Photorealistic Textures In Blender

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  • Опубліковано 2 лют 2025

КОМЕНТАРІ • 20

  • @BenInTheWater
    @BenInTheWater 2 дні тому +1

    These videos are great. Keep them coming! Ive known most of the info in the last 2 videos but the few little things I didn’t know made a huge difference in my renders. 🎉

  • @Dan1066
    @Dan1066 11 днів тому +5

    "Your computer will divorce you" hahahahaha

  • @ZeroDean
    @ZeroDean 11 днів тому +8

    The reason the bump is always overdone is because the distance field is set to 1 by default. And it is in Blender Units... Which is most commonly in METERS. Which means it is set at 1 meter. Crazy, right? Anyway, to correct the issue reduce the distance to match the scale of your texture to the scale your object and then adjust strength if desired.

    • @FullHeart_Art
      @FullHeart_Art 3 дні тому +1

      I literally hate that they do it this way. It would be SLIGHTLY better if they at least bothered having it show the current unit so at least people know what they're looking at instead of just saying "1". One 'what'?!

    • @ZeroDean
      @ZeroDean 2 дні тому

      @FullHeart_Art see my post on blender artists for more: "Real-world scale matters (and so do Blender’s defaults)"

  • @sander-wit
    @sander-wit 6 днів тому +2

    Nice overview video. When using displacement, make sure to apply the scale of your object to have the displacement scale properly.
    For your videos I suggest using GPU when switching to Cycles and perhaps enable denoise for a more clear viewport for your videos. (A denoised viewport also gives less UA-cam artefacts than detailed noise.)

  • @doowopfiend
    @doowopfiend 13 днів тому +3

    Underrated

  • @haidaof
    @haidaof 13 днів тому +2

    sometimes you can change the interpolation of the texture, from linear to smart. the bump will not be so blocky in some cases.

  • @Tibiscuit_OW2
    @Tibiscuit_OW2 13 днів тому +2

    Actually the video that I was looking for today. Thanks

  • @LukasSmith827
    @LukasSmith827 13 днів тому +11

    6:42 "ok now do it" ahh ending

  • @pinkhoney-lb9qd
    @pinkhoney-lb9qd 10 днів тому +1

    Super helpful, thanks a lot

  • @hugoferone4585
    @hugoferone4585 12 днів тому +2

    Nice video ! Btw Idon't know if you already try but If you work on a large scene or if you want to optimize you're geo, you can use parallax occlussion instead of displacement

  • @AbsoluteAdvance
    @AbsoluteAdvance 9 днів тому +1

    Hey Good video man, but on issue two I can't change the displacement setting, instead i got a max displacement
    any solution?

    • @extra3d537
      @extra3d537  9 днів тому +1

      Are you sure you are under the right tab, maybe switch to cycles!

  • @luk0068
    @luk0068 12 днів тому +2

    My pc will what...😂😂

  • @HellosudeepSingh
    @HellosudeepSingh 13 днів тому +2

    subscribed sir

  • @Shreeman.yogesh
    @Shreeman.yogesh 5 днів тому +1

    AI voice ☠️ ??

  • @kobiohanna
    @kobiohanna 12 днів тому +1

    Is Shift+CTRL+T working in Redshift as well?

    • @extra3d537
      @extra3d537  12 днів тому

      I think yes, you should give it a try!

    • @kobiohanna
      @kobiohanna 12 днів тому +1

      @ thanks it’s not working in Redshift… need to do it manually