Download Raid with my link pl.go-ga.me/0z6kwzpt and get 1 - Epic Tyrel from the start! Available via my link only 2- Epic Rector Drath, 200k silver etc. after reaching level 25. Available via my link only
This video made me notice how much of an advantage I had from playing Dungeon Hunter Champions way back(basically same as Raid, sadly shut down a few years ago), and not having SWGoH as my only Hero Collector experience.
One of my favorite things with this game over others like SWGOH is that every account can have an entirely different experience. I started 2 accounts a couple years ago. My first is by far my worst account. The next is pretty far in the mid game. I decided last year I wanted to try starting over with a newer account with my experiences. My 3rd account got lucky and got a big mythical and it's now way ahead of the other accounts. All have a completely different roster that makes every account fun in their specific way.
The more in the end game you get, the more you need specialist champs and greater gear, you wont use kael exept for cursed city and secret rooms in doom tower when youre 7 years into the game, but synergy strats will allways be king
late late game player - it's seldom faction based unless you have a champ like Legate Teox in the Lizardmen. There are couples, but it stays needs for the team, not type. Good idea on leveling, when you get to 6 stars, level in minotaur to get you to the 60 and get your masteries.
When you figure out artifacts, like what good whats bad, what fits for certain champs, how and why its useful for x y and z champs and why you would want to keep one artifact over another Then the game because much simpler to progress your quality against dungeons exetera. Fcs you really want to give a speed boot to allmost all the champs, there are of cource exeptions like maybe you need more damage on a nuker and it would be fine to drop the speed abit, or survivability on a udk who likes to be slow in stoneskin to protect your other champs How hp% and def% attack% are way way greater than flat attack def and hp, and who wants like like a reviver wants problebly 50-60k hp and 4k defence so she can survive alot of damage, while you still want over 200 speed. Maybe you comprimize and only have 45k hp and 3k defence while keeping the speed but getting the stats you want would be easyer with %sets Sorry for the long essay
Download Raid with my link pl.go-ga.me/0z6kwzpt and get 1 - Epic Tyrel from the start! Available via my link only 2- Epic Rector Drath, 200k silver etc. after reaching level 25. Available via my link only
Download RSL helper, thank me later
This video made me notice how much of an advantage I had from playing Dungeon Hunter Champions way back(basically same as Raid, sadly shut down a few years ago), and not having SWGoH as my only Hero Collector experience.
One of my favorite things with this game over others like SWGOH is that every account can have an entirely different experience. I started 2 accounts a couple years ago. My first is by far my worst account. The next is pretty far in the mid game. I decided last year I wanted to try starting over with a newer account with my experiences. My 3rd account got lucky and got a big mythical and it's now way ahead of the other accounts. All have a completely different roster that makes every account fun in their specific way.
This 100% I feel the same. Kind of fun everyone has a different start.
Brutal 12-3 has been great for leveling up upgrade characters!
Great video as usual, and that skyrim music brings nostalgia
The more in the end game you get, the more you need specialist champs and greater gear, you wont use kael exept for cursed city and secret rooms in doom tower when youre 7 years into the game, but synergy strats will allways be king
late late game player - it's seldom faction based unless you have a champ like Legate Teox in the Lizardmen. There are couples, but it stays needs for the team, not type. Good idea on leveling, when you get to 6 stars, level in minotaur to get you to the 60 and get your masteries.
When you figure out artifacts, like what good whats bad, what fits for certain champs, how and why its useful for x y and z champs and why you would want to keep one artifact over another
Then the game because much simpler to progress your quality against dungeons exetera.
Fcs you really want to give a speed boot to allmost all the champs,
there are of cource exeptions like maybe you need more damage on a nuker and it would be fine to drop the speed abit,
or survivability on a udk who likes to be slow in stoneskin to protect your other champs
How hp% and def% attack% are way way greater than flat attack def and hp,
and who wants like like a reviver wants problebly 50-60k hp and 4k defence so she can survive alot of damage, while you still want over 200 speed.
Maybe you comprimize and only have 45k hp and 3k defence while keeping the speed but getting the stats you want would be easyer with %sets
Sorry for the long essay
One thing I already knew and never ever will pay games like these, they use the same model, all hype, no dice, hard cash for pixels.
good tips
The number one thing I wish I knew before playing Raid is to never start playing Raid.
Rey shadowlegend
All you need to know to be the best in raid is your mom's 3 wacky numbers lol
Gg