I assume a water current that you sped up was put at the bottom. I'm not sure if objects besides vehicles are affected by boost pads, so this was the clearest option to me and it would be easy to hide within the ramp.
Is there some sort of hidden boost pad on the latter half of the first "machine"? I do see the balls getting sped up once they hit the bottom of the ramp...
At at 7:12 I am surprised that the anime weebs have not commented on how an AE86 got destroyed. Hunter X Hunter, Cowboy Bebop and Ghibli stuff are great shows and do not have weeb fandoms, but most other anime is not that good. If I am not mistaken, the AE86 was in Initial D, but it has too many Eurodance and weeaboo memes for me to wanna watch it.
For the car launcher at the end, I believe the force has to be increased exponentially, if you want to launch the car twice as high, you'll need for times the original weight
@@jcskyknight22222 things cause it lot to be proportional; 1. Air resistance is proportional to the square of the velocity, and 2. the wooden plank will deform under this weight and thus absorb some of the energy
Funnel: hidden booster in the funnel nozzle is my guess, but just a slight boost. Car centipede: I wonder if the single car would eventually outpace the quad car over a longer distance, due to the larger one likely having more aerodynamic drag.
Im thinking you used a water current at the bottom of the perpetual motion ramp. The balls speed up when they reach the point on the ramp closest to the ground. Or an invisible wheel going a set speed at that same spot
For the third experiment, I'm thinking that both the multi-car and the singular car travel the same speed because the ratio of horsepower to total weight is identical between the between the two of them
It's Wade's Fiat Nikki! Such a good nugget! (Wade, of Garbage Time/Dank Pods/Hello, I'm Gaming/That Drum Thing/Dankmus [I *think* that's his Simpsons music channel name...?])
It looks like you increased the gravity (or had some sort of trigger to increase the gravity) as it went down and decreased it as it went up (Or again, had a trigger that decreased it)
I know that in real life the "perpetual motion machine" is achieved by putting an electromagnet at the bottom that turns on and off when a metal ball goes nar it to sling it along the ramp
The guy who did that original video admitted that it had a small electromagnetic "assist" beneath the wood base that ran on a small battery. But "perpetual motion" machines are still fun to play around with! Hey, it's fun to dream!
awesome video 👍 perpetual motion in the beginning hmmm maybe a car on its roof inside the base (sunburst or any awd 4x4) or maybe ashmakers jet engine mod honestly there's endless possibilities xD gravity race suv because gravity but wait... there's so many more factors... no idea still think suv : damn forgot about suspension z8 should have been the logic answer 4vs1 more power more better? after some thought; nope i think they will pass the line in the same frame : OMG but what if they were not connected? i think it would change the outcome
the perpetual motion machine: so halfway down the ramp thingy, you can see that the ball was *secretly* boosted by an invisible booster. so it had enough speed to make the jump into the funnel. if that booster wasn’t added in the first place, the ball would be stuck in the ramp.
It seems to me that the real-life perpetual machine would use a magnet to speed the metal ball up, in BeamNG there are two things. 1. There is a little curve at the end of the ramp so that may change the projection of the ball(s) 2. You probably put a boost in the ramp or changed the gravity :)
Magnets wouldn't work irl tho because no matter how you place the magnet, it would first speed up the ball, but then, as it went away from it, the ball would be slowed down in a way that it would balance itself out. Basically, anything that could be implemented irl won't work, because we can't have perpetual motion there. It was either a boost pad or hidden water current, or something else that added energy into the system, otherwise it wouldn't work.
2nd experiment was most likely due aerodynamics. if they were all the same model, but different weights, i suspect the heaviest would go highest due to the relationship between it's moment of intertia and the road friction.
the reason the bmws were the same speed is because of the power to weight ratio. it never changed as the blueone got heavier it gained power, so its litterally the same car as the white one
You can set gravity for just specific regions of the map right? My guess would be that the gravity is higher in a circular region that ends right at the lowest point of the ramp. (So basically the ball is experiencing >1g in the funnel and downward, and then rapidly experiencing
On the second experiment, the lighter the car, the faster it accelerated, but the smaller its maximum top speed. You could see as the cars were going down the ramp, the light cars would initially gain a lead, only to lose it later after the heavy cars reached a speed consistently higher than the light car's top speed. Because the heaviest car and the 2nd heaviest car were in almost a dead heat with the 3rd car as the ramp ended, the result of the race might change drastically if the length of the ramp is changed...
There is some kind of accelerator at the bottom of the ramp, you can tell with the jerkiness of the balls and how it gains plenty of momentum at the bottom.
The ball's accelerate at the base of the ramp, the actual device in real life accelerates the ball as it goes through the hole at the bottom of the bowl
Here, the ball from the beginning, you saw it like boost halfway through the half loop, theres a booster in the, in reality, its a electromagnetic mag.
Not only did BeamNG evolve to be a proper racing sim, it also evolved to be a proper physics engine! Crazy stuff!
Honestly its more the other way around. Physics engine turned racing sim.
@@MyDogKillsPeople Spot on. The lead dev for Beam said that's the goal of the game, to be the most accurate physics-sim ever.
This is fake, you know.
@@alobowithadhd6191 ???
@@_lypacz The unlimited energy machine.
I assume a water current that you sped up was put at the bottom. I'm not sure if objects besides vehicles are affected by boost pads, so this was the clearest option to me and it would be easy to hide within the ramp.
about to say but but then i see this
Water is the best thing I can think of for balls 😅
"My hole can handle multiple balls"
I see what you did there 😂
Good one! Lol
💀💀
beat me to the comment.. i was aboutta post that
Wish I could experience that
😂😂
Is there some sort of hidden boost pad on the latter half of the first "machine"? I do see the balls getting sped up once they hit the bottom of the ramp...
Yep i think so
Treadmill or roller. Maybe gravity modification too. They dont look quite right falling and the acceleration in the middle is a little jerky.
On a real one there is also a accelerator. It works with a magnetic field.
1:50
IT'S TONYYYYYY
I was not expecting that Fiat Niki to be Wade's, but the cardboard band-aids on the front are absolutely Tony's.
Tony Kowalski! The little red idiot!
Tony Kowalski
First thing I said when I saw it was ITS TONY
For the perpetual motion machine: you can see that it gets boosted while going down the ramp.
just like irl
7:00 I'm surprised the wood platform did not snapped in half
At at 7:12 I am surprised that the anime weebs have not commented on how an AE86 got destroyed. Hunter X Hunter, Cowboy Bebop and Ghibli stuff are great shows and do not have weeb fandoms, but most other anime is not that good. If I am not mistaken, the AE86 was in Initial D, but it has too many Eurodance and weeaboo memes for me to wanna watch it.
For the car launcher at the end, I believe the force has to be increased exponentially, if you want to launch the car twice as high, you'll need for times the original weight
Either that or increase the length of the cantilever
In theory it would be directly proportional, but knowing very little about the game I’m guessing drag and deformation take some of the energy out.
@@jcskyknight22222 things cause it lot to be proportional;
1. Air resistance is proportional to the square of the velocity, and
2. the wooden plank will deform under this weight and thus absorb some of the energy
Funnel: hidden booster in the funnel nozzle is my guess, but just a slight boost.
Car centipede: I wonder if the single car would eventually outpace the quad car over a longer distance, due to the larger one likely having more aerodynamic drag.
This is one of my favorite videos on youtube. You are so creative with what beam gives you, it's awesome to see.
Car Pal the science guy
fr
Science Pal
this is my favorite type of science. that last jump was a great clip!
2:57 ITS TONY
Im thinking you used a water current at the bottom of the perpetual motion ramp. The balls speed up when they reach the point on the ramp closest to the ground. Or an invisible wheel going a set speed at that same spot
Another favorite from Car Pal! Thanks that was fun!!!!
For the third experiment, I'm thinking that both the multi-car and the singular car travel the same speed because the ratio of horsepower to total weight is identical between the between the two of them
Yes but the aerodynamics of the structure is different
@@ilyasergeev8634 Fair point but Beam's aerodynamics are kinda crap right now.
I love your videos car pal they are fantastic ❤❤❤ love you
08:00 - stick the landing!! LOL
Never too bored for an car pal video
edit: Turns out I cant spell (skill issue fr)
Cap pal?!
It's Wade's Fiat Nikki! Such a good nugget!
(Wade, of Garbage Time/Dank Pods/Hello, I'm Gaming/That Drum Thing/Dankmus [I *think* that's his Simpsons music channel name...?])
“my hole can handle multiple balls” LMAOOO
That’s what she said!
The z8 won the second test because it wasn't about weight, it was about drag and that car had the least
Yup, all things being equal the heaviest car would have won but drag (and maybe some sort of friction?) took energy away.
There's this really cool video explaining why that first one isn't perpetual, but the illusion is still really cool
The m5 experiments works because the power to weight ratios are the same
1:50 THE RED CAR IS THE GARBAGE TIME NUGGET WHATTTTTTT
0:53 Bro knew Exactly what he was doing there😂
i was just after trying to do physics experiments and googled to find this uploaded 30mins ago
you changed gravity
I love you car pal :) Keep up the great work I am never leaving you
Why is your pfp technoblade
Look who's back!
Looks like there's a localized 200+mph wind blowing the balls faster at the bottom of the machine
“As long as the balls don’t get stuck in the hole it can go on for days.” -Car Pal
nice gravity modding :)
I like car pal so much I use my browser that still plays ads so Pal gets some ad revenue. Rich pal means more BeamNG vidyas.
It looks like you increased the gravity (or had some sort of trigger to increase the gravity) as it went down and decreased it as it went up (Or again, had a trigger that decreased it)
It's the Flatiron Building
The red Fiat Niki is the one from GarbageTime! It's got the band-aids and the rust on the front. I love that.
It’s gotta be gravity manipulation in real time increasing when going down the hole then lowering the gravity when going back up
gravity is always the same 😎
I know that in real life the "perpetual motion machine" is achieved by putting an electromagnet at the bottom that turns on and off when a metal ball goes nar it to sling it along the ramp
The guy who did that original video admitted that it had a small electromagnetic "assist" beneath the wood base that ran on a small battery. But "perpetual motion" machines are still fun to play around with! Hey, it's fun to dream!
awesome video 👍
perpetual motion in the beginning hmmm
maybe a car on its roof inside the base (sunburst or any awd 4x4) or maybe ashmakers jet engine mod
honestly there's endless possibilities xD
gravity race
suv because gravity but wait... there's so many more factors... no idea still think suv : damn forgot about suspension z8 should have been the logic answer
4vs1
more power more better? after some thought; nope i think they will pass the line in the same frame : OMG but what if they were not connected? i think it would change the outcome
I notice the ball going faster when going down the ramp. Similar to the real ones that use an electro magnet to speed up the ball to make the jump.
A distinctive experiment
I like how at 8:02 the car landed perfectly on the building.
So satisfying
the perpetual motion machine:
so halfway down the ramp thingy, you can see that the ball was *secretly* boosted by an invisible booster. so it had enough speed to make the jump into the funnel.
if that booster wasn’t added in the first place, the ball would be stuck in the ramp.
I think you changed the gravity while it was going down and made it less while going up!
Theres some kind of acceration pad for the balls to pass through and speed it up, the little one knew what it was doing for the high jump 😂
The force pushing the balls is the river
You changed the gravity when the ball got to the bottom, You went from earth to moon gravity.
2:00 funny, usually when cars go down a ramp, they either lose control and crash into each other or are hit by something shot from the side
You put a wheel at the bottom to push it like the wheels that push bowling balls
It seems to me that the real-life perpetual machine would use a magnet to speed the metal ball up, in BeamNG there are two things.
1. There is a little curve at the end of the ramp so that may change the projection of the ball(s)
2. You probably put a boost in the ramp or changed the gravity :)
Magnets wouldn't work irl tho because no matter how you place the magnet, it would first speed up the ball, but then, as it went away from it, the ball would be slowed down in a way that it would balance itself out.
Basically, anything that could be implemented irl won't work, because we can't have perpetual motion there.
It was either a boost pad or hidden water current, or something else that added energy into the system, otherwise it wouldn't work.
@@szymonl4363 Steve Mould made a video explaining the process. An electro-magnet is used to speed up the ball and then turn off very quickly.
0:55 AYOOOOOOOOOOOOOO
6:16 that gave me flashbacks of Richard Hammond crash...
Paul Harrell will be pleased
I was expecting some caveats. I'd also like to know the weight of that car in grains.
i was watching car pal for like 6 hours past my bed time
YAY SCIENCE
7:53 sir, you can't park here!
I suspect drag played a large part in experiment #2
First cool la video comme dhabitude ta science est tres scientifique
2nd experiment was most likely due aerodynamics. if they were all the same model, but different weights, i suspect the heaviest would go highest due to the relationship between it's moment of intertia and the road friction.
4:40
My Shit when I eat the taco bell extra supreme
the reason the bmws were the same speed is because of the power to weight ratio. it never changed as the blueone got heavier it gained power, so its litterally the same car as the white one
5:03 bro thinks he’s CERN 💀
0:54 Hol' up... 😳😂
Low Gravity Balls are an amazing thing.
Great video
You can set gravity for just specific regions of the map right? My guess would be that the gravity is higher in a circular region that ends right at the lowest point of the ramp. (So basically the ball is experiencing >1g in the funnel and downward, and then rapidly experiencing
i think you change the gravity higher when the ball goes down and lower when the ball goes up
or the ball was self-propelled
Good vid!
lets hope the balls never get stuck in the hole! 😂😂😂
I think you used moon gravity for the motion machine. the balls are falling to slowly for normal gravity.
7:55 like a glove
from the looks of it with the drag race part, the single white car was just BARELY faster than the 4 blue cars welded together xd
On the second experiment, the lighter the car, the faster it accelerated, but the smaller its maximum top speed. You could see as the cars were going down the ramp, the light cars would initially gain a lead, only to lose it later after the heavy cars reached a speed consistently higher than the light car's top speed.
Because the heaviest car and the 2nd heaviest car were in almost a dead heat with the 3rd car as the ramp ended, the result of the race might change drastically if the length of the ramp is changed...
The last one reminded me of Carrero Blanco, Spain's first astronaut 💀
There is some kind of accelerator at the bottom of the ramp, you can tell with the jerkiness of the balls and how it gains plenty of momentum at the bottom.
The ball speeds up when it’s at the bottom. So some type of treadmill or water current.
good video
"my hole can handle multiple balls"
Woah no need to go nsfw
For the 'perpetual' motion machine... Wind generator?
What’s a meter?? 🦅 😂
You're reducing the gravity when going up or the other way around
yeah it looks like they speed up at some point
i feel you used some kind of invisible booster thing to fling the ball at the start
You can kind of notice the balls get sucked into the bottom of the funnel a little bit so I’m assuming something was put in that spot.
Are we not gonna talk about the fact that that weight car was Tryna kill the other car!? 2:37
No.
For the first one, my guess is you changed the gravity setting or something like that
3:07 that’s an sound used in Rostock racing roblox
2:41 s class and z8 jumpscare
The ball's accelerate at the base of the ramp, the actual device in real life accelerates the ball as it goes through the hole at the bottom of the bowl
I guess you have added something like an upward air stream?
If I were to guess, you put gravity at different levels along the track.
My best guess is you sliiiightly tweaked the friction coefficient…
I wonder if the velocity and g-force at which the tyres die would be different with different size wheels?
Here, the ball from the beginning, you saw it like boost halfway through the half loop, theres a booster in the, in reality, its a electromagnetic mag.
Moye moye 😂😂😂
you used moon gravity to do it right? the perpetual motion machine
First one Im guessing is a thin layer of fast water at the bottom of the ramp