A full level combining and remixing some of these ideas starts at 9:14 It's a super hard, soft-kaizo level! If you wanna take the challenge and try to complete it, here's the ID: Onward and 1UPward! QRN-RSB-7CG
I learned something very useful from this video: Yoshi can grab Hammer Bro hammers. I mean it should've been obvious since he can do that with other projectiles but who would think to try it?
The weirdest thing that I always found about getting 1-up if you compare to the real classic version of it. For example the real Super mario bros. there his not a big enough row of enemies to jump except for the infinit koopa jump, but the points are diffrent, the first jump his 100, then the 2nd his 200, then the 3rd his 400, and then then the 4th 500, and then the 5th his 800, then it goes to 1000, 2000, 4000, 5000, 8000, any following his 1-up. But then if it his a koopa shell that move the first hit on enemies his 500, and that keep being the same even in Super mario bros. Deluxe for Game boy color, except in challenge mode, if the point go pass 8000 with a shell kick it will keep going to 10,000 20,000 40,000 50,000 80,000 but 1-up will start showing after that since 80,000 point at once in challenge mode his the cap, the infinit koopa jump it will cape at 10,000 increment in challenge mode, one more jump and the koopa just die if I remember correctly. Super mario bros. 3 and any game after that that are not the origian Super maio bros. neither lost level. the point his like this 100, 200, 400, 800, 1000, 2000, 4000, 8000, 1-up. they remove the increment of 500, and 5000, but including a moving shell will start off the same way, but in exchange doing this to air enemies the increment will also increase as well, while in the original Super mario bros. and any update version of it jumping on multiple wing koopa will not increment even if you don't touch the ground
In fact, it’s not for everyone that you can find such an application that it would seem to be in the usual passage of the level, but at the same time that you could bring something and get life (Google translator)
(Going to interpret this because it's a little unclear) "You won't be able to find a use for all of these that fits the flow of the level, but you could use them to get lives."
Suggestion: Put latiku on sky and make him shoot spiky shells in between 2-block high walls. Then, make Luigi hold a koopa and throw it in between the walls. Just wait (100, 200, 400, 800, 1000, 2000, 4000, 8000, and finally 1-UP). There you go! Please do it in next episode
looygi bros. I found an infinite score trick mixed with a infinite 1-up trick! so you have to play a long level with a lot of score then get as many as you could see it's better to try story mode cause then you can gobble every power up you have. then die so your score can save all of your score! then get all of it again and do it again and again until you get maxed out.
3:20 Y U NO WEEGE IN MANOR??? Jokes aside, I feel like you should be playing Ghost House levels with Luigi. He really fits with them ever since Luigi's Mansion released on the Gamecube.
Looygi io conosco un livello in super Mario maker 2 che ti fa laggare lo potresti inserire in un video se vuoi un metodo strano ed è pure complicato se vuoi ti do l'id
clear conditions are in the game, and the producer of smm2 stated that he took inspiration from the clear conditions in smm for 3ds and implemented them into smm2's level editor
@@flichka6825 true (like an actual no-jump clear condition, where you are allowed to walk off ground, or the one where you have to score points to actually make use of the score bar) also nintendo should add the story-mode exclusive ones like toad escorts or not being able to leave the water
A full level combining and remixing some of these ideas starts at 9:14
It's a super hard, soft-kaizo level! If you wanna take the challenge and try to complete it, here's the ID:
Onward and 1UPward!
QRN-RSB-7CG
Owen Schwendenman No one cares if you’re first like or comment.
Only hard part for me is the shell jumps becus i suck at them :/
Imagine coming across that level in endless challenge.
You see TAS video and you know It's looygi being bored and playing blindfolded. Man, you're incredible 💎
I can’t do kaizo jumps...
1:05 Not only can the Dry Bones Shell bounce off of fireballs, it can also bounce off hammers, wrenches, and magic bursts from Magikoopas!
it's pratically a goomba shoe
@@0DRONZER but in every style excluding 3D world
GellyGuice exactly.
That’s good to know.
Why do you comment on everything?
Some of these are also useful for don't touch the floor levels
He made one at the end.
And endless challenge.
@@SWatch2021 a hell no just think what the people would do if they see a level like this! They Will destroy their nintendo switchs!
@@patriciapena1582 why?
@@patriciapena1582 There are harder levels out there where everything is just bullshit everywhere, but this is a hard, but cool concept.
This video's like counter just got a 1-up
Same with yours. 👍
6 now
Your IQ needs a 1-up
23 1ups that is
@@depstein3847 ?
The Dry Bones Shell is more op than the Goomba shoe.
i LIVE for the dry bones shell!
Yoshi: I’m the best mount
Goomba shoe: no I am
Dry bones shell: Hold my beer
DanTheFan7000 and yoshy
@@bobbysauce1174???: Amateurs....
The others: What did you just say, punk??
Clown Car: AMATEURS!!
@@Dinoman972Big goomba shoe: what did you say?
I learned something very useful from this video:
Yoshi can grab Hammer Bro hammers.
I mean it should've been obvious since he can do that with other projectiles but who would think to try it?
i've done that so much times in nsmbwii
How about New Super Mario Bros. Wii?
I learned Dry Bones shell can bounce on fire from a fire flower...
I did it on my Wii.
Yes I still have a Wii..
Not a Wii U, just a Wii.
I don't have enough money to buy something else that's why!
I can totally imagine you playing the multiplayer parts with simply two hands.
You insane monster 😜
He doesn't have a friend.
This is so sad, can we get 5 likes?
I’m ur 5th liker :)
He(they) use "us" and "our" to describe them!
They should have a clear condition that forces you to get 1-ups creatively!
#11: Mr. Driller immediately reminded me of Shovel Knight Dig...
P.S. Of course the outro is gold as always
11:00 farming lives with their friends for beat Super Mario Bros
"Tram-Bone-Line"
Dunno man, sounds kinda sans to me.
Bruh why😂
Perish
I agree 100%
Yep. Sans is Looyigi confirmed!
Looygi, God of Creativity
Wait- are we actually making UA-camr gods? Lemme try
Desbug, god of RAGE!
Time to do all of these in real life and become immortal
Cool video, can't wait,to see more of these 👍
The weirdest thing that I always found about getting 1-up if you compare to the real classic version of it. For example the real Super mario bros. there his not a big enough row of enemies to jump except for the infinit koopa jump, but the points are diffrent, the first jump his 100, then the 2nd his 200, then the 3rd his 400, and then then the 4th 500, and then the 5th his 800, then it goes to 1000, 2000, 4000, 5000, 8000, any following his 1-up. But then if it his a koopa shell that move the first hit on enemies his 500, and that keep being the same even in Super mario bros. Deluxe for Game boy color, except in challenge mode, if the point go pass 8000 with a shell kick it will keep going to 10,000 20,000 40,000 50,000 80,000 but 1-up will start showing after that since 80,000 point at once in challenge mode his the cap, the infinit koopa jump it will cape at 10,000 increment in challenge mode, one more jump and the koopa just die if I remember correctly. Super mario bros. 3 and any game after that that are not the origian Super maio bros. neither lost level. the point his like this 100, 200, 400, 800, 1000, 2000, 4000, 8000, 1-up. they remove the increment of 500, and 5000, but including a moving shell will start off the same way, but in exchange doing this to air enemies the increment will also increase as well, while in the original Super mario bros. and any update version of it jumping on multiple wing koopa will not increment even if you don't touch the ground
9:03 seen a similar thing in nsmbw
Nsmbwu or justnsmbw?
New super Mario Bros Wii only (Super skills 3-2)
Man the Looygi Bros Tactic is incredible!!!
Nice! It'd be cool if this were a clear condition, get X lives, would've been very interesting.
In fact, it’s not for everyone that you can find such an application that it would seem to be in the usual passage of the level, but at the same time that you could bring something and get life (Google translator)
(Going to interpret this because it's a little unclear)
"You won't be able to find a use for all of these that fits the flow of the level, but you could use them to get lives."
It’s very creative how the 1st idea uses the Multiplayer Mode.
My brain has expanded
you should check with your doctor.
Brain *_e x p a n s i o n_*
Non ti seguo da tanto, ma ora che guardo i tuoi video, sono molto belli e ben fatti, continua cosí Looygi👍
Ah yes I cannot wait to put this in my level
Sans would be proud of all the dry bones shell puns
looks like you're having a bad time
Those 1 body segment wigglers with both the face and legs were chasing me in a nightmare I had last week
@looygi 2:26 Why does this not do the extended 1UP like the Super Mario Bro 3 Original
Because it was a glitch
yup
Bonus room ideas?
Aw man, I thought I discovered the sloped conveyer one :(
Good Idea!
Yoshi: I’m the best mount
Goomba shoe: no I am
Dry bones shell: Hold my beer
Twister: ...
1:24 thanks for this now i know a good level
6:01 Sans approves the name
Cool! I made a level like this in SMM1!
It got deleted.
They had us at the first half, not gonna lie
Just remake it in SMM2
Can #6 be done with galombas and a cape?
Go to 6:35 for Pit of Panga skills
Super Cool Idea!!
He protecc
He attacc
But most importantly...
He bounce on luigi hed
Imagine if they were 1-Up Rally challenges.
Nsmbu having these would be cool
LA CANZONE DEL DESERTO DI NSMB... I miei incubi...
Amazing ideas
Suggestion: Put latiku on sky and make him shoot spiky shells in between 2-block high walls. Then, make Luigi hold a koopa and throw it in between the walls. Just wait (100, 200, 400, 800, 1000, 2000, 4000, 8000, and finally 1-UP). There you go! Please do it in next episode
To many goombas were harmed in this video!
#TeamGoombas
9:25 luigi looking the clear condition
Solid row of enemies works too 0:44
I would recommend using the "Vending Machine" and the "1-UP Machine" tricks, they're both the easiest to do.
Good video man ❤️
1:18 - New Number Invented 'Y' Y000 points
Yes! I didn't saw it first but on 1:19 if you pause you see it!
These ideas work as technically you are not touching the ground
I have the feeling the full level show-off was just that. Showing off how great your skills are...
Now I fell kinda incompetent. :/
What!?! You guys forgot the classic 1-up trick with the staircase and the koopas!
Some of these tricks look like they could be NSMBU challenges
what is the name of the song that comes out at 6:22?
It's the toad bonus music you can find in sound effects in the SMB1 style
First thought: why would anyone want 20 1-ups in Mario Maker?
*Watches video*
Me: oooohhh... *Face palm*
1-UP paradise
8:58 Luigi gets ♾ 1-ups by doing absolutely nothing but it is Mario
lol
The most painful Bros attack ever invented.
Why not the endless star Trick?
do you know the youtuber mayro? you would make a good team
if only they made an objective to get 1-ups (and not just mushrooms)
looygi bros. I found an infinite score trick mixed with a infinite 1-up trick! so you have to play a long level with a lot of score then get as many as you could see it's better to try story mode cause then you can gobble every power up you have. then die so your score can save all of your score! then get all of it again and do it again and again until you get maxed out.
This trick works 1 pixel away: jump on turtle on stairs, actually works
How to stop mid ground pound?
Mario and the 1-up machine
Tu stimo un sacco e non capisco perché fingi di avere un canale inglese!
3:20 Y U NO WEEGE IN MANOR??? Jokes aside, I feel like you should be playing Ghost House levels with Luigi. He really fits with them ever since Luigi's Mansion released on the Gamecube.
9:48 Why did you not collect that coin? It really triggers me!
I get it.
The first one is Advanced Splash Bros
you could just do most of these by bouncing on wiggers instead of some crazy setup to reach the shells
Number 0: 1 000 000 Goombas
4:38 Fun Fact: there's literally a game called Mr. Driller -🤓
3:33
Funny!
ponie-yoshi
👌
Who wanna play basketboll ?
Meet at 6:00
9:19 and I thought the levels I made were hard
#5 is similar to the one up trick in super Mario bro’s. 3 in world 1-3
1-2
wtf smb1 uses the smb3 1up sound but in the original game it had a different sound
they're the same sound in both games
@@iilwy no, in the original the smb1 version has a addictional instrument playing on the first note
+1-UP tricks are easy
-Hey guys I make a soft kaizoo level from 1-UP tricks
+EXCUSME WTF?!
you forgot one 😔 infinite yoshi flutter with goombrats coming out of either yellow or red pipes
Looygi io conosco un livello in super Mario maker 2 che ti fa laggare lo potresti inserire in un video se vuoi un metodo strano ed è pure complicato se vuoi ti do l'id
Rip I thought I was getting 201 tips on how to watch up
What about that if you get 100 coins you get a free 1 up?
Pointless but nice
@Vsus Here
1. It does not give many points. Only the ones before getting the 1 ups
2. How do points help you?
@Vsus Here fair enough
4:04 Toadette: This is the Killer Hammer Through The Munchers shot
DP
Who's the winner now? Looygi!
Tu te sabes el del koopa y la escalera de la meta
Im early here
Holy crap
They really should have taken inspiration from the forgotten Mario Maker 3DS for the clear conditions!
clear conditions are in the game, and the producer of smm2 stated that he took inspiration from the clear conditions in smm for 3ds and implemented them into smm2's level editor
@@shelledguy5587 I mean there's a lot of medals that would be great in the game
@@flichka6825 true (like an actual no-jump clear condition, where you are allowed to walk off ground, or the one where you have to score points to actually make use of the score bar) also nintendo should add the story-mode exclusive ones like toad escorts
or not being able to leave the water
1:40 How dare you call Yoshi a pony? >:V
TheAdvertisement yoshis are the horses in mario tbh
Correct. Yoshi is a tool. To be discarded at will.
Hi
The fireproof shell can make for some "don`t touch the floor after jumping" levels.
Bel video
Too bad 1-ups are pretty much useless in Course World.
the fact that there’s only one row of pixels at the bottom of the L bothers me to a unreasonable amount.
Dove sono i commenti italiani?
The double 1up i try 2 4 6 8 10 12 to 99
Video in arrivo
I can double 1 up trick