no better content than Kure saying "and this play i made got us a double kill, waiiit na i inted" swear this man blacks out during games and that's why he's so good
Great video again! How do you keep track of your team's cooldowns and positioning during the game? For example, if you see a lonesome enemy or a good opportunity to engage, do you have a habit of looking on the minimap quickly before you hit that engage-button? Or do you trust your instincts that your team is/should be behind you to follow-up? I guess ult cooldowns are much easier to keep track of because you'll see the timer.
Good question, having good situational awareness of your teammates' positioning relative to yours is a very important part of playing tank. You should always do your best to be aware of where your follow up is and what CDs they have. I have had games where I made what should have been the game winning engage but they lived with 1hp cause one of my DPS wasted an ability 3 seconds before trying to poke and so we lost the game. So it's both the DPS and the tank's job to get on the same page synergy-wise so that kills can happen. The best tools you can use in SL to help synergy are pings and typing.
no better content than Kure saying "and this play i made got us a double kill, waiiit na i inted" swear this man blacks out during games and that's why he's so good
KEKW
Love when you say Maytayell
Great video again! How do you keep track of your team's cooldowns and positioning during the game?
For example, if you see a lonesome enemy or a good opportunity to engage, do you have a habit of looking on the minimap quickly before you hit that engage-button? Or do you trust your instincts that your team is/should be behind you to follow-up?
I guess ult cooldowns are much easier to keep track of because you'll see the timer.
Good question, having good situational awareness of your teammates' positioning relative to yours is a very important part of playing tank. You should always do your best to be aware of where your follow up is and what CDs they have.
I have had games where I made what should have been the game winning engage but they lived with 1hp cause one of my DPS wasted an ability 3 seconds before trying to poke and so we lost the game. So it's both the DPS and the tank's job to get on the same page synergy-wise so that kills can happen.
The best tools you can use in SL to help synergy are pings and typing.
My man