Hey All so thought I would quickly make this video this morning. Why? well I felt people got the wrong idea on the scale of the game so today we try out some skirmish missions with my favourite faction :) Please consider leaving a Like it would help me out a ton as for the main story we will carry on with that tomorrow :)
Thank you for showing this gem around! Any more skirmish battle videos planned? More showcasing of mabye dedicated ship fleets or just brutal brawling and more pew pew and explosions? This game delivers space battles the way they should be. Unending relentless assaults and grande pew pew❤
Never underestimate the Armada AI on Trauma APM. :) But yes, it can be very vulnerable to rushes... (It doesn't build starting defenses, it's an aggressive AI)
Okay, I like that the carrier ships have squadron size caps to keep them from utterly breaking your PC. So... yeah, you need to accept that once ships lock onto your HQ, they're not going to switch targets. So you need a solid barrier of stuff between your HQ and enemies. There is no 'rapid reaction' options that matter. Of course, this applies in both directions, once momentum swings it ends to snowball rapidly. (Which is cool, especially because it means bigger maps mean more time to react.) As far as factions go, I enjoy more 'elite' faction designs like this in general so this appeals to me.
Ahh so i have had my eye on that game and i know they intend to have a big old campaign mode added in at some point in the future. When that day comes I will probably be covering it :)
@ThreatXtra as one of the game testers for Nebulous Fleet Command, I will note that the plans for campaign got scaled way back after several months of trying to make it work (The devs realized that trying to have full scale fleet battles just didn’t work with how the game had been designed and balanced up to that point). The campaign will probably end up being a narrative campaign a little like homeworld (except without building ships in battle and with much less ships in each battle)
Was already addicted to the demo since december, but got mobilized for work on the release date, so now i have to wait 2 weeks before playing... ty for showing off the new units, they seem like good additions, but can you show the new faction next?
Hey All so thought I would quickly make this video this morning. Why? well I felt people got the wrong idea on the scale of the game so today we try out some skirmish missions with my favourite faction :) Please consider leaving a Like it would help me out a ton as for the main story we will carry on with that tomorrow :)
I hope you are doing great my lord
Best thing about your channel is that inside your video you never beg for subs or likes
You had my attention at "big carriers"
Watched your first video on the game, bought the game, and now i'm having great fun with the game ! ^^
Great to hear I think the game has great potential.
Thank you for showing this gem around!
Any more skirmish battle videos planned? More showcasing of mabye dedicated ship fleets or just brutal brawling and more pew pew and explosions?
This game delivers space battles the way they should be. Unending relentless assaults and grande pew pew❤
Not at the moment alas I have a full plate at the moment and lack the time I look forward to returning to the game later in the year though :)
Never underestimate the Armada AI on Trauma APM. :)
But yes, it can be very vulnerable to rushes... (It doesn't build starting defenses, it's an aggressive AI)
XD But I had to show off the capital ships 😂
@ThreatXtra The showcase is always more important than a victory
I respect that, commander
Okay, I like that the carrier ships have squadron size caps to keep them from utterly breaking your PC. So... yeah, you need to accept that once ships lock onto your HQ, they're not going to switch targets. So you need a solid barrier of stuff between your HQ and enemies. There is no 'rapid reaction' options that matter. Of course, this applies in both directions, once momentum swings it ends to snowball rapidly. (Which is cool, especially because it means bigger maps mean more time to react.)
As far as factions go, I enjoy more 'elite' faction designs like this in general so this appeals to me.
Good decision on making this follow up. The first video got my interest but I wasn't sold on it without a full demonstration of the late game.
What a cool little game
I was like big carrier how good could they then I saw you other video and I was OK His Right 😱 nice one 👍❤️Bro
talking about carriers did yuo know in nebulous fleet command there was recently a carrier update. also great video.
Ahh so i have had my eye on that game and i know they intend to have a big old campaign mode added in at some point in the future. When that day comes I will probably be covering it :)
@ThreatXtra as one of the game testers for Nebulous Fleet Command, I will note that the plans for campaign got scaled way back after several months of trying to make it work (The devs realized that trying to have full scale fleet battles just didn’t work with how the game had been designed and balanced up to that point). The campaign will probably end up being a narrative campaign a little like homeworld (except without building ships in battle and with much less ships in each battle)
ahh then that is a massive disappointment regardless until we see what there 1.0 will look like I might still cover it
Yes, this faction is truly the best
reminds me of Starwars Empire at war, cool lookin game
Was already addicted to the demo since december, but got mobilized for work on the release date, so now i have to wait 2 weeks before playing... ty for showing off the new units, they seem like good additions, but can you show the new faction next?
Yeh so these quick looks I will do kont faction on the 18th and a look at the 3rd alpha faction on the 20th
early game Vaalkorei: use Goshawks. And if that dont work, use more Goshawks
This game looks fun, but I'm not buying it until it's out of early access.
You can try the demo for free. Gotta warn you though- it's addicting as f.
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