In the time of the TRS-80 Model I, before it was even called the Model I (because there was no model II yet), my father and I wrote Games Pack 1. Mostly in BASIC, with Z-80 machine language poked into strings for speed. We struggled to make games fit in 16K, which was the sweet spot for the size of market you wanted on the TRS-80. But whatever we went through optimizing our code can't compare to the 2600 beamchasers. We never had to worry about where the beam was on the monitor! See this face? (ʘ_ʘ) I would have pulled my hair out. Well done! All good wishes.
The RAM for the games was on the cartridges themselves, which is why they were so expensive. Battlezone, one of the last 2600 games, had the full 64k on it that the 6502c could handle.
You should look into how Star Raisers and Battlezone were done on the 2600, it IS possible to do first person stuff on the machine. Not very well, but this is 1978 what do you expect? lol
In the time of the TRS-80 Model I, before it was even called the Model I (because there was no model II yet), my father and I wrote Games Pack 1. Mostly in BASIC, with Z-80 machine language poked into strings for speed. We struggled to make games fit in 16K, which was the sweet spot for the size of market you wanted on the TRS-80. But whatever we went through optimizing our code can't compare to the 2600 beamchasers. We never had to worry about where the beam was on the monitor! See this face? (ʘ_ʘ) I would have pulled my hair out. Well done! All good wishes.
The RAM for the games was on the cartridges themselves, which is why they were so expensive. Battlezone, one of the last 2600 games, had the full 64k on it that the 6502c could handle.
Where do I buy the GOTY edition?
Any DLC?
You should look into how Star Raisers and Battlezone were done on the 2600, it IS possible to do first person stuff on the machine. Not very well, but this is 1978 what do you expect? lol
Can you teabag your fallen enemies?