It's good long game strategy anyway. Stage a series of enforce ethics wars right before you break away, making sure to burn your Fallen Empire ships. >_>
Would this be even more overpowered if you do the scions origin as barbaric despoilers? You could declare raiding wars on people and no one would ever retaliate since you have one hell of a sugar daddy.
Overlord(s): "We love you. Here are some ships and goodies!" Me to the first empire I meet: "Your destruction is the will of the gods, and we are their instrument!"
I was thinking couldn't you join the GC early on and with the strength of the fe get better diplomatic weight and after you overthrow them you could declare the imperium
I started as a scion with the goal of overthrowing my overlord for the challenge. I've got a million fleet power ready to go. But they've been so nice to me I just can't bring myself to do it.
I feel you.. I've got the same morality issue when playing a game.. And in Stellaris I've got that dilemma when i wanna be a hegemon and control everyone or be in a normal federation...
I had the same problem if you kill them its like murdering your grandpa to get to the inheritance and i just cant bring myself to do that i sacrificed my fleets multible times 1 to 3 (me 1 ,the awakend empire with a wormhole to my masters systhems 3) just to save him ( i lost the battle but won the war ). And after that i still could not bring myself to absorb him with his now around 70k fleet. Protect the elderly basically
the old geezers would just sit on their worlds and die a slow death! They are better off in my Republic and feel alive again! i did them a favour by absorbing them into my empire! what better way to show the success of their experiment than to become part of what the children built? also.. they pulled me into a war every 10 years... soo...
Fallen Empire: what do you have there scion? Scion: An ever spreading dominion across countless stars, killing and enslaving everyone we meet. You created me. You fuelled my inevitable expansion. You gave the noose that tightens evermore around your neck... Fallen empire: oh ok, have some more ships!
The Contingency: "You! Do you think this is funny?!" FE: "In a cosmic sort of way, yes." The Contingency: "Well Mister Funny Empire, is this how you get your sick kicks?!" FE: "What? It's just an ordinary galaxy ma-OH MY GOODNESS! SCIONS!"
*Pacifist Scion*: We thank you for this gift of ascension, our beloved Overlords. We shall dedicate our existence to spreading the word of your benediction. *Militarist Scion*: WE SHALL DROWN YOUR FOES IN OCEANS OF THEIR OWN BLOOD FOR YOUR GLORY MY LORDS!!!
Man, I want an event on Scion to be you lose a war, go to sugar daddy and say "waah, that mean man beat me up!" And sugar daddy becomes an awakened empire and takes over that empire with that 500k fleet. that'd be hilarious.
Not necessarily... before they were fallen the Fallen empires went all around the galaxy in my ingination... so they could have some sort of uplifting project on the ass end of the galaxy... They do have the capability to get there with their jump drives
I believe the distanced start is some sort of reference to Foundation where a failing empire essentially banishes their doomsdayers and naysayers to the end of the galaxy, as far away from their capital as possible. At least that is how I am interpreting it.
I think that to nerf this the boons should start out much smaller. "Hey Children, i kinda like the way your ships look (they're so cute!) so I made a bunch of corvettes with tech 2 levels above yours in my enigmatic garage as a hobby. You can have them if you want, my wife says they take up way too much space in our transdimensional attic."
I just wish you could get the tech for the escort and battleship during endgame if you were scion and could put whatever you researched into it- that may be more fair, as you don't get OP ships early game, but can build powerful but lesser variants late game
That would be gold. Or something like a weak cruiser early on "Made a student have an experiment about enginneering, he came up with that. Here, as a gift"
Now I can just imagine that pops in FEs just do this type of stuff daily. Ya know, just make more ships using a dark matter screwdriver in a day than your entire empire’s economy can support over years.
I chose remnant start it's a bit underwhelming. Supposedly your empire use to span most of the galaxy, it would be alot better if the precursor empire event chain was about what your empire use to be before it all collapsed and that there are traces of your empire's past glory scattered across the galaxy.
That would be awesome indeed. But you can at least restore your world to an ecumenopolis without even needing the thingy from traditions, because its a relic world. If we're talking about the same origin. Doomsday ones cant remake their world or smt.
IIRC, Remnants let you make an ecumenopolis and the blockers you can clear give you either free pops or free techs. The first world you colonize (or the nearest world) gets a bonus too. It's pretty good, but i agree, it doesn't have much flavour
Eh I kinda dislike that idea. It would be cool no doubt but if they don't explicitly tell how your empire used to be you can make up stories about it in your head which I like.
I really wished that being the remnants of the old space-age allowed for unique diplomacy with the Fallen Empires. Like could you imagine if that one guy you thought died showed up again with an army?
In my play through I was definitely not the “middle guy” and the scions I made for the fallen empire did not consider themselves “peasants”. In fact some of the other scions became my enemies. I also heard you will get less gifts if you make more scions. Don’t make more scions! Be the only child!
Empire Leader: A great evil has raised many unbelievers in a far off land. In the name of the Gods, ships shall be built to carry our warriors out amongst the stars! Go! And bring the Word of Origin to all! Peasents: Hallowed are the Ori!
"Fear not the Ori, fear the darkness that would conceal the knowledge of the universe. Believe in the truth of all things, and you too may find the Path to enlightenment"
@@GrandiaKnight "And did Tilus say to the people of the Low Plains, 'Seek not the evil amongst your neighbors, lest if find purchase in your own house.'" Daniel Jackson quoting Book of Orgin :P
Give a Scion two ships, and leave them unsipervised for 15 minutes. They will break the one and misplace the other. ... And conquer half the galaxy in the process.
@@willywodka1924 Yea void dweller has the best early tech game hands down. It's not even close even at the very highest difficulty where the AI would normally cheat to be more advanced. It's ridiculously strong in that regard. It lags in other categories obviously, like just not having enough space and forcing your hand to pick voidborn as one of your ascension slots, which makes it balanced.
Willy Wodka I had the same experience, with a tiny bit of diplomacy and a couple of lucky nearby archaeology digs, everyone was pathetic by 2220 and never got higher than pathetic afterwards. I do play with some mods though, gigastructural engineering and additional techs and unity picks. So maybe those were just OP too, mods aren’t always balanced. But damn, it was fun! I had multiple megastructures going down simultaneously at 2300.
@@blackhawktalon9971 the fallen empires tied to the scion origins would be the c'tan/old ones depending on which faction you are playing, unless there is a way to edit fallen empires you would have to just pretend
My adorable scion can't be this cute. I imagine on of the mega-rich, inscrutable and unknowable members of the Fallen Empire just falling in love with my race like we would with meerkats and bowling over all their usual non-interference rules because he, she or it just can't bear to see more of us die to space amoebas or getting bullied by vastly less cute neighbours. "Ye- Yes Valgoth. I know they used the surplus fleet to annex all their neighbours, bu- Listen to me, Valgoth. Look at them. No, shut up, just look at them man. Look at their little hands and how they fix their head fur when they're embarassed. I mean, I know we should let them grow up on their own and DID YOU JUST SEE THAT? That pink one just yawned! Send them more ships immediately! Do the usual thing, scuff them up a bit, scratch some of the paint, remove the blackhole generators and the other stuff that'll get them into trouble, you know the drill. Also, expand the surveillance network, I need more footage... For our xeno biology archives. Yes..."
A fun thing is, if you submit to the Great Khan, and then rebel against them, when you claim victory you're no longer a scion, allowing you to break free around the midgame, but retain the scion opinion bonus.
The Xenophobe: Oohoho! Look at what we have here! The Scion: I'm not ready D: Fallen Empire: You what now!? *Several ship gifts later* Xenophobe: ...Okay well you have a nice day, wonderful alien neighbor.
Yeah this is a good beginners start. I spawned near a xenophobic slaving despot military dictatorship that had overwhelming fleet power and a belligerent attitude toward me. We bordered each other. Never messed with me. They know.... lol
@@yimingwang8037 that seems to have changed with the recent updates. AI empires can attack scions because they changed it to where it was only declaring war on the scion and not the overlord. That doesn’t stop the overlord from helping through in the form of sending ships.
@@danielramirez1529 wait really, then why cant I attack a small boi that is the subject of a empire that am in a good relation with(it is causing me trouble by not allow me to join the alliance which he joined)
@@yimingwang8037 it might be that they changed it specially for scion origin empires to keep the game more engaging for players. If no one declares war on you, it wouldn’t be very fun I suppose.
@@AHoardyBoi The Xenophobe FE has worlds that they store resources and mothballed fleets on. You can survey their territory as a scion of a different FE because they'll have open borders to you.
I tried this with the Criminal Heritage+Gospel of the Masses Megacorp, it was quite fun having the 2 normal empires in the game afraid to kick me off their worlds. Of course i still got paced by the 8 other megacorps in the game.
Beside the federation exp, have you tested Criminal heritage otherwise ? I want to play them so badly but heard every other nation goes berserk when you try to build stuff in their world. I'd be glad if the new exp fixed that.
They're a challenge, but if you're good at playing defensive. I've got horrible luck with them though, I keep getting a bunch of other megacorps who can't have branch offices built.
@@kevinbrown4358 Yep, every time I play one the same happens to me, it's gotten to the point I've just made up 10+ races and set them to forced inclusion just so there isn't 90% the same empire build and type in my games
@@EternitynChaos My last game saw a galaxy with two decent(albeit both fanatic xenophobic)empires,2 Hive minds,1 robot empire,2 megacorps(one criminal heritage).Make the decent empires be on the other side of the map and I was playing a handicapped empire the whole game,until I realised this bs.
When your empire is granted those extra ships it feels like that one scene from halo wars 1 where the arbiter is like “The ancients have granted us the power to doom your race!”
I was playing as a Scion empire, and the great kahn came around and destroyed me and in turn i became its vassal. But when the kahn split and died i was released as a free empire under no vassal. Very interesting.
There's a few mechanics you might have missed on these origins. Some of the starts change slightly based on ethics. Right now I am playing a Subversive Cult Scion and my Overlords are the religious FE. Another species I have tested briefly was a Megachurch Hegemon Origin and the federation partners were also spiritualist to some degree.
Huh, I always assumed this would be a form of challenge run, because of the mistaken impression I was under that the fallen empire would eventually intergrate you and force you to go to war with them to stop it.
Since part of your score will go to the Fallen Empire while you remain its vassal, it would be difficult for you to win first place unless you go independent at some point.
This is so RNG. I played some ironman Scion on a 1k galaxy to try it out. My overlord FE gave me an admiral and one free tech in 80 years, no ships. Still haven't gotten any ships 130 years in.
It is that aspect that is forgotten. You are skipping the 'do stuff for us' phase of relationship with them, since you start with good relations. You can trade with your masters, which is nice. But it's still random chance if they decide to give you the fleet. stellaris.paradoxwikis.com/Fallen_empire
Couple of omissions here ASpec, Scions are unable to rival or be rivalled, you cannot have vassals of your own and they cannot join Federations. They can, however, join the Galactic Community and become a member of the Galactic Council.
Scion has room for interesting scenarios depending on yours an the fallen empire ethics type. Like actually messing with your empire with like culls, kidnaping, sacrifice, forced to have dangerous tech as a "Gift" etc
As a Scion, other countries can't ask to make commercial/research pacts with you since you aren't independent but you can still ask them. This also works the other way around round, meaning they can't remove any pacts.
It would be interesting if, as a Scion, you colonize the Holy Worlds, and then an event fires which basically starts a War in Heaven. Same thing if you Exterminatus a Holy World. The Spiritualist fallen empire should basically go ballistic on your overlord, possibly giving you the ability to declare independence during the chaos?
A friend selected this in a discord mp game and it's so broken, can't be attacked gives free ships, free alloys. We'll ban it from now on but it feels like they should balance origins imo. Like have it but don't have it be ridiculous, like only the fallen empire jumps in when the vassal empire is inferior or about to die and reduce the "holding hands part". Stellaris is one of the most sandboxie paradox games and this new expansions is a massive improvement but balance I feel is what companies should strive for.
me: "Oh boy, I'll get rid of my entire fleet so they give me this sweet 9k treat." 50 years: *pass* Fallen Empire: "Here you go, kid. Take this for your foolish little wars." *gives 900 fleet* me: *dies* that didn't work out for me...
This begs the question, what happens when there are two scions in the game, who follow two seperate, maybe even opposites, FE? Could you force a War in Heaven in the early game?
i saw the thumbnail of this vid and thought to myself and see if its really is op. after few mins of playing i saw someone fleet coming to my sector and thought that shite few mins in and im dead but it was the overlord navy 2.9 million power and a colossus lol
I'm trying out Scion right now and it really is the most OP start you can possibly get. If you are a new player or just want to play a quick game where you wreck everyone then play a Scion game. Your sugar daddy will hold your hand through the entire game. Literally within the first 10 years of the game I got some ships from my Overlord. After that I just hard focused on tech and eco. Easyyy start.
actually this would be a good way to experience and or test end game events, or what about the void i mean your getting all those odd events from that oh what if you go forgot the name but you become insanely powerfully for ten years then you become a tomb world and loose all your planets. Well no fear dear player your daddy will help you out =P (I mean the shourd)
I've been playing as scions in multiplayer and it's ridiculous how quickly I turned half the galaxy in other scions. A very fun origin, not balanced, but fun.
I guess this was part of the intent for this origin...I will also guess this origin will be banned in MP, although Im not sure if Comp Stellaris MP is a (huge) thing. But fun, beginner friendly start and if I ever feel I play Stellaris again I prob will check this out first :D
It would have been great if there was a game mechanism where the fallen empire would ask a set amount of your pops as sacrifice every 10 years or so for all the materials and technology it provides. It would tell a really cool moralistic SciFi story.
Opted to try a scion as one of my pacifist civs. For some reason, the FE gave me a battle ship early in. I decided to try and bring peace to the galaxy by making everyone I could bend the knee to the glorious overlords. Sadly, things did not go well for my overlord when another empire awakened and my empire didn't wake up as well. Then the doom bots came.
I would love if they add an event to that origin where there is a chance that part of your people want their freedom. You could decide either you join the rebel side or the loyalists. Part of your empire divides into a rebel empire. Your benefactor doesn't intervene as they see it as a part of test if the loyalists are worthy their trust. Would be interesting as both parties until that point would have profit from the gifts of their benefactor.
This start is great for some random fun. Everyone in the galaxy had about a max fleet strength of 1.5k, and the FE dumped a 6.4k fleet on my doorstep, allowing me to just wreck my neighbors
I had assimilators to the north and purifiers next door. They did send me a lvl 7 admiral which was nice. But the purifiers declared war and they didn't help. Maybe they lost interest.
I'm inspired to do a custom game where the materialist and spiritualist fallen empires have vassrlized everyone and it's essentially a war in heaven from day one
if you have the xeno fallen empire in the game (and because of the open borders with everyone) you can scan their systems to find the shielded worlds and get an additional 17k fleet.
That's cool, but when I saw the image of the origin I thought that it would be like the isolationist fallen empire had created us to defend their neighbouring system and we could decide whether fight for our independence or serve them
Hegemony start next please! From the first time I tried a federation in Stellaris, I wondered if there could be a "Union" in a way like USA with NATO. With Hegemony, as I understand; Day one; You're the leader, BUT, basically same power as the 2 others, how does that work? Are the others happy about enemy being "assimilated" in the hegemony ? How do they react? Etc ... I hated federations in previous version and I'm dubious about going for a federation style run. Having an idea how to go for it would be amazing.
Hegemony essentially starts off as a basic federation, but as the federation levels up and you change laws you can centralize the power more and more. The early game is fighting for control against the others in your federation through subtle means The mid game is centralizing power so you are the uncontested ruler, and control the fleets, and the diplomatic power. The late game is kicking out empires then declaring war on them so they can be vassals so you get both their economic benefits, their fleet benefits, their federation benefits and their diplomatic power benefits
@@albusvoltavern4500 Good way to put it simply, thanks. I'd still like to have someone show how they go through it though. And while I appreciate the reply, it does not answer how the basically equal power at the start works. If you are 88, next one is 86, third is 79. How the hell could they even have been submitted at any point ?
@@dylanb2990 So a hegemony is just like a federation where, if you're good, you eventually dominate the others in the federations ? My point is not so much about the mechanics as the idea of it. In a real world, a hegemony would take a lot of time taking place. It would be of economic, cultural or power-projecting type. In Stellaris, hegemony just means, "You chief now, stay good and strong, you stay chief" It completely ignores the basics of setting a good hegemony pre-happening. I love this game, but I can't go around the lack of logic around the start date about hegemony. That's all.
some misleading stuff here. hegemony is incredibly strong. as you basically start with 3 developed planets,you can easily stomp any other empire early with the federation fleet,that your lessers are more than happy to build for you. fed fleets also dont have max size as your normal fleets,the fed naval cap is their fleet size. as you have the hedgemony war goal quite quickly, you can go to war with anyone who isnt in a federation,and if you whitepeace,create a new empire with your own ethics thats part of the hegemony, so you dont have issues with cohesion penalties because of ethic differences. stayung president is also incredibly easy,and basically cuaranteedd after reaching lv 5. as the presidency only changes if somebody has 25% more diplo weight than you. on lv 5 though,each member transfers 10% of their diplo weight to you. you can also always put envoys on the galactic senate to boost diplo weight. you cant integrate people,but they are more than happy to stay forever though, and who really needs to expand if you can just let your lessers do most of the work? not to forgeg they get +15%resource output.i have a game running where in around a 100 years in j already own half the galaxy, and my own fleet is only a fraction of the fed fleets power. easiest game yet.
I think it would be fun if you could start as a fallen empire and your rival spawns somewhere else in the galaxy. As time goes by events would happen where you would interact with the other fallen empire. After some time your rival would awaken and then you would aswell. Causing a war in heaven. I think it would be interesting.
Reminds me of my second playthrough of Stellaris. I had just completed my first playthrough and wanted to do something more creative, so I created a fanatic spiritualist empire and periodically gave them "gifts" with console commands as if I were their god granting them blessings. Pretty decent roleplay but got old fast. Never finished that one.
Can AI empires actually spawn with scion origin? I couldn't even imagine how I would defend from their overpowering fleets if they went to war with a player in the early game.
I tested most "generic" empire in base game. They seem to all have the "Properous Unification" origin. Unless I'm wrong(Which would make me happy) this is the most disappointing thing about federation for me.
@@todalio9238 ya I think most of them have prosperous unification on purpose so that the galaxy isn't spammed with ringworld and habitat starts. If everyone is unique, then no one is.
@@jagothegamer5750 That is not wrong, but a couple syncretic evolution, tree of life, machinist or even only one lithoid with calamitous birth would have given it some character, IMO. I understand Doomsday or Gateway start for AI doesn't make sense, though. But I hear some people see an improvement in AI, haven't seen it yet, but if that is the case, it is something good.
I can't see one thing that also boost scions. None of the Fallen Empires closes its borders to you so you can explore them. In case of the militant isolationists you can find some shielded worlds. If you decide to research it one of the outcomes can be 25k fallen empire fleet. Then the only problem is the maintenance.
Correction; no feds for Scions. :(
Even if you become independent?
@@KougaJ7 That is a good question. I would guess you become non-scion by then so basically "Prosperous unification" without the bonus .. ?
It's good long game strategy anyway. Stage a series of enforce ethics wars right before you break away, making sure to burn your Fallen Empire ships. >_>
Would this be even more overpowered if you do the scions origin as barbaric despoilers? You could declare raiding wars on people and no one would ever retaliate since you have one hell of a sugar daddy.
what happens of like 10 different players pick scion?
Overlord(s): "We love you. Here are some ships and goodies!"
Me to the first empire I meet: "Your destruction is the will of the gods, and we are their instrument!"
Hallowed are the Ori!
Let’s be xenophobic, it’s really in this year
"Not even their demons shall escape the coming fire!"
The weight of their heresy shall stay their fleet, and they shall be left behind.
:)
The "My dad is a lawyer" start
more like "My dad is the President" start
@@Ganjamuffins more like "my dad is the doting Dictator" start
not every lawyer is rich
More literal chosen of the gods.
My dad is god, bitches! Bow down!
Galaxy: “You’ve freed us from the FE!”
Scions: “Oh I wouldn’t say “freed” more like “under new management””
Lol megamind I love that movie
"Our operation is small -that's why we're gonna have...tryouts...."
Oh noooo
THIS PLACE IS UNDER NEW MANAGEMENT.... by the order of the Pliff-Plaff
I was thinking couldn't you join the GC early on and with the strength of the fe get better diplomatic weight and after you overthrow them you could declare the imperium
I started as a scion with the goal of overthrowing my overlord for the challenge. I've got a million fleet power ready to go. But they've been so nice to me I just can't bring myself to do it.
I feel you.. I've got the same morality issue when playing a game.. And in Stellaris I've got that dilemma when i wanna be a hegemon and control everyone or be in a normal federation...
I had the same problem if you kill them its like murdering your grandpa to get to the inheritance and i just cant bring myself to do that i sacrificed my fleets multible times 1 to 3 (me 1 ,the awakend empire with a wormhole to my masters systhems 3) just to save him ( i lost the battle but won the war ). And after that i still could not bring myself to absorb him with his now around 70k fleet.
Protect the elderly basically
@@janmantsch6675 That's really cute, you're basically repaying your debt
@@janmantsch6675 i feel ya, m8..
the old geezers would just sit on their worlds and die a slow death! They are better off in my Republic and feel alive again! i did them a favour by absorbing them into my empire! what better way to show the success of their experiment than to become part of what the children built? also.. they pulled me into a war every 10 years... soo...
Planet names: The Jewel (yes, tasteful and thematic), The Crystal (excellent, continuing the theme), The Middle Finger (wait wut?).
The finger is for those who want your jewels.
Did someone recently read or listen to "The Forever War"?
Probably the First planet he abused this mechanic and names after all the coco blocking the spiritualists made him pass through xD
Fallen Empire: what do you have there scion?
Scion: An ever spreading dominion across countless stars, killing and enslaving everyone we meet. You created me. You fuelled my inevitable expansion. You gave the noose that tightens evermore around your neck...
Fallen empire: oh ok, have some more ships!
The Contingency: "You! Do you think this is funny?!"
FE: "In a cosmic sort of way, yes."
The Contingency: "Well Mister Funny Empire, is this how you get your sick kicks?!"
FE: "What? It's just an ordinary galaxy ma-OH MY GOODNESS! SCIONS!"
i hope there's a mod about this. You know, when the spiritualist FE complain to your sugar daddy about your misbehavin
When everybodys overpowered, no-one is.
Nice reference
r/unexpectedincredibles
Yes the incredibles lol good reference
that's just Warhammer 40k
That's why games should've more buff than nerf
SCION: I have brought peace too my new empire
SUGAR DADDY: your new empire?
SCION: Don't make me destroy you
From my point of view, the gestalts are evil.
Only a crisis deals in absolutes
I will do what I must
@Handlesareastupidsystem Now witness the power of this fully armed and operation Collossus .....fire at will commander
So what you're saying Aspec is this is the perfect time to get the Deus Vult achievement
I guess so?
Watch paradox patch it and make it so it causes a war in heaven
Watch them making it impossible for Scion to achieve by just excluding them 👌
Reece Hart Forget Deus Vult, an even easier achievement to get this way is Old Friends. Guaranteed fallen empire that actually likes you.
@@garrett1508 So what you're saying is, I can roleplay as the Balkans and start the worst war in history?
Overlord: gives ships and supplies
Scion: "Cawabunga it is!"
Scion, when meeting other empires: *"DIE, GREENSKIN! BURN, XENOS! BURN IN HOLY FIRE"*
Well if you're a Scion you can't be (fanatically) xenophobic understandably enough.
One of the species I uplifted were xenophobic like that, ended up at war with me too
*Cough* Warhammer *Cough*
*Pacifist Scion*: We thank you for this gift of ascension, our beloved Overlords. We shall dedicate our existence to spreading the word of your benediction.
*Militarist Scion*: WE SHALL DROWN YOUR FOES IN OCEANS OF THEIR OWN BLOOD FOR YOUR GLORY MY LORDS!!!
I could see starting as a machine empire then going all Age of Ultron on the Fallen Empire, "There are no strings on me."
u can't play scion with gestalt consciousness I think
@@FireSignd If you click fast enough, anything is possible.
Luiz Alex Phoenix spiffing Brit wants to know your location.
@@FireSignd there will gonna be a mod for that
Man, I want an event on Scion to be you lose a war, go to sugar daddy and say "waah, that mean man beat me up!" And sugar daddy becomes an awakened empire and takes over that empire with that 500k fleet. that'd be hilarious.
If you are in a war against someone with superior fleet power they will join or send ships
I declared a conquer war on someone and won half of their systems. Almost immediately after that my FE declared a punishment war against them.
Wouldn't it make more sense if you start... errr... close to the Fallen Empire?
Not necessarily... before they were fallen the Fallen empires went all around the galaxy in my ingination... so they could have some sort of uplifting project on the ass end of the galaxy... They do have the capability to get there with their jump drives
It’s just random, I’m playing Scion playthrough and my FE is 5 jumps from my home system.
Stellaris doesn't care about logistics at all, so why not
I believe the distanced start is some sort of reference to Foundation where a failing empire essentially banishes their doomsdayers and naysayers to the end of the galaxy, as far away from their capital as possible. At least that is how I am interpreting it.
@@kamaha0010 Reference to Asimov's Foundation is an instant like from me!
The real goal of the Scion origin is to keep filthy xenos' borders off MY Senpai.
Only I can touch Senpai.
Government type: Fanatic Yanderes
MOD IT!
@@Self-replicating_whatnot yes!
I think that to nerf this the boons should start out much smaller.
"Hey Children, i kinda like the way your ships look (they're so cute!) so I made a bunch of corvettes with tech 2 levels above yours in my enigmatic garage as a hobby.
You can have them if you want, my wife says they take up way too much space in our transdimensional attic."
I just wish you could get the tech for the escort and battleship during endgame if you were scion and could put whatever you researched into it- that may be more fair, as you don't get OP ships early game, but can build powerful but lesser variants late game
Just enter the xenophobic fallen empire get the 20 k fleet they traped in one of those shield planets
That would be gold. Or something like a weak cruiser early on "Made a student have an experiment about enginneering, he came up with that. Here, as a gift"
Now I can just imagine that pops in FEs just do this type of stuff daily. Ya know, just make more ships using a dark matter screwdriver in a day than your entire empire’s economy can support over years.
Leave it as is, it's a good origin for beginners and a power trip.
I chose remnant start it's a bit underwhelming. Supposedly your empire use to span most of the galaxy, it would be alot better if the precursor empire event chain was about what your empire use to be before it all collapsed and that there are traces of your empire's past glory scattered across the galaxy.
That would be awesome indeed. But you can at least restore your world to an ecumenopolis without even needing the thingy from traditions, because its a relic world. If we're talking about the same origin.
Doomsday ones cant remake their world or smt.
IIRC, Remnants let you make an ecumenopolis and the blockers you can clear give you either free pops or free techs. The first world you colonize (or the nearest world) gets a bonus too. It's pretty good, but i agree, it doesn't have much flavour
Eh I kinda dislike that idea. It would be cool no doubt but if they don't explicitly tell how your empire used to be you can make up stories about it in your head which I like.
In my Byzantium game I got the Cybrex. So I renamed their system Rome Cybrex. Now there's an ecumenopolis Constantinople and a ringworld Rome.
I really wished that being the remnants of the old space-age allowed for unique diplomacy with the Fallen Empires. Like could you imagine if that one guy you thought died showed up again with an army?
In my play through I was definitely not the “middle guy” and the scions I made for the fallen empire did not consider themselves “peasants”. In fact some of the other scions became my enemies. I also heard you will get less gifts if you make more scions. Don’t make more scions! Be the only child!
Yes as an only child I can confirm
Actually funnily I’ll have to admit… in my scion playthrough I pretty much made half the galaxy Scions of the Falen Empire
Empire Leader: A great evil has raised many unbelievers in a far off land. In the name of the Gods, ships shall be built to carry our warriors out amongst the stars! Go! And bring the Word of Origin to all!
Peasents: Hallowed are the Ori!
HALLOWED ARE THE ORI!
"Fear not the Ori, fear the darkness that would conceal the knowledge of the universe. Believe in the truth of all things, and you too may find the Path to enlightenment"
@@GrandiaKnight "And did Tilus say to the people of the Low Plains, 'Seek not the evil amongst your neighbors, lest if find purchase in your own house.'" Daniel Jackson quoting Book of Orgin :P
@@TheGuardianofAzarath *Musical cue* They're powering weapons.
"And those who are prideful and refuse to bow down shall be laid low and made unto dust."
Give a Scion two ships, and leave them unsipervised for 15 minutes. They will break the one and misplace the other.
...
And conquer half the galaxy in the process.
Next up: Actually you know what? Doomsday is the most OP start
the "exit game" button is waaaaay too OP, guys. You can finish a game before it's barely started.
Started as a Void Dweller today, I am outteching All of the galaxy already in the early game. This is just nuts.
@@willywodka1924 Yea void dweller has the best early tech game hands down. It's not even close even at the very highest difficulty where the AI would normally cheat to be more advanced. It's ridiculously strong in that regard. It lags in other categories obviously, like just not having enough space and forcing your hand to pick voidborn as one of your ascension slots, which makes it balanced.
Willy Wodka I had the same experience, with a tiny bit of diplomacy and a couple of lucky nearby archaeology digs, everyone was pathetic by 2220 and never got higher than pathetic afterwards. I do play with some mods though, gigastructural engineering and additional techs and unity picks. So maybe those were just OP too, mods aren’t always balanced. But damn, it was fun!
I had multiple megastructures going down simultaneously at 2300.
@@willywodka1924 ringworld man, 100 researchers on your capital? Yes please
Finally i can call an Empire "Daddy" from the very start!
uwu
Hold on... ''from the very start''?
Uhhhhh....
@@anonguy772 I think its time to introduce the tall wide empire. its very powerful if you do it correctly otherwise its just a wide empire.
I jyst called mine big brother
Ah yes the most overpowered start³
So now we can make the eldar, orkz, and the necron so we can really recreate the war in heaven
Gonna need the COLOSSUS FLAMER for all that heresy.
Stop! I can only get so erect! And I don't like that slaanesh is right beside me
Dont forget about the old ones the ctan and the orks being their more badass form, the krorks.
@@blackhawktalon9971 the fallen empires tied to the scion origins would be the c'tan/old ones depending on which faction you are playing, unless there is a way to edit fallen empires you would have to just pretend
Haloreaper 101 fair enough
My adorable scion can't be this cute.
I imagine on of the mega-rich, inscrutable and unknowable members of the Fallen Empire just falling in love with my race like we would with meerkats and bowling over all their usual non-interference rules because he, she or it just can't bear to see more of us die to space amoebas or getting bullied by vastly less cute neighbours.
"Ye- Yes Valgoth. I know they used the surplus fleet to annex all their neighbours, bu- Listen to me, Valgoth. Look at them. No, shut up, just look at them man. Look at their little hands and how they fix their head fur when they're embarassed. I mean, I know we should let them grow up on their own and DID YOU JUST SEE THAT? That pink one just yawned! Send them more ships immediately!
Do the usual thing, scuff them up a bit, scratch some of the paint, remove the blackhole generators and the other stuff that'll get them into trouble, you know the drill.
Also, expand the surveillance network, I need more footage... For our xeno biology archives. Yes..."
A fun thing is, if you submit to the Great Khan, and then rebel against them, when you claim victory you're no longer a scion, allowing you to break free around the midgame, but retain the scion opinion bonus.
Sounds like a bug to me
@@kajetan9906 it is. Paradox knows about it and will patch it sooner or later
I did that yesterday after reloading a save because my FE drag me in a second war that spawn behind me an IA uprising
The Xenophobe: Oohoho! Look at what we have here!
The Scion: I'm not ready D:
Fallen Empire: You what now!?
*Several ship gifts later*
Xenophobe: ...Okay well you have a nice day, wonderful alien neighbor.
Yeah this is a good beginners start. I spawned near a xenophobic slaving despot military dictatorship that had overwhelming fleet power and a belligerent attitude toward me. We bordered each other. Never messed with me. They know.... lol
this is actually a stellaris mechanic, you cant attack a subject/vassal of a overwhelming empire or good relation with
@@yimingwang8037 that seems to have changed with the recent updates. AI empires can attack scions because they changed it to where it was only declaring war on the scion and not the overlord. That doesn’t stop the overlord from helping through in the form of sending ships.
@@danielramirez1529 wait really, then why cant I attack a small boi that is the subject of a empire that am in a good relation with(it is causing me trouble by not allow me to join the alliance which he joined)
@@yimingwang8037 it might be that they changed it specially for scion origin empires to keep the game more engaging for players. If no one declares war on you, it wouldn’t be very fun I suppose.
@@danielramirez1529 yeah, still, I just decided to let him go boom boom(nicoll-dyson beam)
"My dad works at paradox"
I just realised, this must be what the Cardassians felt like when they joined the Dominion.
In about mid game, when I had my own 20k fleets, I found an anomaly that gave me a 30k Fallen Empire-tech, fleet. It was pretty damn sweet lol.
Cifer what anomaly was that?
@@AHoardyBoi The Xenophobe FE has worlds that they store resources and mothballed fleets on. You can survey their territory as a scion of a different FE because they'll have open borders to you.
With scion? Or just regular game
I'm gonna be a pet fanatic purifier for my glorious spiritual overlords!
While you are barred from being FANATIC Xenophobe, you can still be Xenophobe.
Fanatic purifiers are incompatible with the Scion origin
@@MyHalo321 You underestimate my clicking speed!
Just be a regular xenophobe purging the old Pre utopia way.
I tried this with the Criminal Heritage+Gospel of the Masses Megacorp, it was quite fun having the 2 normal empires in the game afraid to kick me off their worlds. Of course i still got paced by the 8 other megacorps in the game.
Beside the federation exp, have you tested Criminal heritage otherwise ?
I want to play them so badly but heard every other nation goes berserk when you try to build stuff in their world.
I'd be glad if the new exp fixed that.
They're a challenge, but if you're good at playing defensive. I've got horrible luck with them though, I keep getting a bunch of other megacorps who can't have branch offices built.
@@kevinbrown4358 Good to know, thanks
@@kevinbrown4358 Yep, every time I play one the same happens to me, it's gotten to the point I've just made up 10+ races and set them to forced inclusion just so there isn't 90% the same empire build and type in my games
@@EternitynChaos My last game saw a galaxy with two decent(albeit both fanatic xenophobic)empires,2 Hive minds,1 robot empire,2 megacorps(one criminal heritage).Make the decent empires be on the other side of the map and I was playing a handicapped empire the whole game,until I realised this bs.
i’m a newer player and I think this is gonna be my very first origin then I start off with Loving all the origins you’re showing off keep it up
When your empire is granted those extra ships it feels like that one scene from halo wars 1 where the arbiter is like “The ancients have granted us the power to doom your race!”
Aspec: "I live in a cardboard box, I'm sad."
Me: "Should have rolled Scion for your real life origin."
;P
Haha, love the vids man, keep'em comming.
Honestly you should be able to name/choose the type of fallen empire that you start with.
yeah
*Turns the entire galaxy into scions*
*revolts*
Finally, a worthy opponent!
I embrace our new (insert) overlords.
I was playing as a Scion empire, and the great kahn came around and destroyed me and in turn i became its vassal. But when the kahn split and died i was released as a free empire under no vassal. Very interesting.
There's a few mechanics you might have missed on these origins. Some of the starts change slightly based on ethics. Right now I am playing a Subversive Cult Scion and my Overlords are the religious FE. Another species I have tested briefly was a Megachurch Hegemon Origin and the federation partners were also spiritualist to some degree.
Huh, I always assumed this would be a form of challenge run, because of the mistaken impression I was under that the fallen empire would eventually intergrate you and force you to go to war with them to stop it.
Since part of your score will go to the Fallen Empire while you remain its vassal, it would be difficult for you to win first place unless you go independent at some point.
This is so RNG. I played some ironman Scion on a 1k galaxy to try it out. My overlord FE gave me an admiral and one free tech in 80 years, no ships. Still haven't gotten any ships 130 years in.
It is that aspect that is forgotten. You are skipping the 'do stuff for us' phase of relationship with them, since you start with good relations. You can trade with your masters, which is nice. But it's still random chance if they decide to give you the fleet.
stellaris.paradoxwikis.com/Fallen_empire
FE: gives his pupils strongest fleet in galaxy
scions: Blood for thr blood god, skulls for the skull throne!
I'm definitely using this origin in multiplayer with a bunch of friends who don't know what it does
I'm looking at the planet roster there, and I'm thinking... "The Middle Finger?"
It was a FE holy world.
@@A_Spec Ah those FEs. Very highly cultured, they are
@@A_Spec What happens when your overlord is a spiritual FE? Do they let you colonize holy worlds or are those still off-limits?
Challange:
Play *against* a Scion empire.
Lmao, I did this in multiplayer. My friends got so mad
Couple of omissions here ASpec, Scions are unable to rival or be rivalled, you cannot have vassals of your own and they cannot join Federations. They can, however, join the Galactic Community and become a member of the Galactic Council.
Scion has room for interesting scenarios depending on yours an the fallen empire ethics type. Like actually messing with your empire with like culls, kidnaping, sacrifice, forced to have dangerous tech as a "Gift" etc
Fallen Empire:"Here are some shi....
Me:"PUUUUUURGE"
As a Scion, other countries can't ask to make commercial/research pacts with you since you aren't independent but you can still ask them. This also works the other way around round, meaning they can't remove any pacts.
It would be interesting if, as a Scion, you colonize the Holy Worlds, and then an event fires which basically starts a War in Heaven. Same thing if you Exterminatus a Holy World. The Spiritualist fallen empire should basically go ballistic on your overlord, possibly giving you the ability to declare independence during the chaos?
ALL THESE VIDEOS IN A ROW GOT ME HYPED
A friend selected this in a discord mp game and it's so broken, can't be attacked gives free ships, free alloys. We'll ban it from now on but it feels like they should balance origins imo. Like have it but don't have it be ridiculous, like only the fallen empire jumps in when the vassal empire is inferior or about to die and reduce the "holding hands part". Stellaris is one of the most sandboxie paradox games and this new expansions is a massive improvement but balance I feel is what companies should strive for.
me: "Oh boy, I'll get rid of my entire fleet so they give me this sweet 9k treat."
50 years: *pass*
Fallen Empire: "Here you go, kid. Take this for your foolish little wars." *gives 900 fleet*
me: *dies*
that didn't work out for me...
Wait, would the AI even attack you at all in this situation, as that would bring your overlord into fight?
If so, then yes, sandbox indeed.
Triggers me every time when you. End. Your. Sentences. Like. This.
No offense though ;)
@@Nyghtrid3r it honestly feels like he is reaching for the right words to use.
For some reason I am happy that I founded out what the symbol of your empire before you mentioned :3
I kept expecting “totally and utterly broken” everytime he showcase an OP feature. But then I remember this isn’t the spiffing Brit.
"Our operation is small -that's why we're gonna have...tryouts...."
I was playing as a pacifist with scion and my economy grew out of control. They gave me weapons and ships so i was never threatened.
This begs the question, what happens when there are two scions in the game, who follow two seperate, maybe even opposites, FE? Could you force a War in Heaven in the early game?
what happens if your fallen empire awakens?
You stay a scion and don't get the vassal debuffs of the fallen empire
You stay a scion and have to fight alongside them at all times
i saw the thumbnail of this vid and thought to myself and see if its really is op. after few mins of playing i saw someone fleet coming to my sector and thought that shite few mins in and im dead but it was the overlord navy 2.9 million power and a colossus lol
This is like that one meme where there is a crab on top of the alligator/crocodile
I'm trying out Scion right now and it really is the most OP start you can possibly get. If you are a new player or just want to play a quick game where you wreck everyone then play a Scion game. Your sugar daddy will hold your hand through the entire game. Literally within the first 10 years of the game I got some ships from my Overlord. After that I just hard focused on tech and eco. Easyyy start.
actually this would be a good way to experience and or test end game events, or what about the void i mean your getting all those odd events from that oh what if you go forgot the name but you become insanely powerfully for ten years then you become a tomb world and loose all your planets. Well no fear dear player your daddy will help you out =P (I mean the shourd)
I've been playing as scions in multiplayer and it's ridiculous how quickly I turned half the galaxy in other scions. A very fun origin, not balanced, but fun.
I guess this was part of the intent for this origin...I will also guess this origin will be banned in MP, although Im not sure if Comp Stellaris MP is a (huge) thing.
But fun, beginner friendly start and if I ever feel I play Stellaris again I prob will check this out first :D
Thanks for going through the origins and breaking them down, really interesting and helpful.
It would have been great if there was a game mechanism where the fallen empire would ask a set amount of your pops as sacrifice every 10 years or so for all the materials and technology it provides. It would tell a really cool moralistic SciFi story.
Opted to try a scion as one of my pacifist civs. For some reason, the FE gave me a battle ship early in. I decided to try and bring peace to the galaxy by making everyone I could bend the knee to the glorious overlords.
Sadly, things did not go well for my overlord when another empire awakened and my empire didn't wake up as well. Then the doom bots came.
I would love if they add an event to that origin where there is a chance that part of your people want their freedom. You could decide either you join the rebel side or the loyalists. Part of your empire divides into a rebel empire. Your benefactor doesn't intervene as they see it as a part of test if the loyalists are worthy their trust. Would be interesting as both parties until that point would have profit from the gifts of their benefactor.
Aspec still can‘t pronounce vassal xD
Vazzal
As opposed to Hegenomies, which he is very familiar with. :P
This start is great for some random fun. Everyone in the galaxy had about a max fleet strength of 1.5k, and the FE dumped a 6.4k fleet on my doorstep, allowing me to just wreck my neighbors
I had assimilators to the north and purifiers next door. They did send me a lvl 7 admiral which was nice. But the purifiers declared war and they didn't help. Maybe they lost interest.
I'm inspired to do a custom game where the materialist and spiritualist fallen empires have vassrlized everyone and it's essentially a war in heaven from day one
I was going to hold out buying till there was a sale, but I wanted to support ASpec! Keep up the good work!
if you have the xeno fallen empire in the game (and because of the open borders with everyone) you can scan their systems to find the shielded worlds and get an additional 17k fleet.
That's cool, but when I saw the image of the origin I thought that it would be like the isolationist fallen empire had created us to defend their neighbouring system and we could decide whether fight for our independence or serve them
Scion origin: easiest for new players.
My first playthrough: "Ah these Void Dwellers seem rather interesting. Let me try that."
I think it would be interesting if colonizing another fallen empire's holy worlds caused a war in heaven
Me: *tries Scion for the first time*
Fallen Empire: *gives me 7k strength fleet at the beginning of the game*
Also Me: O_o
Hegemony start next please!
From the first time I tried a federation in Stellaris, I wondered if there could be a "Union" in a way like USA with NATO.
With Hegemony, as I understand;
Day one; You're the leader, BUT, basically same power as the 2 others, how does that work?
Are the others happy about enemy being "assimilated" in the hegemony ? How do they react?
Etc ...
I hated federations in previous version and I'm dubious about going for a federation style run. Having an idea how to go for it would be amazing.
Hegemony essentially starts off as a basic federation, but as the federation levels up and you change laws you can centralize the power more and more.
The early game is fighting for control against the others in your federation through subtle means
The mid game is centralizing power so you are the uncontested ruler, and control the fleets, and the diplomatic power.
The late game is kicking out empires then declaring war on them so they can be vassals so you get both their economic benefits, their fleet benefits, their federation benefits and their diplomatic power benefits
@@albusvoltavern4500 Good way to put it simply, thanks.
I'd still like to have someone show how they go through it though.
And while I appreciate the reply, it does not answer how the basically equal power at the start works.
If you are 88, next one is 86, third is 79. How the hell could they even have been submitted at any point ?
Here goes the beast it’s a mutual alliance
@@dylanb2990 So a hegemony is just like a federation where, if you're good, you eventually dominate the others in the federations ?
My point is not so much about the mechanics as the idea of it.
In a real world, a hegemony would take a lot of time taking place. It would be of economic, cultural or power-projecting type.
In Stellaris, hegemony just means, "You chief now, stay good and strong, you stay chief"
It completely ignores the basics of setting a good hegemony pre-happening.
I love this game, but I can't go around the lack of logic around the start date about hegemony. That's all.
some misleading stuff here. hegemony is incredibly strong.
as you basically start with 3 developed planets,you can easily stomp any other empire early with the federation fleet,that your lessers are more than happy to build for you. fed fleets also dont have max size as your normal fleets,the fed naval cap is their fleet size. as you have the hedgemony war goal quite quickly, you can go to war with anyone who isnt in a federation,and if you whitepeace,create a new empire with your own ethics thats part of the hegemony, so you dont have issues with cohesion penalties because of ethic differences.
stayung president is also incredibly easy,and basically cuaranteedd after reaching lv 5. as the presidency only changes if somebody has 25% more diplo weight than you. on lv 5 though,each member transfers 10% of their diplo weight to you. you can also always put envoys on the galactic senate to boost diplo weight.
you cant integrate people,but they are more than happy to stay forever though, and who really needs to expand if you can just let your lessers do most of the work? not to forgeg they get +15%resource output.i have a game running where in around a 100 years in j already own half the galaxy, and my own fleet is only a fraction of the fed fleets power. easiest game yet.
Wanna see me conquer the Galaxy in the name of my overlord?
Wanna see me do it again?
just have 5 fallen empire ships. Scions :"It's free real estate"
really love your wording in this video !
Btw if you bring everyone into the fold, do you win or lose? Since you are technically vassal of a FE, FE should win then?
I tried void dwellers and really like it (makes 1 system only run much easier in the early game). Now I gotta try the scion lol.
Quick Question: Does anyone know what happens when someone destroys your overlord as a Scion? I'm hoping nothing happens
Answer needed soon
I think it would be fun if you could start as a fallen empire and your rival spawns somewhere else in the galaxy. As time goes by events would happen where you would interact with the other fallen empire. After some time your rival would awaken and then you would aswell. Causing a war in heaven. I think it would be interesting.
This is a perfect Stellaris anime story.
You need to to an update on this
Reminds me of my second playthrough of Stellaris. I had just completed my first playthrough and wanted to do something more creative, so I created a fanatic spiritualist empire and periodically gave them "gifts" with console commands as if I were their god granting them blessings. Pretty decent roleplay but got old fast. Never finished that one.
Can AI empires actually spawn with scion origin? I couldn't even imagine how I would defend from their overpowering fleets if they went to war with a player in the early game.
they can yes
I tested most "generic" empire in base game. They seem to all have the "Properous Unification" origin.
Unless I'm wrong(Which would make me happy) this is the most
disappointing thing about federation for me.
@@todalio9238 ya I think most of them have prosperous unification on purpose so that the galaxy isn't spammed with ringworld and habitat starts. If everyone is unique, then no one is.
@@jagothegamer5750 That is not wrong, but a couple syncretic evolution, tree of life, machinist or even only one lithoid with calamitous birth would have given it some character, IMO.
I understand Doomsday or Gateway start for AI doesn't make sense, though.
But I hear some people see an improvement in AI, haven't seen it yet, but if that is the case, it is something good.
@@todalio9238 i had AI start with a doomsday so it does happen
Space Daddy: Are you winning son?
Me: Yes.
I can't see one thing that also boost scions. None of the Fallen Empires closes its borders to you so you can explore them. In case of the militant isolationists you can find some shielded worlds. If you decide to research it one of the outcomes can be 25k fallen empire fleet. Then the only problem is the maintenance.
This is the origin I love the most
eat your cereal