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  • @wandeezpso2114
    @wandeezpso2114 3 роки тому +1

    My others Phantasy Star runs :
    PSO2 [NGS] : ua-cam.com/play/PLqvl97Yb6b3cFH7SmU48_5kl9qFWIRhmH.html
    PSO2 [Classic] : ua-cam.com/play/PLqvl97Yb6b3dZ7UFlJFOtPVxSgAxrKD4y.html

  • @Requimatic
    @Requimatic 3 роки тому +1

    I was wondering when I'd see some NGS stuff from you.
    Good show!

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому

      Hey 👋
      Yeah NGS is finely here so I’m trying to get a few runs :). But I wish we have more and harder bosses to fight ^^.

  • @touchthebacon5447
    @touchthebacon5447 3 роки тому +2

    This was beautiful, by the way what's you're recommendation on 4 star daggers to use? I've seen a mix between Resurgir and Forsis.

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому +3

      Thanks :)
      About Daggers I prefer the Foursis serie over Resurgir.
      Resurgir is a little better when the potential is up, but you need to step dodge to proc it. Twin Daggers is an aerial weapon so in many fights stepping means to fall on the ground and it's annoying. Also if the potential is down because you don't have anything to dodge Resurgir isn't very good.
      That's why I'm using Foursis Daggers. But against Bujin resurgir would have been better since the fight is close to the ground and there's many opportunities to step dodge. Could have been a few second faster with this.
      So I would recommend Foursis, especially if you want to get used to the "true gameplay" of Twin Daggers where in most cases there's no reason to step dodge an attack, always prioritize Weapon Action.

    • @touchthebacon5447
      @touchthebacon5447 3 роки тому +3

      @@wandeezpso2114 cool thanks, I'll have to try then out once I get some. At least now I have a target for the time being.

    • @josec.6272
      @josec.6272 3 роки тому +1

      @@wandeezpso2114 dodge action counter atk also deal more dmg compare to normal weapon action just in case..

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому +1

      @@josec.6272 Yes but it's slower so in term of dps it's probably not as good as Spin counter.

    • @RJMazz47
      @RJMazz47 3 роки тому

      I like fighting Bigg Froggas with Resurgir Daggers. The 4 stomps they do on the ground pretty much just mean 4 sidestep attacks for nearly 1k damage each, every time. Assuming I don't bad and mistime them.

  • @Manajnin
    @Manajnin 3 роки тому +2

    0:39 i love pulling this off so satisfying but i missed the first hit most of the time

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому +4

      Yeah that's my favourite pattern, it feels really good to perform ^^.
      The timing to parry is really strict especially with Twin daggers since the Weapon Action+Counter is among the shortest I-frames in the game, so if you're a tiny bit too early or late it's dead unlike most weapons.
      I would say you have two ways to get the timing on the first hit.
      The first one is obviously by getting used to the attack, so at some point the muscle memory will remember when you need to parry the first hit. That's what I'm doing here, it's more of a feeling strat that require practice but when I'm focused I would say it works about 80% of the times.
      The second way is more reliable, but you need to prepare it.
      The idea is to use an attack at a specific moment to mesure the time.
      For instance, this is what I'm doing at 00:25 to get the counter on the multi slash after he finished the triple dash. You can see after the third dash, I imediately gap close with a counter, and then I know that I can do one full Circling Buzzard and 3-4 slash of a second one before I parry. By doing so, I almost never miss the counter here.
      This principle can be used everywhere for instance you could do something like that when you see the red field appearing and count how many PAs/hits you can do before the first parry is needed.

    • @sirin1935
      @sirin1935 3 роки тому

      How does he do that?

  • @cossah2936
    @cossah2936 3 роки тому +6

    My loading screen is longer than this fight

  • @dlvarcade9729
    @dlvarcade9729 3 роки тому +2

    I'm unfamiliar with daggers. Are you using just one PA and the weapon action?

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому +4

      Indeed I’m mostly using the second part of Circling Buzzard since that’s the PA to go for dps and WA to counter. But you can also se me doing Helzeus Coat to gap close a few times. I never really use the third PA Pirouette Ripper since it’s mainly defensive (I frames during the animation).
      Twin Daggers is more about attacking relentlessly and doing counters. So you need to work on positioning to ensure Buzzard hits as much as possible (especially try to land the final hit that has big damage).

    • @nathanp.6102
      @nathanp.6102 3 роки тому +1

      @@wandeezpso2114 very insightful, thanks

    • @dlvarcade9729
      @dlvarcade9729 3 роки тому +1

      @@wandeezpso2114 thanks. I was using them last night after watching this video. I really like them. Would you consider doing multi with Wire for the aoe and gap closer weapon action or do you use a more favorable sub on fighter?

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому +1

      @@dlvarcade9729 I’m indeed using a multi weapon Twin Daggers + Wired Lances.
      It’s great because TD lacks aoe. But also for the Wired lances weapon action that give you another way to gap close with vertical tracking while recovering PPs and even guard frames if you’ve Hunter sub.
      I’m switching between Gunner and Hunter sub depending on if I need to use Wired Lance PAs or not. (You can use weapon action and normal attacks on wired lance even without hunter sub).

    • @dlvarcade9729
      @dlvarcade9729 3 роки тому

      @@wandeezpso2114 great so you’re using the Foursis series? Do you sidestep much and maybe think that Resurgir may be better for this playstyle?

  • @CallMeAnxii
    @CallMeAnxii 3 роки тому +5

    How does your fighter skill tree look? Asking cuz I feel like I'll mess things up since I'm new. Any tips to play fighter well with daggers?

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому +8

      Hey, this is how my skilltree looks like : bit.ly/2UqiRdH
      If you're not using Double Saber at all you can remove points dedicated to this weapon and put it into Defeat Advantage. Or if you want to play Knuckles too you can take points from Defeat Advantage.
      Twin Daggers is a weapon designed to fight in the air, so don't hesitate to go for hight weak points.
      The Weapon Action Dagger Spin is your main defensive tool. It let you parry attacks without loosing height, come super fast and allow a powerfull counter after a successfull parry. So most of the times you won't need to rely on step dodge to avoid attacks.
      About Photon Arts, keep in mind that like every fighter weapons, Twin Daggers PAs are divided in two parts with the skill "Fighter Skip Arts".
      Your main damage source comes from Circling Buzzard that you will spam a lot. The first part of this PA is good to adjust your position but if the target don't move only go for the second part since the final hit is really strong (so land it as much as possible).
      Helzeus Coat is a good PA for mobility, the first part let you gap close in a straight line and the second make you retreat with frontal guard frames. But I personnaly don't use the second part a lot because as a short melee class you usually have no reason to fall back, and Weapon Action is the only thing I use for defense. But it can be used to quickly hit a target at medium range.
      Pirouette Ripper is more of a defensive tool. It gives you full Iframes during the animation of both parts (but not between them). I only use the second part but rarely in new situations where I'm unsure about Dagger Spin parry timing, or if I want to use "Acceleration Drive" from nothing. But I'm still wondering if spamming the second part could be efficient as a damage source.
      Can't tell before we get acurate frame data, but even if damage happens to be good, it will melts PPs.
      With this you can add Wired lance as a multi weapon to use the Weapon Action that is a good gap closer (vertical tracking+recover PPs). Also use your 3rd and 4th normal attack after chaining two Photons Arts with "Arts Skip Attack" skills if you need to sustain PPs.
      And that's basically how you play Twin Daggers ^^.

    • @charaoki
      @charaoki 3 роки тому +2

      @@wandeezpso2114 I might respect for Same Art Skip and Another Art Skip. Great guide!

    • @CallMeAnxii
      @CallMeAnxii 3 роки тому +2

      @@wandeezpso2114 very insightful as a new player this will help me a lot thanks so much!
      also how do knuckles and saber compare to twin daggers in terms of dps?
      Edit: asking cuz if i remember correctly saber got nerfed or fixed regarding that Julien Dance bug

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому +3

      @@CallMeAnxii I think Knuckles and Twin Daggers are really close in term of damage, maybe a little more damage on Knuckles but depend on the situation because TD shines in aerial fights (and it’s probably the best weapon existing for that).
      Double Saber is broken at the moment and surpass other weapons by a lot. But it’s mainly because Julien Dance is bugged (I don’t think it’s fixed yet). However, even with a nerf I think it will probably remain at the top, just closer to other fighter’s weapons.
      Balancing classes/weapons has never been a thing in base PSO2. The game isn’t competitive so just pick the gameplay you enjoy, everything is viable ;).
      PS : meta will change a lot with updates, new skills and classes. So even a « weak » class now can become « OP » in the future.

    • @obliviousotter3630
      @obliviousotter3630 3 роки тому +1

      @@wandeezpso2114 Do you have any comments for saber play style using the skip arts? I feel like that's currently my next step to increase damage output but not sure how to go about it. Any tips are appreciated!

  • @rayuken1
    @rayuken1 3 роки тому +2

    impressive!

  • @mojojojo974
    @mojojojo974 3 роки тому +1

    What subclass are you using?

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому

      Here I’m using Gunner subclass. But for mobbing I like to use Hunter sub to get access to Wired Lances Photon Arts.

  • @xb1grimreaper402
    @xb1grimreaper402 3 роки тому

    What outfit are u using?

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому

      I'm using a basewear called "MFDB hoodie". Everything else is made of accessories and body paints.

  • @dlvarcade9729
    @dlvarcade9729 3 роки тому +1

    brb, buying daggers

  • @cyber2952
    @cyber2952 3 роки тому

    how

  • @Nylow_tv
    @Nylow_tv 3 роки тому

    pas trop fan du gameplay, pas toi lol le Fighter (Twin Daggers)

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому

      Pour le coup le gameplay est très similaire à PSO2 classic, juste il manque beaucoup de PA malheureusement^^.
      Après les Twin Daggers se révèlent surtout en combat aérien.
      Perso je joue ça car les autres classes/armes sont trop lentes a mon gouts avec les standard que j'ai de avant NGS. Les Twin Daggers étant l'arme avec les cancels les plus rapides (presque pareil que classic).

  • @AnzDavid
    @AnzDavid 3 роки тому +1

    Why does it when you counter and attack there's like a diagonal twin strike and when I counter and attack it looks just like a basic hit. Nice solo btw

    • @wandeezpso2114
      @wandeezpso2114 3 роки тому

      Thanks :)
      This is the animation of "Dagger Spin Counter". It happens by doing a Normal Attack just after a successfull WA parry.
      If it doesn't work maybe you're missing the corresponding point in your skilltree. Otherwise I don't know^^.