Adventures in Game Design | A Game Development Podcast

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  • Опубліковано 2 лис 2022
  • In this episode of Behind Massive Screens, Lead Game Designer Lau Korsgaard to talk about experimental game design, indie development versus AAA, what uses a regular controller can have beyond the norm, and how games without rules can encourage social interaction.
    From being a part of an indie development collective to working in AAA gaming, Lau has gone on quite the design journey. Join us as we find out more about how his past informs his present, and what impact the indie scene has had on the major development studios.
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    Massive Entertainment - a Ubisoft Studio is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries.
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КОМЕНТАРІ • 2

  • @TennessseTimmy
    @TennessseTimmy 8 місяців тому +1

    When going against mainstream became the mainstream

  • @DigitalArtcast
    @DigitalArtcast Рік тому +1

    As a fellow podcaster I loved this episode it seemed RAW and unedited would love to get involved maybe one day If I ever get to work with you guys :)