Thank you for the tutorial! The screenpack is really cool, I hope we get more HD screenpacks for ikeman in the future to avoid the whole 4:3 stretch issue.
How? Can't get it to run on mine...I mean ikeman go runs but I can't get these screen packs to work .boots me out to dev mode home screen Everytime ..only one I got working fine is hyper dragon ball z..any advice?
Thank you for doing this. if they cant follow this simple video guide "shame on them" And hope they stop bugging me about it as well and Now I can tell other stop bug the crap out of me on how install your screen pack lol.. you saved this old man from this and you are true Hero
Hey great guide , When you finished the stage moding why is the playable area so large ? Is this intentional? The playable distance to footsie is larger then the original stage would having say a fixed zoom in/out value of 1.3 mimmick the camera closeness and availible stage area?
Isn't this just a general result of moving from a 4:3 play area to 16:9? If you want it to be zoomed in to maintain the same screen play area, I suppose not editing the stage and characters at all would be the way to go. It should be fine by default.
I have a doubt. Is there any way to maximize ikemen's screen so that it stays in monitor resolution? In mugen this was possible using "resizable" and "keepaspect".
There's no simple, easy way of doing it but if you follow tutorials on how screenpacks are made, learning how to read the system.def and use fighter factory, you can change basically anything you want about any screenpack.
hey, i followed every step and still get an error of some kind. Please help me. This is what is says: external/script/main.lua:24: File doesn't exist: data/lix/system.def stack traceback: [G]: in function 'panicError' external/script/main.lua:24: in function 'f_fileRead' external/script/main.lua:354: in main chunk [G]: ? Error saved to Ikemen.log
I got an error saying “ external/script/main.lau:1521: Can’t load data/ilx/fight/fight.def: open common.snd: The system cannot find the file specified, Stack trackback: [g]: in function ‘loadLifebar’ external/script/main.lau:1521: in main chunk [g]: ?
This sounds like you are for some reason missing data/common.snd. Whether you accidentally deleted it, didn't install IKEMEN correctly, or didn't install this screenpack correctly.
.\external\script\start.lua :1403: chars/kfmZ/ kfmz.def: data/ common.air open data /common.air The system cannot find the file specified. stack traceback: [G]: in function game .\external\script\start.lua:1403: in function ‘f_game’ .\external\script\start.lua: 1839: in function ‘launchFight’ external/ script/default.lua :2: in function < external/script/default.lua:0> .\external\script\start.lua:1457: in function ‘f’ external/script/ main.lua:3069: in function ‘loop’ external/script/ main.lua:3189: in function ‘loop’ external/script/ main.lua:4156: in main chunk [G]? Error saved to Ikemen.log
@@Nyemox Your data folder seems to be missing a lot of files. You have not installed IKEMEN or this screenpack correctly. I'd download a fresh install of IKEMEN Go 0.99 and install this screenpack onto it following the instructions.
Bro how to fix a character stance? I add some characters and when they are selected, their stance doesnt show they will become a portrait and will be under the screen. TYSM
This isn't really a thing with my screenpack and more a thing with the character. This means that character doesn't have an animation 181 (the expected win pose animation). The only way to fix it is to open that character in Fighter Factory, duplicate their win animation, and make that duplicate animation number 181. One of these days I might release a tutorial for this.
@@orosmugenhub8380 Ohhhh Thank you so much for the fast reply, I will definitely wait for that tutorial, your screenpack is one of the best ive seen for IKEMEN.
OK, so I followed all of your instructions the best I could, but I ended up getting an error message that says this. "external/script/main.lua:24: File doesn't doesn't exist: data/ixl/system.def stack traceback: [G]: in function 'panicError' external/script/main.lua:24: in function 'f_fileRead' external/script/main.lua:354: in main chunk [G]: ?" I'm put the data folders from both the 185 character slot option and the Marvel VS Street Fighter announcer option into the Ikemen_Go-v0.99.0-windows folder. I went into the game ahead of time and adjusted the screen to make it 16:9. I adjusted the code of the config to say "data/ixl/font/MyC-lifebar.def", "data/ixl/common.const", data/ixl/action.zss", "data/ixl/tag.zss", and "data/ixl/system.def". Is there something I missed in this video that could fix this issue?
"File doesn't doesn't exist: data/ixl/system.def" Seems you made a typo with config.json. They should be data/ilx, not data/ixl. (ILX = Infinite Legacy X). Change all the ixl to ilx in config.json and you should be good.
@@orosmugenhub8380 OK, I replaced ixl with ilx, but now this error message pops up. "external/script/main.lua:1316: Can't load data/ilx/font/MyC-lifebar.def: File not found stack traceback: [G]: in function 'loadDebugFont' external/script/main.lua:1316: in main chunk [G]: ?" Is there anything I can do to fix that error?
@@orosmugenhub8380 Thanks. I rewatched your video and reread the readme a couple times more, and I got it working. Now all I need to do is get all of my characters in order.
If you want just the lifebars instead of the whole screenpack, you install it the same way but don't change Motif in config.json. Then you edit the system.def of whatever screenpack you're using and set "fight = " to "/ilx/fight/fight.def"
Thank you for the tutorial! The screenpack is really cool, I hope we get more HD screenpacks for ikeman in the future to avoid the whole 4:3 stretch issue.
got this set up on my xbox series s in dev mode thank u !!!!
How? Can't get it to run on mine...I mean ikeman go runs but I can't get these screen packs to work .boots me out to dev mode home screen Everytime ..only one I got working fine is hyper dragon ball z..any advice?
Thank you for doing this. if they cant follow this simple video guide "shame on them" And hope they stop bugging me about it as well and Now I can tell other stop bug the crap out of me on how install your screen pack lol.. you saved this old man from this and you are true Hero
I don't understand this. The Ikemen does work, but the characters I added to that Ikemen won't register.
It keeps on erroring me.
Hey great guide ,
When you finished the stage moding why is the playable area so large ? Is this intentional?
The playable distance to footsie is larger then the original stage would having say a fixed zoom in/out value of 1.3 mimmick the camera closeness and availible stage area?
Isn't this just a general result of moving from a 4:3 play area to 16:9? If you want it to be zoomed in to maintain the same screen play area, I suppose not editing the stage and characters at all would be the way to go. It should be fine by default.
I have a doubt. Is there any way to maximize ikemen's screen so that it stays in monitor resolution? In mugen this was possible using "resizable" and "keepaspect".
It doesn't have a resizable window, no. But you can set a custom resolution under save/config.json.
@@orosmugenhub8380 Thank you very much. You helped me a lot. Had no idea about that. I put an original resolution and it served me well. Thanks !
Is there a way to edit the characters that appear at the main menu? Some of the characters that appear, I don’t use in my roster
There's no simple, easy way of doing it but if you follow tutorials on how screenpacks are made, learning how to read the system.def and use fighter factory, you can change basically anything you want about any screenpack.
hey, i followed every step and still get an error of some kind. Please help me.
This is what is says:
external/script/main.lua:24:
File doesn't exist: data/lix/system.def
stack traceback:
[G]: in function 'panicError'
external/script/main.lua:24: in function 'f_fileRead'
external/script/main.lua:354: in main chunk
[G]: ?
Error saved to Ikemen.log
How many mission modes does it support...I have 20 bosses and I made them all bonus fights as well.
But ihave system 32 bit but this 64 bit can you halp
I got an error saying “
external/script/main.lau:1521:
Can’t load data/ilx/fight/fight.def: open common.snd: The system cannot find the file specified,
Stack trackback:
[g]: in function ‘loadLifebar’
external/script/main.lau:1521: in main chunk
[g]: ?
This sounds like you are for some reason missing data/common.snd. Whether you accidentally deleted it, didn't install IKEMEN correctly, or didn't install this screenpack correctly.
Thank you fixed the issue :)
.\external\script\start.lua :1403: chars/kfmZ/ kfmz.def: data/ common.air
open data /common.air The system cannot find the file specified.
stack traceback:
[G]: in function game
.\external\script\start.lua:1403: in function ‘f_game’
.\external\script\start.lua: 1839: in function
‘launchFight’
external/ script/default.lua :2: in function
< external/script/default.lua:0>
.\external\script\start.lua:1457: in function ‘f’
external/script/ main.lua:3069: in function ‘loop’
external/script/ main.lua:3189: in function ‘loop’
external/script/ main.lua:4156: in main chunk
[G]?
Error saved to Ikemen.log
@@Nyemox Your data folder seems to be missing a lot of files. You have not installed IKEMEN or this screenpack correctly. I'd download a fresh install of IKEMEN Go 0.99 and install this screenpack onto it following the instructions.
Thank you it worked.
Bro how to fix a character stance? I add some characters and when they are selected, their stance doesnt show they will become a portrait and will be under the screen. TYSM
This isn't really a thing with my screenpack and more a thing with the character.
This means that character doesn't have an animation 181 (the expected win pose animation). The only way to fix it is to open that character in Fighter Factory, duplicate their win animation, and make that duplicate animation number 181. One of these days I might release a tutorial for this.
@@orosmugenhub8380 Ohhhh Thank you so much for the fast reply, I will definitely wait for that tutorial, your screenpack is one of the best ive seen for IKEMEN.
Encountering a weird issue, (cant load data/ilx/font/MvC-lifebar.def File not found)
Was the screenpack installed correctly? There should be an ilx folder in your data folder, with the screenpack files.
OK, so I followed all of your instructions the best I could, but I ended up getting an error message that says this.
"external/script/main.lua:24:
File doesn't doesn't exist: data/ixl/system.def
stack traceback:
[G]: in function 'panicError'
external/script/main.lua:24: in function 'f_fileRead'
external/script/main.lua:354: in main chunk [G]: ?"
I'm put the data folders from both the 185 character slot option and the Marvel VS Street Fighter announcer option into the Ikemen_Go-v0.99.0-windows folder.
I went into the game ahead of time and adjusted the screen to make it 16:9.
I adjusted the code of the config to say "data/ixl/font/MyC-lifebar.def", "data/ixl/common.const", data/ixl/action.zss", "data/ixl/tag.zss", and "data/ixl/system.def".
Is there something I missed in this video that could fix this issue?
"File doesn't doesn't exist: data/ixl/system.def"
Seems you made a typo with config.json. They should be data/ilx, not data/ixl.
(ILX = Infinite Legacy X).
Change all the ixl to ilx in config.json and you should be good.
@@orosmugenhub8380
OK, I replaced ixl with ilx, but now this error message pops up.
"external/script/main.lua:1316:
Can't load data/ilx/font/MyC-lifebar.def: File not found
stack traceback:
[G]: in function 'loadDebugFont'
external/script/main.lua:1316: in main chunk [G]: ?"
Is there anything I can do to fix that error?
@@orosmugenhub8380 Thanks. I rewatched your video and reread the readme a couple times more, and I got it working. Now all I need to do is get all of my characters in order.
Lifebars link please?
If you want just the lifebars instead of the whole screenpack, you install it the same way but don't change Motif in config.json.
Then you edit the system.def of whatever screenpack you're using and set "fight = " to "/ilx/fight/fight.def"
noice gotta join discord