Great game, I feel like he invested too much into AA at the beginning, I would have tried to get those dragons and stingers out of that back zone immediately and then work out from there, beat down with rocket arty until a T80 blob could be formed. Quick thinking on your part. Also I don't know why everyone hates on Hesse, I don't think it's perfect but it's a really fun map and allows for some interesting gameplay like you said.
Yeah this div still feels great. I think Sheridans could really come down in price though. My only real complaint with the div. Everything just feels very expensive
@@FINSuojeluskunta my counter to that would be that in any close range tank fight you have to have a 5-1 ratio to have a chance of taking out a heavy as you’ll die in one hit. So the engagement would basically be Sheridan dies, heavy tank smokes, another Sheridan dies, tank reveres into smoke, another Sheridan dies and then the final 2 Sheridans hopefully get hits dealing 2 damage. Tank gets stunned/routed. And either escapes or you finish it off by just sheer luck from 8 more missile connections. Keeping in mind that if the tank regains cohesion all it needs is two shots to take out the rest of your Sheridans. You also have to keep in mind that it would be a 500pt (Sheridans) vs 235pt (Leo 2a3) engagement. I just feel like they could come down to 80 points. Losing a 100pt unit so easily is just very painful but I can understand your viewpoint. They just feel very expensive to me
@@tmanplays69 yeah but you get tow-2s out the wazoo and the Sheridans can act as decent atgm slingers. They shouldn't be within tank gun range, and if you made them cheaper it'd be yet another atgm for 82nd except it also provides fire support. Any Sheridan in range of enemy tank guns should have multiple atgms supporting alongside it while it tanks a hit
@@tmanplays69 Glad to hear it, although obviously your loyal fans missed you. If you don't mind me being nosy, what beach? You're in redneckistan USA right?
Great game, I feel like he invested too much into AA at the beginning, I would have tried to get those dragons and stingers out of that back zone immediately and then work out from there, beat down with rocket arty until a T80 blob could be formed. Quick thinking on your part. Also I don't know why everyone hates on Hesse, I don't think it's perfect but it's a really fun map and allows for some interesting gameplay like you said.
I hope you enjoyed your break! Have you considered playing Sea Power (once it’s out of course)? It seems in the same-ish genre of Warno.
Never heard of that game actually, will have to look into it!
@@tmanplays69check out Wolfpack’s videos of it. I agree, I would enjoy seeing you play it.
Wellcome back, thanks)
82nd still super strong, relies on just buying tons of planes less than the other airborne divs
Yeah this div still feels great. I think Sheridans could really come down in price though. My only real complaint with the div. Everything just feels very expensive
@@tmanplays69 my only problem with that is the insane suppression on the shillelagh, it should be 100 there's no reason 82nd should get it for cheaper
@@FINSuojeluskunta my counter to that would be that in any close range tank fight you have to have a 5-1 ratio to have a chance of taking out a heavy as you’ll die in one hit. So the engagement would basically be Sheridan dies, heavy tank smokes, another Sheridan dies, tank reveres into smoke, another Sheridan dies and then the final 2 Sheridans hopefully get hits dealing 2 damage. Tank gets stunned/routed. And either escapes or you finish it off by just sheer luck from 8 more missile connections. Keeping in mind that if the tank regains cohesion all it needs is two shots to take out the rest of your Sheridans. You also have to keep in mind that it would be a 500pt (Sheridans) vs 235pt (Leo 2a3) engagement. I just feel like they could come down to 80 points. Losing a 100pt unit so easily is just very painful but I can understand your viewpoint. They just feel very expensive to me
@@tmanplays69 yeah but you get tow-2s out the wazoo and the Sheridans can act as decent atgm slingers. They shouldn't be within tank gun range, and if you made them cheaper it'd be yet another atgm for 82nd except it also provides fire support. Any Sheridan in range of enemy tank guns should have multiple atgms supporting alongside it while it tanks a hit
Dailydose is back Yaaay!
We back🫡
Welcome back with one way traffic win
:)
Thank goodness you are back!! Have something to watch again. I thoroughly enjoy your content Tman
I appreciate that! I’ll be back for a bit but will have to take another break after my wedding
@@tmanplays69 completely understandable
Oh welcome back :D
THE COME BACK I HAD 5 DAYS WATCHING NO WARNI BC UR THE BEST 🎉🎉🎉
Thank you!
welcome back!!!
Welcome back, what a great first game back on the worst current map in rotation.
It’s grown on me… better than airport
Go anywhere nice?
The beach! Had a nice relaxing time with family
@@tmanplays69 Glad to hear it, although obviously your loyal fans missed you.
If you don't mind me being nosy, what beach?
You're in redneckistan USA right?
hello
Hi
0 LAV start?
I just try and preserve them for where I need them