I like how you are learning all those details of the game for the first time that I already know, but from a perspective of DnD, which I don't really know at all. Makes me learn new stuff!
This looks like such a good time. All the BG3 search results are drowned out by the crappy clickbait ones so I had to specifically search for co-op, but this looks like a fun group to watch.
Fun fact: Shadowheart, despite having the aim of a Stormtrooper when attempting to do any kind of damage, can make the Devil commander easy to beat AND get his sword (that's honestly viable through most of the game with the right class). She has the hard-to-land but very powerful "Command" spell which can actually make enemies, including some bosses, drop their weapons. If you manage to make him drop it and yoink his sword before he can pick it back up then you not only get an insane-o sword but you basically get a big early-game exp bump almost for free since between the Mindflayer and the party he goes down pretty easily without his sword. The same trick can actually be used on several bosses to significantly weaken them, magical shenanigans can trivialize most encounters.
The two races derived from “Gith” the Queen that led their revolt and escape from enslavement by the Mind Flayers are the Githyanki (in the game) and the Githzerai (not in the game but the githyanki have subsumed their archetypes in this game)
One of them says” we got all the Time in the world because it’s scripted” and then they ignore all the extra turns they had to kill the commander, and go right for the controls
If you join an ongoing combat you lose your action in the first round (because you got to spend it from outside the fight by shooting in with advantage). It seems to be a balancing measure to prevent players from abusing it too much.
Yeah. Glad they found a balancing mechanic for that. It was bad enough when characters would get on their mobile phone and stand there waiting for their mates to run halfway across the world before letting the enemies continue the fight.
If only you knew you could have got an INSANE 2hand sword from the commander on the ship if you killed him. The one he's holding that does fire. I'm level 5 and still usin that sword it's so good.
Hell, on my first playthrough I was still using it at level 9, unless an encounter has a specific resistance to Slashing/Fire then the sword is viable for most of the game (at least until Act 3, at least for Fighters).
I do start to wonder how big the game is, im 14h in and still in chapter one and i do know from the beta im still missing quite a few region to explore. and you gotta re explore stuff, since quite a bit changed since the last time i played the beta. im still undecided if i like the amount of disruption from the narrator or not...
I like how you are learning all those details of the game for the first time that I already know, but from a perspective of DnD, which I don't really know at all.
Makes me learn new stuff!
Ok, the animation of that spider is absolutely awesome. Kudos to the art people. :)
Great play through, appreciate the upload ❤
3:27 Well, it seems Shadowheart cannot be able to join the party when it's full. And somehow she decides to go to nowhere in the middle of nowhere.
I was looking for a party play through to listen to during my commute and I found your channel. It’s exactly what I was looking for 🙏
Glad you're enjoying it! 😁
This looks like such a good time.
All the BG3 search results are drowned out by the crappy clickbait ones so I had to specifically search for co-op, but this looks like a fun group to watch.
another great episode.
Fun fact: Shadowheart, despite having the aim of a Stormtrooper when attempting to do any kind of damage, can make the Devil commander easy to beat AND get his sword (that's honestly viable through most of the game with the right class).
She has the hard-to-land but very powerful "Command" spell which can actually make enemies, including some bosses, drop their weapons. If you manage to make him drop it and yoink his sword before he can pick it back up then you not only get an insane-o sword but you basically get a big early-game exp bump almost for free since between the Mindflayer and the party he goes down pretty easily without his sword.
The same trick can actually be used on several bosses to significantly weaken them, magical shenanigans can trivialize most encounters.
The two races derived from “Gith” the Queen that led their revolt and escape from enslavement by the Mind Flayers are the Githyanki (in the game) and the Githzerai (not in the game but the githyanki have subsumed their archetypes in this game)
Y’all shoulda killed commander zhalk for the everburn sword. Easily the best greatsword till most of the way through act 1
One of them says” we got all the Time in the world because it’s scripted” and then they ignore all the extra turns they had to kill the commander, and go right for the controls
Don't even have to kill him just have command on and tell him to drop it lol
If you join an ongoing combat you lose your action in the first round (because you got to spend it from outside the fight by shooting in with advantage). It seems to be a balancing measure to prevent players from abusing it too much.
Yup, on Divinity, a common exploit was to keep a character out of combat and abuse the mechanic.
Yeah. Glad they found a balancing mechanic for that. It was bad enough when characters would get on their mobile phone and stand there waiting for their mates to run halfway across the world before letting the enemies continue the fight.
If only you knew you could have got an INSANE 2hand sword from the commander on the ship if you killed him. The one he's holding that does fire. I'm level 5 and still usin that sword it's so good.
You don't even have to kill him, Shadowheart can Command: Drop to make him drop it and you just go pick it up
Hell, on my first playthrough I was still using it at level 9, unless an encounter has a specific resistance to Slashing/Fire then the sword is viable for most of the game (at least until Act 3, at least for Fighters).
If you kill the devil the mindflayer Will turn on you saying he has no more need for you btw
How do you play co-op? Are the fights turn based?
Yes.
I do start to wonder how big the game is, im 14h in and still in chapter one and i do know from the beta im still missing quite a few region to explore. and you gotta re explore stuff, since quite a bit changed since the last time i played the beta.
im still undecided if i like the amount of disruption from the narrator or not...
I'm 35h in and still in Act 1 and have plenty of the map still to uncover, so.... 😁
WTF man why didn't you kill both enemies at 12:50. You had party of 5. You could beat up both of them, and LOOOOOOOOOOOOOOOOOOOOOOOT them all.
I killed commander zhalk and the weird guy lol and got so much xp and that sword is broken lol