Dark Souls the board game Run A Part 1: Titanite Demon

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  • Опубліковано 26 вер 2024
  • I wish this game lasted longer, but there will always be future videos. In future videos, i might even have the set painted.
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КОМЕНТАРІ • 213

  • @Ingothrial
    @Ingothrial 4 роки тому +34

    Years late but i just got this game and your tutorials had me playing next day with some help from the rules. Thank you so much

  • @tengobotas
    @tengobotas 7 років тому +51

    I had really low expectations for this game but have been blown away how well they managed to capture the feel of the video game. Also great videos, you have a new sub. Cheers!

  • @RAFiredog
    @RAFiredog 7 років тому +20

    My first solo playthrough I went through 2 sparks, had no good gear and couldn't for the life of me beat a level 3 encounter. So good job beating this guy so easily!

  • @SirBrittanicvs
    @SirBrittanicvs 3 роки тому +2

    This was the most cohesive explanation of Boss Arcs I've found. Well done! Titanite Demon is definitely a pushover.

  • @arthurkurbedzis
    @arthurkurbedzis Рік тому +1

    A smart playthrough and the early part is especially good with dice rolling.

  • @tealeafmissile4849
    @tealeafmissile4849 7 років тому +5

    omg thank you it's so hard to find simple and informative boardgame tutorials this rly hit the sweet spot. kudos

  • @evildoctornick
    @evildoctornick 7 років тому +2

    Really great play-through. A most concise and simple to understand explanation of the gaming elements, without just sitting and reading the rule book on camera. Keep up the good work.

  • @CoreyTaylor556
    @CoreyTaylor556 7 років тому +34

    You can't attack a Titanite Demon's face because it's headless

    • @plomeatoad
      @plomeatoad 4 роки тому +2

      "You can't behead the headless."
      Just use divine confetti lol.

  • @raymonddugas2180
    @raymonddugas2180 6 років тому +27

    You can't use the Knights ability for magical attacks, it is used for blocks, not resists

  • @sextonj87
    @sextonj87 7 років тому +4

    Really efficient and well produced play through. Very nice card draw early on with the Claymore, Effigy Shield and Bleed! Excited to see more videos.

  • @IvanSensei88
    @IvanSensei88 4 роки тому

    Late for the party as well, but I really gotta say.... damn. This is one of the best playthroughs I've seen, not for Dark Souls, but for a board game in general. Straight to the point, showing only the components in action, explaining everything in a short and simple manner, fast-paced gameplay, just brilliant.

  • @selostianmaldonado6849
    @selostianmaldonado6849 7 років тому +2

    I've been looking for other game plays but those videos take at least 2 hours, and it takes like 15 minutes for them to start playing. Your videos are great! I like how you start the play through and how you show every step with no distractions. If you make another video, it would be great to see more characters. Keep it up!

  • @B0redom13
    @B0redom13 4 роки тому

    The concept of the solo board game is really blowing my mind

  • @emalowe2014
    @emalowe2014 7 років тому +8

    Please make a part 2!

  • @vipergecko03
    @vipergecko03 7 років тому +2

    O&S next
    bleed seems kinda op. I figured it would do the dmg and then disappear meaning on the next attack it would build up making it proc on the following attack. the way you played it immediately built back up after it disappeared.
    love the video. clear and concise.

    • @FrankyF4Fingers
      @FrankyF4Fingers 7 років тому

      in the rulebook it says that you take away the maker after the character get's dmged the second time. So you need one aditional attack 2 reactivate it.
      but thx 4 uploading this. it was very informing and interresting 2 watch. (sorry 4 my bad english (not nativ and in hurry)).

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +1

      vipergecko03 you know I'm not sure anymore. At first I thought you were right, but I went back to the rules and it said when a model gets HIT, I give it then bleed token, then bleed activates when it takes damage, so we might be able to look at the order of operations like this:
      Declare attack, roll dice, hit, add bleed, deduct for defense, do damage, trigger bleed (if the attack did damage), but that seems even more OP
      Just like when monsters "hit" you, but don't damage you; you still take the hit effects.
      I think I'll just avoid using the claymore in the next episode to avoid this issue

    • @JTT-mi6nu
      @JTT-mi6nu 7 років тому +2

      vipergecko03 It seems OP because it's a solo run.
      In multiplayer it doesn't work as well because it will a couple of turns before that player attacks again. so if another player strikes the demon it will cause the bleed to trigger, but now it's gone till the Player with the bleed attachment can deal damage again.
      In solo it becomes OP...cause he'll need it. It's only him taking the full assault of the boss. At least that's how I see it.

    • @TheTurophile
      @TheTurophile 7 років тому +2

      The order of operations is declare attack -> roll dice -> hit -> deduct damage -> (if the enemy already has the Bleed condition, resolve it now: add 2 damage and remove the token) -> (if the attack has Bleed, add the Bleed token now). See this comment in the SFG forums: forums.steamforged.com/index.php?/topic/35980-rulebook-unclear-rulesmechanics/&page=11#comment-116226

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +4

      ok so hit effects resolve at the end of combat, as i was doing it in the video

  • @LSTPlays
    @LSTPlays 5 років тому

    Thanks for the great video tutorial dude, I recently bought the game and am using your videos to help me understand how to play it. You've really explained everything clearly, big help!

  • @jwgk1323
    @jwgk1323 2 роки тому +1

    At 31:40, you are not allowed to roll an addtional blue dice on Magical damage. Knight heroic actions ONLY for block (i.e. against physical damage). It is clearly stated "block" but not resistence.

  • @Caphalem
    @Caphalem 3 роки тому

    Few years late but this is actually pretty cool!

  • @andrewmitchell3289
    @andrewmitchell3289 7 років тому

    Very belated - awesome play through, makes everything seem much more understandable - on to Part 2

  • @TheYoked88
    @TheYoked88 6 років тому +5

    I really like your presentation with the Dark Souls board game, would you consider doing something similar for Myth?

    • @CadorYT
      @CadorYT 6 років тому

      yes please

  • @JHunter00013
    @JHunter00013 7 років тому

    Thank you for your dark souls board game videos, very informative. Going to be playing it with some friends this weekend and I think we'll be pretty prepared to not die.

  • @DerOger
    @DerOger 4 роки тому +2

    I am a bit late to the party, but...great video! 👍

  • @apollolinaire2607
    @apollolinaire2607 2 роки тому

    Very clear walkthrough, I want to buy this game but it's not a cheap one!
    The rules are fairly easy to understand, it's mostly matching icons to actions and if you know Dark Souls, things seem much easier to understand!

  • @JohnnyNocturne
    @JohnnyNocturne 7 років тому +5

    ornstein and smough

  • @5upfeelnopain243
    @5upfeelnopain243 5 років тому

    Great play through- really enjoyed this vid. 😁👍🏻

  • @nugget3687
    @nugget3687 6 років тому +1

    Hmm, the standard enemies are easy to kill, but hit hard, making it less about how hard you attack, but when it's time to attack, just like the game, impressive

  • @shaneannigans
    @shaneannigans 5 років тому

    This was a fantastic playthrough!!

  • @Parad0xPr0ductions
    @Parad0xPr0ductions 6 років тому +2

    I’m a huge Dark Souls fan and recently got the board game. Your videos have helped me so much with understanding the player movements and strategies so thanks for that. One question though: what happens when the spark counter is totally reduced? Does the game just completely end?

    • @odin5625
      @odin5625 5 років тому

      Thomas Berard once it reaches zero you have no lives remaining or rests. If you die from then on the game is over and you lose.

  • @voyageurastral
    @voyageurastral 3 роки тому

    Thank it is really good

  • @PBoogerwood
    @PBoogerwood 7 років тому +3

    You know you're a DS dork when you're most bothered by adding a bleed effect to a titanite demon!!! Great video. Enjoying your series. Wasn't the boss supposed to move 1 space with that first attack?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      the movement on that behavior said "0", so it doesn't move any spaces, but it still turns to face the targeted player

  • @TheDavidorse123
    @TheDavidorse123 7 років тому

    that was a really informative playthrough and great job.

  • @rockand117
    @rockand117 7 років тому

    Great vid dude! Loving them, it helps to get rid od the anxiety of not having mine yet hahah. I'd say you fight THe dancer, I want to wait until I have it to se the Ornatein and Smough mechanics. Keep it on!

  • @deusvult6275
    @deusvult6275 7 років тому

    you are really lucky my friend.deserved my like

  • @Aarongeddon
    @Aarongeddon 4 роки тому

    This was super helpful, thanks for the upload

  • @BrianPerlis308
    @BrianPerlis308 4 роки тому

    You make great videos. Thanks!

  • @barlowjared
    @barlowjared 3 роки тому

    house rule #836
    shuffle behavior cards at the end. He still has a set pattern via cards, just randomized for added fun

  • @runelarsen8143
    @runelarsen8143 7 років тому

    Thanks for the playthrough. Let's see the Dancer next time ya? 😎

  • @haxanlord
    @haxanlord 7 років тому

    VERY informative, thank you!

  • @palatros1320
    @palatros1320 4 роки тому

    Pretty good and easy to understand 👌

  • @comatosechance1227
    @comatosechance1227 Рік тому

    Dude thanks I now understand the mechanic of this game .. I'm about to set up the tiles and do a solo run myself now !!

  • @jessegoonerage3999
    @jessegoonerage3999 3 роки тому

    17:25 Sprained his shoulder by swinging the sword too hard.

  • @Heraclatian
    @Heraclatian 7 років тому +1

    Im not using the 16 starting souls. I hit the third encounter and can't get past it. After the Sparks run out I'll try again using the start bonus. The assassin is fun because he starts with two Dodge. Dodging is a great equalizer mechanic in the game, you can face very tough enemies and still slip past.

  • @hydradash3895
    @hydradash3895 6 років тому

    I was liking so much to see this game's quests here, will you do more videos of it?

  • @edwardsowash7163
    @edwardsowash7163 7 років тому

    Amazing! After watching this im bent on buying this game

    • @Artemonshik
      @Artemonshik 7 років тому

      Sowash yeah.
      Do somebody know where that selling?

  • @alexcrary7286
    @alexcrary7286 6 років тому

    YOU DEFEATED

  • @larod3
    @larod3 7 років тому

    O&S that'll be more interesting to watch because it's fight two bosses instead of one

  • @yukunwang2059
    @yukunwang2059 7 років тому +1

    ornstein and smough plz greate video btw

  • @CadorYT
    @CadorYT 6 років тому

    very good video! every DS board game hater should watch it!

  • @gordonlambsay2927
    @gordonlambsay2927 3 роки тому

    I'm so glad they called a titanite chunk a titanite shard, just like in dark souls when they called a glaive a halberd, and a bardiche a scythe, lol sorry

  • @picklethekid28
    @picklethekid28 7 років тому +2

    you should fight ornstein and smough, haven't seen anyone show a fight with them

    • @DeerestAshe
      @DeerestAshe 7 років тому +1

      PickleTheKid they move and attack at the same time, once one of them dies you replace the entire behavior deck, with either ornstien or smoughs entire heat up deck, they also heal 10 for ornstien and 15 for smough.

  • @CoreyTaylor556
    @CoreyTaylor556 7 років тому +3

    @28:51 your attacking with your heal? you never changed back to your Claymore.

    • @Lukrative
      @Lukrative 7 років тому

      I think he forgot to deduct and remove a bleed when he was avoiding at one point too, because he was unsure of what move was forthcoming next (that wouldn't have changed the outcome though because he still removed the -2 on a future attack). This is of course, assuming he explained the rule correctly to us in the first place.

  • @qwertyman459
    @qwertyman459 5 років тому

    i got this game and the dread root expantion, and there great, but some of the mega boss dont have loot. so i got the one that dos. kaleteet, the dragon, £39 pounds was the cheapest i could find on ebay. i love them when there painted, ive done most of them just a few left to paint.

  • @napolpettone
    @napolpettone 7 років тому

    O&S, it'll be interesting

  • @the_bronze
    @the_bronze 7 років тому +1

    36:39 Do bosses turn to face you before each individual movement? I thought they face the target player BEFORE movement and none during movement, but there you changed his orientation once at the beginning before he moved and once during movement to face direct toward you.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      Bronson Jarrard
      Because it moves twice- it will change facing before each step it takes otherwise you would be right in that situation HOWEVER- it does not ALWAYS change facing before movement, only if the movement targets a model will it change facing. If the movement just said to move in a direction, then it would just move and not change facing

  • @oswaldosalinas1992
    @oswaldosalinas1992 7 років тому

    You can only upgrade and chance equipment if you rest at the bonfire, and rest means fight all the encounters again.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +2

      Page 14 of the rulebook, first sentence under Blacksmith Andre: "When the party returns to the bonfire between encounters, they may visit the blacksmith Andre to purchase treasure, change equipment, and upgrade equipment"

  • @RageBadgerGaming
    @RageBadgerGaming 4 роки тому

    Pretty fun, have you tried the extended rules variants posted?

  • @ose138
    @ose138 7 років тому

    nice video.

  • @BL4D3RUNN3R0M3N
    @BL4D3RUNN3R0M3N 6 років тому +2

    Kirkis... I think you meant Kukris (kuh-krees).

  • @rubenlopez3997
    @rubenlopez3997 7 років тому

    fight the dancer!

  • @DeerestAshe
    @DeerestAshe 7 років тому

    Good job, I've actually been playing solo knight which worked out lol

  • @tylerhansen931
    @tylerhansen931 3 роки тому

    The default rules are way too dependent on luck of the draw and can result in an absolute shit time really often, especially if you're by yourself, because they didn't think out the treasure system enough. Didn't even think to make a tier system so you're not constantly getting unusable end game gear immediately and forced to keep going with just your starter gear because there's an idiotic hard limit to how many souls you can get

  • @mikec4880
    @mikec4880 7 років тому

    You need to return to the bonfire to level up.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      Yes, but i don't need to sit at the bonfire, so returning to the actual tile is just a formality especially if I want to immediately venture back out

    • @mikec4880
      @mikec4880 7 років тому

      CynicallyAwesome oh really? Shit that changes everything. I'm still learning how to play.

  • @MrBelfalaz
    @MrBelfalaz 7 років тому

    Dancer for Main Boss Pls! Love your video :)

  • @mole28008
    @mole28008 7 років тому

    Ornstein & Smoug on part2, plz!

  • @zhenghankun7033
    @zhenghankun7033 5 років тому +1

    at 33:38 the leap itself will push you away and there is a push attack icon so it should push u agian. Am I right?
    I just confuse cos I remember in the rule book its.said.leap.will.push u.
    thanks I am looking towards your reply.

    • @CynicallyAwesome
      @CynicallyAwesome  5 років тому

      The short version is that push that appears with the leap IS what tells you to do the push. Leap just tells you to pick up and put down, but you can't just land on top of another model like that and pick a ark to end up on > you have to be pushed once, so that's what the icon tells you. I can explain the long version, but it goes into re-explaining how push works in general

    • @zhenghankun7033
      @zhenghankun7033 5 років тому

      @@CynicallyAwesome thats very helpful thanks!

  • @DonnyCaballero
    @DonnyCaballero 7 років тому

    Thanks for the tutorials, they have been extremely helpful. Just one question though. At 31:10 should the boss have turned to face you? I think you just made a mistake but I want to make sure I'm not missing something about that particular movement.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      DonnyCaballero
      If you look closely at the movement behavior icon, it does not have the symbol that targets a specific player (notice the skull on the attack behavior, but nothing in that same spot for the movement). That means the monster just moves in the indicated direction relative to it

    • @DonnyCaballero
      @DonnyCaballero 7 років тому

      Makes sense, thanks!

    • @Areoss89
      @Areoss89 6 років тому

      That symbol means nearest player. The boss should have faced him even if he is out of range.

  • @buttongwinnettofficial337
    @buttongwinnettofficial337 7 років тому

    Cool

  • @doyoubinoame8483
    @doyoubinoame8483 5 років тому

    I think you made a mistake with enternance rule. It is said in a book when you start encounter in a new room, you should be placed in a node near the door which you entered.

    • @CynicallyAwesome
      @CynicallyAwesome  5 років тому

      Doyoubi no Ame you are correct, you place your model in one of the 3 nodes alongside the board edge you came from; do you have the time stamp when I didn’t do that?

  • @peurle392
    @peurle392 5 років тому

    Hello, +1 sub and bell!
    @31:30 after you've parried the titanite demon's attack with 2 black dices, you've flipped your luck token in order to roll a blue dice.
    Why didn't you reroll one of your 2 black dice? The rule book seems to say that you can reroll one dice of your attack, parry or dodge.
    Thanks for your vid coz I've learned a lot of things! 👍

    • @peurle392
      @peurle392 5 років тому

      Ok i've seen my mistake : that wasn't your luck token, but your heroïc token!

  • @Misfiring89
    @Misfiring89 7 років тому

    31:10 You need to turn the boss to face you before moving backwards.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      Misfiring Chong
      That movement behavior doesn't have the icon that targets a player, so it just moves in the indicated direction

  • @francescocalise8646
    @francescocalise8646 6 років тому

    Hi Cynically, good job for the video. Is great!
    I just started playing this game, and i have more questions and i can not understand, i tell you, if you can resolve my problem i will be very happy..!
    1) when the enemies start their turn in a node where another player is present as they move?
    2) When I play in multiplayer, the aggression marker is removed at the end of the fight or remains in possession of the last character activated?
    3)When i use the skill of Assasins can i move my charater later?
    4)Can i reorder my equipment in the end of the battle?
    5) if the boss should move to a player in his node?
    Thank you a lot

    • @CynicallyAwesome
      @CynicallyAwesome  6 років тому

      1. I'm not sure i understand what you mean, but models sharing a node behave normally. if the monster is moving towards a different target than the one on its node, it just moves like normal. if its move includes a push behavior, push the player first then move the monster like normal. if the monster is moving towards the player in its node, it doesn't move because it is in range unless its a bow because a bow can't shoot at a target in its own node
      2. The aggro token stays with the last player who had it in at the end of the encounter (but it doesn't matter because you get to choose who gets it at the beginning of the next encounter)
      3. The assassin's ability activates AFTER you succeed a dodge, so you have to spend stamina, (optionally)move, roll, succeed, THEN decide to use the ability, so no
      4. yes
      5. I think all boss movement has the push behavior, so the player gets pushed off first (for free, no damage), then the boss moves like normal, pushing the player even further as needed

    • @francescocalise8646
      @francescocalise8646 6 років тому

      thank you!

  • @josemassac
    @josemassac 4 роки тому

    thanks man !!!!!

  • @Deaf_Sound
    @Deaf_Sound 3 роки тому

    Wait... arent you supposed to respawn the rooms at each bonfire visit? Meaning, wouldnt he have had to clear the tile prior to the boss again? I mean you cant just warp there. Even during the demo of this game the guy said, "enemies respawn when you die or use the firepit" did they change the rules or is he just skipping through that for the sake of the video?

    • @CynicallyAwesome
      @CynicallyAwesome  3 роки тому

      skipping for the video- I play out the rooms, but doing the same room more than twice on video when i got it down without fail just takes up time

  • @StivoxiusPrime
    @StivoxiusPrime 5 років тому

    i love the video all the way :D there is one thing that bothers me tbh, in your first encounter the silver knight swordmen moves to attack you and he can move 2 nodes... now comes the tricky part to explaining what i mean... the very first move you do with the silverknight swordmen at 4:36 is move him vertically up, but isn't that 2 moves already considering you had to first move to the northwestern node of the starting point? imo and what i understand from the rule book is that the silverknight did 3 moves to get to your character.
    so what bothers me is that you made the silverknight go 3 nodes for what i saw in the rulebook page 22 (bottom left picture) where the picture explains 1 walk and 3 runs but its all on nodes close together and not with nodes horizontal or vertical.
    i hope i make any sense, my english not good and i really tried to explain what i mean :-)
    kind regards, a happy owner of dark souls the board game because of you CA ;-)

    • @CynicallyAwesome
      @CynicallyAwesome  5 років тому

      this is the example i try to show in my tutorial. people get confused by the nodes.
      imagine a 3x3 grid. Replace the boxes with dots - that's how the board game works. the center dot can go up, down, left, right and diagonals. Those are all considered one space away.
      in your example at 4:36, if you turn the board 45 degrees, from the knight's dot, he moves diagonal (top right), then up- that's two spaces. make sense?

    • @StivoxiusPrime
      @StivoxiusPrime 5 років тому

      @@CynicallyAwesome yes that sounds very plousible :D i was just kinda confused, thx for explaining :D

  • @asnpogi
    @asnpogi 6 років тому

    At 10:50 on the push, enemy Push doesnt affect the node it is in right? It only affects the node it is going to?

  • @ГригорийСкударнов
    @ГригорийСкударнов 6 років тому +2

    So you can actually move after you attack?

    • @CynicallyAwesome
      @CynicallyAwesome  6 років тому

      Do your full move then full attack or vice versa, yes. you CANNOT move, attack move OR attack with one weapon, move, attack with second weapon.

    • @ГригорийСкударнов
      @ГригорийСкударнов 6 років тому

      CynicallyAwesome thanks a lot!

    • @Areoss89
      @Areoss89 6 років тому

      As a general rule you can move and then attack. Or attack and then move.
      Unless your the warrior and are dual wielding. His special ability allows him to break this rule.
      You can move and attack with your first weapon. And then use your special ability which allows you to move one space and attack for free.
      Some weapon attacks can be repeated. And some have movement included in their attack.
      If you combine this special ability with a weapon that could repeat attacks and move.. you can do a lot of crazy stuff...

    • @Areoss89
      @Areoss89 6 років тому

      @@CynicallyAwesome you can't attack with one weapon and then move and attack with another weapon. You can only have 1 movement phase and 1 attack phase.

    • @CynicallyAwesome
      @CynicallyAwesome  6 років тому

      Areoss that’s what I said

  • @CettoTheCesco
    @CettoTheCesco 7 років тому

    Hey there, just wondering if you forgot to take into consideration Titanite Demon's boss ability?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      I dont believe I forgot it- The Titanite Demon's ability is that it reduces damage by one every time it takes 3 or more damage. I calculate most, if not all, of the damage out loud, so i do believe i do that when i do 3 or more damage unless i missed it once or twice.
      Remember, this means if I do 1 or 2 damage (after resistance), it doesn't get further reduced

  • @maxwellmulholland1078
    @maxwellmulholland1078 7 років тому

    Just letting you know there are a few issues with how you are playing. The boss will not turn unless there is a turn icon, and I'm pretty sure the claymore is - 1.not 100% on either of those but that's how I'm playing

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      the boss doesn't turn during its attack, but it does turn during movement.
      for example, if it has a 0 movement behavior, but it has the aggro or nearest player icon on that movement behavior, it will turn to face its target, but not move off its node.
      As for the claymore, unless my card is misprinted, I see a plus one on both its attacks

    • @maxwellmulholland1078
      @maxwellmulholland1078 7 років тому

      Ok good to know, but yeah, there's quite a few misprints, so either of us could be wrong, no clue

  • @salvadorfausto7558
    @salvadorfausto7558 7 років тому

    At 13:00 mark when you went back to the bonfire to spend the Souls and change weapons you have to flip all the encounter card over and start all the tiles over again. I don't think you did that.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +1

      You only do that if you spend a spark by resting at a bonfire (which resets the tokens on your character board) or die (which also reduces the spark count and resets the character tokens)
      you can go back to the bonfire and level up, buy treasure, modify equipment without spending a spark or resetting the tiles

  • @qwertyman459
    @qwertyman459 6 років тому

    this is a main boss so use two floor tiles, its one tile for mini boss. in the rules.

    • @CynicallyAwesome
      @CynicallyAwesome  6 років тому

      qwertyman459 titanite demon is a mini boss. The skull icon on his card does not have a crown, so he is a mini boss

    • @qwertyman459
      @qwertyman459 6 років тому

      ow ok sorry. my mistake.

  • @qwertyman459
    @qwertyman459 5 років тому

    silver knights defence is 2 not 1. thats his magic denfence.

  • @aruyvoknebet5329
    @aruyvoknebet5329 7 років тому

    6:13 , why you move crossbow man away? He move back from you, but behind him nothing to go.

    • @Areoss89
      @Areoss89 6 років тому

      The cross bow hollows card states he moves one space away from the target. Not just one step backwards. So he is always looking to be as far away as possible

  • @SbNoeZ
    @SbNoeZ 7 років тому

    Hey, at 12min you use estus after fully activating, I though in the French guidebook it said estus is only usable at the beginning of the activation, can you clarify if this was a mistake or if you're sure that you can estus any time during the activation?
    Thanks!
    This video's odd, I bought the game 2 days ago and played a solo game, took knight and had claymore + the usable sheild with 2hand, lucky loot!
    Wrecked Gargoyle into Dancer with only 1 death upon meeting my first sentinel, very fun game but I felt overstuffed as a solo player pretty quickly (Claymore + attack modifier wrecks face so hard... + the defence combines quickly with sheild and armor for a ton of defensive dice, i took dmg on about 1/5th of the enemy attacks!)

    • @loganrichards5140
      @loganrichards5140 7 років тому +1

      Estus can be used at any time during your activation phase.
      Streamforged Games have apparently done a terrible job at translating the rulebook - you're better off downloading the English one and google translating anything you struggle to understand.
      Although, given that you wrote your comment in English, that doesn't seem to be a problem. You can download all the rules from steamforged.com/dark-souls

    • @appv12
      @appv12 7 років тому

      Actually it says DURING activation, so you must use estus at the beginning of your turn. So yes, he cheated in this video.

    • @loganrichards5140
      @loganrichards5140 7 років тому

      Originally when I played with friends we decided you could drink Estus at any time, but not in response to being killed (we skimmed the rulebook). This provides the loophole for rolling - you can roll, fail the roll, announce you're going to use a luck token, chug Estus (because your death isn't certain) then spend the luck.

    • @appv12
      @appv12 7 років тому

      During a character’s activation,
      they may use the Estus Flask to remove all black
      and red cubes from their endurance bar (p. 20).
      You can only use it at the beginning of your turn.

    • @appv12
      @appv12 7 років тому

      If you could use estus while being attacked it would make the game sooooo much easier. That is why you must prepare for the ENTIRE enemy team to attack. Estus is only used DURING ACTIVATION.

  • @Senpai-hy1jm
    @Senpai-hy1jm 7 років тому

    Got my sub mate cheers for explaining this in detail! still waiting for my copy to arrive in NZ!

  • @HistoricalConflict
    @HistoricalConflict 4 роки тому

    Wait you can move as many nodes as you want when you move?

    • @javiip2356
      @javiip2356 4 роки тому

      Yes, your first move during your turn is free and every other move on your same turn cost 1 stamina. So if the enemy is 3 tiles away you move 1 for free spent 2 stamina to move 2 more times and then attack

  • @CatManZael
    @CatManZael 7 років тому

    How do you store your game pieces? I want to find a good way to reduce the size issue while still keeping it organized.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      I make custom foam core inserts for most of my favorite games, this being no exception. it makes set-up and tear-down quick and easy

    • @danflak6363
      @danflak6363 7 років тому +1

      Jacob Jungers just to add another option, I magnetise the bases of my miniatures. I've lined a box with some sheet metal, so whenever I need to transport something it simply goes in the container.
      ( also great video :)

    • @Petarrh
      @Petarrh 7 років тому

      @Jacob Jungers I actually spent about an hour trying to figure this out. I use resealable plastic baggies to separate out all the tokens. I also do this with the cards since the card holder is garbage which I just tossed. All the tokens and dice are separated into individual baggies and I shove them into the box that holds the larger models. There's a lot of extra space in there and it keeps everything nice and snug.

  • @lostburn
    @lostburn 7 років тому

    16:38 "if the attack includes the push icon, any character hit by the attack is pushed after the roll is resolved" they didnt hit you why did you moved ?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      your timestamp confuses me because I'm not sure it shows the example you're trying to tell me.
      when i block a silver knight swordsman attack, even if i negate all the damage- the attack still "hit" me, so i must take the push effect. if i dodged the swordsman attack successfully, i wouldn't be pushed because i wasn't "hit". If i dodged and was unsuccessful, i would still have to spend stamina (for the dodge), move to an adjacent node (because of dodge if i wanted to), and i would take the damage and suffer push because the attack hit me, even if i'm much farther away because of the dodge.

    • @lostburn
      @lostburn 7 років тому

      Oh know I see thanks!

  • @Bumbum_Inspector
    @Bumbum_Inspector 7 років тому

    30:20 Can you really move like that? I feel like you covered a distance of 2 nodes with 1 free move moving like that.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +1

      yes. Imagine a 3 by 3 grid where i was at the center and i moved to a node that was diagonal from that point. If you turn the board at a 45 degree angle, you can see the grid I'm talking about more easily. If i can do that, so can the monster

    • @Bumbum_Inspector
      @Bumbum_Inspector 7 років тому +2

      +CynicallyAwesome Ahh, I tilted my head and immediately saw what you were referring to. Thank you, that will make movement much less complicated next time I play hahaha.

    • @Lockehart1289
      @Lockehart1289 6 років тому

      @@CynicallyAwesome I know what you mean by turning the board but I believe you can't do that with your free move.
      I believe that counts as 2 spaces.
      Edit: I looked it up myself. Page 10
      The highlighted green circles are adjacent this being able to move there. I apologize.

  • @Waluigi4BDN
    @Waluigi4BDN 7 років тому

    you really can move, attack and drink your estus in the same turn?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      Pascal Babin
      Sure, it only says to use the estus during your activation, so you couldn't do it on a different player's turn or during the monster's turn

    • @Waluigi4BDN
      @Waluigi4BDN 7 років тому

      Thanks for the quick answer :). I really enjoyed this run and learned a lot about boss fighting in this game. Go for Ornstein and smough after.

  • @lostburn
    @lostburn 7 років тому

    12:00 should you get 5 damage get push + 5 damage get pushed?

    • @lostburn
      @lostburn 7 років тому +1

      PSA for Large Hollow Soldier
      I've seen a lot of people getting confused over the AI card for this guy, and the same question getting asked over and over, so thought I'd clarify how he works :)
      I'll go in stages starting at the beginning of his activation, so just follow along at home kids!
      1. The Large Hollow Soldier targets the nearest character. If two or more characters are tied for being nearest to him, then he targets whichever one of them has the aggro token. If none of them have the aggro token, he targets the one with the highest taunt value.
      2. Any models on the same node as the Large Hollow Soldier then get pushed off of his node onto any legal node (taking into account node model limits, scenery etc). This initial push DOES NOT cause damage to any characters.
      3. The Large Hollow Soldier then moves one node towards the targeted character. If he lands on their node he pushes them (normal rules for pushing apply), this push deals 5 physical damage that can then be blocked or dodged as the player wishes.
      And that's your lot! Hope that helps, I've seen this model come up time and time again on here and BGG with people being unsure of how he works. Have fun, and happy Dark Souls-ing

    • @pascalduquette3742
      @pascalduquette3742 5 років тому

      @@lostburn this comment should go right on top
      thank you so much for this clarification !

  • @Nimoot
    @Nimoot 7 років тому

    Blocking costs 1 Stamina per block, just fyi.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +3

      DODGING costs 1 stamina, BLOCKING does not.

    • @Nimoot
      @Nimoot 7 років тому

      Odd... I tried to find where in the rulebook I had seen where it says Blocking takes a stamina .... I can't find it.. Touché! :-)
      However, pushing just states that you move onto an adjacent node, it doesn't have to be the furthest away, at 29:45, when he moved 2 forward, the 1st movement could've pushed you to where he just was, making you ignore the tail whip entirely, right?

    • @BartvG88
      @BartvG88 5 років тому

      @@Nimoot If you get pushed, you can get pushed anywhere EXCEPT the point where the monster came from.

    • @Nimoot
      @Nimoot 5 років тому

      @@BartvG88 Doesn't say that in the rules, that I recall.
      They specifically state that when you can do something tactically like that ... that it's intended, even if it looks goofy... It only slowed them down for like 1 or 2 turns.

  • @Tiduspeco
    @Tiduspeco 7 років тому

    I've been wondering, can you move for free, attack, then use stamina to move again in the same turn?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      no, it's only move and attack or attack and move
      The only current exception to this is the Warrior's heroic ability which lets him move for free and attack although he still can't attack with a weapon he's already used that turn

    • @Tiduspeco
      @Tiduspeco 7 років тому

      Oh ok thanks. Wish the rule book explained a few things a little bit better. Like does poison stay on an enemy or character until they die or the encounter is over? And if an enemy moves only 1 space and it has frostbite, does it become immobile? And how do the Gargoyles work in a campaign? Do you fight 1 in the boss room and as soon as it dies another one spawns and you don't get the chance to heal?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      Tiduspeco
      Poison is removed at the end of the models activation (or the end of the encounter if it's a character).
      It doesn't move for that turn, then removes frostbite at the end of its activation.
      That's my understanding, beat one gargoyle, then immediate setup a new one

    • @Tiduspeco
      @Tiduspeco 7 років тому

      CynicallyAwesome oh ok thanks. so you mean after the enemy finished it's turn, it takes the poison damage and then the poison is removed? and if it's a player you keep your poison and take damage every turn?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      Tiduspeco
      No, it's the same for both players and monsters. (End turn, remove poison, take one damage)
      But if the encounter ends before a player got the chance to remove it, you just take it off anyway

  • @infiniteclon2350
    @infiniteclon2350 7 років тому

    so you recover all your health after you have cleared a room?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +1

      yep, so you can go into each room fresh, but you don't get back any tokens on your board that you've used until you rest at a bonfire or die (only the luck token can be refreshed by spending one soul at the firekeeper)

    • @infiniteclon2350
      @infiniteclon2350 7 років тому

      I see, thanks dude!

  • @steantera
    @steantera 6 років тому

    Doesn’t it cost 8 souls to get to tier 2?

    • @CynicallyAwesome
      @CynicallyAwesome  6 років тому

      According to pg 15 of my rulebook, it is 4 souls to upgrade from tier 1 to tier 2 (and 2 souls from base tier to tier 1, for a total of 6 souls). You may be thinking of campaign mode where T1 > T2 does cost 8 souls. Unless there is an update to the rulebook or some kind of FAQ, that is the correct pricing.

    • @steantera
      @steantera 6 років тому

      Thanks man. Great video

  • @appv12
    @appv12 7 років тому +3

    you can only drink estus during activation bruh.

  • @Jon-id7ki
    @Jon-id7ki 7 років тому

    you don't rotate bosses when you move them. doing that made your fight with the titanite demon too easy. they only rotate when it says to rotate.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +1

      pg 29 of the rulebook: "Note that bosses do not turn when they make attacks. They only change facing during movement."
      using this and the movement rules we already have, if the boss's movement targets a player, they would turn toward the nearest node that is closest to the player then move onto the node if the behavior required them to move. if there is no movement on the behavior, they don't move, but they still turn if the behavior targeted a player

  • @jeffzimmer2433
    @jeffzimmer2433 6 років тому

    What? Why do you get two treasures from first encounter? House rule? The card only says one treasure chest which one would assume is a single treasure card drawn.

    • @CynicallyAwesome
      @CynicallyAwesome  6 років тому +2

      Jeff Zimmer the rulebook says each treasure chest has two treasure cards inside when you open it

    • @jeffzimmer2433
      @jeffzimmer2433 6 років тому

      My gosh I skimmed that. Still learning the game. Thanks!

  • @cosminanton5419
    @cosminanton5419 7 років тому

    16 souls from beggining? Is this written in the rules? You just took the easy way...you were supposed to die a lot times if you didn't do that...

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +4

      page 13 of the rulebook, last paragraph, 3rd sentence:
      "The soul cache usually starts with 0 soul tokens, but in a game with just one player, the soul cache starts with 16 soul tokens instead".
      Please watch my tutorial or read the rulebook for yourself, so you can be on top of all the small detail rules like these that exist in the game when you play with your game group.

  • @benjaminhandziak2488
    @benjaminhandziak2488 7 років тому

    question. me and my friends couldn't figure it out. if something has a resitsnce of 3 and my first weapon hits for 2 and my second hits for 2 do I deal 1 wound?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +1

      benjamin handziak
      No, each attack is resolved separately, so neither weapon dealt any damage in your scenario

  • @Tyfont
    @Tyfont 7 років тому

    I have a question about certain spells in this game. I've been playing through by myself solo a few times to get a good understanding before I bring in 3 of my friends and I'm confused about one thing:
    Great Magic Weapon has 2 buffs
    [0] makes it so all your attacks this activation are magical
    [2] makes it so all your attacks this activation are magical and +1
    does that mean you cant attack with a 2 handed weapon that turn? like the rule book doesn't specify if you can or cannot move your gear around once you use it during your activation. so for instance if I wanted to attack with a greataxe which is 2 handed, could I use great magic weapon and heal aid on myself and then swap both of those spells for my greataxe and attack? it seems like you could be able to do that, but if you couldn't then it would make that spell useless for 2handed weapons. also you wouldn't be able to use any other spell or kukri or firebomb and then attack with a 2 handed weapon. any thoughts?

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому

      The way the rules and cards work now, you can't swap out items once you start your activation; it at the beginning of your turn that you can change items around, so once you do- you're stuck with it until your next activation.
      This does mean that great magic weapon can almost never be used with 2-handed weapons unless there is a card or heroic ability that gets released afterwards that says spells in your backpack can be activated during your turn. 2 handed weapons are the most inflexible weapons because of this

    • @Tyfont
      @Tyfont 7 років тому

      that makes sense. I was playing around just seeing what it would be like and yeah a greataxe with 2 upgrades and doing magical damage seemed wayyy too strong. but it doesn't seem like 2 handed weapons are really worth it if you can't even use a simple heal in the same turn :/

    • @loganrichards5140
      @loganrichards5140 7 років тому

      You can switch weapons once during your turn, and attack once with each hand.
      Therefore you might be able to use Magic Weapon in your left hand, cast it, then swap your equipment to Left: Empty/Right: Greataxe and attack with the Greataxe that's now buffed. You are attacking with a different slot, the other slot is empty so you can use the Greataxe, and you only swapped weapons once.
      Works for me.

    • @CynicallyAwesome
      @CynicallyAwesome  7 років тому +1

      you can only switch your weapons around at the BEGINNING of your turn

    • @loganrichards5140
      @loganrichards5140 7 років тому

      I'll do a quick re-read of the rules - I've probably skimmed that section.