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You have the classic LibGDX texture flickering when moving problem.
Yep, has been fixed
@@jetzack5168 Oh yeah I see in your latest video Zombies vs humans it has been fixed. Although the dead bodies are still flickering.
@@loot6 you are really in theme, will be fixed =) Thanks!
@@jetzack5168 I know 'cos I had that problem myself for a while. LibGDX seems to have a lot of problems with different types of flickering, but I still like it the best of all the frameworks/engines that I've tried.
@@loot6 Agree, for 2d projects at least
You have the classic LibGDX texture flickering when moving problem.
Yep, has been fixed
@@jetzack5168 Oh yeah I see in your latest video Zombies vs humans it has been fixed. Although the dead bodies are still flickering.
@@loot6 you are really in theme, will be fixed =) Thanks!
@@jetzack5168 I know 'cos I had that problem myself for a while. LibGDX seems to have a lot of problems with different types of flickering, but I still like it the best of all the frameworks/engines that I've tried.
@@loot6 Agree, for 2d projects at least