I really loved this video for a few reasons. For one, it's so nice to have a more in-depth PvP video that's not just a basic build guide. Second, this was really validating as someone who has gotten sick of getting randoms blaming losses on the thief because the far point wasn't decapped at every possible moment. Finally, I just really loved seeing some D/D thief gameplay, which isn't something I've seen in **years**. Would love to see more rotation discussion or even just some more match analysis in general. Currently, I'm playing power herald a lot, so my vote for class/build would be for that, in particular.
Great video, Vallun ! I'd love to see a similar video for the other roles in the current meta. And then I want every single player in my ranked games to watch those :P
So refreshing to see someone highly praised in the thief community say, "You're not a support. You're not just here to decap." When in literally every match I play if I'm not only decapping some rando yells at me. Thief is about progressing the map, not just decapping.
Great vid, some great comments around what to think about during the match. Would be awesome to see some more videos covering each class and what to look out for etc
Hey Vallun, you said DP Daredevil isn't really a thief build and is op. So as a new player with thief as my main what build should be practicing/playing?
Decap bot strats are pretty effective when your team is dead and you need to stop the bleeding until they're back up. I've won at least a few games by buying time like that when my team has wiped.
yes i even decap in this match when my team wipes, but when they arent wiping and you go to decap THEN they start wiping its not that youre decapping because theyre wiping, theyre wiping because you went to decap
since you're going full thief mode... can you make a video that explains how not to be initiative starved all the time? I mean, yeah, don't spam HS would be one thing, duh... but I find myself often times in figths where I know what I want to do, but lack initiative to do so, especially as a core condi thief. As DD I use my skills and then almost die because I don't have enough initiative to restealth, which means I have to play with blinding power on every build. Also my stealth "feels" always so short. When playing vs enemy thieves they seem to have always stealth when they want it and for like forever. And yes, I know the basic black power + 4x HS stealth combo, but still... I also went that far to play with bound instead of dash, just so I can blast black powder with my dodge, because I have no initiative left for bp + hs... My problem is not so much the theory behind it, but rather the execution and my (too hectic) playstyle.
your issue is you rely too much on stealth. Use stealth not as a passive thing but as an active thing. Travel around the map not in stealth unless you specifically know that being in stealth will disrupt your opponents rotations. Rely more on your ability to avoid the enemy through positioning and dodges rather than stealth.
you pretty much answered your question. The playstyle of d/p and s/d are very much the same. Mechanically they are quite different but yes you play S/D vs more tanky comps. I am not planning on doing an SD video any time soon, but it is always possible
The projectile travels further away in some specific cases. When using SB5 you are ported at the moment the arrow hits the floor, if your distance to the ground is bigger (by jumping), your projectile travels for longer. It also prevents your arrow to hit some obstacles in its way to the location you're aiming it, so it's a "healthy" practice to jump before firing it. I started doing this to the point I don't even think about it anymore, everytime I use SB5 my muscle memory presses the jump key at the moment I'm firing it. You'll feel the same thing in no time, believe me.
This works for any projectile skill (like Pistol 3 and 4), I believe, not only SB5. An example: there are times your opponents hide behind boxes that, if you use a skill without jumping the projectile hits the box failing to hit your target, while if you use the skill while jumping it actually hits its target because the angle gets better. Therefore, it is always better to jump vs not to jump when firing a projectile.
Now that you've released this, do you think ppl will stop blaming me for losses because I didn't decap when I got 420k damage and 14 kills and full capped 4 times? When i actually perform poorly no one says shit. When I am solely responsible for the teams progress I get shit talked. Just oddly selective toxicity towards thief I will never be able to fully explain.
I really loved this video for a few reasons. For one, it's so nice to have a more in-depth PvP video that's not just a basic build guide. Second, this was really validating as someone who has gotten sick of getting randoms blaming losses on the thief because the far point wasn't decapped at every possible moment. Finally, I just really loved seeing some D/D thief gameplay, which isn't something I've seen in **years**.
Would love to see more rotation discussion or even just some more match analysis in general. Currently, I'm playing power herald a lot, so my vote for class/build would be for that, in particular.
the worst thing about gw2 is the pvp playerbase. jesus they really need to stfu if they dont have anything constructive to say.
Extremely clear and precise explanation of micro and macro mechanics
Great video, Vallun ! I'd love to see a similar video for the other roles in the current meta.
And then I want every single player in my ranked games to watch those :P
So refreshing to see someone highly praised in the thief community say, "You're not a support. You're not just here to decap." When in literally every match I play if I'm not only decapping some rando yells at me.
Thief is about progressing the map, not just decapping.
Great vid, some great comments around what to think about during the match. Would be awesome to see some more videos covering each class and what to look out for etc
Perfect explanation! Thank you 💗🖤
Hey Vallun, you said DP Daredevil isn't really a thief build and is op. So as a new player with thief as my main what build should be practicing/playing?
Love ur content as always man 👍
So dope.....god bless you....thx for this video !!!
Very good I did learn a few thing thx
Decap bot strats are pretty effective when your team is dead and you need to stop the bleeding until they're back up. I've won at least a few games by buying time like that when my team has wiped.
yes i even decap in this match when my team wipes, but when they arent wiping and you go to decap THEN they start wiping its not that youre decapping because theyre wiping, theyre wiping because you went to decap
Well!! that seemd cool maybe ill try thife at opeen world lol
cool game ! fun to watch
since you're going full thief mode... can you make a video that explains how not to be initiative starved all the time? I mean, yeah, don't spam HS would be one thing, duh... but I find myself often times in figths where I know what I want to do, but lack initiative to do so, especially as a core condi thief. As DD I use my skills and then almost die because I don't have enough initiative to restealth, which means I have to play with blinding power on every build. Also my stealth "feels" always so short. When playing vs enemy thieves they seem to have always stealth when they want it and for like forever. And yes, I know the basic black power + 4x HS stealth combo, but still... I also went that far to play with bound instead of dash, just so I can blast black powder with my dodge, because I have no initiative left for bp + hs...
My problem is not so much the theory behind it, but rather the execution and my (too hectic) playstyle.
your issue is you rely too much on stealth. Use stealth not as a passive thing but as an active thing. Travel around the map not in stealth unless you specifically know that being in stealth will disrupt your opponents rotations. Rely more on your ability to avoid the enemy through positioning and dodges rather than stealth.
Can you do a video about S/D and how/when to use it and make it work? It seems like in this tankier meta the hero we need is an S/D thief.
you pretty much answered your question. The playstyle of d/p and s/d are very much the same. Mechanically they are quite different but yes you play S/D vs more tanky comps. I am not planning on doing an SD video any time soon, but it is always possible
this game’s pvp is truly the biggest of brain
Wow! What exaclty happened on 14:13? Didnt get the shadowstep stuff he did lol
5 bow :)
@@JahWay69 You can do that and stomp at the same time?? I guess you just gotta be super fast XD But I don't get WHY he did that.
@@alexina4567 he said in the video that it was a bit elaborate and that he didn’t need to do that. But it looked definitely looked real cool
Why do you jump before shortbow5?
The projectile travels further away in some specific cases. When using SB5 you are ported at the moment the arrow hits the floor, if your distance to the ground is bigger (by jumping), your projectile travels for longer. It also prevents your arrow to hit some obstacles in its way to the location you're aiming it, so it's a "healthy" practice to jump before firing it. I started doing this to the point I don't even think about it anymore, everytime I use SB5 my muscle memory presses the jump key at the moment I'm firing it. You'll feel the same thing in no time, believe me.
This works for any projectile skill (like Pistol 3 and 4), I believe, not only SB5. An example: there are times your opponents hide behind boxes that, if you use a skill without jumping the projectile hits the box failing to hit your target, while if you use the skill while jumping it actually hits its target because the angle gets better. Therefore, it is always better to jump vs not to jump when firing a projectile.
Nice thanks man
Can we see the build
teach me??dare devil is broken?
Now that you've released this, do you think ppl will stop blaming me for losses because I didn't decap when I got 420k damage and 14 kills and full capped 4 times?
When i actually perform poorly no one says shit. When I am solely responsible for the teams progress I get shit talked.
Just oddly selective toxicity towards thief I will never be able to fully explain.
Why should they xD its not the first video like this
Unless you're paid to play some random terrible build
In that case all bets are off, just do whatever you feel like 🔑 😡👉🚪
It's a good video but the constant pausing is bothersome.
nerd give build