Virtual Fuel makes it easier to BoP because they're controlling the engine output instead of the engine inputs with air restrictors or fuel restrictions. It is a bit convoluted but it simplifies the job of the ACO significantly. Great win! Loving LMU lately.
I’ve been watching a lot of LMU vids and you guys have commented on most of them… thank you for the involvement in the community… I really hope this sim stays alive for a long time
Love the video and the commentary as always, been watching for years and am excited for your LMU content Also maybe im wrong but it feels like you move under braking a lot here
This is amazing content. Entertaining and educational, like I can’t rave enough about how awesome this format and your commentary is. Please setup a patreon or something similar
Thank you! I don't have anything yet, but contemplating in the new year to set up members section here on UA-cam. Just trying to build a bit more of a following, regular content and reasons for people to sign up to it
Awesome congrats! So refreshing to see hard but fair online racing ! I get dismayed at online racing, having mainly raced irl…but it seems that you made a great decision to do the Sub…here’s to the first of many wins Yorkie
I dont mind the 50 a year for the sub for the Pro sub. But cant get around a game in early access selling a sub in the first place. Participation looks low to boot at least5 right now. I doubt I am alone in the feeling like they are pushing the limits asking for a sub to a game in EA. If this game survives to a full release I will sign up.
To be honest, declaring it as EA doesn't really matter. Every sim racing title that has come onto the market in the last 10 years has been patched several times afterwards. No game is released ready-made. Most sims even get basic physics updates afterwards, which drastically change the whole driving experience, and these sims have been on the market as "final versions" for many years. If you wait for a SIM to be final before you buy it, you're just shooting yourself in the foot, because you're missing out on a lot of fun while you wait...
Definitely. It's in smooth stages. After about 4 or 5 laps, and then again later in the stint. It's not like sharp drop offs but you certainly notice that driving to the same reference points and pushing exactly the same amounts becomes more difficult over a stint. Check the latest videos for more on that area of the sim
No. There is custom paints coming in 2025 but not sure in what capacity yet. Trading paints is very specific to iRacing that no other game, even those that allow/have custom paints, supports.
I like your every video comment on most of them watch most of them I subscribe and your videos doesn't show up on my home page after upload for example took 8 days for this video to show up. Algorithm doesn't like you for some reason.
Yeah, I need to get more consistent and keep pumping out videos. Only really found the motivation for it again recently, so hopefully the algorithm will start to pick up future releases.
The net code is the best on the market, really changes the driving when you have confidence that small touches will not send you to Narnia 😂
Raceroom is even better
Virtual Fuel makes it easier to BoP because they're controlling the engine output instead of the engine inputs with air restrictors or fuel restrictions. It is a bit convoluted but it simplifies the job of the ACO significantly.
Great win! Loving LMU lately.
Great racing there Matt! That was me in the ferrari ;)
Congrats on the win 👏
I’ve been watching a lot of LMU vids and you guys have commented on most of them… thank you for the involvement in the community… I really hope this sim stays alive for a long time
Underrated sim racer. Amazing racecraft, well done!
Nicely done sir!
Well driven and nicely managed!
Nice to see some clean racing on a random public lobby too!
Great race! I actually laid on my sofa and watched the whole thing.🔥
Love the video and the commentary as always, been watching for years and am excited for your LMU content
Also maybe im wrong but it feels like you move under braking a lot here
This is amazing content. Entertaining and educational, like I can’t rave enough about how awesome this format and your commentary is. Please setup a patreon or something similar
Thank you! I don't have anything yet, but contemplating in the new year to set up members section here on UA-cam. Just trying to build a bit more of a following, regular content and reasons for people to sign up to it
What a great race, watched the whole thing!
Your projects cars 2 videos were why i got into sim racing sir, thank you for that!
Amazing sim, amazing track! Thanks for sharing
Absolutely phenomenal. Good, hard, and fair.
Netcode *chef's kiss*
Finally my best guy tried game that I'm about to get into let me see
That was Intense race, congratulations on the win. Is there prices for the winners of the championship?
I don't think so, not from what I have heard at least.
Awesome congrats! So refreshing to see hard but fair online racing ! I get dismayed at online racing, having mainly raced irl…but it seems that you made a great decision to do the Sub…here’s to the first of many wins Yorkie
Looks like ACC on steroids I can not wait this SIM is fire!!
I dont mind the 50 a year for the sub for the Pro sub. But cant get around a game in early access selling a sub in the first place. Participation looks low to boot at least5 right now. I doubt I am alone in the feeling like they are pushing the limits asking for a sub to a game in EA. If this game survives to a full release I will sign up.
To be honest, declaring it as EA doesn't really matter. Every sim racing title that has come onto the market in the last 10 years has been patched several times afterwards. No game is released ready-made. Most sims even get basic physics updates afterwards, which drastically change the whole driving experience, and these sims have been on the market as "final versions" for many years. If you wait for a SIM to be final before you buy it, you're just shooting yourself in the foot, because you're missing out on a lot of fun while you wait...
Amazing
How good is the simulation model in your opinion?
And why are all the cars smooshed in the cameras and the mirrors ? I have been playing since EA release and they still have not fixed that
It is wide angle but only in one direction.
Can you feel the tire degradation?
Definitely. It's in smooth stages. After about 4 or 5 laps, and then again later in the stint. It's not like sharp drop offs but you certainly notice that driving to the same reference points and pushing exactly the same amounts becomes more difficult over a stint. Check the latest videos for more on that area of the sim
Can Trading Paints be used with LMU?
No. There is custom paints coming in 2025 but not sure in what capacity yet. Trading paints is very specific to iRacing that no other game, even those that allow/have custom paints, supports.
COTA in LMU???? WTF???
I like your every video comment on most of them watch most of them I subscribe and your videos doesn't show up on my home page after upload for example took 8 days for this video to show up. Algorithm doesn't like you for some reason.
Yeah, I need to get more consistent and keep pumping out videos. Only really found the motivation for it again recently, so hopefully the algorithm will start to pick up future releases.