Intro to ZBrush 046 - Use MicroMesh and NanoMesh to create complex surface detail and patterns!!

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 10

  • @ZellisArt
    @ZellisArt 8 місяців тому +1

    Is polysphere no longer show up ontop for 2023? I can still use nanamesh but it doesnt show polyshere on top anymore. (imm viewer on)

  • @luisfmts
    @luisfmts 2 роки тому +2

    1:13 = Sonic had a heart attack watching this

  • @gentamustaine
    @gentamustaine Рік тому

    How do do a fading/tapering nanomesh?

    • @MichaelPavlovich
      @MichaelPavlovich  Рік тому +1

      set them to proportional and change the size of the polygons

  • @shizyninjarocks
    @shizyninjarocks Рік тому

    Oh, man, this got a little complicated. But, I can see how this can save you a ton of work if using multiples instances of an IMM.

  • @noname12234
    @noname12234 3 роки тому

    Great info. So in your opinion micro mesh is pointless. Let me try using what I just learned from you about micro poly and nano mesh. Also how do we reduce polycount if overall polycount is too large? I had issues creating a uv for my micromesh of 50k polys

  • @Eiliestl
    @Eiliestl 2 роки тому

    How can I bring up paint ? Alt key and P???

  • @GameArtsCafe
    @GameArtsCafe Рік тому +1

    Nanomesh could be very powerful if it could work with the new slime tool in real time with all the size variation that could be applied then perhaps export Alembic

  • @abendstern51
    @abendstern51 Рік тому

    I still don't understand what the micro-mesh can be used for. Seems like a useless function.