Half-Life : Irradiation (Dev Log 11/11/24) Making Progress

Поділитися
Вставка
  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 10

  • @xXRafaelGamerXxHL
    @xXRafaelGamerXxHL 16 днів тому +2

    its cool to see new mappers practicing their skills in hammer editor keep it up bro. man i remember the burnout i had like 5 years ago when i tried to make simple square map with 1 laddder and 3 usable doors. it can be verry frustrating at the beggining thats why i quit making maps you need alot of patience.

    • @xXRafaelGamerXxHL
      @xXRafaelGamerXxHL 16 днів тому +1

      i suppose youre using jackhammer right? cuz i heard its much better than default hammer editor

    • @xXRafaelGamerXxHL
      @xXRafaelGamerXxHL 16 днів тому +1

      @@Xaileth yeah i know right, you need to be a good architect to map properly. what exactly is a multi manager?

    • @Xaileth
      @Xaileth  16 днів тому

      @xXRafaelGamerXxHL Multi Manager essentially is a way to trigger multiple events at the same time. For example in this video I goto a door that won't open until I get the keycard. The multimanger fires only when I interact with the keycard for that specific door telling the game to run 3 events, Unlocking the door, Play a noise to let you know you got the key, and removing insta death barrier behind door. I used a MM for the smoke and valve on the pipe as well to fire 4 events. It can be very useful and fun to mess around with. But frustrating to learn at first

    • @Xaileth
      @Xaileth  16 днів тому

      @xXRafaelGamerXxHL optimization is also massively important making big maps

  • @Reaper_prime13
    @Reaper_prime13 18 днів тому +1

    Looks very good im excited to play it 👍

  • @nonsense-me
    @nonsense-me 15 днів тому +1

    Looks good

  • @adamsansom4822
    @adamsansom4822 16 днів тому +1

    Very good! Little bit bare in the first area with the rising platforms, other than that it looks amazing, i would play that

    • @Xaileth
      @Xaileth  16 днів тому

      @adamsansom4822 yes, That section was only added to test the elevators, im still trying to figure out what to do with that section, thanks!