Projectiles - Terraria Modding Tutorial (1.4)

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  • Опубліковано 29 гру 2024

КОМЕНТАРІ • 40

  • @CodFished19
    @CodFished19 Рік тому +9

    Hey riptide amazing tutorial as always, can you possibly make a tutorial for how to add a custom drop to an already existing mob?

  • @Plaguestris
    @Plaguestris Рік тому +2

    Thanks for your Modding Tutorials, you've helped alot

  • @xyrohomega7671
    @xyrohomega7671 Рік тому +3

    Nice vid as always!

  • @RoundedPotato
    @RoundedPotato Рік тому +6

    Yes!
    He has returned with another really helpful tutorial
    I love these videos they are the best modding tutorials on UA-cam
    Also my tutorial request is ore generation

    • @ZyphoToo
      @ZyphoToo Рік тому +1

      Yes we need this

    • @Mimick
      @Mimick Рік тому

      I've always found ore generation extremely tedious, so Riptide covering it would be amazing!

  • @Limestoneowl
    @Limestoneowl Рік тому +1

    Nice I was kinda a bit in the dark on projectiles this helped alot!
    Also that gel projectile is super goofy

  • @JaredGomas
    @JaredGomas Рік тому +2

    O shit, i really need a Custom bosses tutorial

  • @Kr3atif
    @Kr3atif Рік тому +2

    Thx for the tutorial but there is a problem! when i create a Projectile, projectile's dust or effect is visible but Projectile Itself is not visible.

  • @thehyperstar123
    @thehyperstar123 11 місяців тому +1

    How do you access the code for classes such as ModItem, ModProjectile, etc?

  • @the_osprey314
    @the_osprey314 Рік тому

    Thanks for this, it helped A LOT.
    Can you give a tutorial on Dust, SFX, and Music?

  • @gyzmix3556
    @gyzmix3556 Рік тому

    Can you help me, please? How to make a projectile upon contact with an enemy create another projectile in the position of this NPC?

  • @Cryonicc
    @Cryonicc 10 місяців тому

    what if i want my weapon to shoot 2 projectiles at 2 different speeds?

  • @KristapsK1
    @KristapsK1 Рік тому +1

    Hey, could it be possible for you to go into a bit more depth with dusts? I'm currently trying to figure out how to make dusts appear at a certain time on the projectile (currently, they are overlapping with my player, while I want them to appear on the tip of my weapon while still keeping the projectile spawn location on the player)

  • @scout4936
    @scout4936 8 місяців тому

    Where can i find this file with explanaton of functions?

  • @ConsistantlyInconsistant2
    @ConsistantlyInconsistant2 Рік тому

    How can you add a ModItem to a recipe?

  • @k.w.a.s
    @k.w.a.s Рік тому

    Hey, could you make a tutorial on how to make custom mounts? My son wants to make his own out of a martian walker. Thanks

  • @d-fens436
    @d-fens436 Рік тому

    Can you make a video on how to use tmodporter to fix errors when porting a mod from 1.3 to 1.44

  • @tigertazdaisyban
    @tigertazdaisyban Рік тому

    I would love to see how to make a last prism mod

  • @chladman2799
    @chladman2799 Рік тому

    Can u show how to update a mod cuz i realesed it and now idk how to publish an update

  • @primatower5700
    @primatower5700 Рік тому

    Hey mind making a video on how to make a boss and explain the details?

  • @FonyWill
    @FonyWill Рік тому

    Hey I have a question, I started coding terraria and I wanted to ask, how would I make a weapon shoot projectiles? I have an image in mind and my weapon is finished, I just don't know the code to make it automatically shoot the projectiles.

  • @_Goldennn_
    @_Goldennn_ Рік тому

    Maybe you can do a "complex" enemy, in example : who can shoot projectiles at the player

  • @vikingman2844
    @vikingman2844 Рік тому

    When i shoot my projectile , the sprite stays still , how do i code it so that the sprite rotates based on where i aim? (projectile is not affected by gravity)

    • @HelpMe-bc5ym
      @HelpMe-bc5ym Рік тому +1

      public override void AI()
      {
      Projectile.rotation = Projectile.velocity.ToRotation() + MathHelper.PiOver2 - MathHelper.PiOver4 * Projectile.spriteDirection - MathHelper.ToRadians(45f);
      }
      Change the end math helper to match you projectiles rotation. It depends on it's sprite.

  • @chladman2799
    @chladman2799 Рік тому

    Can I ask if u can make a boss tutorial cuz i love these tutors but I can't make a boss by my self

  • @netschel7638
    @netschel7638 Рік тому

    I can´t use the .csproj for my mod it just says "Persistence = ProjectFileWithInterceptionViaSnapshot" and then it crashes :(

    • @RiptideDev_
      @RiptideDev_  Рік тому

      Ensure you have the correct packages installed for visual studio and are running the 2022 version, and you are playing 1.4

  • @rapid_sivel
    @rapid_sivel Рік тому

    hey man i have a problem how do you get the projectiles folder as you dont start with it and how to make more .cs items in folders such as the items folder like another sword

  • @ОлександрРудий-с4ы

    I like this tutorial on UA-cam
    Also my tutorials request is biom generation

  • @pedroisbanana1381
    @pedroisbanana1381 Рік тому

    Are there any differences in making a custom enemy beetween 1.4 and 1.3? For some reason, no matter what I do, animations are brocken as hell.

    • @RiptideDev_
      @RiptideDev_  Рік тому

      Spritesheets might be different, as may be the frame variable. Not too sure though

  • @iteveeteste7983
    @iteveeteste7983 Рік тому

    Valeu, tentando aprender a criar mods com seus videos ;)

  • @rainbowboii
    @rainbowboii Рік тому

    THX

  • @ytcolossal
    @ytcolossal Рік тому

    new mic?

    • @RiptideDev_
      @RiptideDev_  Рік тому +1

      nah just had gain settings on really high

  • @GMDHpeZ
    @GMDHpeZ 8 місяців тому

    pls help
    I need to add where the projectile would spawn but I tried anything and I just do not know what I could put
    Projectile.NewProjectile(//idk what to put, Projectile.position.X, Projectile.position.Y, Projectile.velocity.X, Projectile.velocity.Y, ProjectileID.WoodenArrowFriendly, 21, 1, -1, 0, 0f, 0f);
    any help appreciated. Thanks!