HL2: DM | Drill for Bhop/Skate from 0 Velocity

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  • Опубліковано 25 лют 2024
  • This drill is good for learning how to preserve sprint, gaining velocity after losing it or simply increasing it if the initial strafe jump wasn't strong enough, and sometimes good for being a ninja and doing a silent skate without sprint nor jump sounds.
    You start from standing still, no sprint and W/fwd is optional, but I would leave it out as it's a good idea to practice this without any help from forward motion whatsoever. First step can be a short or long strafe key like A or D, or a jump key, or A+jump at the same time, it does not matter. I do recommend the jump key that's used for bouncing, for those that have one bind (space) for initial strafe jump and another bind (mwheel) for subsequent jumps. Since this is a drill starting from 0 vel and really low vel, looking down helps, just like in CS 1.6 etc.
    Check out my HL2: DM - Movement Training guide on Steam: tinyurl.com/529fwkwf (or search "Ade" in the Guides section)
    Max vel: 569.32 standing, 565.18 crouched
    Map: jump_hall
    Visuals: default xhair with dynamic outline, game's cl_showpos 1, server's ground vel meter, OBS's input overlays for mouse/keyboard, but mouse monitor only worked in OBS preview.
    Date of record: 26Feb2024
    Server: Hi-Skill 64.45.181.227:27015. Each server is different and mileage may vary, I opted out of local for this drill because crouching looks terrible there.
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