Blaze AI - JUTPS 2 Integration (short Tutorial)

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  • Опубліковано 25 жов 2024

КОМЕНТАРІ • 11

  • @MassivaMusic
    @MassivaMusic Місяць тому +1

    Would the Blaze Ai also work with Multiplayer FPS MFPS 2.0 asset? If you have time to explain then yes please! Thanks for your great videos.

  • @Ptah1130
    @Ptah1130 11 місяців тому +2

    Nice!! Can you show a Malbers Animal Controller integration?

    • @SolidMotionVFX
      @SolidMotionVFX  11 місяців тому +1

      I don’t have that asset..

    • @Ptah1130
      @Ptah1130 11 місяців тому +1

      @@SolidMotionVFX no problem

  • @ScribbleVicious
    @ScribbleVicious 11 місяців тому +2

    Is there any way that you can show how to integrate Blaze AI with the Opsive Character Controller?

    • @SolidMotionVFX
      @SolidMotionVFX  11 місяців тому

      Yes easy. I will upload next week

    • @adamheath2533
      @adamheath2533 11 місяців тому +1

      @@SolidMotionVFX Oh that would be awesome! I spent all that money on the Opsive character controller and it's Behavior Tree and Movement packs, but I didn't like the Behavior Tree AI stuff. I would much rather use Blaze AI or Emerald AI. It's much easier to understand. I look forward to checking it out!

    • @SolidMotionVFX
      @SolidMotionVFX  11 місяців тому +1

      Tutorial made 👍

  • @gustomus
    @gustomus 11 місяців тому +1

    Would this work with JUTPS 3 as well or is the code too different?

    • @SolidMotionVFX
      @SolidMotionVFX  11 місяців тому +1

      I have not the JUTPS 3 , so I am aware how that is setup. But if the shooting and bullet mechanism is the same it should work perfectly. You could always jump on the developer discord and ask if they use the same??
      Cheers

  • @doraschinner
    @doraschinner 10 місяців тому +1

    🙏 'promo sm'