This is easily a top-10 quality title, and among the absolute best of Konami's SNES games. Think Awesome Possum (but actually awesome) mixed with Sonic, but with jetpacks and swords thrown in to spice it up.
And this ranks up with other Konami classics like Contra, Sunset Riders, Metal Gear, Teenage Mutant Ninja Turtles, Silent Hill, Gradius, Frogger, Top Gun and CastleVania. BTW, Akira Yamaoka later went on to become the composer for the Silent Hill series.
Sparkster Sparkster is different game from the Sega Genesis version despite having the same title in North America and Europe, which bore the full title of Sparkster: Rocket 🚀 Knight Adventures 2, and has no plot continuity with the original Rocket 🚀 Knight Adventures. Initial release date: September 15, 1994 Developer: Konami Publisher:,Konami Composers: Akira Yamaoka, Michiru Yamame Genres: Side-scrolling, Scrolling, Shooter game Platform: Super Nintendo Entertainment System Plot The kingdom of Eginasem, a land inhabited by opossums, is under attack by an army of wolf 🐺 soldiers, which also kidnapped Princess 👸🏻 Flora. Sparkster, The Rocket 🚀 Knight, is out to battle this threat, rescue the princess and save his kingdom from certain destruction. His nemesis, the rival Rocket 🚀 Knight Axel Gear ⚙️, is aiding the invading forces, making Sparkster’s task even more dangerous. The player’s goal 🥅 is to battle through all of the energy warriors and robots 🤖, defeat Axel Gear ⚙️ and infiltrate the enemy’s battleship, where the wolves 🐺’ leader, Generalissimo Lioness, is planning to launch 🚀 a warhead to destroy planet 🌎 Eginasem. Sparkster was awarded Best Sound Effects of 1994 by Electronic Gaming Monthly. Stage 01:01:14 Stage 02:06:43 Stage 03:12:28 Stage 04:18:46 Stage 05: 24:26 Stage 06: 31:36 Stage 07: 37:11 Final Stage: 41:58 Sparkster a knight blue hero possum like do this and all related characters are coming from home 🏠 was then she got her kidnapped the princess by Axel Gear ⚙️ my brother want more my world 🌎 rulers just when as see light 💡 been by villains 🦹♀️ bad guys because rocket moments are find the to rescue princess to save the world question. 1. The redhead 👩🦰 is the Queen 👸🏻/Sherry’s mother? 2. The sword 🗡 makes him...stronger? On that, why Always Gold Armor?! In Yu-Gi-Oh! Season 4 (Waking The Dragons 🐉) When Yami Yugi/Pharaoh Atem combined the 3 knights & turned Timaeus into the Knight of Destiny, he had Gold armor too. 3. The end credits theme is Really catchy! I love 💕 it!!
It's great. For me it's a tie between that one and the music in the space shooter level, which is just a really upbeat remix of the first stage song. The buildup is so awesome with how the cannon blast kicks off the bass line :)
I still remember this game from the 1990's. This brings back memories. I mostly watched two others I knew play it. I breifly played it just once. Sparkstar's appearance definitely reminded me of Sonic the hedgehog too.
Soooo I've never heard of this game before even though I grew up with a SNES -- completely fresh eyes and ears here, and I gotta say this is some of the best art direction and music/sfx I've seen out of the 16 bit era. There's so many nice details all over the place
@@Hardfirm Because "Sparkster" was the sequel. The original was "Rocket Knight Adventures" and was for SEGA Mega Drive/Genesis. And that was really beautiful.
Man oh man when I was younger, I used to play this game ALL of the time. I remember celebrating when I finally got past the submarine level and made it to the penultimate level. Sadly, my 5 year old self couldn't never beat that Axel fist robot fight but I definitely got farther than I did in Contra 3.
im pretty impressed how great this game looks despite just being a year younger than me lol this looks more like if somebody would develop a snes looking game today
good old days when life was simple and fun to live simple games yet made us so happy when we were younger and now im 32 yrs still a gamer owning ps5 and xbox series X :P gamers never quit
I've RKA, this one, and the Genesis Sparkster (I don't count that later sequel at all, doesn't seem as varied as the original trilogy was), and I must say, this was Konami at their best. Something we can't say today. All 3 of these games can be difficult, and require plenty of practice as they have continue limits in them. This one has the one mecha fight I hate, the outer space boxing match, good lord is the AI relentless with Axel Gear in that particular fight.
@@nicolasramirez5599 Yo me refiero al Rocket Knight que hizo Climax en 2010 para la XBOX 360; es demasiado genérico y los diseños de los personajes están horribles.
@@domymbd Why everybody talk only about RPG? Not everybody are RPG fans. Super Metroid and Yoshi's Island are much better games than all the ones you named.
This right here is why gaming wasn't the same before or after the 8, 16, 32 and 64 bit eras... It was a magical time when you could buy the same game for multiple consoles and always get something different
@@NintendoComplete It is time to review this masterpiece of 90s game design, *_Sparkster_* for the Super Nintendo (Not to be confused with the Genesis game with the same name. *_"Hey! That rhymed!"_* 🙂 ). I am not very familiar with this game. Hence why it took me so long to make this review (Also, *_Streets of Rage 4_* . What can I say? It's a great game!). Playing this alongside *_Rocket Knight Adventures_* , it plays similarly to said Genesis title, but better as well. I don't think it is better than the Genesis sequel like most people make it out to be. Still, this SNES spinoff accels in so many areas to really make it this excellent _Konami_ title. POSITIVES • *Great Graphics* (It's very colorful, nicely detailed) • *Smooth Character Animation* (Not just _Sparkster_ , but also the enemies are not choppy at all. Even the bosses move smoothly.) • *Great Sound* (Some of the music sounds better on the Genesis, but the instrumentation still makes these songs sound excellent on the SNES) • *Tight Control* (Everything from the Rocket, Attacking, Jumping, Moving, and Barrel Rolling control with the least bit of slipperiness possible... None.) • *Challenging* NEGATIVES • *Inconsistent Bosses* (Let me explain. Some of the bosses are *incredibly* easy and lack any effort. You can just mash the attack button again and again until you win. Others ( *LIKE THAT INFURIATING AXEL MECH FIGHT!!* 😡) will drive you insane. Whether it's attacks that are not easy to dodge, or irregular patterns, you will spend a long time trying to get past these.) • *Slowdown* (It happens a *LOT* . Out of most SNES games that I have ever played, this is one that is not forgiveable in the slightest. Seriously, I'm talking during mini-bosses, main-bosses, and especially the overhead flight level. It just ruins the game flow for me. Sure, the Sega Genesis game slows down, but not *nearly* as often as this game.) • *Getting the True Ending* (Like the Genesis game, you have to play on "Hard". However, unlike that version, you don't have to find swords in the levels while playing on "Hard". Or wait past the opening sequence. Thank God!) Final Rating: 8/10 It is *imperative* that you look at this SNES classic sometime. You won't regret a thing.
@@Dorian_Scott That slowdown you speak of, that can be fixed by hackers today, they have done it for other SNES games, just a little tweaking and this game can run slowdown free, and even faster than it ran before. Just look at Gradius 3 and Super R-Type, both got far more vicious without the slowdown in them anymore. Gradius 3 was so fast, they literally had to develop another patch to try and slow the game down some, it was too fast. Best part, it can be run on an actual SNES through either repro cart, or ever drive, slowdown free. Programmers today have far more tools at their disposal, so the whole SNES and slowdown myth, is slowly being put to bed.
This game has lots of interesting gimmicks. Hanging upside-down from poles and rails (like an opossum, of course!), the riding on the backs of robot ostrich/chocobo creatures, winding through a surreal world of musical instruments, a boxing match between giant robots in space...quite a bit of variety! I guess it just seems a little...unmoored? Like, the developers failed to keep a unifying theme to all of the game's environments...
The principal aspect from RKAwas the Cyberpunk atmosphere things that was changed un Genesis sequel they changed for more mystical elements, this game was supossed to recover the Tecnological setting of the first one
yay! finally doing the Rocket Knight series. But in backwards order starting with one of my favorite SNES Konami games hahaha. Im proud I own the cart of this game!
+NintendoComplete that's nice you like this one the most. About the difficulty, yeah. I always play it on hard, and sometimes on very hard. But Crazy hard, dear lord, it lives up to its name. The enemies are not different, but the bosses relentless! Especially the mech boxing match with Axel Gear, and Generallismo Lioness.
This game was my No.1 game in SNES games.. I played this very well, knowing all secrets.. And after many years i found they have bonus level playning in hard mode..
This is definitely a fun mascot platformer that set itself apart compared to all the Sonic clones. It's no surprise that the series got more than one game. It would be good to get a revival.
I remember seeing this in magazines as a kid. I always wanted to play it so bad. I never got to. It looks like everything I imagined. Around 2010 they dropped Rocket Knight so I got to play that. So that was pretty cool. Had fun w it. But never the original.
Konami absolutely put their best possible crew on this game. Their SNES games are always a cut above but THIS ONE... Good Lord, they pulled out all the stops and put all their best talent on this title. And then you see Konami's Genesis games... where they didn't exactly have their best crews. The quality between Konami games on the Genesis versus the SNES is astounding - the SNES games definitely had Konami's best. That cannot be argued.
That's true. Konami did a way better job with the SNES. Konami really wasn't even interested in the Genesis until some years into it's life when it had some success. "Sparkster" on Genesis isn't as good as this game in my opinion. However, it should be pointed out that the original game titled "Rocket Knight Adventures" is widely considered to be the best game in the series by far. This is likely due to it having members from the Developer Treasure before they split off to form that company. So, you essentially had the best of Konami and Treasure making that game.
the programmers who worked on this needed to fix the slowdown issues. it's among the worst i've seen on the snes. good game but, there's a lot better games out there. this is like a 7/10
It comes down to money, the SNES was selling like hotcakes in Japan, the Mega Drive wasn't, so naturally Konami put their best staff into making SFC games, the more games made, the more money Konami made. Anyone who denies this is a fool.
I watched about 2 min of gameplay and now Im watching 2 different copies of this game on ebay....game looks phenomenal....I dunno how I missed this back in 94...I was 15/16...update 5min later...I just bought it for $185...will get it this weekend
Since SNES Sparkster has no real place in the timeline, I’ve created my own to fit the story. Rocket Knight Adventures - Chapter One, and the first adventure! Sparkster (the “rocket knight” in this case), Goes on a quest to stop the pig army from unleashing hellish raids with the Pig Star. Rocket Knight Adventures 2 - Sparkster returns for Chapter 2! He travels across the land in a quest to find his fathers legendary sword pieces to defeat the gnarly King Gedol and the lizard clan. Sparkster (SNES): The Final Chapter! Sparkster returns one last time to stop The Wolves and Pack Leader Lioness from using unstable warheads to destroy the planet while dealing with his rival, Axel Gear and his Samba Jam Parade sugarcoating the deadly catastrophe.
A lot of companies tried me too furry mascot games after Sonic, many failed, but Konami being so great at the time, could pull a furry mascot game off with no problem.
I had a Genesis growing up, but a few years back a buddy of mine showed me this, which I'd never heard of. This game is harder than the two Genesis games put together! Yeesh!
Have Rocket Knight Adventures on Sega, my biggest regret was not playing sparkster on snes and sega...Konami games during the 80s and 90s were on point and on fire...I love the 80s and 90s.....
En mi opinión, la razón por la que las secuelas de Sparkster no cuentan con la calidad del primero, es porque el equipo que hizo el primer juego se había ido a su propia empresa, Treasure, y además porque estos siento yo que en sus juegos dejan volar mucho la imaginación! Es por esto que siento que juegos como The Simpsons (arcade), Dynamite Headdy, Gunstar Heros o incluso Mc Donald's Treasure Land Adventure se parecen mucho a Rocket Knight Adventure pese a ser franquicias super distintas, es por la personalidad que emanan, es decir, al hacer el primer RKA siento que como no tenían aun las bases, ni la formula del juego, pues era un producto nuevo, simplemente dejaron volar su imaginación y su creatividad y su talento y sin darse cuenta crearon una obra maestra de juego, y cuando se vieron en la tarea de crear una secuela pensaron "-ok, tenemos que ver, que hicimos en el primer juego para que sea tan bueno? -no se, yo empecé a programar como loco y tu a dibujar como loco, una cosa llevo a la otra y al final hicimos un juego..." Por esto ciento que las secuelas fracasan al intentar obtener una formula o una base para los juegos, como el agregar maquinas y animales para que sean rivales para el protagonista (por eso en el primero eran cerdos, luego lagartos y luego lobos) porque obviamente la personalidad no es algo que se pueda replicar fácilmente. Un ejemplo de una franquicia de Konami que deja volar su imaginación y es buena por respetar su escencia es Ganbare Goemon (Mystical Ninja), desde sus inicios la franquicia respeto su base y su esencia a la vez que dejaban volar su imaginacion al momento en que habian peleas de mechas, viajes en el espacio o saltos en el tiempo, cosas que estoy seguro los ninjas en la epoca feudal de Japón habran hecho seguido xD. A veces siento que el Team Goemon debió seguir con la franquicia de Sparkster, pues no es diferente de Mystical Ninja, ambas son franquicias con mezcla acción, humor y personajes carismático y locos, pero en fin.
This game is way harder than the other two Rocket Knight games, especially the latter part of the game. I beat it on Normal and there's no way I'm going to do it on Hard, mainly because of the space boxing match and the final boss (the Normal final boss.) The true final boss is actually a piece of cake but getting to him would require a lot of effort. Anyway, GG to NintendoComplete for dominating this beast of a (great) game.
I am a MegaMan player. MegaMan X is the best game on the SNES, period! But Sparkster holds a special place for me! And can compete with great titles! The music, visuals, gameplay it stand on its own. Gave me a modern fast "Sonic" type gameplay feeling!
Konami really Let all out with this game, Genesis sequel really was a stepback from the first one, but this..... Great graphics, great ost and keep the sense of speed of the first game
@@tiefighter3445 A lot of Genesis fans would disagree with your statement, they tend to hate the Genesis sequel with a passion, despite the fact that the game is STILL good. I just don't get the hate it gets, and I likely never will.
0:11 "Hey lady, get outta my castle! Here, ill give you this if you leave me alone forever! FINALLY the police arrive! Quick, beam her away so i can remodel my castle already dammit!"
this game needs the super ghouls n ghosts restoration, Gradius 3 SA-1 treatment. get that slowdown out of here, cause this game has great graphics and cool bosses. hope it gets fixed one day
He couldn’t breath in space on the first one. Part 2, not only he flying in space , earth atmosphere had no effect on him and he got jet pack strapped to him lol Love the game and I wish more of this was made. I didn’t beat the default version of this one though.
Sparkster for the Super Nintendo has the same box art as the Sega Genesis version, but without the Rocket Knight Adventures subtitle and not continuing the plot of the first game.
@@POSSUM_chowg Came back to say, yes, the SNES could do sprite rotation (the later Super FX chip could do it), it was one of the things touted about back in magazines back in the day. The large missiles in the second to last stage are rotating sprites, smooth rotation too.
24:29 I just realized- it's funny how in the Genesis game, Axel is the one who can fire a projectile in the mecha fight and not you, but here the ability to do so is reversed. Huh.
I still have this game boxed and complete I will sell for £250. I have loads of other rare Snes games for sale including Megaman 7. Megaman x2. Castlevania vampires kiss. And some rare Megadrive games.
We got it in the US, so it is known, especially to those who played Rocket Knight Adventures. Konami was smart enough to release the trilogy outside of Japan.
You really can't compare this and the Genesis versions when despite being named the same, both are literally two completely different installments in the series
I had this game back in the day, along with Parodius, Popn' Twinbee, and Popn' Twinbee Rainbow Bell Adventures if we're talking about Konami SNES games (I'm in the UK). The furthest I could complete was Very Hard. On Crazy Hard, I could get to and beat the first boss and then the 2nd level would completely wreck me. :( I'm not too bothered though as the "ending" on Crazy Hard is NOT worth it at all. I think the reason this version of Sparkster feels cooler is because it has an "arcade" feel. The Mega Drive versions felt more like "home console" versions and IMO not as pretty. One thing I loved about SNES games was how detailed their manuals were. Besides the story and controls, there was cool artwork of the characters in the game (in COLOUR!). I couldn't believe that they even named the robot bird you ride on (Stampy-Do)! We had a Mega Drive too, but once Super Mario Kart, Super Bomberman 2, R-Type III and others came, no one bothered with that anymore (the Sonic games and Thunderforce 4 were played a bit though). I had StarFox too. Not StarWing, as I bought it with this huge converter cartridge that you stick a current region cart in the back of to play US and Japanese games on your UK SNES (poor Super Mario World was regulated to import duties). I didn't have much money to get all the cool JPN only releases though. I miss those days...
@@The_Oblivion_Light This game is great, you're nuts. They did a ton of SNES/SFC games, the only turd I can think that they did was an NFL game out of their entire SNES/SFC catalog.
@@Bloodreign1 I was referring to Sparkster on console comparison. For start, I played this on the Sega Channel first, if you are familiar with that. I later played this on SNES but it appeared that they was adventuring in completely different universes. Konami did a great job on the SEGA console with the melodies and graphics. SNES version fell short. In fact the game played a lot slower than on SEGA.
@@The_Oblivion_Light Yet the Genesis one is the one most unliked by fans of the original, this one tends to get a bit more love from fans (and I can agree with them, but I disagree with both sides fans who claim this game is worse than RKA for either console). It doesn't really player slower unless you live in PAL land, where every game ran 17% slower than in any other region. As for the different universes thing, that was Konami, who loved making games for both systems, but have them entirely be different from one another, perhaps to entice those who owned both consoles to get both games, smart strategy. As for the looks and sounds, sorry, but this one has far better color usage and detail in the backgrounds, and the SNES soundchip by this point Konami knew like the back of their hand. I will say again, the game Konami fell short on was one they had their name on, but Park Place, who later worked on the Madden games, instead worked on, NFL Football. If anything, this game felt like the true predecessor to RKA moreso than the Genesis one. Too many people like to draw comparisons to the Sonic games for the Genesis game due to that games hidden 7 swords and Gold Armored Sparkster, which I feel is a bit unfair as it plays better than the Sonic games. As for knowing of the Sega Channel, I'm not too far from 50 years old, trust me, I know quite well of it. The few people that still had a Genesis by the time it came around, never had it here at all. Most of my friends had long traded in their Genesis consoles for an SNES, or in one friend's case, an NES.
This may sound blasphemous but I found the Rocket Knight games to be superior to the Sonic games at that time (with the exception being Sonic 3 and knuckles). Unfortunately I grew up in the 2000s and the Sonic games were rereleased but not these games (and I wasn't into emulation at the time).
No, you are not wrong. Rocket Knight/Sparkster games are fast and dynamic, but they don't lose the sense of exploration that Sonic loses with his speed. Unlike Sonic and his games, for me the Rocket knight/Sparkster games are very underrated, it hurts that Konami has left this franchise in oblivion.
Sparkster for the snes and sega were ok, but the original "Rocket knight adventure" was the best to me. The boss themes were nasty asf in the original one 🔥
U got no idea. I’m 34. Last time I played this or heard of it I was in primary school, first year. I was so impressed I would never forget that sorta metal ostrich riding level and the mechanichs so ahead of its time. Thing is I never managed to find it due to lack of info.( digiting key word such as mouse- steam punk- megamen world lime- metal ostrich lead to shit). Tonight I spoke about this to some Clueless friend of mine who posted the question on some snes fb group and…fuck I’m shocked…this game was even better than I remembee. 30 years for f sake. I wish I could get paid for my memory:-(
I have so many good memories with this game. But, a funny one i wanna share, i played this game when i was like 6-7 keep in mind, and (for whatever reason) i remember being 100,000% convinced that there was a secret level door tyat you can see in the pit of that 1st stage giant robot boss, you can see a white panel when you beat it when the robot drops down actually and i somehow was convinced that was a door to a secret level, lmfao. Spent a lot of time trying to fall in that hole after beating the boss, but sadly for 6yr old me its literally impossible, lmfao
They made a bootleg sonic 2 out of this and it was amazing..... apparently this was what it origonated from! Never knew that.... but this (and the bootleg) are freaking awesome.
This is easily a top-10 quality title, and among the absolute best of Konami's SNES games. Think Awesome Possum (but actually awesome) mixed with Sonic, but with jetpacks and swords thrown in to spice it up.
And this ranks up with other Konami classics like Contra, Sunset Riders, Metal Gear, Teenage Mutant Ninja Turtles, Silent Hill, Gradius, Frogger, Top Gun and CastleVania. BTW, Akira Yamaoka later went on to become the composer for the Silent Hill series.
this is good, but nowhere near as good as the first game.
Sparkster
Sparkster is different game from the Sega Genesis version despite having the same title in North America and Europe, which bore the full title of Sparkster: Rocket 🚀 Knight Adventures 2, and has no plot continuity with the original Rocket 🚀 Knight Adventures.
Initial release date: September 15, 1994
Developer: Konami
Publisher:,Konami
Composers: Akira Yamaoka, Michiru Yamame
Genres: Side-scrolling, Scrolling, Shooter game
Platform: Super Nintendo Entertainment System
Plot
The kingdom of Eginasem, a land inhabited by opossums, is under attack by an army of wolf 🐺 soldiers, which also kidnapped Princess 👸🏻 Flora. Sparkster, The Rocket 🚀 Knight, is out to battle this threat, rescue the princess and save his kingdom from certain destruction. His nemesis, the rival Rocket 🚀 Knight Axel Gear ⚙️, is aiding the invading forces, making Sparkster’s task even more dangerous. The player’s goal 🥅 is to battle through all of the energy warriors and robots 🤖, defeat Axel Gear ⚙️ and infiltrate the enemy’s battleship, where the wolves 🐺’ leader, Generalissimo Lioness, is planning to launch 🚀 a warhead to destroy planet 🌎 Eginasem.
Sparkster was awarded Best Sound Effects of 1994 by Electronic Gaming Monthly.
Stage 01:01:14
Stage 02:06:43
Stage 03:12:28
Stage 04:18:46
Stage 05: 24:26
Stage 06: 31:36
Stage 07: 37:11
Final Stage: 41:58
Sparkster a knight blue hero possum like do this and all related characters are coming from home 🏠 was then she got her kidnapped the princess by Axel Gear ⚙️ my brother want more my world 🌎 rulers just when as see light 💡 been by villains 🦹♀️ bad guys because rocket moments are find the to rescue princess to save the world question.
1. The redhead 👩🦰 is the Queen 👸🏻/Sherry’s mother?
2. The sword 🗡 makes him...stronger? On that, why Always Gold Armor?! In Yu-Gi-Oh! Season 4 (Waking The Dragons 🐉) When Yami Yugi/Pharaoh Atem combined the 3 knights & turned Timaeus into the Knight of Destiny, he had Gold armor too.
3. The end credits theme is Really catchy! I love 💕 it!!
Sparkster jump away from bird
@@malachiroy8858 Wrong video perhaps with the timestamps.
Love this so much and happy to see it still holds up to time. What a masterpiece.
The first level music is my favorite music in this entire game
It's great. For me it's a tie between that one and the music in the space shooter level, which is just a really upbeat remix of the first stage song. The buildup is so awesome with how the cannon blast kicks off the bass line :)
I still remember this game from the 1990's. This brings back memories. I mostly watched two others I knew play it. I breifly played it just once. Sparkstar's appearance definitely reminded me of Sonic the hedgehog too.
I legit got scared as a kid when the rocks turned into wolf men.
Soooo I've never heard of this game before even though I grew up with a SNES -- completely fresh eyes and ears here, and I gotta say this is some of the best art direction and music/sfx I've seen out of the 16 bit era. There's so many nice details all over the place
I played it as a kid. I never understood why there never was a sequel... so here i am 28 years later
@@Hardfirm I bet if it came out earlier in the SNES's life cycle if would've sold a few more copies and it absolutely would've gotten a sequel
@@Hardfirm Because "Sparkster" was the sequel. The original was "Rocket Knight Adventures" and was for SEGA Mega Drive/Genesis. And that was really beautiful.
Juegazo y uno de mis preferidos..Lo vivía pasando a la final
@@MrZillases verdad..Pero este de súper nes es mucho mejor
Man oh man when I was younger, I used to play this game ALL of the time. I remember celebrating when I finally got past the submarine level and made it to the penultimate level. Sadly, my 5 year old self couldn't never beat that Axel fist robot fight but I definitely got farther than I did in Contra 3.
Pretty damn cool. Vibes like a cross between Sonic and Megaman X
im pretty impressed how great this game looks despite just being a year younger than me lol
this looks more like if somebody would develop a snes looking game today
That was Konami for you back then.
good old days when life was simple and fun to live simple games yet made us so happy when we were younger and now im 32 yrs still a gamer owning ps5 and xbox series X :P gamers never quit
6:52
Best music in the game IMO
24:02 There's no way that that Axle Gear boss fight doesn't look annoying as hell. This guy Axle got so desperate, he started spamming buttons!
Omg how nostalgic for me, the sounds just everything wow.
that sonic bootleg of Sparkster introduced me to the series as a whole
I am glad I have stumbled upon it’s source
I remember this game. It was always my favorite speedster game ever. Thank you for sharing this video!
I've RKA, this one, and the Genesis Sparkster (I don't count that later sequel at all, doesn't seem as varied as the original trilogy was), and I must say, this was Konami at their best. Something we can't say today. All 3 of these games can be difficult, and require plenty of practice as they have continue limits in them. This one has the one mecha fight I hate, the outer space boxing match, good lord is the AI relentless with Axel Gear in that particular fight.
I agree. RK (2010) disappointed me. It is not a worthy successor to the original trilogy.
@@FrLi_Marcoseste es mucho mejor que el de Sega
@@nicolasramirez5599 Yo me refiero al Rocket Knight que hizo Climax en 2010 para la XBOX 360; es demasiado genérico y los diseños de los personajes están horribles.
I played this 24/7 as a kid and my god i loved this so much I couldn’t play other games
Easily the best snes game ever made
Easily the best?.... mmm what are you smoking??? How about Chrono Trigger, Final Fantasy III, Zelda A Link to the Past, Super Mario World...
@@domymbd Why everybody talk only about RPG? Not everybody are RPG fans. Super Metroid and Yoshi's Island are much better games than all the ones you named.
@@domymbd What about Demon's crest? He is better than these games
One of the best, yeah. The three dkc were insane, and more, they had save possibility
@@Maicol_WK absolutely not. I've play demon crest and it no better than all these games
What an awesome game with an awesome first level theme!
Is no one going to acknowledge the fact that there is a mountain that leads to space?
I hate the part we're you have to escape from the water. That part was so hard for me.
This right here is why gaming wasn't the same before or after the 8, 16, 32 and 64 bit eras... It was a magical time when you could buy the same game for multiple consoles and always get something different
So cute, funny, *AND Accurate,* the way Sparkster's voice sounds when he goes: "WHAT!?"
The desert level has the most convincing parallax background I’ve ever seen. Sparkster needs to join Smash
I'm very upset I didn't get to play this back then. I had the Sega version. I like this better
+Brian Flowers The Sega version was good, but I agree, this was better
NintendoComplete and this one harder also. I play it on my phone.
Sega version is awesome too. Both sparksters are equal I think. Rocket knight adventures is the best of the 3 games
@@NintendoComplete It is time to review this masterpiece of 90s game design, *_Sparkster_* for the Super Nintendo (Not to be confused with the Genesis game with the same name. *_"Hey! That rhymed!"_* 🙂 ). I am not very familiar with this game. Hence why it took me so long to make this review (Also, *_Streets of Rage 4_* . What can I say? It's a great game!). Playing this alongside *_Rocket Knight Adventures_* , it plays similarly to said Genesis title, but better as well. I don't think it is better than the Genesis sequel like most people make it out to be. Still, this SNES spinoff accels in so many areas to really make it this excellent _Konami_ title.
POSITIVES
• *Great Graphics* (It's very colorful, nicely detailed)
• *Smooth Character Animation* (Not just _Sparkster_ , but also the enemies are not choppy at all. Even the bosses move smoothly.)
• *Great Sound* (Some of the music sounds better on the Genesis, but the instrumentation still makes these songs sound excellent on the SNES)
• *Tight Control* (Everything from the Rocket, Attacking, Jumping, Moving, and Barrel Rolling control with the least bit of slipperiness possible... None.)
• *Challenging*
NEGATIVES
• *Inconsistent Bosses* (Let me explain. Some of the bosses are *incredibly* easy and lack any effort. You can just mash the attack button again and again until you win. Others ( *LIKE THAT INFURIATING AXEL MECH FIGHT!!* 😡) will drive you insane. Whether it's attacks that are not easy to dodge, or irregular patterns, you will spend a long time trying to get past these.)
• *Slowdown* (It happens a *LOT* . Out of most SNES games that I have ever played, this is one that is not forgiveable in the slightest. Seriously, I'm talking during mini-bosses, main-bosses, and especially the overhead flight level. It just ruins the game flow for me. Sure, the Sega Genesis game slows down, but not *nearly* as often as this game.)
• *Getting the True Ending* (Like the Genesis game, you have to play on "Hard". However, unlike that version, you don't have to find swords in the levels while playing on "Hard". Or wait past the opening sequence. Thank God!)
Final Rating: 8/10
It is *imperative* that you look at this SNES classic sometime.
You won't regret a thing.
@@Dorian_Scott That slowdown you speak of, that can be fixed by hackers today, they have done it for other SNES games, just a little tweaking and this game can run slowdown free, and even faster than it ran before. Just look at Gradius 3 and Super R-Type, both got far more vicious without the slowdown in them anymore. Gradius 3 was so fast, they literally had to develop another patch to try and slow the game down some, it was too fast. Best part, it can be run on an actual SNES through either repro cart, or ever drive, slowdown free.
Programmers today have far more tools at their disposal, so the whole SNES and slowdown myth, is slowly being put to bed.
This game has lots of interesting gimmicks. Hanging upside-down from poles and rails (like an opossum, of course!), the riding on the backs of robot ostrich/chocobo creatures, winding through a surreal world of musical instruments, a boxing match between giant robots in space...quite a bit of variety! I guess it just seems a little...unmoored? Like, the developers failed to keep a unifying theme to all of the game's environments...
The Sparkster games since RKA were known to be very varied for stage themes, mixing things up quite a bit for each level.
The principal aspect from RKAwas the Cyberpunk atmosphere things that was changed un Genesis sequel they changed for more mystical elements, this game was supossed to recover the Tecnological setting of the first one
yay! finally doing the Rocket Knight series. But in backwards order starting with one of my favorite SNES Konami games hahaha. Im proud I own the cart of this game!
Haha yeah, wrong order, but this is my favorite and the one I'm best at, so I thought I'd start in the best foot forward :)
+NintendoComplete that's nice you like this one the most. About the difficulty, yeah. I always play it on hard, and sometimes on very hard. But Crazy hard, dear lord, it lives up to its name. The enemies are not different, but the bosses relentless! Especially the mech boxing match with Axel Gear, and Generallismo Lioness.
+Simon Mejía Ah I hated the boxing fight! The level was great, but that fight was sooooo cheap!
I own the Sparkster trilogy, glad to have them all long gotten before they could get too expensive to buy.
This game was my No.1 game in SNES games.. I played this very well, knowing all secrets.. And after many years i found they have bonus level playning in hard mode..
Sparkster in Smash Bros please.
Remake please
Sequel please
Just... please... Do SOMETHING with this IP.
God I love Sparkster.
Remake!
Me too
Yeah, this could be cool
Sparkster is F****N GREAT!
This is definitely a fun mascot platformer that set itself apart compared to all the Sonic clones. It's no surprise that the series got more than one game. It would be good to get a revival.
i just noticed the axel gear sprite flying away durring the first boss fight through the window.....man i feel slow
I remember seeing this in magazines as a kid. I always wanted to play it so bad. I never got to.
It looks like everything I imagined. Around 2010 they dropped Rocket Knight so I got to play that. So that was pretty cool. Had fun w it. But never the original.
Konami absolutely put their best possible crew on this game. Their SNES games are always a cut above but THIS ONE... Good Lord, they pulled out all the stops and put all their best talent on this title.
And then you see Konami's Genesis games... where they didn't exactly have their best crews. The quality between Konami games on the Genesis versus the SNES is astounding - the SNES games definitely had Konami's best. That cannot be argued.
That's true. Konami did a way better job with the SNES. Konami really wasn't even interested in the Genesis until some years into it's life when it had some success.
"Sparkster" on Genesis isn't as good as this game in my opinion. However, it should be pointed out that the original game titled "Rocket Knight Adventures" is widely considered to be the best game in the series by far. This is likely due to it having members from the Developer Treasure before they split off to form that company. So, you essentially had the best of Konami and Treasure making that game.
AJR 1986
Contra hard corps had 2 words with you.
the programmers who worked on this needed to fix the slowdown issues. it's among the worst i've seen on the snes. good game but, there's a lot better games out there. this is like a 7/10
It comes down to money, the SNES was selling like hotcakes in Japan, the Mega Drive wasn't, so naturally Konami put their best staff into making SFC games, the more games made, the more money Konami made. Anyone who denies this is a fool.
I watched about 2 min of gameplay and now Im watching 2 different copies of this game on ebay....game looks phenomenal....I dunno how I missed this back in 94...I was 15/16...update 5min later...I just bought it for $185...will get it this weekend
Seeing this makes me glad I got it off a forumer from Atari Age years back...... cart only for $25.
Since SNES Sparkster has no real place in the timeline, I’ve created my own to fit the story.
Rocket Knight Adventures - Chapter One, and the first adventure! Sparkster (the “rocket knight” in this case), Goes on a quest to stop the pig army from unleashing hellish raids with the Pig Star.
Rocket Knight Adventures 2 - Sparkster returns for Chapter 2! He travels across the land in a quest to find his fathers legendary sword pieces to defeat the gnarly King Gedol and the lizard clan.
Sparkster (SNES): The Final Chapter! Sparkster returns one last time to stop The Wolves and Pack Leader Lioness from using unstable warheads to destroy the planet while dealing with his rival, Axel Gear and his Samba Jam Parade sugarcoating the deadly catastrophe.
This seems to be Konami's answer to Sonic the Hedgehog
And Mega Man
A lot of companies tried me too furry mascot games after Sonic, many failed, but Konami being so great at the time, could pull a furry mascot game off with no problem.
Yes! 20:22
I had a Genesis growing up, but a few years back a buddy of mine showed me this, which I'd never heard of. This game is harder than the two Genesis games put together! Yeesh!
Sparkster The Rocket Knight Opossum Is On Your Super NES! Sparkster The Video Game From Konami!
Have Rocket Knight Adventures on Sega, my biggest regret was not playing sparkster on snes and sega...Konami games during the 80s and 90s were on point and on fire...I love the 80s and 90s.....
The 90's were the peak of Konami, once they changed their company logo, it was their downfall.
The bosses was the best in the game.. nice boss design..and after the dark knight escape with the Princess and u see it in the window is a nice moment
En mi opinión, la razón por la que las secuelas de Sparkster no cuentan con la calidad del primero, es porque el equipo que hizo el primer juego se había ido a su propia empresa, Treasure, y además porque estos siento yo que en sus juegos dejan volar mucho la imaginación! Es por esto que siento que juegos como The Simpsons (arcade), Dynamite Headdy, Gunstar Heros o incluso Mc Donald's Treasure Land Adventure se parecen mucho a Rocket Knight Adventure pese a ser franquicias super distintas, es por la personalidad que emanan, es decir, al hacer el primer RKA siento que como no tenían aun las bases, ni la formula del juego, pues era un producto nuevo, simplemente dejaron volar su imaginación y su creatividad y su talento y sin darse cuenta crearon una obra maestra de juego, y cuando se vieron en la tarea de crear una secuela pensaron "-ok, tenemos que ver, que hicimos en el primer juego para que sea tan bueno?
-no se, yo empecé a programar como loco y tu a dibujar como loco, una cosa llevo a la otra y al final hicimos un juego..."
Por esto ciento que las secuelas fracasan al intentar obtener una formula o una base para los juegos, como el agregar maquinas y animales para que sean rivales para el protagonista (por eso en el primero eran cerdos, luego lagartos y luego lobos) porque obviamente la personalidad no es algo que se pueda replicar fácilmente. Un ejemplo de una franquicia de Konami que deja volar su imaginación y es buena por respetar su escencia es Ganbare Goemon (Mystical Ninja), desde sus inicios la franquicia respeto su base y su esencia a la vez que dejaban volar su imaginacion al momento en que habian peleas de mechas, viajes en el espacio o saltos en el tiempo, cosas que estoy seguro los ninjas en la epoca feudal de Japón habran hecho seguido xD.
A veces siento que el Team Goemon debió seguir con la franquicia de Sparkster, pues no es diferente de Mystical Ninja, ambas son franquicias con mezcla acción, humor y personajes carismático y locos, pero en fin.
This game was way ahead of its time. If they made......OH, WAIT A MINUTE!!!!!! Can't wait until the remake comes out. Happy 30th AWESUM POSSUM!!!!!!
Last boss with that "who wants to be a millionaire" music
Hahahahaha XD yeah, you damn right!
Sparkster the Rocket Knight
OMFG! That s a good game! ❤❤❤
One of my favourite games
LOVE you Rocket Knight!
This game is way harder than the other two Rocket Knight games, especially the latter part of the game. I beat it on Normal and there's no way I'm going to do it on Hard, mainly because of the space boxing match and the final boss (the Normal final boss.) The true final boss is actually a piece of cake but getting to him would require a lot of effort. Anyway, GG to NintendoComplete for dominating this beast of a (great) game.
I am a MegaMan player. MegaMan X is the best game on the SNES, period! But Sparkster holds a special place for me! And can compete with great titles! The music, visuals, gameplay it stand on its own. Gave me a modern fast "Sonic" type gameplay feeling!
I remember the sega genesis version. SNES version got the Royal treatment?
Konami really Let all out with this game, Genesis sequel really was a stepback from the first one, but this..... Great graphics, great ost and keep the sense of speed of the first game
nah dude the Genesis sequel was great! Definitely not a step back at all.
pipe maze
@@tiefighter3445 A lot of Genesis fans would disagree with your statement, they tend to hate the Genesis sequel with a passion, despite the fact that the game is STILL good. I just don't get the hate it gets, and I likely never will.
0:11 "Hey lady, get outta my castle! Here, ill give you this if you leave me alone forever! FINALLY the police arrive! Quick, beam her away so i can remodel my castle already dammit!"
this game needs the super ghouls n ghosts restoration, Gradius 3 SA-1 treatment. get that slowdown out of here, cause this game has great graphics and cool bosses. hope it gets fixed one day
Yeah . The lion boss is attrocious with the slowdown . I constantly died because too many effects were on the screen and it eats the inputs too .
9:43 I always thought there was a chain chomp lodged in that boss
He couldn’t breath in space on the first one. Part 2, not only he flying in space , earth atmosphere had no effect on him and he got jet pack strapped to him lol
Love the game and I wish more of this was made. I didn’t beat the default version of this one though.
Sparkster for the Super Nintendo has the same box art as the Sega Genesis version, but without the Rocket Knight Adventures subtitle and not continuing the plot of the first game.
thanks in the past I couldn´t beat the armor fight
I watched the whole video in one sitting
this game is very cool in facts really ! i love the graphismes !
I have my cartrige yet ❤️
Are the limbs of the robots sprite rotation? Konami did a great job having multiple sprites being scaled without an expansion chip.
No, the SNES couldn't do true sprite rotation, just a bunch of different sprites representing angles.
@@POSSUM_chowg SNES could rotate backgrounds, you could easily disguise a sprite as part of the background, and voila, rotating sprites.
@@POSSUM_chowg isn't super turrican bosses on snes rotating
@@POSSUM_chowg Came back to say, yes, the SNES could do sprite rotation (the later Super FX chip could do it), it was one of the things touted about back in magazines back in the day. The large missiles in the second to last stage are rotating sprites, smooth rotation too.
This game probably has the loudest explosion sound the snes could make.
Tell that to Imperium.
And some of the biggest explosions.
24:29 I just realized- it's funny how in the Genesis game, Axel is the one who can fire a projectile in the mecha fight and not you, but here the ability to do so is reversed. Huh.
This character would make for a great mii sword fighter costume
I still have this game boxed and complete I will sell for £250.
I have loads of other rare Snes games for sale including Megaman 7.
Megaman x2. Castlevania vampires kiss.
And some rare Megadrive games.
自分以外誰も知らないゲームだったから海外で知られてるのはさらに意外だ…それにしても懐かしい
We got it in the US, so it is known, especially to those who played Rocket Knight Adventures. Konami was smart enough to release the trilogy outside of Japan.
Sparkster so cute c:
Legendary game, pure masterpiece!
You really can't compare this and the Genesis versions when despite being named the same, both are literally two completely different installments in the series
I had this game back in the day, along with Parodius, Popn' Twinbee, and Popn' Twinbee Rainbow Bell Adventures if we're talking about Konami SNES games (I'm in the UK). The furthest I could complete was Very Hard. On Crazy Hard, I could get to and beat the first boss and then the 2nd level would completely wreck me. :( I'm not too bothered though as the "ending" on Crazy Hard is NOT worth it at all. I think the reason this version of Sparkster feels cooler is because it has an "arcade" feel. The Mega Drive versions felt more like "home console" versions and IMO not as pretty. One thing I loved about SNES games was how detailed their manuals were. Besides the story and controls, there was cool artwork of the characters in the game (in COLOUR!). I couldn't believe that they even named the robot bird you ride on (Stampy-Do)! We had a Mega Drive too, but once Super Mario Kart, Super Bomberman 2, R-Type III and others came, no one bothered with that anymore (the Sonic games and Thunderforce 4 were played a bit though). I had StarFox too. Not StarWing, as I bought it with this huge converter cartridge that you stick a current region cart in the back of to play US and Japanese games on your UK SNES (poor Super Mario World was regulated to import duties). I didn't have much money to get all the cool JPN only releases though. I miss those days...
If Sonic The Hedgehog played like Contra and Castlevania...
Ce jeu était une perle
It's a great game. I don't think it lived up to the OG game on Genesis (Rocket Knight Adventures), but it's still rad.
Why is SNES and Genesis different, yet the same title with out a subtitle?
Because this was common on 16-bit consoles, especially when it comes to Konami.
@@GordoFreakmanFail-Life Well, i think Konami did a cheesy job for snes. That was a low standard even for them.
@@The_Oblivion_Light This game is great, you're nuts. They did a ton of SNES/SFC games, the only turd I can think that they did was an NFL game out of their entire SNES/SFC catalog.
@@Bloodreign1 I was referring to Sparkster on console comparison. For start, I played this on the Sega Channel first, if you are familiar with that. I later played this on SNES but it appeared that they was adventuring in completely different universes. Konami did a great job on the SEGA console with the melodies and graphics. SNES version fell short. In fact the game played a lot slower than on SEGA.
@@The_Oblivion_Light Yet the Genesis one is the one most unliked by fans of the original, this one tends to get a bit more love from fans (and I can agree with them, but I disagree with both sides fans who claim this game is worse than RKA for either console). It doesn't really player slower unless you live in PAL land, where every game ran 17% slower than in any other region. As for the different universes thing, that was Konami, who loved making games for both systems, but have them entirely be different from one another, perhaps to entice those who owned both consoles to get both games, smart strategy. As for the looks and sounds, sorry, but this one has far better color usage and detail in the backgrounds, and the SNES soundchip by this point Konami knew like the back of their hand. I will say again, the game Konami fell short on was one they had their name on, but Park Place, who later worked on the Madden games, instead worked on, NFL Football.
If anything, this game felt like the true predecessor to RKA moreso than the Genesis one. Too many people like to draw comparisons to the Sonic games for the Genesis game due to that games hidden 7 swords and Gold Armored Sparkster, which I feel is a bit unfair as it plays better than the Sonic games.
As for knowing of the Sega Channel, I'm not too far from 50 years old, trust me, I know quite well of it. The few people that still had a Genesis by the time it came around, never had it here at all. Most of my friends had long traded in their Genesis consoles for an SNES, or in one friend's case, an NES.
This may sound blasphemous but I found the Rocket Knight games to be superior to the Sonic games at that time (with the exception being Sonic 3 and knuckles). Unfortunately I grew up in the 2000s and the Sonic games were rereleased but not these games (and I wasn't into emulation at the time).
No, you are not wrong. Rocket Knight/Sparkster games are fast and dynamic, but they don't lose the sense of exploration that Sonic loses with his speed. Unlike Sonic and his games, for me the Rocket knight/Sparkster games are very underrated, it hurts that Konami has left this franchise in oblivion.
I miss this game.
20:30 WOW 😳
Hard mode features a TLB at the end of the game, which results in the true ending
love the sound of explosions but the only turn down for me is the chose of music on most levels!!
If I had the programming skills to make a game, I’d love to make something like this (in terms of visual style).
Sparkster for the snes and sega were ok, but the original "Rocket knight adventure" was the best to me. The boss themes were nasty asf in the original one 🔥
This game clearly shows the superiority of Nintendos hardware, the genesis game is a joke in comparison.
My cousin had this,i always play it n im really really bad at it,i wanna try it again now 😢
5.21 how did you do that?
Better than the Genesis version.
Incrível. Nostalgia
I don't know how or why but I've never heard of this game or played it. Sad. Now I'll have to buy the one I just found for $70 for sure.
U got no idea. I’m 34. Last time I played this or heard of it I was in primary school, first year. I was so impressed I would never forget that sorta metal ostrich riding level and the mechanichs so ahead of its time. Thing is I never managed to find it due to lack of info.( digiting key word such as mouse- steam punk- megamen world lime- metal ostrich lead to shit). Tonight I spoke about this to some
Clueless friend of mine who posted the question on some snes fb group and…fuck I’m shocked…this game was even better than I remembee. 30 years for f sake. I wish I could get paid for my memory:-(
What's the damn story here
Just a badass opossum trying to get his girl back from some evil warlord.
@@lukasmaks9617 She's not his girl, she is a princess that he has royal duty to protect. Sparkster eventually married a commoner.
I have so many good memories with this game. But, a funny one i wanna share, i played this game when i was like 6-7 keep in mind, and (for whatever reason) i remember being 100,000% convinced that there was a secret level door tyat you can see in the pit of that 1st stage giant robot boss, you can see a white panel when you beat it when the robot drops down actually and i somehow was convinced that was a door to a secret level, lmfao. Spent a lot of time trying to fall in that hole after beating the boss, but sadly for 6yr old me its literally impossible, lmfao
12:22 Сложный для меня момент.
I need the soundtrack playlist of this game, specially the ones that you like, the first one and the remix (space stage) hahaha
Unfair space battle. Way over op in this game.
Jet pack is long in space
20:25 hora de gozar- time to enjoy
Also, am I the only person who thinks that guy at 20:08 looks like Dr. Eggman?
They made a bootleg sonic 2 out of this and it was amazing..... apparently this was what it origonated from! Never knew that.... but this (and the bootleg) are freaking awesome.
Yo
yamamoto the 1rt captain of the gotei 13 is one of the progammers of this game XD (bleach fans or someone knows bleach will understand)
the SNES version is clearly superior to the MegaDrive version in terms of gameplay, Level-design and especially the music!!
The sequel yes. Which this is. However the first one only appeared on the Sega megadrive/genesis
So, this is what happens when you combine Ghost & Gouls with Sonic The Hedgehog.
Ah yes, the better Sonic.