The beginning of the Hong Kong chapter is the most intense part of the game in the context of the story. J.C. just escaped being imprisoned by his former employer, he's in a foreign country that he's never explored, he has no idea if Tracer Tong will actually help him, and his killswitch is still ticking down.
Totally agree, that feeling of leaping into the unknown in a foreign country. Arriving to Wan Chai, realising the situation while having this track sounding will be forever one of my favourite moments of this game.
@Mr.Pat . . + Brother just killed & Günther Hermann hot on your trail: _"No, I cannot forgive! No... not the killing of Agent Navarre. I will follow you. Denton, I will get you!"_ *[EDIT]* Just found out that Paul can survive! . . . New re-run scheduled! 😀. *[/EDIT]*
This song is unbelivable, because for the first time in this game, i felt i was safe for a while, no enemies on the streets, i can talk to everyone, go annoy some shopkeepers, stick my nose to every hole and steal a candybar ... and its a positive upbeat song that you cant nor want to get out of your head. Granted, there were some safe spaces in new york but it was all dark and depressive ... this felt like you were reborn.
It makes sense with the context of JC's story too! He's liberated himself, is racing against the clock to survive, and is then dealing with the uncertainty of the situation he's now in.
One of my most treasured memories of playing a game is opening the elevator doors to Wan Chai Market as this song started playing. There's a moment like that in basically every other level in Deus Ex, but I just love Hong Kong. It's a lot like NYC, like you said, but there are so many more places to go and see, it really feels like a wider world instead of a video game map.
I experienced it for the first time in 2020. I don't know how else to explain, but it was like the quality didn't drop despite the game's visuals aging. the aesthetic was perfect.
Same! I played Deus Ex for the first time in December 2019/January 2020, and I'm a 33 year old. The game took a bit of time to pull me in, but after that I loved every moment of it. Also - what a weird coincidance playing this right at the time when the pandemic started. What a damn wild trip that was.
same here... First playthrough for me was in december 2020. It's one of those games you wish you could entirely erase from your memory so you can re-experience it for the first time.
Finally, hand painted china, very authentic! I looked it up and I could not find any clip of that, very annoyed at the entire world! I had to record the game during that point to send it to my friends for analysis.
Damian 2000 Ohh, I did go through the entire Hong Kong arc but I don’t remember her saying that. I’m currently at the superfreighter I’m supposed to scuttle. Hopefully there’s a video here on UA-cam so I can remember her dialogue (lmao I already killed her).
Knowing what she's up to, I went to her place through the roof on my Xth play. Broke the roof glass, and shot a GEP on her. MJ12 stormed out and found only red mush on the floor. Am I the only one?
@@ITBEurgava I just walked past the maid into to meeting room on the second floor. She followed me and told me I "needed to leave". I hit her in the face with my baton, shot Chow with my silenced glock, opened the secret door, snuck into the MJ12 facility and back out again with the dragon's tooth sword. Bastards never knew what hit 'em lol.
Wanna know what is so magical about this song? This song act as a skybox. Hear the ever echoing effect to it. There is really not much to the level: just a few NPC (while it is Hong Kong!). But that music makes you believe that you are in the middle of a place bustling with activity, like a lot was going on down there. Kill everyone in the level and the music doesn't make sense anymore. The song completes the picture perfectly. It's like the song was not meant for you. You just happen to be there while it's playing. The song is litteraly Wan Chai.
@@joshallen128 skybox is a method of creating backgrounds to make a video game level appear larger than it really is. When a skybox is used, the level is enclosed in a cuboid. The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings. Like a skybox, this music makes its level look like bigger than it really is.
@@Prometeusz Australia is currently lockdown hell. The state I live in threatens lockdown when 1 case appears. It's so demonstrative that a population can be corralled into selling their freedoms at the mere thought of covid
Как мимолетно летит жизнь. Врде бы слушал эту музыку 100 лет назад, а все никак не могу наслушаться))) Спасибо создателям Deus Ex и создателям других подобных шедевров!
О да, полностью согласен. Композиторы постарались на славу, создав такой саундтрек, который переслушивая, не наскучивает. Да и к тому же, он отлично передает атмосферу и колорит Китайских улиц, по которым проходит игрок. Просто шедевр!
My first visit to Hong Kong, I played this on my mp3 player as I walked down the streets. I highly recommend anyone do the same if they happen to visit HK, or Paris, or New York.
i find it so rare these days that music adds much to video games. everything feels so generic and or copy pasted but with this game the music feels on point and that all the music was made to match every level.(for the most part)
I have to disagree with this. Video game music is in a golden age right now. Deus Ex just happened to be one those games in years past that was absolutely on point.
whoever wrote the bass lines for this song is incredible. The whole thing is great but when that cymbol crash hits and the bass lines start the song really hits it's stride. That bass is the real magic sauce
God this game’s music elevates it to a higher level. Such jammers to keep you company while exploring so you’ll never be bored. I heard the main theme recently and decided to finally play the game past like the third mission, and it’s praise is well deserved.
I really like what this track does with the historical Chinese instruments. The way they’re laid out makes it sound very futuristic while giving a player a sense of the location they’re in (Hong Kong).
@@Ragitsu fighting a army consisted of former black hand mercs while working for the organization that is responsible for di ravello's rise to power and the death of rico's family, including his father, who worked on the project illapa in solis, which is where agency was also involved, thanks to espinosa. all these actions doen't sound just to me. AND they RESTARTED the project in a more "friendlier site" right after they tracked rico in solis by sending a fleet of subs and ships full of agents under miller's command, which they failed to do so. and by the friendlier site, i mean the USA.
I tried disciplining that kid on my last playthrough. Unfortunately I used a sword. What a shame. Still, I'm glad I did because it turns out Gordon Quick actually has dialogue where he gets pissed at you about it.
This theme for me is most characteristic for Deus Ex. When I am remembering playing that game - almost 20 years ago - always Hongkong streets with that music come into my mind ! Funny thing about that game is that - now in the times after "global terrorism" which suddenly disappears and with Coronavirus - game seem to be a scenario repository - for whats happening:) . Who will be JC Denton - and who will finally choose - future way of Humanity ? Who will be Gordon Freeman from HL 2 , that will fight Combine:))) . How would you finish Deus Ex ? I chosed integrating with computer ( how was he called ?) and became a deighty like .
Can absolutely recommend giving the Conspiravision version a try. Alexander Brandon and Michiel van den Bos remade some of their tracks for a collab album.
Deus ex 1 was top notch. its in my top 10 favorite games, the story, the gameplay, the music. they fucking ruined the game with the sequels imo. none can hold a candle against this game.
they dont make them like this anymore. Hong Kong was amazing. Jock's apartment, the Lucky Money, the fight at the subway, the bartender by the canal who tells you about Olaf Stapleton and augmentation - Maggie Chow's frigging apartment!! And so much more. That's why I laugh at people who think games have really advanced today. Sure, they have in some ways, but how is a game from 2000 more advanced than everything that succeeds it 21 years later?
That said, this game was still somewhat very linear and you had a low to moderate amount of actual choices and consequences. Compare this to Fallout New Vegas and …
Hong Kong is JC's true awakening, the one where he starts to head towards the "truth". The main theme integration and following on the path of Paul is just so chilling with a market bustling full of people and life!
After the long suffery of NYC chapter: Paul's defection and injury (death) the black truth of unatco, simons ,mj12 ,the conspiracy,killswitch,..) Hong Kong seems to be the place where you relax after such bad events you can notice that in jocks voice in 'ok....you need to find tracer tong...' like uhhh finally I can have some rest in tonoshi apartment and drink some beer.
According to Merriam-Webster, A synapse is "the point at which a nervous impulse passes from one neuron to another". I think it's supposed to be symbolic for JC's change in mindset, or something along those lines.
Entering Wan Chai and hearing this music for the first time has to be one of the best moments out of all the games I've played so far. They tell you'll be "going to Hong Kong" and you expect a small setpiece, perhaps a single, contained area with a bright, bustling city in the distance as a skybox. But then the supposed short distraction in the MJ12 helibase takes longer than you thought, and you might assume that's all there's going to be... and then you get out. And the market is colourful and loud and full of things to look at. And then it just keeps going, linking with so many environments through a labyrinthic system of interconnecting paths and overlapping layers. In hindsight, and from a modern perspective, of course its size is nothing mindblowing. But at the point of the game at which you visit Hong Kong, it seems like the biggest place you've ever seen. To get lost in it is pure joy. From only exposing you to moderately-sized maps in the missions before this, to having you start by exiting a cleverly-placed set of doors right in the heart of the busiest attraction of the map, to the music (of course!), the tricks this game employs to turn this level into a truly unforgettable experience are still wonderfully effective to this day.
HR's soundtrack is great, but the storyline never made any sense to me (people replacing their perfectly functioning arms by prothesis because... You know... And a so called "racial war" between augs and normal people)
I'm replaying HR right now and it's literally Deus Ex in its entirety done again but in a different period & with a slightly different story. I like Mankind Divided better since it actually tried to be something different.
one of the songs I found I really liked when playing this game. First time the song started it up, it caught my attention, and I stopped playing for a bit just to listen to it. :)
*Louis Pan is your objective* *Louis Pan is your objective* *Louis Pan is your objective* *Louis Pan is your objective* *Louis Pan is your objective* Go away!
that one guy who by mistake got on this video and he did not like it because he dont know where it is from or what else, and gave dislike... urgh, i hate those
Starts rather stereotypical and evolves into one of the most memorable tracks of this game.
came here to say this, you can hear a bit of the main theme in it and it fucking rocks how it’s incorporated
@@mikelamb2504 alexander brandon is truly masterful at incorporating motifs throughout his music
@@mikelamb2504 Much like how most of Halo's music is a remix of the main theme?
that just describes all the regions in the game as a whole. slightly stereotypical, yet turns out to be deep and thought-out.
*of all video games
The beginning of the Hong Kong chapter is the most intense part of the game in the context of the story. J.C. just escaped being imprisoned by his former employer, he's in a foreign country that he's never explored, he has no idea if Tracer Tong will actually help him, and his killswitch is still ticking down.
Totally agree, that feeling of leaping into the unknown in a foreign country. Arriving to Wan Chai, realising the situation while having this track sounding will be forever one of my favourite moments of this game.
JC is reborn on foreign soil.
@@Ragitsu The ruminous path is closed to gwailos
@Mr.Pat . . + Brother just killed & Günther Hermann hot on your trail:
_"No, I cannot forgive! No... not the killing of Agent Navarre. I will follow you. Denton, I will get you!"_
*[EDIT]* Just found out that Paul can survive! . . . New re-run scheduled! 😀. *[/EDIT]*
@@LowFatCurrantBun I'm getting sick of ignorants like you.
This song is unbelivable, because for the first time in this game, i felt i was safe for a while, no enemies on the streets, i can talk to everyone, go annoy some shopkeepers, stick my nose to every hole and steal a candybar ... and its a positive upbeat song that you cant nor want to get out of your head. Granted, there were some safe spaces in new york but it was all dark and depressive ... this felt like you were reborn.
It makes sense with the context of JC's story too! He's liberated himself, is racing against the clock to survive, and is then dealing with the uncertainty of the situation he's now in.
@@big_water_fananime pfp yawn
@@unr34L- cope
@@unr34L- based
One of my most treasured memories of playing a game is opening the elevator doors to Wan Chai Market as this song started playing. There's a moment like that in basically every other level in Deus Ex, but I just love Hong Kong. It's a lot like NYC, like you said, but there are so many more places to go and see, it really feels like a wider world instead of a video game map.
I experienced it for the first time in 2020. I don't know how else to explain, but it was like the quality didn't drop despite the game's visuals aging. the aesthetic was perfect.
Same here. As relevant today as it ever was.
I think the low graphics help it stand apart even more. also it means that you can bassically run it on anything
And if you don't like the dated graphics you can get the GMDX mod which remasters it quite nicely
Same! I played Deus Ex for the first time in December 2019/January 2020, and I'm a 33 year old. The game took a bit of time to pull me in, but after that I loved every moment of it. Also - what a weird coincidance playing this right at the time when the pandemic started. What a damn wild trip that was.
same here... First playthrough for me was in december 2020. It's one of those games you wish you could entirely erase from your memory so you can re-experience it for the first time.
Game - a spiritual successor of System Shock.
Music - a spiritual successor of Unreal
It's also a spiritual successor to Thief Gold/The Dark Project and II: The Metal Age.
Looking Glass really did make the best immersive sims and stealth games didn't they
It's just a game in the same genre/core design philosphy. Not really a "spiritual successor"
@@yeeeey2531 this mfer the type to call THIEF for the ps4 a bad game due to you being able to steal
Some of the music also sounds like System Shock 2 like the funky combat music from e.g. Area 51.
"Hand painted china, very authentic!"
HE13272326 HEY.. i was walking there
Kikoskia: Well you're welcome to keep walking there, buddy.
What a pathetic market
@@surexltd1592 A Kiko quote!
Finally, hand painted china, very authentic! I looked it up and I could not find any clip of that, very annoyed at the entire world! I had to record the game during that point to send it to my friends for analysis.
JC DENTON. IN DA FRESH
I just went through this chapter, and I didn’t get that :( the newspaper lady never said that
Damian 2000 Ohh, I did go through the entire Hong Kong arc but I don’t remember her saying that. I’m currently at the superfreighter I’m supposed to scuttle. Hopefully there’s a video here on UA-cam so I can remember her dialogue (lmao I already killed her).
Knowing what she's up to, I went to her place through the roof on my Xth play. Broke the roof glass, and shot a GEP on her. MJ12 stormed out and found only red mush on the floor.
Am I the only one?
@@ITBEurgava I just walked past the maid into to meeting room on the second floor. She followed me and told me I "needed to leave". I hit her in the face with my baton, shot Chow with my silenced glock, opened the secret door, snuck into the MJ12 facility and back out again with the dragon's tooth sword.
Bastards never knew what hit 'em lol.
@@paper_panzer they'd be like "What just hap--yeaaaarggh!!"
a japanese food place i live by once played this song while i was waiting for my food
Awesome Japanese.
Where is that??! Pls tell me
What’s the place called
"Locate Tracer Tong. If you die, then our plan fails."
Wanna know what is so magical about this song?
This song act as a skybox. Hear the ever echoing effect to it. There is really not much to the level: just a few NPC (while it is Hong Kong!). But that music makes you believe that you are in the middle of a place bustling with activity, like a lot was going on down there. Kill everyone in the level and the music doesn't make sense anymore. The song completes the picture perfectly.
It's like the song was not meant for you. You just happen to be there while it's playing. The song is litteraly Wan Chai.
amen
One of the most perceptive comments I've read on UA-cam, by far.
what is a skybox?
@@joshallen128 skybox is a method of creating backgrounds to make a video game level appear larger than it really is. When a skybox is used, the level is enclosed in a cuboid. The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.
Like a skybox, this music makes its level look like bigger than it really is.
Exactly
this is is probably the most lively bgm because it's the only place in the game populated by citizens able to go live their lives without interruption
Hmm isn't that similar to current situation in China :)? Compared to almost lockdowned Europe and America and Australia ?
@@chelonianegghead274 THIS IS IN THE GAME.
@@alanthesuperhero ^ Cool name.
@@Prometeusz Australia is currently lockdown hell. The state I live in threatens lockdown when 1 case appears. It's so demonstrative that a population can be corralled into selling their freedoms at the mere thought of covid
yep, going from ny completely devastated and dark to a somewhat normal place was amazing, this track rocks
One of the best soundtracks ever, for sure.
LockeTricks 1000000%. Best game ever
UNATCO conversation is another banger!
The dragons tooth sword is by far the most OP thing in existence (i had no idea you could break cameras and alarms with combat aug)
Fuck didn't know you must have level 4 augmentation?
no need for aug, just expert melee weapon skills
I have no idea on why did i drop it on my first playthrough, but i noticed later on it completely breaks the game, specially if you play lethal lol.
I wish I got that Aug instead of the speed one or whatever. Could have broken doors and such
Bruh u can break alarms, cameras and turrets with rocket launchers and LAMs
"I'd have to extra spicy ramen noodles" - JC, probably
Why spicy?
@@Ragitsu his stomach is augmented
My favourite theme after UNATCO. Actually this is tied with Majestic 12 Combat & Versalife. OK never mind they're all awesome tracks.
You have excellent taste in deus ex soundtrack
The Ruminous Path
Is closed to outsiders
@@rowbot5555that synth is awesome
Is closed to gwailos
I spill my drink!
Yevgeniy, Yevgeniy, where is Yevgeniy?
such a quaint little market
Как мимолетно летит жизнь. Врде бы слушал эту музыку 100 лет назад, а все никак не могу наслушаться))) Спасибо создателям Deus Ex и создателям других подобных шедевров!
О да, полностью согласен. Композиторы постарались на славу, создав такой саундтрек, который переслушивая, не наскучивает. Да и к тому же, он отлично передает атмосферу и колорит Китайских улиц, по которым проходит игрок. Просто шедевр!
Жизнь прекрасна, друг. Этим и хороша. Удачи тебе.
My first visit to Hong Kong, I played this on my mp3 player as I walked down the streets. I highly recommend anyone do the same if they happen to visit HK, or Paris, or New York.
Fuck, I need to make a montage of cameras panning over city streets, with this music.
Be sure to mix in some street-level shots of the people. Go for those mercantile transactions and "rough" looking individuals while you're at it.
kev3d this would really feel the best I imagine right from the source. it's iconic
Hopefully it was at night.
Absolutely.
The sound of reinstalling Deus Ex
i find it so rare these days that music adds much to video games. everything feels so generic and or copy pasted but with this game the music feels on point and that all the music was made to match every level.(for the most part)
The exceptions being...?
@@Ragitsu the area that Maggie chow lives in I found the music for there to be kind of forgettable and bland.
@@thewewguy8t88One of the "Desolation" tracks, yes?
I have to disagree with this. Video game music is in a golden age right now. Deus Ex just happened to be one those games in years past that was absolutely on point.
It is? Name one video game track that was on point made in the last 2-3 years lol.@@corneliussmiff2773
Imagine walking around the Hong Kong markets and vibing with this song as a NPC and JC looks at you with his stoic face.
“I spill my drink!”
I still can’t get over that the Russian sailors are voiced by the same guy as JC, Paul and Daedalus
It's been 21 years and this track still slaps.
whoever wrote the bass lines for this song is incredible. The whole thing is great but when that cymbol crash hits and the bass lines start the song really hits it's stride. That bass is the real magic sauce
God this game’s music elevates it to a higher level. Such jammers to keep you company while exploring so you’ll never be bored.
I heard the main theme recently and decided to finally play the game past like the third mission, and it’s praise is well deserved.
Fuel for the imagination.
I really like what this track does with the historical Chinese instruments. The way they’re laid out makes it sound very futuristic while giving a player a sense of the location they’re in (Hong Kong).
My most favorite song, discovered the game in a bundle attached with Just Cause 1 in 2010, best purchase in my life.
The cause is just.
@@Ragitsu fighting a army consisted of former black hand mercs while working for the organization that is responsible for di ravello's rise to power and the death of rico's family, including his father, who worked on the project illapa in solis, which is where agency was also involved, thanks to espinosa. all these actions doen't sound just to me.
AND they RESTARTED the project in a more "friendlier site" right after they tracked rico in solis by sending a fleet of subs and ships full of agents under miller's command, which they failed to do so.
and by the friendlier site, i mean the USA.
@@domasbaliulis23 I am totally in the dark.
@@Ragitsu i was talking about the story, or rather, the important events of just cause timeline.
I still prefer Just Cause 2 more. Shame about its sequels though.
God I love when the song does the breakdown and transitions into the middle part? I suppose you can call it that lol. Such a good sound.
I haven't even played this game, yet I've listened to this track non-stop for studying hehe...
deus ex is extremely good, check it out sometime
Only one thing left to do ;)
The soundtrack of Deus Ex makes me wish reality had an unobtrusive musical score like this. I don't think I'd ever get tired of it.
The Luminous Path is closed to Gweilos
"I am no freind of the west"
A fucking classic. The second it starts you know you're in for something good.
"We're from Australia..."
LOL
What was up with JC randomly dipping into a stereotypical Minnesotan accent?
Thanks for gettin' me in.
YOW SOW baaaaaaaaaaaaad
Buys her litterary 20 drinks -
Refuses to buy her another - ur so uncool JC
There is just something about this game that will never fade away, I don't know what that is but I hope I won't ever forget about it.
"such a quaint little market."
"If you die, our plans will fail."
"Locate Tracer Tong."
''I never fall asleep, im one of the best watchmen''
Give that back, hey!
Go away! I don't like little boys.
“Not advisable for a tourist to visit the canals at night.”
I tried disciplining that kid on my last playthrough. Unfortunately I used a sword. What a shame. Still, I'm glad I did because it turns out Gordon Quick actually has dialogue where he gets pissed at you about it.
I knew once I heard this and entered a Hub for a fps, this was going to be as good as I hoped it would be
Hub?
+Ragitsu Hub = a central area that connects to other levels/quest areas.
Robert Dole
Oh. I know what a hub is.
However, I do not recall any hubs in Deux Ex. Hence my mention of "Hub?".
@@lopanreturns7085 Do you enjoy that location?
@@lopanreturns7085 Sorry...I specifically meant UNATCO.
Twisted Metal 2 and Deus Ex took Hong Kong, New York and Paris to a whole new level.
This theme for me is most characteristic for Deus Ex. When I am remembering playing that game - almost 20 years ago - always Hongkong streets with that music come into my mind ! Funny thing about that game is that - now in the times after "global terrorism" which suddenly disappears and with Coronavirus - game seem to be a scenario repository - for whats happening:) . Who will be JC Denton - and who will finally choose - future way of Humanity ? Who will be Gordon Freeman from HL 2 , that will fight Combine:))) . How would you finish Deus Ex ? I chosed integrating with computer ( how was he called ?) and became a deighty like .
This game is pure masterpiece. Atmosphere, characters, style..everything has soul in it.
UNATCO theme, UNATCO Conversation, NYC Streets...aahh
Гонконг в деус иск, это самая чудесная локация, потрясающая атмосфера.
dude, I know, right?
Ambient? I don't think so but is it a jam? ABSOLUTELY
hell yea it is
@@ronin395_ Þú ert bara róni
@@BusinessZeus Pardon? :'0
Please, pass me the strawberry jam.
ngl I prefer this version over the Revision's Synapse
Revision is a bad mod.
Same, that track *tried* but strayed too far and most the track was boring borderline ambience that didn’t resemble the original.
Can absolutely recommend giving the Conspiravision version a try. Alexander Brandon and Michiel van den Bos remade some of their tracks for a collab album.
@@FloosWorld_AoE is it on UA-cam?
@@TUDGAF Not sure if my previous message slid into the spam filter but yep :D You'll find it by looking for Deus Ex Conspiravision
WE DEACTIVATING THE KILLSWITCH WITH THIS ONE🔥🔥🔥🔥🔥🔥🔥
Best level, and best music. Just finished the ps2 version and it’s my new fav of all time. Prolly gonna try the pc version too lol
welcom tooh deh luky munnnie, would u like to try a drink?
A beer, please.
"Rhtric! And yu beleeve it!"
A beer please.
Mandarin Charm in Deus Ex Game Mission 🎮 👌
Deus ex 1 was top notch. its in my top 10 favorite games, the story, the gameplay, the music.
they fucking ruined the game with the sequels imo. none can hold a candle against this game.
they dont make them like this anymore. Hong Kong was amazing. Jock's apartment, the Lucky Money, the fight at the subway, the bartender by the canal who tells you about Olaf Stapleton and augmentation - Maggie Chow's frigging apartment!! And so much more. That's why I laugh at people who think games have really advanced today. Sure, they have in some ways, but how is a game from 2000 more advanced than everything that succeeds it 21 years later?
Nowadays only graphics matters for lot of people.
Graphics > game features.
That said, this game was still somewhat very linear and you had a low to moderate amount of actual choices and consequences. Compare this to Fallout New Vegas and …
That game was awesome for too many reason. The music just fly you to that distopic future
Hong Kong is JC's true awakening, the one where he starts to head towards the "truth". The main theme integration and following on the path of Paul is just so chilling with a market bustling full of people and life!
After the long suffery of NYC chapter: Paul's defection and injury (death) the black truth of unatco, simons ,mj12 ,the conspiracy,killswitch,..) Hong Kong seems to be the place where you relax after such bad events you can notice that in jocks voice in 'ok....you need to find tracer tong...' like uhhh finally I can have some rest in tonoshi apartment and drink some beer.
"So you wanna so business in Wan Chai?"
I know people on the health board - they can't be bought!
@@MrEAus Perhaps. But they dislike rats.
This is a certified jam.
My god Alexander chill this is way too good
Downloading this to listen while walking through São Paulo Liberdade (Japanese neighborhood)
Absolute banger. Well done Alexander Brandon, masterpiece
The timbre of all the synth presets in this is just so lovely, ahh the drums!
Interesting name for this track.
According to Merriam-Webster, A synapse is "the point at which a nervous impulse passes from one neuron to another". I think it's supposed to be symbolic for JC's change in mindset, or something along those lines.
when the bass kicks in it becomes just a whole different thing on its own
By the time this kicks in you know you're in for something special
Maggie Chow pressed dislike. -- What an ignorance.
This composition simultaneously implies comfort and hurry-scurry of the East.
1:39
This is the part where hank tripped on acid and couldn't open his beercan
?
One of best Ambient tracks in the game
I remember more this soundtrack in Sven Co-op, Keen Maps of course
Entering Wan Chai and hearing this music for the first time has to be one of the best moments out of all the games I've played so far.
They tell you'll be "going to Hong Kong" and you expect a small setpiece, perhaps a single, contained area with a bright, bustling city in the distance as a skybox. But then the supposed short distraction in the MJ12 helibase takes longer than you thought, and you might assume that's all there's going to be... and then you get out. And the market is colourful and loud and full of things to look at. And then it just keeps going, linking with so many environments through a labyrinthic system of interconnecting paths and overlapping layers.
In hindsight, and from a modern perspective, of course its size is nothing mindblowing. But at the point of the game at which you visit Hong Kong, it seems like the biggest place you've ever seen. To get lost in it is pure joy. From only exposing you to moderately-sized maps in the missions before this, to having you start by exiting a cleverly-placed set of doors right in the heart of the busiest attraction of the map, to the music (of course!), the tricks this game employs to turn this level into a truly unforgettable experience are still wonderfully effective to this day.
Amazing! It really brings back memories (even if I re-played the whole game a few days ago and been doing that several times… for the past 20 years!)
You'll never leave the hong kong alive
woke!
he thought jc was paul , because they think paul is the one who killed the red arrow dragon head ( he tried to but didn't)
I love the fact you can hear yet another variation of the main theme at 1:02
The luminous path is closed to gwailos.
I'm replaying HR right now. It has a great gameplay but it will never have Deus Ex 1 storyline or soundtrack!
HR's soundtrack is great, but the storyline never made any sense to me (people replacing their perfectly functioning arms by prothesis because... You know... And a so called "racial war" between augs and normal people)
I'm replaying HR right now and it's literally Deus Ex in its entirety done again but in a different period & with a slightly different story. I like Mankind Divided better since it actually tried to be something different.
Sampan rides, five credits...
one of the songs I found I really liked when playing this game. First time the song started it up, it caught my attention, and I stopped playing for a bit just to listen to it. :)
Man, this is the first and only game that has such soul in it..
Timeless soul, yes.
There are still others, but I just can't name them yet.
@@michaelandreipalon359 To me, _Final Fantasy VIII_ often feels timeless.
I kinda prefer the likes of VI-VII, IX-X, and XII for the timelessness though.
Ok no... Deus Ex is great but that is really ridiculous
Best track in the game
Du Clare mansion and the Knights templar theme
years later and hes still responding to comments, legend
Um goi jie guo
ni hao ma
goes hard
This track reminds me of the Yoshida brothers
Good ear. They would do a track like this.
GOOSEBUMPS
"Locate Tracer Tong.."
U ga gi ga when jc dienten speaks wiht a chines Bodyguard from tracer Tong it was so funny 😂😂
Beautiful.
Childhood memories......
The Synapse (Hong Kong Streets) is the name the, Deus Ex: Game of the Year Edition soundtrack
*Louis Pan is your objective* *Louis Pan is your objective* *Louis Pan is your objective* *Louis Pan is your objective* *Louis Pan is your objective*
Go away!
Flash in the Louis Pan.
Target acquired!
I spill my drink!!!!!
Best music in the game!
that one guy who by mistake got on this video and he did not like it because he dont know where it is from or what else, and gave dislike... urgh, i hate those
Sooner or later, it happens.
What a shame.
Masterful track 🔥
My favorite! I wish the ending melody was longer...
never played the game but heard this song million times
I agree!
hand-painted china, very authentic.
Many other Buddhas in Hong Kong.
Lore Knowestly..
Leprechauns leap light-years living minded high upper edge echelons synchtactica!
Pardon?
Hong Kong, looking for the Lucky Money. Memories.
0:18 damn that stereo sounds good
What about in 1:40
@@H3llBaron I love this part, it goes all smooth and espionage like