Heroes of the Storm: Map Strategies/Tricks

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  • Опубліковано 28 лис 2024

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  • @donfozil86
    @donfozil86 11 місяців тому +2

    good content, if you are loosing a lot this is great info

    • @DordiHOTS
      @DordiHOTS  11 місяців тому

      thanks for the kind words, see you in the nexus!

  • @davidhernandez9314
    @davidhernandez9314 Рік тому +1

    I love this game, so much fun

    • @DordiHOTS
      @DordiHOTS  Рік тому

      I agree, HOTS is a great MOBA. If only it was as popular as the others, it deserves more popularity IMO because it's much better.

  • @aner4928
    @aner4928 10 днів тому

    Thanks for the vid, you are the goat

  • @DordiHOTS
    @DordiHOTS  Рік тому

    01:21 Alterac Pass
    05:01 Garden of Terror
    06:32 Hanamura Temple
    08:40 Volskaya Foundry
    10:48 Haunted Mines
    12:12 Towers of Doom
    17:17 Infernal Shrines
    19:26 Battlefield of Eternity (BOE)
    23:47 Tomb of the Spider Queen
    26:25 Sky Temple
    28:30 Blackhearts Bay
    31:40 Dragon Shire
    35:12 Cursed Hollow
    38:01 Braxis Holdout
    40:24 Warhead Junction

  • @stormk-1130
    @stormk-1130 8 днів тому

    What map you recommend for traning and rotation?

    • @DordiHOTS
      @DordiHOTS  8 днів тому

      I'm not exactly sure I understand your question, but I believe the best answer is that there is not one specific map to learn, there are many! Each of them have their own nuances. For tips about rotating, I think the best advice is to try to rotate as little as possible to be most efficient. Here's an example. If you're the offlaner and your team decides to stay fighting mid forever, this is extreme inefficiency. This means that the offlaner would have to rotate all the way from top to bottom to clear both lanes. What most teams do is leave the "4 man" or team in one lane, and have the solo laner rotate between two adjacent lanes. This creates efficiency because only one person is consistently rotating. On the other hand, not rotating enough can be problematic too. Fights happen and a 4 man team that rotates to get kills is not bad. If you can rotate to get a kill, that's an efficient rotation. If you're rotating too much, you're essentially losing XP however because you're not in a lane to soak it. So the key is balance, moderation and efficiency. Some maps also have lanes that are closer to eachother, which reduces travel time. Lastly, if you want a map to practice on, I would say cursed hollow is a good general map because it is similar to garden of terror. So learning cursed hollow is a good way to understand any channeled objective map. Fun fact, it was also the first map ever made!