Mac to Vectrex
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- Опубліковано 11 січ 2025
- This is a short video showing a first try at sending data from a mac to a Vectrex.
I am using a PiTrex running the Linux build.
The code on the mac is sending data via WIFI to the PiTrex.
I am using the VectrexInterface library. Really just the v_directDraw32.
I have no Idea what I just watched but it was really cool. The Algorithm really is a mystery.
I took a lot of courses in electrical at the start of my career. not only is the vectrex itself an impressive piece of tech, what you have going on here is pretty awesome
Huge difference in tech there! Really interesting to see
Wow, almost instantly too.. Not much delay at all! 😎
Kickass!
Ok, Al G. Rythm, I'll bite. What the actual fuck?
Cool
Is the pitrex a new motherboard for the vectrex? Also does the screen of the vectrex get recognized as a square but outputs as a rectangle?
The PiTrex is a special Vectrex cart that plugs in to the game port. Let’s you do all sorts of cool things. And about the screen size. I could have done a better job at matching aspect ratios.
Where did you find the linux build and not the baremetal build?
Its not the easiest doc to follow, but here it is:
www.ombertech.com/cnk/pitrex/wiki/index.php?wiki=Developer_Release_SW_Guide
Also you may want to join:
groups.io/g/pitrex-dev
Why is the vectrex updating even before the Mac?
It’s just how I wrote the code on the Mac. First it sends data to the Vectrex then updates the Mac display.
The vectrex actually shows the image a second or so before the mac does, what is this magic
Yeah, I have the code on the mac first send the data to the vertex then after that draw on the computer. Its just the order of the commands.
@@bjy128 oh i actually thought i was just going crazy, didn’t realize that i was right
How much is the delay between clicking and it actually being drawn btw?