In my tyflow version, there's no "from neighbors" in "Set Target" settings.. I search in forums, they say "from neighbors" name was changed to "by proximity".. I hope this is right way to do..
what script you use for viewport navigation? i mean this small green sphere. Its a not a first time a see it. Interested what is is and is it really usefull?
Basically you just have to apply the texture to your tyspline and play with the uv coordinate . A file with the correct setup is available on my patreon
I'm following the tutorial, but when I get to the spawn operator I am not seeing any particles. I guess my timing settings (default setting) could be wrong? Also this is created with an older version of Tyflow, som maybe some things have changed? ua-cam.com/video/POGbGV3jpC8/v-deo.html
@@kemalsworkshop I've been having this issue for months but think I've just solved it. In the 'Timing' tab of the 'Spawn' node set it to 'Continuous', that fixed it for me. He doesn't mention this in the video, maybe the default setting has changed since he published.
Check out my Patreon for all my scene files, textures, or just to support this channel :)
www.patreon.com/fabienescudero
Great tutorial, simple and to the point!
That is really cool 😮
Thank you for making a easy-to-follow tutorial ❤
Excellent!
Thank you
It was amazing work
c'est super Fabien! Merci ! ça tombe à pic pour moi :-) !
Avec plaisir :)
Hi Fabien... Thanks for the tutorial. I am using Tyflow V1.111 version and there is no "from neighbors" in Set Target. Can you help me with this?
In my tyflow version, there's no "from neighbors" in "Set Target" settings.. I search in forums, they say "from neighbors" name was changed to "by proximity".. I hope this is right way to do..
Amazing, thank you
what script you use for viewport navigation? i mean this small green sphere. Its a not a first time a see it. Interested what is is and is it really usefull?
Thank you for the great tutorial as always! tySpline doesn't render in VRay GPU, only CPU, any solution please??? Deeply appreciated.
impressive
how to get good uv coordinates for rope textures later ?
Basically you just have to apply the texture to your tyspline and play with the uv coordinate . A file with the correct setup is available on my patreon
Great Fabian! Could make a wonderful Braiding Machine
A tutorial with render setting and tyflow to vray render workflow will be so much help for us sir!
Please make a tutorial..
Thanks in advace.
I'm following the tutorial, but when I get to the spawn operator I am not seeing any particles.
I guess my timing settings (default setting) could be wrong? Also this is created with an older version of Tyflow, som maybe some things have changed?
ua-cam.com/video/POGbGV3jpC8/v-deo.html
@fabienescudero I'm having the exact same issue - I'm using Tyflow 1.020. Spawn by travel does not display the connecting particles
I'm getting the same. Did you find a resolve?
I have same issue too.. Tyflow version 1.103..
@@kemalsworkshop I've been having this issue for months but think I've just solved it. In the 'Timing' tab of the 'Spawn' node set it to 'Continuous', that fixed it for me. He doesn't mention this in the video, maybe the default setting has changed since he published.
@@chrisrose77 thank you! you solve my problem!