Quickly Rig a Character in accuRig and Maya 2023 HumanIK

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  • Опубліковано 12 вер 2024
  • Hey there, fellow creators! Are you tired of your 3D characters just sitting there in a lifeless TPose? Fear not, because in this tutorial video, we're going to show you how to bring them to life with just a few simple steps!
    We'll be using the powers of accuRig to create the joints for our character, and then we'll dive into Maya's HumanIK to create some fancy controllers. Trust me, it's easier than it sounds!
    By the end of this video, you'll be able to quickly start animating your character, and your friends will be begging you to teach them your secrets. (Share my video!)
    And, as a bonus joke for sticking around this long: Q: How was the animator falsely imprisoned? A: He was keyframed. 😅
    Link to ActorCore download: actorcore.real...
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КОМЕНТАРІ • 149

  • @hitmangamesyndicate5970
    @hitmangamesyndicate5970 Рік тому +13

    Great content. Clear, concise and exactly what I was looking for... You always got the answers when i need them... thanks sis.

  • @syn16
    @syn16 Рік тому +11

    Is there an easy/quick way to rig a face? Very helpful video!

  • @xoganreolity9513
    @xoganreolity9513 Рік тому +2

    Am super excited, u don't what uve done in the animation field, dis is a great save of time. May God Bless You more and more. Thanks. This is the best channel in 2024

  • @connor6505
    @connor6505 Рік тому +5

    Its been 3 years since working in Maya when I was a student but this makes me want to get back into it.

  • @AndresWalsh
    @AndresWalsh Рік тому +2

    I'd like to see somebody rig a horse with humanIK. That sounds dumb, but autodesk's documentation says it's possible if you place the horse in a t-pose. They should provide pictures😭. By the way the method explained in this video also works for rigged models downloaded from Mixamo, except maybe for a differing character definition file Thanks for the great tutorials, Monica.

  • @danib1600
    @danib1600 6 місяців тому

    You always have the best videos for learning this stuff. Quick, to the point, and you explain the *why*. Thank you~!

  • @carlosjurado3683
    @carlosjurado3683 10 місяців тому +2

    You just save my semester at the uni! TY so much!!

  • @mark-ge2yl
    @mark-ge2yl Рік тому +3

    Such a great tutorial, clear, informative, well paced and covers a lot of extra stuff like how to reset pose etc

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +2

      Thanks Mark! I appreciate taking the time to watch the video and comment

  • @gigglies
    @gigglies 3 місяці тому

    You rlly help me, im so grateful, the tutorial was so easy to understand, again, thank youuu

  • @TTomeRR223
    @TTomeRR223 4 місяці тому

    Your Channel really helped me get rid of the 'fear of rigging' , apperantly when the teacher is good , it actually is quite easy to understand ! ♥
    Any tips on how to export this once I'm done ?
    The export result I get is - separated skeleton that is slightly back , some parts are also not parented IDK why ..
    would appreciate an export tutorial so I can take it to mixamo or something :D

  • @Chrinsj
    @Chrinsj Рік тому

    I have taken a break from Maya for a few months and now that I'm back this tutorial really comes in handy. Thanks Monica! :)

  • @LoneKuroRaifu
    @LoneKuroRaifu Місяць тому

    quick, easy and informative. Ty :)

  • @Arthur_Animagic_Studio
    @Arthur_Animagic_Studio Рік тому +1

    I was looking for something like this and you came up with this tutorial, thank you very much🙌

  • @Brycicle3d
    @Brycicle3d Рік тому +1

    very helpful! your stuff is always clean, easy to follow and straight to the point.

  • @JackTheRocky
    @JackTheRocky Рік тому +10

    Fun fact: accuRig doesn't allow you to export the rigged character if your internet connection is off.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +4

      Interesting! A lot of software is doing that now. :/

    • @JackTheRocky
      @JackTheRocky Рік тому +1

      @@AcademicPhoenixPlus Unfortunately, yeah :(

  • @rohitdosti
    @rohitdosti 11 місяців тому

    Love the veeeeeeee @ 9:46
    Thanks for making us rigging artist ;)

  • @jamsketch
    @jamsketch 16 днів тому

    Thank you Monica you are a god send. is there anything like this for face animation?

  • @cloudshifter
    @cloudshifter 10 місяців тому

    Thanks for the tutorial, it has been most valuable to speeding up my workflow.

  • @mus_cetiner
    @mus_cetiner Рік тому

    Excellent video. I've had the web page open for free accurig for a month or so and after watching your video, I may download it and use it.
    I look forward to the next video with the addiontal rigging with hair.
    Thank you :)

  • @moonasha
    @moonasha Місяць тому

    god this is so much easier than it used to be in the old days, where you'd have to manually place all the joints, manually paint the skin weights, set up all the curves and link them up to stuff, etc. What a breeze. I can't believe this tool is free. I'd definitely recommend people still learn how to make a basic human rig tho, it will help you effectively place the joints in this software

  • @BoxKingKevin
    @BoxKingKevin Рік тому

    I loved your little voice over during the human IK part lol
    I love you btw you're hella cute and lovely 🥰

  • @naowao6207
    @naowao6207 8 місяців тому

    Thanks! This tutorial was great for a Maya newbie like me :)

  • @clausbohm9807
    @clausbohm9807 8 місяців тому

    Thanks for taking the time to show us how this works!

  • @saurabhsharma9163
    @saurabhsharma9163 Рік тому

    very underrated channel , thanks for the info as always.

  • @mae2309
    @mae2309 Рік тому +1

    YESSS. thank you!

  • @Timeshlft
    @Timeshlft Рік тому

    Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa, i just a started a first rig for my model! And i'm have lot troubles with this, and now i see your rig tutorial! In time! Awesome!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +1

      That's awesome to hear!! I hope this helps make your animation easier!

  • @drudran
    @drudran 10 місяців тому

    Thank you so much for this video. Exactly what I was looking for

  • @Kevin-fy9gn
    @Kevin-fy9gn Рік тому

    this is so frekin cool! thank you so much for this!!! :DDDDDDD

  • @digor72noname86
    @digor72noname86 5 місяців тому

    Hello! Of course, this is very convenient. I pressed a few buttons and got a rig. Just what to do with blendshapes. I got vertix renumbering after AccuRig. And therefore I can’t use blendshapes

  • @thffkfltm
    @thffkfltm Рік тому

    Thanks so much for the useful tutorials!

  • @psychodeli1
    @psychodeli1 3 місяці тому

    this is reallyy helpfull. thank you

  • @towley3d789
    @towley3d789 10 місяців тому

    Thanks good tutorial. One thing I noticed if you don't hide your joints and start moving the "Character1_Ctrl_Reference", the "RL_BoneRoot" will stick to the scene origin. I used a parent constraint to parent the BoneRoot to the ctrl_reference which seems to work, but wasn't sure if this would cause problems down the road.

  • @tvsonicserbia5140
    @tvsonicserbia5140 Рік тому

    This video is a lifesaver

  • @victoralsantos
    @victoralsantos Рік тому +1

    Perfeito, vai me ajudar muito a otimizar meu tempo. Thanks Monica

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +1

      Com certeza! Fico feliz em saber que pude ajudar a otimizar o seu tempo. Se precisar de mais alguma coisa, não hesite em me perguntar. Estou sempre aqui para ajudar. (with chatGPC translation help) :)

  • @nachiitoman
    @nachiitoman 10 місяців тому +1

    Nice tutorial ❤ but is there a way to return to the original A Pose? I'm trying to add more bones and bind them but somehow the mesh "memory" is the A Pose and not the new T Pose. So if I add influence to a new bone the mesh would try to go to the original A Pose. 😢

  • @JoshPurple
    @JoshPurple Рік тому

    Excellent, Thank You 🏆😁!

  • @hungstergaming1045
    @hungstergaming1045 Рік тому

    awesome as usual

  • @mrleung1
    @mrleung1 5 місяців тому +1

    Hi, I feel like my fingers are frozen, only the fingertip controllers are visible 😅

  • @wallacesousuke1433
    @wallacesousuke1433 Рік тому

    Damn, excellent video! Considering I don't wanna get in any animation industry (dont live in NA or Europe), would you say that Blender is as good as Maya for animation?

  • @shakilhossion8310
    @shakilhossion8310 11 місяців тому

    thank you for this tutorial
    ❣❣

  • @shadaialexander1345
    @shadaialexander1345 5 місяців тому +1

    i get an error when tryign to import my model to maya, it says the : The FBX plug-in has detected Non-uniform scaling values. The following nodes (or their parents,) have non-standard Maya scaling inheritance (RSrs). The plug-in will re-compute their local transforms to match their correct global transforms and re-plot the transform animation frame by frame. These nodes might have interactive behavior in Maya that differs from the source application.

  • @chamikamuthudevinda894
    @chamikamuthudevinda894 2 місяці тому

    Thank you

  • @shataluproductions
    @shataluproductions 9 місяців тому

    Good video. But I had a quick question. Besides having more options, if you are using maya, why not just use the quick rig feature that is built into maya. It does the same thing.

  • @ramoncoppa403
    @ramoncoppa403 11 місяців тому

    very helpful, thank you!

  • @ady7d77
    @ady7d77 Рік тому

    it would be a good idea to make a basic rigging and advanced, all what you got, so we don't look to another place.

  • @danpym3D
    @danpym3D Рік тому +1

    is there a way to zero out the values of the controllers?

  • @riggsmurtah2788
    @riggsmurtah2788 Рік тому

    Awesome!

  • @EmergencyPoncho
    @EmergencyPoncho Рік тому

    Great tutorial, thanks so much for this!
    Is there a way delete the extra bones in the chest and head without messing up the rest of the rig?

  • @richmo5d
    @richmo5d 7 місяців тому

    Your awesome. Thank you.

  • @syedahmadhassan6347
    @syedahmadhassan6347 11 місяців тому

    Thank you for such a great tutorial can you please guide me how can we add animations on it?

  • @3ebasnazi519
    @3ebasnazi519 Рік тому

    thank u so much new subscriber

  • @Noob-zi2ce
    @Noob-zi2ce Рік тому

    Thanks for this tutorial

  • @user-gk2ub2on5f
    @user-gk2ub2on5f 10 місяців тому

    great tutor, thanks

  • @bilosofie
    @bilosofie 9 місяців тому

    ur the best .. mon

  • @renderpeach
    @renderpeach Рік тому

    You mention that it could be 'better' and we could make it manually in Maya.
    But, do you not think you could fix up the accuRig with a bit of weight painting? What makes it worse than any other rig? :)

  • @lawrence9713
    @lawrence9713 5 місяців тому +1

    have several problems with this rig. Translate xyz are not 0 so that when I move the wrist and want it back at the tpose position, putting everything at 0 does not work. When I try to use this rig as a reference, the controllers are badly visible, not always on top of everything.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 місяців тому

      Yes, I agree, that part is not great. You can right click on the rig, and it will go to the Tpose. I'm going to be trying other autoriggers looking for something better :)

  • @tahnaiyarussell
    @tahnaiyarussell 2 місяці тому

    This is not available for a Mac. Do you know any other softwares like this that are?

  • @nbhage2178
    @nbhage2178 3 місяці тому

    Hello Monika, I saw some blender tutorials that allows them to import even textures to accurig and import back in blender with textures..
    Is it possible here as well?

  • @3Dtipsturtorial
    @3Dtipsturtorial 11 місяців тому

    thank i want you share more tips

  • @aravindmk1273
    @aravindmk1273 9 місяців тому

    Should i need a plug in to rig in maya?

  • @user-mk3pz2qd1p
    @user-mk3pz2qd1p 8 місяців тому

    How to export fbx in input pose? For example i don't need T pose, only i need A pose

  • @kurt58
    @kurt58 Рік тому +1

    the link was not in the description... 6:51

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +1

      Oops! Forgot to post it. here it is: actorcore.reallusion.com/learn-and-support/my-software/maya/step-by-step-guide/your-own-character I also added to the description. Thank you for pointing it out!

    • @kurt58
      @kurt58 Рік тому

      @@AcademicPhoenixPlus thanks

  • @JazminSolis441
    @JazminSolis441 8 місяців тому

    After importing the model how would you reapply the textures back in?

  • @tuncaybozkus3633
    @tuncaybozkus3633 Рік тому

    Mayanın en güçlü olduğu özellik rigging ve animation. Tek ihtiyacı sculpt. Türkiye den selamlar 🇹🇷

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому

      Çok teşekkürler! Mayanın güçlü yönleri hakkında bilgi sahibi olduğunuz için sevindim. Sculpt konusunda size yardımcı olabilecek bir şeyler yapabilirsem lütfen bana bildirin. Selamlar Türkiye'ye! (with chatGPC translation help) :)

    • @tuncaybozkus3633
      @tuncaybozkus3633 Рік тому

      @@AcademicPhoenixPlus Türkçe yazmanız beni çok sevindirdi. Çok nazik ve kibar bir insansınız. Videolarınızı ilgi ile seyrediyorum. Mayanın sculpt için geliştirme yapacağını sanmıyorum, autodesk, mudboxu bitirmek istemez. Türkiye'ye gelirseniz bir dostunuz olduğunu unutmayın. Başkent Ankaradayım.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +1

      @@tuncaybozkus3633 Bu çok nazikçe söylediniz. Videolarımın yardımcı olduğunu duyduğunuza sevindim. Maya ve Mudbox konusunda haklı olabilirsiniz. Belki birleşirler mi? Dünyanın her yerinde arkadaşların olması her zaman güzeldir. Teşekkür ederim! :) (I got help from ChatGPT to write this!)

    • @tuncaybozkus3633
      @tuncaybozkus3633 Рік тому

      @@AcademicPhoenixPlus If aliaswavefront had continued, maybe maya would have been sculpted too. Even if it doesn't happen, I love maya. It forces me to problem solve. Life without problems is boring. 😁

  • @malasiacherry8477
    @malasiacherry8477 Рік тому

    Hi, this is a great video and the process worked perfectly fine for me, though, how should I go about doing this to multiple characters in a scene without unlocking the character definition and deleting the control rig for other characters?

  • @matteocolonnelli
    @matteocolonnelli 11 місяців тому

    ti amo.

  • @sanjeevxozz2294
    @sanjeevxozz2294 Рік тому

    Thank you so much

  • @sooshiyansjahan4773
    @sooshiyansjahan4773 Рік тому

    Thank you very much Master

  • @gboladekolawole1876
    @gboladekolawole1876 Рік тому

    Hi, very helpful tutorial , thank you for this!!, is there a way I can export the rigged character to any other 3d software w the control rigs and the joints?

  • @1mahlan
    @1mahlan 7 місяців тому

    Hi! Not sure if anyone else is having this same issue but.. when I create the control rig after finish assigning all the joints, for some odd reason the size of my controls are extremely tiny. Is there a way for me to set the size so I don't go through the stress of having to resize this? Thanks!

  • @l-nebs6766
    @l-nebs6766 Рік тому

    Hello yes perfect tutorial.

  • @eliellgvs1
    @eliellgvs1 6 місяців тому

    This template only works with rigs from Accurig?

  • @jeffyart4410
    @jeffyart4410 Рік тому

    I appreciate your tutorials but for some reason my characters arms will lock up. Can you elaborate the sequence at 6:32 ?

  • @celaynaB
    @celaynaB 5 місяців тому

    i didnt find the template to be anywhere how did u downloaded the template please help i need this for my assignment

  • @valsan5038
    @valsan5038 9 місяців тому

    For some reason it works while in accuRig, but once in Maya none of the controls transfer over after importing, I end up with just the root, any chance you know how to fix that?

  • @lylevillanueva8624
    @lylevillanueva8624 Місяць тому

    Hello I can't click the MEL code, is my May was broken?

  • @chuckyellow1054
    @chuckyellow1054 7 місяців тому

    why you never talk about advance skeleton? it seems more amazing because it has facial rig in there. please make tutorial about advance skeleton

  • @syzor2781
    @syzor2781 Рік тому

    thanks for the rigging prosess but i can't able to readd my texture !!

  • @maniakdesign96
    @maniakdesign96 Рік тому +1

    Hello this is a fantastic tutorial . but i am stuck at 8 min 35 sec . for some reason i cant rotate the controler they seem lock somehow. Do you have any idea how to fix this? Thank you verry much for your time! (funny thing
    if i select the bone itself it does rotate)

    • @jeffyart4410
      @jeffyart4410 Рік тому +1

      I've had the same issue. The arms of my character will lock up. Even when they initially work, it will happen when I reopen the file.

  • @RISHABH4333
    @RISHABH4333 10 місяців тому

    When i set controls as shown in the video my fk controls does not work. Im using maya 2024. How to fix that

  • @yhuna3365
    @yhuna3365 Рік тому

    thx!

  • @renanmartins3626
    @renanmartins3626 Місяць тому

    Thaaaaaaaanxxxxxxxx

  • @Severian_of_the_Guild
    @Severian_of_the_Guild 5 місяців тому +1

    One thing I cannot for the life of me understand is that when you're moving a joint in the joint placement process, the joint just moves arbitrarily wherever it feels like on the Z axis relative to your camera. Every other 3d software would have it move only on the plane of your camera angle. This is insane to me.
    EDIT- turn off the MIDPOINT PLACEMENT toggle if you want to avoid what I just described above and move joints only on the axis of your camera

  • @yugandharyuga
    @yugandharyuga Рік тому

    Plz tell me,intermediate level animation classes...for maya

  • @luisezimmermann2550
    @luisezimmermann2550 2 місяці тому

    i did it just like you and for some reason everything above the hip is not working after i press create control rig ...

  • @abilashabi123
    @abilashabi123 9 місяців тому

    from which website i will get accuRig free version

  • @user-pj6xf1hc4p
    @user-pj6xf1hc4p 10 місяців тому

    not able to add mixamo clip to it, I don't know why

    • @hauyt424
      @hauyt424 9 місяців тому

      Какой клип ?

  • @manandua4928
    @manandua4928 6 місяців тому

    Hey, so I essentially made the textures in Substance then imported them into Maya. However, after rigging using accuRig and then bringing em back to Maya they disappear.. Is there something i'm missing? Have been following your Kora series to texture etc

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 місяців тому

      Hi there, Did you look in your hypershade? If you are using the same file, you should find the shaders in the hypershade. You can then reassign them into your character. I hope that helps!

    • @manandua4928
      @manandua4928 6 місяців тому

      @@AcademicPhoenixPlus It wasn't in the hypershade but I manually reapplied them anyways. Thanks regardless, love your tutorials! I'm making an indie personal film, would surely credit you!

  • @TungPham-ou4fq
    @TungPham-ou4fq Рік тому

    How to export my original pose file from accurig ?

  • @opsxp23
    @opsxp23 Рік тому

    its a lot better than Mixamo, I use this all the time.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому

      Sadly, Mixamo rig isn't supported by Maya 2023, so this is a good alternative! Glad you like it :)

  • @vfxaddiction007
    @vfxaddiction007 Рік тому

    what about the texture of the model??????🤔

    • @hoho7029
      @hoho7029 Рік тому

      probably that will come in future

  • @yugandharyuga
    @yugandharyuga Рік тому

    How to continue in face rig

  • @bushraalwesabi8563
    @bushraalwesabi8563 7 місяців тому

    It doesn't work with Mac OS. AccuRIG is available for Windows OS only.

  • @hundo191
    @hundo191 Рік тому

    just asking what was the link for the hik it seems to not be in the description

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому

      HumanIK is part of Maya. You'll find it at the top right portion of Maya. I hope that helps!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому

      or do you mean the ActorCore? I posted it on the description but here it is: actorcore.reallusion.com/learn-and-support/my-software/maya/step-by-step-guide/your-own-character

  • @bmd_videos
    @bmd_videos 7 місяців тому

    Switching ik to fk isnt working for me

  • @dimasputra
    @dimasputra 6 місяців тому

    uhui

  • @flamestudios2.o418
    @flamestudios2.o418 Рік тому

    Face rig Mam

  • @GALITSAADIK
    @GALITSAADIK 8 місяців тому

    can i export it into slicer?

  • @eliflt1276
    @eliflt1276 7 місяців тому +1

    Thank you for your video but when I export in fbx my rig from accurig in maya it doesn't fit to my character... Somebody can help me ? thank you!!

    • @bumbleprime1573
      @bumbleprime1573 Місяць тому

      I switched a setting in the Import fbx preference. Change it to add and it will work