@@SolidMotionVFX Oh that would be awesome! I spent all that money on the Opsive character controller and it's Behavior Tree and Movement packs, but I didn't like the Behavior Tree AI stuff. I would much rather use Blaze AI or Emerald AI. It's much easier to understand. I look forward to checking it out!
I have not the JUTPS 3 , so I am aware how that is setup. But if the shooting and bullet mechanism is the same it should work perfectly. You could always jump on the developer discord and ask if they use the same?? Cheers
Would the Blaze Ai also work with Multiplayer FPS MFPS 2.0 asset? If you have time to explain then yes please! Thanks for your great videos.
Nice!! Can you show a Malbers Animal Controller integration?
I don’t have that asset..
@@SolidMotionVFX no problem
Is there any way that you can show how to integrate Blaze AI with the Opsive Character Controller?
Yes easy. I will upload next week
@@SolidMotionVFX Oh that would be awesome! I spent all that money on the Opsive character controller and it's Behavior Tree and Movement packs, but I didn't like the Behavior Tree AI stuff. I would much rather use Blaze AI or Emerald AI. It's much easier to understand. I look forward to checking it out!
Tutorial made 👍
Would this work with JUTPS 3 as well or is the code too different?
I have not the JUTPS 3 , so I am aware how that is setup. But if the shooting and bullet mechanism is the same it should work perfectly. You could always jump on the developer discord and ask if they use the same??
Cheers
🙏 'promo sm'