per tier. so you would have to choose betwen health, speed, or dmg
@@epickpotato25 this would probably solve nothing, as a lot of the issues stem from the fact that the stat upgrades are DIRECT, with no flaws or measures to make them require any thought or skill. Plus, this would probably lead to people just finding the best stat and upgrading that, which would make the system even less interesting. This would also still keep the issue of new players having flat out worse tools than grinders, with skill remaining as a non-factor.
tbh the zombie team in this remake is so unbalanced the fact the survivors have access to noob mode which heavily weakens zombies and take a quarter of your hp when you spawn as a zombie and the upgrades are still useless
11:30 Once the survs are in the helicopter, their mask is automatically removed, so they will take the damage even if they had it equiped. It happened me a few times ngl. Sorry for too many comments tho, just giving my thoughts and what you said, comming from some one with all zombies maxed, and as the top 11 global Zombie player.
Funny thing about crawler: On house, there is a half-boarded up door on the 2nd floor that only it can go through, making the "vent" idea somewhat already implemented (although theres about 0 people who use ot anyway so...)
honestly, fast is only USEFUL if it's entirely maxed it's a really annoying zombie to deal with IF the user behind it is skilled (jumppower is niche and useful in some maps) other than it, it serves as a mosquito with it's 12 melee dmg and 24 walkspeed
8:15 The crawler thing also applies for the Hazard, by spitting you can force the humans to get away from their camping spots. Can be used also for cut the humans' path, so they have less space for dodge the zombies. And you can yoink ez kills at the extraction if you shoot at the heli. Also you can use it for farm red tokens if the humans dont know what to do. I once got 80 red tokens from a single hazard. And once maxed it takes like 2 or less seconds to break the humans gas mask. Still not the best for getting kills, not gonna lie. He is a good support tho. Also the Hazard indeed can heal himself with his own spit
7:45 Maxed crawler can be used as distraction, it jumps that much that can even bonk his head to the cielling, also is extremely fast that is like impossible to aim at. (Advanced humans almost always needs to use Raygun for kill it). Just by causing some chaos, other zombies have their chance to rush in, and also gives them a chance to not getting spawn killed. Also once maxed it farms red tokens as crazy if you know how to use it. Btw, maxed crawler is op in the last survivor, them are faster than him.
6:30 A good tip when using tank is to spawn basic zombies and fast zombies. Avoid focusing a single player, instead try to hit the most people as you can. Then when them are around 35% HP or under, the tank i will instakill all them. Also by using basic and fast zombies, you will melt the survivors' ammunation, so them even may had ran out of ammo after you spawned it. I manage to get +7 humans eaten each time i do this tank trick. Also when approaching to the survivors, do it looking backwards, so they cant shoot your head, meaning your tank will last longer in the fight.
The fast zombie is NOT c tier. The ability to jump the height of 4 players while having a small hit box, and with the pretty low jump cooldown you can reasonably get tank within a minute or two just like the normal zombie. At max stats the fast zombie is a menace being able to hide behind cover and relocate any time, also the damage at max is 12 which is insane for 3 bricks, allowing you to spam jump and harass players. Also the fast zombie at max speed can outrun the last survivor easily while chipping them down. 7:11
Also each zombie has their own perks and should not be judged in a general sense since ALL of them fill their niches. The tank is not meant to destroy players, even though they’re able to, they’re meant to act as a beacon sharing the damage between the zombie team, allowing weaker zombies to do their job without worry. The hazard zombie is still bad though and should functionally be able to cut off routes remotely, an example would be the spitter from dead slate which its spit cloud dissolves bullets and projectiles which hit it.
When I first played this game, it was fun, my friends insisted on being zombies while I insisted on being a human Surprisingly both parties had a good time, I didn't feel like I was being railroaded on health and opportunities to survive, my friends, I don't know, they were doing their thing 0/10 game, too fun (because good games on roblox dont really exist) and I couldn't edge to it
Great video, but I do have to point out a couple of flaws in your tier list. For one, you did my boy fast zombie dirty. I don't really think you understand how much 5 extra max speed benefits fast. Due to it's small hitbox and it's honestly sort of crazy speed, basically nobody can even hit them, since the people who play this game are mostly 5 year olds. Also, i'm pretty sure fast has more damage than normal which is actually kind of crazy. You're also sort of ignoring one of the big gimmicks of the fast zombie (Niches, if you will), which is it's crazy jump height. While sometimes like in house or mall entrance, it will get you stuck in the ceiling and get you killed, it is great at punishing players who sit on raised areas. Prison is great for this, since you can go from the bottom floor to the top floor without using the stairs, and in mall, when people are in the theater or on top of the weird security kiosk thing, you can jump on top of those and kill the people there. Also, it being a "waste of bricks" isn't really true. While unmaxed, yes, it is a total waste, however, with at least damage and speed maxed you can get some crazy early game picks that even kami might not be able to get. Also, fast zombie is arguably the best zombie to counter last man with, since it can outrun them and does quite a lot of damage. For the tank, I feel like you are rating the tank with the stats you have on it right now, rather than what it's max stats are, which are ~33 damage, 2700 health, and 18 speed. While I can understand the low ranking of tank due to it's cost, it can completely destroy a team of survivors if you know what you're doing. You really need to keep in mind that it's not just something that you can run at the survivors with. First of all, getting it in the first minute is objectively dumb because you just spent 50 bricks while the enemy still has a full team. Yeah that's gonna go great for you. Every other zombie relies on getting picks on isolated players, the tank isn't any different to that because it's 50 bricks. In general, if you run tank, you need to win with the tank, or at least get everyone to really low health. See, when fighting a small group of survivors with a maxed tank, you can utterly destroy them, I've gotten 6-8 kill rounds where it ends with me or another skilled person killing everyone with a tank. You saying that tank getting spawn killed is a big issue, but if survivors are winning to the extent that they are spawn camping you then you shouldn't be using tank here, run kami or normal or even fast. Some strats for tank include waiting for npc waves to show up to tank some damage for you, wait for heavy hitters like AKs and Boomsticks to be reloading before running in, and trying to get aoe hits in on groups. Also, I do have to point out that since charger got nerfed it has been much worse at catching last man players, which is one of it's main purposes. As for solo ganks, it's pretty bad, not being very tanky; which you literally brought up in the video, and being outright targeted by any smart player because of it essentially being a free kill late game, what with the spam of ai zombies and lack of damage frames. As for hazard, I find it really funny how despite everyone who's actually played it agrees with your sentiment, there were and still are calls to nerf hazard in the discord. Ps: TUCa is actually a remake of a remake of a remake, since there was this weird game that got discontinued that TUC2021 was actually a remake of. I think it was just called the undead coming, and it was also made by triple a batteries.
Honestly would wish the Hazard was given some buff like it having a lot of health, able to leave a lingering cloud of toxin in the air, and maybe act like a Boomer from LFD where if it died, it would leave a massive cloud around the gas mask it drops so people have to take a massive risk in running in to get it
In my opinion the fast zombie is really good for chasing down the last human. Since they get a speed bonus they’re faster than even maxed out normals. The only way that person is getting killed outside of bad pathing is a charger hitting them and stunning them. However, if you can max a Fast Zombie’s walk speed to 25.2 studs per second, it’s fast enough to be faster than them and close the gap. Also it might be just me but I find them really good if you can dodge bullets well. The fact they have high jumps really helps with being hard to hit. You can just be a constant threat and amazing distraction for other zombies to capitalize on.
Let me get this straight: detenator are huge splash damage, charger is assassin, basic is great for farming bricks, tank is a giant puching bag, crawler exists, hazard is ranged that is basicly a free upgrade for survivors
Fast zombie is just slightly improved default They’re mostly the exact same but the fast zombie is obviously faster and harder to hit but less tanky Default and Fast zombie are actually the only two zombies to have natural health regen so use that information for smth
I would want to say that speedy is actually usefull when it comes to juking, because of their speed and more compact hitbox, if you can get close to a survivor, then you can easily juke around them while slowly decreasing their health. Pluss there is a thing that i like to call a "panic factor", where the more people that die, and the more preasure survivors have. The higher their panic factor gets, this may result in them getting worse aim and so more mistakes, wich can be easily exploited by zombies. And if you want to really give them a hard time, get the tank when survivors are few or have their panic factor really high as they would be more likely to focus all their bullets on the tank instead of the nearby zombies. Panic factor is basicly just how stressed they are, but i like to use it as a term
in my oppinion the gas mask zombie should have done more things like make vision blurry so it can peek without getting spotted (can be neutrulized by the gas mask itself not respirator) give zombie more damage that is in the gas, like beserk i guess (kamilaze zombie explosive damage dont count) and atleast, atleast make their spit drop when they die, like to deter survivor from getting the gask mask when there is a hord on them
hazard is actually good in prison tho. you can roof camp and since theres little space in the prison corridors you can spit at them and farm bricks for like a bunch of kamis and chargers
@@Al3xWasHereYt survival and extraction and lights out, hardcore, and noob are two different things. you can have extraction noob mode, but not extraction survival
I'm pretty sure if the tank had a rock throw ability similar to L4D2's tank rock throw or the dying light demolisher it would be a lot more useful, as it could deal AOE damage to multiple survivors clumped together.
Oh hey look guys! It's the guy that yaps about his skill issue being the Game's fault and puts literal Allegations of grooming video in a fucking Video Game review and also clout chases by not talking to the victims! Hooray!!!
The undead coming tubers are reeeaaaaaaaal Gotta say though, hazards can really be a threat when used right. I was in a server with a couple hazard players and got mauled lol (I was level 25). They work great as an area denial zombie and also for being THEE ranged zombie in the game. You might think that gas masks make it useless, but that’s only on paper. What happens when you run out? It’s a real possibility, hunting hazards provide a cool risk and reward, eliminating a hazard but also refunding your mask spent. And if you fail (can and will happen with good hazard players) your gonna be down a lot of mask. Ai zombies can also now shield hazards, it’s difficult to hunt them down cuz AIs. I personally don’t main hazard but I can still confidently say what’s I’m saying by the spanking I’ve received from hazards lmao ! Also from a professional tank main don’t let me catch you lackin in a server or your gonna see why tank is more op than in TUC21 😤😤😤😤
Fun fact Hazard is some how even worse on mobile since it’s bugged and always spits right on top of itself, so it’s range benefit is completely useless on mobile
crawler zombie players is mad stupid when they come in a pack, they constantly jump around like a monkey and will be like an annoying fly that at the same time will do the same damage as a charger. Especially when most the game is still relatively mobile players the crawlers small hit box and erratic movement is almost a guaranteed net win for only costing 3 bricks. They may be easy to deal with from afar but once they sneak up on you theyre almost guaranteed to maul you a couple times
Also original undead coming is taken down by Roblox or banned some people think original one is fangame so some developer tried to remake and people love it
Love the video, but I feel as if you're underrating the crawler zombies The fast zombie can be really useful if you max out its speed, letting you rack up red bricks with ease It has a smaller hitbox which can be a pain for survivors to hit when spamming jump The jump ability is also really helpful in maps like the prison, where you can jump onto the 2nd floor with ease allowing for easy ambushes of groups Put all these pros together and max out its damage, and the crawler becomes a kill-racking-machine
I decided to play this game after watching this video, and this is by far my favorite roblox zombie game, sometimes i want to play as a zombie because of how fun it is, a feeling i have never felt in a roblox zombie game, i'm definitely going to play this game more and It's one of my favorite games right now although there a couple of things that are weird to me, (keep in mind im still a n00b and i'm not really a good game reviewer so take this with a grain of salt) first of all, what;s the point of noob mode? by simply voting for noob mode, the chance of survivors drastically increases, all of that for a slightly lowered kill reward which is offset by the fact you're going to make more money in noob mode than in normal mode because you're literally going to win the game as a survivor all the time, it's really weird second of all, zombies don't get paid enough, although it's really fun to play as a zombie, there is very little reason to start the game as a zombie other than having fun or grinding red bricks for mutations, on average if you get like 1-2 kills each game, you make 500 bricks, you can make twice or even thrice as much by just winning the game as a survivor in noob mode, which is really easy because the zombies are made out of cardboard in noob mode, there isn't much incentive to play as a zombie other than having fun and upgrading them for when you die as a survivor as you said in the video, the fast zombie is outclassed by the normal zombie just because the normal zombie is free and there is much different about these two and the hazard zombie is more of a benefit than a threat to survivors, you waste 20 bricks which makes unable to spawn a kami or a charger after you get mowed down AND you drop a a better gas mask that LITERALLY counters your own ability if you try to spawn the hazard zombie, it's very punishing to play as the hazard zombie for no reason, it's actually hilarious how bad this zombie is, occasionaly you might catch a group of unexpecting survivors cramped into a small space and do some good damage but if they played the game for like 5 minutes they'll just press q and completely ignore your attack other than that, i think the game is really swag and defintely much better than it used to be
Kami Zombie: Yes.... Thank U... Thank U soooo Much... This might be What I just need to [E] Explode... Cause I'm [E] Explode ing.... I'M [E] Explode ing..!!!!! Oh shit Ohhhhh
I'm not gonna lie, seeing how bad the hand the Hazard zombie was dealt, I feel like it would be much more used if it did what the spitter did in freaking Item Asylum
Here is my idea to maybe balance Hazard: 1. Big damage to gas mask 2. If you dont have gas mask and inhale the air you get half your hp down and have a premanent infected effect 3. Infected affect mean if you have low health lower than 10 you become a zombie with free 10 bricks 4. Cloud is still small because of the changes above because making it bigger would make it too OP 5. It still drops it gas mask that just get 5 damage per hazard gas
@@lienesauserde7419 actualy thats good point maybe we could just make the gas stay there for like 1 or 1.30 min because who the hell is brave enough to walk through a gas that makes their mask 20-30% health plus an bonus effect if they don't have the gas mask and just make it a bit big enough to cover rooms and hallways so they just don't camp the outside with an team of chemical warfare experts ready to gas the entire map
i remember joining you in a server couple days ago, decided to check out your channel and i like it! If you want to, you can answer my question: what's your favorite map? Mine's Prison although it can be unfair for zombies sometimes
You should play Zombie Mayhem, it is very underrated because it gets less than 100 players every day, i wont tell you anything about it, and you have to find out (im not joking its pretty fun)
Bro these zombies in the game are getting dangerous in servers for each zombie there's a different good type like the hazard sniper(self explanatory) melee hazard (same as last but does a few melee attacks before spitting) the maxed out tank(it's just tough) Server soloing chargers(these PPL mostly come behind you and catch you off guard so they get hits off and headstart) The insane Speedy zombie (these guys have max speed and jump around to dodge they're just server soloing chargers but weaker) The sneaky little basic zombie (these dudes go for low health players and come from behind and finish them off same with the hazard melee The kamikaze man(these Kami zombie users either they press the explosion button come into a crowd and explosion or they come from ceilings or come out of hiding spots and explode) I forgot to say charger zombie melee attack cooldown is crazy good and the tanks usually come in duos and all these types usually are all maxed out or one powerful thing is maxed out Dang I'm really a yapper maybe I should become the mayor of yapsvile
Breadian play ULTRACHASE its honestly a really cool roblox "horror" game, i put quotation marks because you can just fight back some of the monsters and kill them lol, its still a pretty cool game though.
This is like the same as humans vs zombies v2.3.4 but more newer and has gotten a bunch of updates I remember playing it with people but now no one is playing it I wish people are playing it but at least it has 15.3m visits
Tank zombie is not good but when you have every single stat maxed like I do it can 3 shot someone with full hp and one time I killed 8 players in 1 tank run so it’s good if you can max it.
At the hazard section he said it can't heal itself which is false btw, he can heal himself (this should still be a thing unless it got removed in the last update) Edit: he commented that he was wrong so this comment has no reason to exist
counters to zombies: basic zombie: run away from zombie and shoot crawler zombie: hit with sledgehammer or shoot it's head kami/detonator zombie: shoot the head or RUN AS FAST AS YOU CANNNNNN charger zombie: hit with sledgehammer 2 times or jump and A or D to dodge the charge and shoot the head for more damage hazard zombie: use the face mask and find that hazard and kill it with a gun tank zombie: RUN AND KEEP TARGETING IT RECOMMEND GUNS THAT DEAL GOOD TORSO DMG
This game is an inferior zombie game because there aren't any zombie types with elemental powers and recycled abilities. I'm a scientist so nobody can argue with me, and what I say is scientifically correct.
Will you make a video on "Airmada" when it releases. Zeppelin Wars was discontinued with Airmada having the same developer, basically a remaster of a remaster.
The thing about tank is its really bad unless its maxed once maxed it can destroy lobby's and is great for focusing on high vaules targets such as armor kids and weakling the whole lobby people spreed out when tank spawns to making it easier for zombies to Connor them S tier F tier not maxed
I pumped this one out as I was playing TUC. I needed a break from the weird strict dad video. Got this one written, recorded, and edited within a day and a half.
I played it over 11 hours and it’s still not boring.How I know I played 11 hours?Its bc I did the 100 rounds quest and 1 round is 5 min and 1,30 min intermission
Awesome video man super entertaining but you roasted my favorite main zombie (Hazard) I better not catch you in a live server or I will show you what a true hazard main can do 😤
Small correction though the hazard zombie can heal itself with its own spit
How can hazard zombie spit gas if they have mask on 🤔
I LOVE HARZARD. he is amazing for bricks and remember that survivors with a gas mask can only see the green smoke and not the gas mask depleting as they’re not gonna look at it when they’re inside
@@rtgjhty You ask to many questions, you must be silenced... 🙄
The good strat against hazard players that I've found is to damage them, but not kill them so that they run away to heal instead of dying and becoming a charger or kami (:
@@rtgjhty I like to think that they wear a broken gas mask with a large hole in the filters... which somehow gets fixed when survivors wear it.
The hazard can heal itself guys I just wasn't standing in the gas for long enough oops
Me when i accidentally spread misinformation on the internet
@@Snapthornits ok cuz its breadian
Bruh the problem with detonator zombie is that im mobile so when i encounter one i would ahve to keep running while shooting
But I guess to solve the problem of hazards not having enough health you can just upgrade it
They should add ice spice zombie which stuns all survivors permanently and makes them throw it back
DUDE THE ICE SPICE ZOMBIE FROM PLANTS VS ZOMBIES
We gotta get the frozen melonpult to counter it
@@Breadian you thought I was feeling you?
Rather than throw it back, cover their eara
Rather than throw it back, you throw up
I'm glad there's a skill tree coming to add some variety and hopefully alleviate some of the woes classes have. Ultimately though there needs to be a lot more done to prevent spawn camping. Be it being able to choose your spawn, having a longer invincibility timer on respawn, or just reworking maps (Titanic and Mall in particular) because of the common practice of survivors holing up in one area with one or two choke points to farm zombies with, or just straight out camping most zombie spawns while having a group to fall back to if they need to.
i remember when the 2021 version come out and died so fast.... im really excited for this new game, the game its resurects
glad this game is getting the recognition it deserves, although i will say upgrading zombies does leave a massive power imbalance in the late game which i do think should be addressed (tank becoming 2 speed faster than survivors being a big issue)
personally, ive suggested and advocated for a "Variants" system like Garden Warfare in the discord server for the game, which should solve most the issues while keeping it fun to grind for, but thats just my take
they could implement a upgrade system similar to drg, you would have multiple tiers of upgrades but you can only choose 1 upgrade per tier. so you would have to choose betwen health, speed, or dmg
@@epickpotato25 this would probably solve nothing, as a lot of the issues stem from the fact that the stat upgrades are DIRECT, with no flaws or measures to make them require any thought or skill. Plus, this would probably lead to people just finding the best stat and upgrading that, which would make the system even less interesting. This would also still keep the issue of new players having flat out worse tools than grinders, with skill remaining as a non-factor.
tbh the zombie team in this remake is so unbalanced the fact the survivors have access to noob mode which heavily weakens zombies and take a quarter of your hp when you spawn as a zombie and the upgrades are still useless
11:30
Once the survs are in the helicopter, their mask is automatically removed, so they will take the damage even if they had it equiped. It happened me a few times ngl.
Sorry for too many comments tho, just giving my thoughts and what you said, comming from some one with all zombies maxed, and as the top 11 global Zombie player.
The game doesn’t have any weird strict characters in it, disliked
Wierd strict coming
Weird strict zombie
weird strict armagedon
the weirdest, strictest Armageddon
weird strict kami
why isn't this more popular you're so funny bro
I'm too niche and I don't tell people to subscribe and comment at the start of the video :(
Breadian, make a tier list of zombie games or horror games
Make F tier be called weird strict dad and put every strict dad copy there.
@@diegocruz4972 you are a genius 🔥🔥
Funny thing about crawler:
On house, there is a half-boarded up door on the 2nd floor that only it can go through, making the "vent" idea somewhat already implemented (although theres about 0 people who use ot anyway so...)
dayumm
i've used it, its good for getting cheap hits from players who are too focused on other entrances
honestly, fast is only USEFUL if it's entirely maxed
it's a really annoying zombie to deal with IF the user behind it is skilled (jumppower is niche and useful in some maps)
other than it, it serves as a mosquito with it's 12 melee dmg and 24 walkspeed
Another good breadian video on the undead coming Armageddon. The new devlopers said theyre going to someday add more zombie types soon.
The reason I play zombie in this game is that aiming in mobile is ass, but zombies don’t need aim (unless hazard)
8:15
The crawler thing also applies for the Hazard, by spitting you can force the humans to get away from their camping spots. Can be used also for cut the humans' path, so they have less space for dodge the zombies. And you can yoink ez kills at the extraction if you shoot at the heli. Also you can use it for farm red tokens if the humans dont know what to do. I once got 80 red tokens from a single hazard. And once maxed it takes like 2 or less seconds to break the humans gas mask. Still not the best for getting kills, not gonna lie. He is a good support tho. Also the Hazard indeed can heal himself with his own spit
No views in 15 seconds? Fell off smh my head
someone told me I fell off damn I needed that
ermmm, akstually, youtube statstics dont update in 15 seconds 🤓
Did bro just say "shaking my head my head"
You think I would say smh my head? You’re crazy, smh my head.
7:45
Maxed crawler can be used as distraction, it jumps that much that can even bonk his head to the cielling, also is extremely fast that is like impossible to aim at. (Advanced humans almost always needs to use Raygun for kill it). Just by causing some chaos, other zombies have their chance to rush in, and also gives them a chance to not getting spawn killed. Also once maxed it farms red tokens as crazy if you know how to use it. Btw, maxed crawler is op in the last survivor, them are faster than him.
Why not just use the Charger for last survivor? If you stun them and your Zombie teammates are close, it's game over for them.
6:30 A good tip when using tank is to spawn basic zombies and fast zombies. Avoid focusing a single player, instead try to hit the most people as you can. Then when them are around 35% HP or under, the tank i will instakill all them. Also by using basic and fast zombies, you will melt the survivors' ammunation, so them even may had ran out of ammo after you spawned it.
I manage to get +7 humans eaten each time i do this tank trick.
Also when approaching to the survivors, do it looking backwards, so they cant shoot your head, meaning your tank will last longer in the fight.
The fast zombie is NOT c tier. The ability to jump the height of 4 players while having a small hit box, and with the pretty low jump cooldown you can reasonably get tank within a minute or two just like the normal zombie. At max stats the fast zombie is a menace being able to hide behind cover and relocate any time, also the damage at max is 12 which is insane for 3 bricks, allowing you to spam jump and harass players. Also the fast zombie at max speed can outrun the last survivor easily while chipping them down. 7:11
Also each zombie has their own perks and should not be judged in a general sense since ALL of them fill their niches. The tank is not meant to destroy players, even though they’re able to, they’re meant to act as a beacon sharing the damage between the zombie team, allowing weaker zombies to do their job without worry. The hazard zombie is still bad though and should functionally be able to cut off routes remotely, an example would be the spitter from dead slate which its spit cloud dissolves bullets and projectiles which hit it.
They should add a leon kennedy zombie
When I first played this game, it was fun, my friends insisted on being zombies while I insisted on being a human
Surprisingly both parties had a good time, I didn't feel like I was being railroaded on health and opportunities to survive, my friends, I don't know, they were doing their thing
0/10 game, too fun (because good games on roblox dont really exist) and I couldn't edge to it
Great video, but I do have to point out a couple of flaws in your tier list.
For one, you did my boy fast zombie dirty. I don't really think you understand how much 5 extra max speed benefits fast. Due to it's small hitbox and it's honestly sort of crazy speed, basically nobody can even hit them, since the people who play this game are mostly 5 year olds. Also, i'm pretty sure fast has more damage than normal which is actually kind of crazy. You're also sort of ignoring one of the big gimmicks of the fast zombie (Niches, if you will), which is it's crazy jump height. While sometimes like in house or mall entrance, it will get you stuck in the ceiling and get you killed, it is great at punishing players who sit on raised areas. Prison is great for this, since you can go from the bottom floor to the top floor without using the stairs, and in mall, when people are in the theater or on top of the weird security kiosk thing, you can jump on top of those and kill the people there. Also, it being a "waste of bricks" isn't really true. While unmaxed, yes, it is a total waste, however, with at least damage and speed maxed you can get some crazy early game picks that even kami might not be able to get. Also, fast zombie is arguably the best zombie to counter last man with, since it can outrun them and does quite a lot of damage.
For the tank, I feel like you are rating the tank with the stats you have on it right now, rather than what it's max stats are, which are ~33 damage, 2700 health, and 18 speed. While I can understand the low ranking of tank due to it's cost, it can completely destroy a team of survivors if you know what you're doing. You really need to keep in mind that it's not just something that you can run at the survivors with. First of all, getting it in the first minute is objectively dumb because you just spent 50 bricks while the enemy still has a full team. Yeah that's gonna go great for you. Every other zombie relies on getting picks on isolated players, the tank isn't any different to that because it's 50 bricks. In general, if you run tank, you need to win with the tank, or at least get everyone to really low health. See, when fighting a small group of survivors with a maxed tank, you can utterly destroy them, I've gotten 6-8 kill rounds where it ends with me or another skilled person killing everyone with a tank. You saying that tank getting spawn killed is a big issue, but if survivors are winning to the extent that they are spawn camping you then you shouldn't be using tank here, run kami or normal or even fast. Some strats for tank include waiting for npc waves to show up to tank some damage for you, wait for heavy hitters like AKs and Boomsticks to be reloading before running in, and trying to get aoe hits in on groups.
Also, I do have to point out that since charger got nerfed it has been much worse at catching last man players, which is one of it's main purposes. As for solo ganks, it's pretty bad, not being very tanky; which you literally brought up in the video, and being outright targeted by any smart player because of it essentially being a free kill late game, what with the spam of ai zombies and lack of damage frames.
As for hazard, I find it really funny how despite everyone who's actually played it agrees with your sentiment, there were and still are calls to nerf hazard in the discord.
Ps: TUCa is actually a remake of a remake of a remake, since there was this weird game that got discontinued that TUC2021 was actually a remake of. I think it was just called the undead coming, and it was also made by triple a batteries.
Whats the maxxed stats of every zombie?
Hopefully it isn't just the algorithm like you mentioned before, because a revival of of this genre would be pretty cool to see
Honestly would wish the Hazard was given some buff like it having a lot of health, able to leave a lingering cloud of toxin in the air, and maybe act like a Boomer from LFD where if it died, it would leave a massive cloud around the gas mask it drops so people have to take a massive risk in running in to get it
this game initially put me off because of how scuffed the weapon animations were but i guess i gotta try it again
The Kami with max speed upgrade in question:
In my opinion the fast zombie is really good for chasing down the last human. Since they get a speed bonus they’re faster than even maxed out normals. The only way that person is getting killed outside of bad pathing is a charger hitting them and stunning them. However, if you can max a Fast Zombie’s walk speed to 25.2 studs per second, it’s fast enough to be faster than them and close the gap. Also it might be just me but I find them really good if you can dodge bullets well. The fact they have high jumps really helps with being hard to hit. You can just be a constant threat and amazing distraction for other zombies to capitalize on.
bro said hazard is bad when he made 16 bricks in 5 seconds
you’re better off playing any other zombie. hazard cannot win you the game unlike the others
Let me get this straight: detenator are huge splash damage, charger is assassin, basic is great for farming bricks, tank is a giant puching bag, crawler exists, hazard is ranged that is basicly a free upgrade for survivors
Fast zombie is just slightly improved default
They’re mostly the exact same but the fast zombie is obviously faster and harder to hit but less tanky
Default and Fast zombie are actually the only two zombies to have natural health regen so use that information for smth
I would want to say that speedy is actually usefull when it comes to juking, because of their speed and more compact hitbox, if you can get close to a survivor, then you can easily juke around them while slowly decreasing their health.
Pluss there is a thing that i like to call a "panic factor", where the more people that die, and the more preasure survivors have. The higher their panic factor gets, this may result in them getting worse aim and so more mistakes, wich can be easily exploited by zombies. And if you want to really give them a hard time, get the tank when survivors are few or have their panic factor really high as they would be more likely to focus all their bullets on the tank instead of the nearby zombies.
Panic factor is basicly just how stressed they are, but i like to use it as a term
Can we all appreciate how Breadian
in my oppinion the gas mask zombie should have done more things like
make vision blurry so it can peek without getting spotted (can be neutrulized by the gas mask itself not respirator)
give zombie more damage that is in the gas, like beserk i guess (kamilaze zombie explosive damage dont count)
and atleast, atleast make their spit drop when they die, like to deter survivor from getting the gask mask when there is a hord on them
why does breadian's intro have to go so hard- 😭
i enjoy his type of content,keep it up :D
ITS BACK AFTER 2 YEARS
hazard is actually good in prison tho. you can roof camp and since theres little space in the prison corridors you can spit at them and farm bricks for like a bunch of kamis and chargers
Breadian my Personal favorite when it comes to niche Games (i Personally mostly Play niche ones myself )
You should do a tierlist on the weapons too lol, nice vid
it would take me too long to get them all
@@Breadian Then you should do it on the gamemodes, its shorter and i want to see how you explain the pain of lights out
@@Al3xWasHereYt only 3 game modes, video would be 2 minutes long.
@@justaguy4575 Theres 5 actually, Extraction, Survival, Lights outs, Hardcore and noob mode lol, I dont know if Noob mode counts completely
@@Al3xWasHereYt survival and extraction and lights out, hardcore, and noob are two different things. you can have extraction noob mode, but not extraction survival
10:58
breadian:"the hazards attack is so bad"
also breadian: *gets like 30 bricks in one attack*
@@AmericanMarine -25 cost to buy it, 5 brick profit.
Stonks
I'm pretty sure if the tank had a rock throw ability similar to L4D2's tank rock throw or the dying light demolisher it would be a lot more useful, as it could deal AOE damage to multiple survivors clumped together.
The tank is very bad when on base stats, but when maxed out it is horrifying and nobody wants to be in the same room as it.
worst part is that you usually get melted if there is more then 3 people in the group
The Undead Edging
me
real
Real...
the unded coming
Oh hey look guys! It's the guy that yaps about his skill issue being the Game's fault and puts literal Allegations of grooming video in a fucking Video Game review and also clout chases by not talking to the victims! Hooray!!!
Fun fact: tank used to not have a spawn cooldown, so there could be 3 tanks in one game.
The undead coming tubers are reeeaaaaaaaal
Gotta say though, hazards can really be a threat when used right. I was in a server with a couple hazard players and got mauled lol (I was level 25). They work great as an area denial zombie and also for being THEE ranged zombie in the game. You might think that gas masks make it useless, but that’s only on paper. What happens when you run out? It’s a real possibility, hunting hazards provide a cool risk and reward, eliminating a hazard but also refunding your mask spent. And if you fail (can and will happen with good hazard players) your gonna be down a lot of mask. Ai zombies can also now shield hazards, it’s difficult to hunt them down cuz AIs. I personally don’t main hazard but I can still confidently say what’s I’m saying by the spanking I’ve received from hazards lmao !
Also from a professional tank main don’t let me catch you lackin in a server or your gonna see why tank is more op than in TUC21 😤😤😤😤
Fun fact Hazard is some how even worse on mobile since it’s bugged and always spits right on top of itself, so it’s range benefit is completely useless on mobile
crawler zombie players is mad stupid when they come in a pack, they constantly jump around like a monkey and will be like an annoying fly that at the same time will do the same damage as a charger. Especially when most the game is still relatively mobile players the crawlers small hit box and erratic movement is almost a guaranteed net win for only costing 3 bricks. They may be easy to deal with from afar but once they sneak up on you theyre almost guaranteed to maul you a couple times
Weird Strict Breadian Review when
I remember the old version before it got transferred, the weapon animations are amazing and its kinda sad to see them go
Love your criticism breadian
"nobodys playing hazard with the intent of maybe getting a kill" me who stomped a server with 4 kills as hazy after maxing it out:
This game is finally back tears come down my eyes after seing this marvelous piece of art being retaken
Also original undead coming is taken down by Roblox or banned some people think original one is fangame so some developer tried to remake and people love it
Love the video, but I feel as if you're underrating the crawler zombies
The fast zombie can be really useful if you max out its speed, letting you rack up red bricks with ease
It has a smaller hitbox which can be a pain for survivors to hit when spamming jump
The jump ability is also really helpful in maps like the prison, where you can jump onto the 2nd floor with ease allowing for easy ambushes of groups
Put all these pros together and max out its damage, and the crawler becomes a kill-racking-machine
I decided to play this game after watching this video, and this is by far my favorite roblox zombie game, sometimes i want to play as a zombie because of how fun it is, a feeling i have never felt in a roblox zombie game, i'm definitely going to play this game more and It's one of my favorite games right now
although there a couple of things that are weird to me, (keep in mind im still a n00b and i'm not really a good game reviewer so take this with a grain of salt)
first of all, what;s the point of noob mode? by simply voting for noob mode, the chance of survivors drastically increases, all of that for a slightly lowered kill reward which is offset by the fact you're going to make more money in noob mode than in normal mode because you're literally going to win the game as a survivor all the time, it's really weird
second of all, zombies don't get paid enough, although it's really fun to play as a zombie, there is very little reason to start the game as a zombie other than having fun or grinding red bricks for mutations, on average if you get like 1-2 kills each game, you make 500 bricks, you can make twice or even thrice as much by just winning the game as a survivor in noob mode, which is really easy because the zombies are made out of cardboard in noob mode, there isn't much incentive to play as a zombie other than having fun and upgrading them for when you die as a survivor
as you said in the video, the fast zombie is outclassed by the normal zombie just because the normal zombie is free and there is much different about these two and the hazard zombie is more of a benefit than a threat to survivors, you waste 20 bricks which makes unable to spawn a kami or a charger after you get mowed down AND you drop a a better gas mask that LITERALLY counters your own ability if you try to spawn the hazard zombie, it's very punishing to play as the hazard zombie for no reason, it's actually hilarious how bad this zombie is, occasionaly you might catch a group of unexpecting survivors cramped into a small space and do some good damage but if they played the game for like 5 minutes they'll just press q and completely ignore your attack
other than that, i think the game is really swag and defintely much better than it used to be
I liked playing as a tank but there's two things I don't like he easily gets spawncamp, and doesn't regenerate health
supporting small creators!
tyy
Shame this game was removed from console Roblox a day ago and it doesn’t have controller settings/ works but the game looks fun
How they can fix the hazard is lower it's cost to 15, allow self healing, and make the gas cloud very hard to see
Larger. Bypass respirators.
@@Interstellar411 too op
Make it super large so that if you keep ignoring fighting the hazard you will lose your gas mask
It self heals.
They should make that when the hazards spit hits a player it damages the player because the spit is acidic and well its a zombie.
Good video, but something I would like you to do is a gun tier list maybe?
Kami Zombie: Yes.... Thank U... Thank U soooo Much... This might be What I just need to [E] Explode... Cause I'm [E] Explode ing.... I'M [E] Explode ing..!!!!! Oh shit Ohhhhh
kaming
They should add a disco zombie where it can summon player and npc zombies in certain conditions
Breadian, you should check out night 2 of residence massacre as it is a very improved version of night 1 and it’s actually a challenge
even tho mobile aim is ass, i rely alot on something called “autoshoot”
Well the jumping crawler is super strong for stomping noobs becouse it’s literally impossible to hit when it keeps jumping over you
I'm not gonna lie, seeing how bad the hand the Hazard zombie was dealt, I feel like it would be much more used if it did what the spitter did in freaking Item Asylum
Mutation has a good spitter zombie. I recommend checking it out.
i cant believe that breadian is finally at peace with roblox zombie games, he has truly found nirvana
I’m Leon Kennedy
@@Breadiandevil may cry man
Here is my idea to maybe balance Hazard:
1. Big damage to gas mask
2. If you dont have gas mask and inhale the air you get half your hp down and have a premanent infected effect
3. Infected affect mean if you have low health lower than 10 you become a zombie with free 10 bricks
4. Cloud is still small because of the changes above because making it bigger would make it too OP
5. It still drops it gas mask that just get 5 damage per hazard gas
Loses its aerial denial making it worse, it should be more a threat but less punishing
@@lienesauserde7419 actualy thats good point maybe we could just make the gas stay there for like 1 or 1.30 min because who the hell is brave enough to walk through a gas that makes their mask 20-30% health plus an bonus effect if they don't have the gas mask and just make it a bit big enough to cover rooms and hallways so they just don't camp the outside with an team of chemical warfare experts ready to gas the entire map
I feel like the tank is just a bullet sponge because it basically just seves as a shield for other zombies
i remember joining you in a server couple days ago, decided to check out your channel and i like it! If you want to, you can answer my question: what's your favorite map? Mine's Prison although it can be unfair for zombies sometimes
Forgot to mention, I also appreciate the subtitles for those who prefer and/or need it
I like titanic and lumber because theyre not too spawn campy
You should play Zombie Mayhem, it is very underrated because it gets less than 100 players every day, i wont tell you anything about it, and you have to find out (im not joking its pretty fun)
you are the reason why I play this game
Aw, thank you!
@@Breadian You are the reason why I DON'T play this game.
Bro these zombies in the game are getting dangerous in servers for each zombie there's a different good type like the hazard sniper(self explanatory) melee hazard (same as last but does a few melee attacks before spitting) the maxed out tank(it's just tough)
Server soloing chargers(these PPL mostly come behind you and catch you off guard so they get hits off and headstart)
The insane Speedy zombie (these guys have max speed and jump around to dodge they're just server soloing chargers but weaker)
The sneaky little basic zombie (these dudes go for low health players and come from behind and finish them off same with the hazard melee
The kamikaze man(these Kami zombie users either they press the explosion button come into a crowd and explosion or they come from ceilings or come out of hiding spots and explode)
I forgot to say charger zombie melee attack cooldown is crazy good and the tanks usually come in duos and all these types usually are all maxed out or one powerful thing is maxed out
Dang I'm really a yapper maybe I should become the mayor of yapsvile
Breadian play ULTRACHASE its honestly a really cool roblox "horror" game, i put quotation marks because you can just fight back some of the monsters and kill them lol, its still a pretty cool game though.
Now review Weird Strict Zombie
Breadian casually doing a tierlist of races :/
i got nam flashbacks when i saw classic zombie tower.
This is like the same as humans vs zombies v2.3.4 but more newer and has gotten a bunch of updates
I remember playing it with people but now no one is playing it I wish people are playing it but at least it has 15.3m visits
Tank zombie is not good but when you have every single stat maxed like I do it can 3 shot someone with full hp and one time I killed 8 players in 1 tank run so it’s good if you can max it.
I fell like the hazard zombie, if used correctly and with a bit of luck, can be the best for getting bricks
Make spitter actually spit acid, because this gas thing is just getting old and rusty
i wish the old gamepasses transferred to Armageddon
Havent play roblox in like 6 months and this game is one of roblox game i enjoyed in a while (since roblox is really dry)
They should add weird strict dad to undead coming and then it becomes peak
What's the max stats for each zombie? (Maxed research..)
Normal zombie:
180 hp, 20 walkspeed 11.2 dmg
Fast zombie: 112.5 hp, 25.2 walkspeed, 12 dmg, 84 jumppower
Kami zombie: 320 hp, 18 walkspeed, 16 dmg, 96 explosion dmg
Charger zombie: 198 hp, 17.09 walkspeed, 12.8 dmg, 2 stun duration, 14.96 charge dmg
Hazard zombie: 198.9 hp, 18 walkspeed, 8 spit dmg
Tank zombie: 2700 hp, 18 walkspeed, 32.94 dmg
(Taken from the wiki)
Epic, thank you! @@DDestroyer_
@@littlebadassgaming No problem!
hazard should do reduced damage against players wearing gasmasks instead of having its damage completely neglected.
opinion
I still like hazrd despite his downsides
i only foun the hazard good for grinding bricks but yeah if people know to put its on its useless
good video :D
Thank you!
At the hazard section he said it can't heal itself which is false btw, he can heal himself (this should still be a thing unless it got removed in the last update)
Edit: he commented that he was wrong so this comment has no reason to exist
counters to zombies:
basic zombie: run away from zombie and shoot
crawler zombie: hit with sledgehammer or shoot it's head
kami/detonator zombie: shoot the head or RUN AS FAST AS YOU CANNNNNN
charger zombie: hit with sledgehammer 2 times or jump and A or D to dodge the charge and shoot the head for more damage
hazard zombie: use the face mask and find that hazard and kill it with a gun
tank zombie: RUN AND KEEP TARGETING IT RECOMMEND GUNS THAT DEAL GOOD TORSO DMG
This game is an inferior zombie game because there aren't any zombie types with elemental powers and recycled abilities. I'm a scientist so nobody can argue with me, and what I say is scientifically correct.
I’m Leon Kennedy
Will you make a video on "Airmada" when it releases. Zeppelin Wars was discontinued with Airmada having the same developer, basically a remaster of a remaster.
The thing about tank is its really bad unless its maxed once maxed it can destroy lobby's and is great for focusing on high vaules targets such as armor kids and weakling the whole lobby people spreed out when tank spawns to making it easier for zombies to Connor them S tier F tier not maxed
bro you should make a video about Dummies vs Noobs, maybe could bring more people to that game
man TUC: A is so underrated in my opinion
Another peak video from breadian, gotta ask tho, how do you manage to pump these vids out so fast?
I pumped this one out as I was playing TUC. I needed a break from the weird strict dad video. Got this one written, recorded, and edited within a day and a half.
@@Breadian Got it, all I need to do to have a consistent upload schedule is speedrun
Another W video 💪
ty
I played it over 11 hours and it’s still not boring.How I know I played 11 hours?Its bc I did the 100 rounds quest and 1 round is 5 min and 1,30 min intermission