@@PaulDarcy Most encounters start with enemies on the map, this one is an anomaly. I would house rule that you can target as the first Decaying Dead is placed on the map. I think that is within the spirit of the targeting rule for the Madman. I agree with your "once per encounter" rewording.
Another rule that I house rule is the rule stating that the leader is always supposed to go first during Encounters. That needlessly complicates and restricts combat. I allow free choice. The rule in question is on page 25 under Character Turn.
I prefer (house rule I guess) to have them go in any order. It only makes sense to do it that way in the spirit of the game system. I do like how this game is flexible that way. They pretty much say, play how you feel it should play. Unique I think.
Wow ... pretty cool combat system too ... Just wondering ... the last Skeleton that attacked rolled a 0 on the 2nd die ... I take it that the exploding only occurs if they hit ?
I think it has to hit, not just any "0" power and here is my reasoning. If you look at the Special Power it says that "All characters and foes receive -10 defense against Spontaneous Decomposition". So that must mean that if a "0" is rolled on the power die, the SD will occur more frequently, but not automatically, based on the fact that everyone's defense, if they are adjacent, is -10.
Math nerd here, so take it or leave it. But I think a roll of 100 on percentile dice is a 90 (9 tens) and a 0 (a 10) so 90 + 10 = 100; while a 10 is a 00 (0 tens) and a 0 (a 10) so 0 + 10 = 10. Because the lowest you can roll on the single digit die is 1 so a zero on the single digit die is always a 10.
I think the ten sided die would be better if it had 1-10 printed on its die faces instead of 0-9 which would totally fix any wonky confusion for percentile attacking IMO. This link explains the 00.0 better than I can. Thanks for watching along! boardgamegeek.com/thread/2323386/confusion-with-dice
Yep. Read it too. Admittedly I am in the minority. I just think they’re wrong, lol. And it really doesn’t matter as long as you have a 1 out of 100 chance to get both a 10 and a 100. Just throwing out a geek conversation starter.
Are you only allowed to do targeted at the beginning of combat? If not, why wouldn't you use it once you killed off the first skeleton?
Only at the start of an encounter, which seems kind of odd to me. it should be once per encounter I think.
@@PaulDarcy Most encounters start with enemies on the map, this one is an anomaly. I would house rule that you can target as the first Decaying Dead is placed on the map. I think that is within the spirit of the targeting rule for the Madman. I agree with your "once per encounter" rewording.
Another rule that I house rule is the rule stating that the leader is always supposed to go first during Encounters. That needlessly complicates and restricts combat. I allow free choice. The rule in question is on page 25 under Character Turn.
I prefer (house rule I guess) to have them go in any order. It only makes sense to do it that way in the spirit of the game system. I do like how this game is flexible that way. They pretty much say, play how you feel it should play. Unique I think.
Wow ... pretty cool combat system too ...
Just wondering ... the last Skeleton that attacked rolled a 0 on the 2nd die ...
I take it that the exploding only occurs if they hit ?
I think it has to hit, not just any "0" power and here is my reasoning. If you look at the Special Power it says that "All characters and foes receive -10 defense against Spontaneous Decomposition". So that must mean that if a "0" is rolled on the power die, the SD will occur more frequently, but not automatically, based on the fact that everyone's defense, if they are adjacent, is -10.
Math nerd here, so take it or leave it. But I think a roll of 100 on percentile dice is a 90 (9 tens) and a 0 (a 10) so 90 + 10 = 100; while a 10 is a 00 (0 tens) and a 0 (a 10) so 0 + 10 = 10. Because the lowest you can roll on the single digit die is 1 so a zero on the single digit die is always a 10.
I think the ten sided die would be better if it had 1-10 printed on its die faces instead of 0-9 which would totally fix any wonky confusion for percentile attacking IMO. This link explains the 00.0 better than I can. Thanks for watching along! boardgamegeek.com/thread/2323386/confusion-with-dice
Yep. Read it too. Admittedly I am in the minority. I just think they’re wrong, lol. And it really doesn’t matter as long as you have a 1 out of 100 chance to get both a 10 and a 100. Just throwing out a geek conversation starter.
@@shadowscott9910 I agree.