The resolution of the screen is still the limiting factor. All you are doing is have a higher render resolution, hence less aliasing. Next gen will get us there though.
Does it mean if we want to play with higher resolution we have to play it wired? I'm sounding dumb because I'm new to this@@davidzvo
@@DutyOfCall-oy2do once you change the setting you can disconnect the wire, sorry for the late response. i missed this one
Great tip for show the option need to change!
Do the graphics only work on quest standalone or pcvr too?
@@FreeEntertainerr on pcvr it's mostly already high resolution, if not you can do it in the steam vr settings and if you use the meta app idk if there are any options.
@@davidzvo oh ok , but what happening if I use meta quest link app and steamvr at the same time?
@@davidzvo will it intersect or something? Like for exemple if I online want steamvr to work what should I put on meta app? Default?
Btw sorry for all the questions ty for responding and taking your Time for me
I made my bone lab look better by going into the files and messing around the settings file for bone lab, after i did that the shadows, the glow and everything else looked way better
so is the (sidequest) mod on the headset also done on pc (sidequest) or does it need to be changed on each mode ?
@@REwalker29 if you use steam vr just look in the settings and somewhere it says something about resolution but oculus games I'm not sure about. but base resolution is always higher on pcvr anyways
After changing the resolution and looking into the headset everything looks the same. Any fix?
sometimes it doesnt work and when that happends to me i used easy installer but i just found out it sadly doesn't exist anymore. but they have a web installer, i never used it but it might work. maybe join the discord if you got more questions ;)
and if you don't mind spending a little money, you could use qgo. i made a video about it. ua-cam.com/video/IEaAPVcNGjc/v-deo.htmlsi=4hHjPyPjeOoX-T7W
I cant turn on wifi adb in the setting on my side quest app on the quest
I wanted to do this on my Quest 2 and it didn't work. I don't know what to do
sometimes i had the same problem and then i tried it with the side quest easy installer and that worked. but for some reason i cannot find the installer anymore, side quest removed it for some reason. if you don't mind spending a little bit of money you could buy this itch.io app i made a video about ua-cam.com/video/IEaAPVcNGjc/v-deo.html you can change all these settings in headset with this, to me it's a must have!
Do you know how to fix Ford disappearing when you go to far enough?
@@davidzvo no anywhere, not the mirror, if you go to far away from a ford npc on quest 3, he will disappear, I get it maybe it’s for the game to run better but still annoying
@@PIumtree oh yeah that seems like it's for performance, i don't think you can change it and if you could, it would probably run very bad because the quest 3's cpu isn't that much better than the one of the quest 2. at least it seemed like that in testing
Whats the highest i can bring the resolution up on quest 2 without sacrificing frame rate?
not sure but i think 2048 was the most balanced setting for keeping framerate and looking nice. but this can change with the games you play. for example something like beatsaber is very easy to run at a higher resolution
Keep going man, you are good! Better than most of others who just keep sayin same sh*t 😅
Does this work running the quest on steam vr?
@@dj_duplicity4862 i think stream has it's own settings for this, this technique is only for standalone
You don’t need to change the cpu/gpu level, it does it automatically.
so I found out something not sure if it only applies to me or not but I recommend touching only the texture size and the ffr or whatever that’s called. I have no idea why whenever I change anything else the games start lagging, for example I tried blade and sorcery nomad with cpu gpu level 4 120 hrz and 3072 texture size it ran horrible but when I tried just 3072 without anything else it ran perfect and the graphics were amazing too
might be the refresh rate because it makes the fps cap higher which is ofcourse harder to run. i might be wrong tho
Wait so how does texture size affect resolution? Mc for example has 16x16 textures, low res, but higher res packs wont magically increase your 1080p screen to 4k.
This has been around for years, it was originally called something like resolution super sampling, basically it renders at a higher resolution and sizes it back into the screen native resolution, it is a common technique in video game anti-aliasing although an expensive one performance wise
@@hanzofactory The image needs to be rendered at a higher resolution due to the barrel distortion, which is applied to the image to be visible correctly through the lenses. The default render resolution of the Quest 2 is 1440 x 1584 pixels per eye and on Quest 3 it's 1680 x 1760 pixels per eye. This is the per eye resolution most games are optimized for and will run smooth enough. But to match a 1:1 pixel density at the center of the display this size needs to be about x1.7 higher, which is 2856 x 2992 on Quest 3. This is not supersampling, but compensates for the distotion through the lenses. A higher value will be supersampling.
Some games already allow to set a higher resolution via the settings, e.g. First Person Tennis or ELEVEN. Other games like Red Matter 2 use dynamic resolution depending on the scene to be rendered.
Increasing the resolution (in this case it's default texture size in Sidequest) can increase the sharpness in a game, but this only works if the game does not make use of the full power of the headset already. Otherwise the game will stutter. Usually it's better to set those values via ABD commands in Sidequest, which look like this:
adb shell setprop debug.oculus.textureWidth 2016;setprop debug.oculus.textureHeight 2110
and to push the CPÜ and GPU clocks to maximum you can use:
setprop debug.oculus.cpuLevel 5;setprop debug.oculus.gpuLevel 5
To monitor all those values i would recommend to install the Meta OVRMetrics tool.
I'm not too sure what you mean but texture resolution is separate from screen resolution. Your screen resolution will add more pixels to what you're seeing, making edges on objects smoother (although anti-aliasing smooths out pixelated edges the most), things less blurry, and makes thing less pixelated from afar.
Texture resolutions are pretty much self-explanatory. Textures are like pictures, they usually wrap around 3D objects. The resolution of these textures determine how clear and detailed they look. A good example is something like a grass or stone wall texture, on low res textures the parts of the wall will look pretty blurry and not as detailed. On high res textures, everything will look a lot sharper and you might be able to make out more details such as cracks on the walls.
Texture resolution only makes the picture wrapped around 3D objects clearer. Screen resolution makes everything else clearer, including the actual shapes of the objects around you.
Hopefully that cleared up somethings instead of confusing you more.
@@chacho109the desciption in Sidequest is misleading for many people who don't know how this actually works. It does not refer to the actual textures used in the apps, but it's the single texture (= full size image) per eye being used to render for the screens. This single texture is rendered at a resolution of 1440 x 1584 pixels if you take the default render resolution of the Quest 2 and then transformed into the actual image for the display.
If you set the "debug.oculus.textureWidth [value]" parameters, which is exactly what the values in Sidequest do, you will see this value as the "eye buffer width" in the headset if you are monitoring with OVRMetrics Tool.
On the Quest 2 you will need a full render image for both eyes of 5408 x 2736 pixels, which is the maximum possible resolution you can set with Oculus Link to match 1:1 pixel density of the displays and that is not supersampling, but the maximum sharpness you will get. Everything else above these numbers will supersample and have anti aliasing effects.
Great work! Thx!
This is actually very old news. For quest 2 users never pick the highest one because it will make some games stutter like crazy
yeah this option was also there for the quest 2 the whole time, but with the quest 3 it's finally usable
Quest 3 is a truly crazy VR device.😳😳
It's fantastic compared to the VR Quest 2, G2, and varyo aero VR devices I've used so far.
is it worth it to upgrade from quest 2? I wanna see a resolution bump if i do.
Yes today i tried changing texture to 3072 in vader immortal in quest 2 , it was so sharper compare to native 😮😮
Do you think it would do the same in the rift software for quest or do I have do to something to my pc
if you want a higher resolution while playing pcvr than i think you have to tweak the settings on the oculus app, i hope thats what you meant
guessing this mainly only helps for games that haven't updated to support quest 3 graphics?
Can i do it with default charging cable?
@@makaka6000 probably I'm not sure. you will know when you see a connection on sidequest
@@davidzvo k btw i got my quest 3 yesterday can u reccomend some games i should play??
@@makaka6000 yeah of course what kind of games are you looking for multiplayer singleplayer shooters story games etc? btw if you join the Discord it's easier to talk link in description
@@davidzvo ok but idk just what are good games to play(not smth like beat saber)
@@makaka6000 onward if you like intense multiplayer shooters. blades and sorcery is a really good one. bonelab if you got the stomach to not throw up and got some vr legs. superhot for a fun singleplayer campaign. pavlov shack if you want a casual multiplayer shooter. any of the five nights at Freddy's games for horror. and red matter (2) for a beautiful mystery puzzle campaign.
Ahh, am I right in thinking that when I turn my Quest 3 off and on again, the texture size returns to default settings? Thanks for the video!
yeah i was wondering that too not a issue for me as i dont want to always put a overload on my quest 3 only when i want to game
1 thing i want to know is that if u go on a full server hows the performance compared
As you can see he is on valve index because when he was on Pavlov you could see his pinkie rise up
I had made some changes on Oculus PC app. I've made graphics higher (not default dynamic settings) Should I reverse those settings if I'm gonna use SideQuest graphic tricks?
@ well i have never tried this method while using pc vr but i don't think it has any affect on it
Does the quest link cable has to be plugged every time you play for this to work or is it can do it once and then it works even without the cable?
you don't have to keep it plugged in while playing. but every time you reset your headset and you want the high resolution you have to do it again
I am saving for one. Wonder which is better.
a chill dude, a good vid so i give sub and like :)
Does it work with standalone quest games. like if I did this on a computer, unplugged it and played a standalone game would it still work? or does it have to be a game from the computer?
Its mainly for standalone games, as long as you dont turn off the quest completely the resolution and all the settings you change will stay
@@DunklSansso these settings don’t stay after you reboot? If so, that sucks
@@marvyrvygarvy408 yes, everytime you reboot your quest you have to change the settings if you want this.
?? Why you do'nt use Quest Game Optimizer ?? It's better ...
it's not free and this video is about the free method, I'll check it out tho
Nice video! What is the name of the shooting range game? You said you loved this gave but didn't share the name. Thanks!
Pavlov shack the, it just came out of beta so it's not free anymore but it's a good game
loved the video
Does it Works now??
@@radmehrzeighami I'm not sure because i mainly use quest games optimizer now, it's way easier and faster. i have a video on it too
What is the name of the app, without watching through the video to wait for the name?
What is the app called?
Can I ask your PC specs?
just so you know, this all runs on the quest 3 it self, but i got a rtx3080 with a i5-8600K
So if I understand it correctly, this method will only increase the image quality in games that are installed on the Quest 3 HDD, but not in games that are installed on the PC HDD that you play in PCVR (using link cable or wireless). Right?
yes right, for pcvr you have to change it in the Oculus app. maybe I'll make a video about that
Use your phone camera. It had to be better then the potato. Besides that, great video! Thanks for the tip
Someone get a IR camera and check the thermals
So I bought the app and used it for Vader Immortal and it was way worse. Anyone else have any experience with this?
It was really dark. So dark that I couldnt actually play and was getting stuck. I had to watch a youtube to see how to get passed a certain part and realized that I wasnt seeing most of the stuff on the screen. It was the second vader immortal game on quest 3@@davidzvo
no way bro want me to stare at my fps falls from 60 frame per second to 60 Frame Per Hour
Good video. Thank you for putting this up. Subbed and liked.
Idk I tried it and it really didn't change that much to be honest, so it's really just a waste of time and battery life to do this.
@@davidzvo well I saw the change I just don't think it's very significant. like letters and different things look sharper but not much else.
@@The_Autistic_Pumpkin maybe you need glasses , visit an oculist , this message is not ironic or a joke
@@MatrixOracleYT bro I have glasses. It just didn't do much in my opinion
@@The_Autistic_Pumpkin do you use glasses under your visor? or do you use graduated lenses mounted inside the visor? because i see a very noticeable difference on my Quest.
This guy is freaking creepy
trying to fix up hitman
@@davidzvo why is there no ini file wtf mines the steam ver
true they fucked it right up
It’s not the resolution it’s the textures
it is the 3D resolution which just means that it's the resolution. I don't know why it says textures because it doesn't change those
this guy looks like a murderer
If you want your headset to overheat follow this tutorial.
Girl on a quest? 🤨 that’s weird Bruh is just a headset Bruh why are you sexually attracted to it Bruh
The unintended irony is the shocking quality of this video 😆