the ow community: C9 emongg: the team doesn't get on the objective when they could have which results on them not winning the round/not contesting the point due to them not getting on the objective which would have resulted in a victory for the team which would have resulted in a victory for their team if they touched there but due to them not touching the point the other team was able to cap second point which let them go into the third point your team was not able to get and hold second point because of that
@@superpieee4283 Cloud 9 was a team in the early Overwatch days that after winning the fight forgot to get on the point and lost the deciding match. After that people began to call forgetting to get on the point/payload C9 after them. It simply means forgetting to get on the point and losing because of it (Or getting knocked off of it. In which someone will have cause the other team to C9)
@Sweetzerlandia this happens in low masters lol your just expected to know exactly know what your teammates are doing at all times even when their not in voice
Frankly speaking, this soldier was playing pretty well. There were a few parts where he was out of position obviously, but his aim is pretty solid too. Hes definitely playing better than the enemies are playing. (At least in the early half of the vid, Im still only half way through)
Yeah I was fairly surprised His aim is fairly solid, Even as junk he did fairly well, he messed up his mine jump a few times and missed some big ult chances but overall hes a better player than I expected from gold.
A few parts where he was out of position? Ma dude he wasn't IN position at any single point during the game xD He's got the aim for Soldier, but that's about it
The reason low ranks don't play double sniper on this map is a lot of the times we don't have a sniper in our hero pool. May not have the mechanics for it, and esp in Bronze our "hero pool" is usually one or two heroes we feel confident enough to try to play in ranked, or whatever hero our team has bullied us into switching to and we're not all the good at x.X
My advice to this is learn atleast 1 sniper and don't get pressured into a hero you don't really play or know how to. Why are snipers so good? Well for example every single payload map except maybe 1 had either atleast 1 incredible dominate sniper spot they need to walk into. Some maps have 2 points that favour them and circuit royal has 3. Think of maps like Rialto first point and especially second point. On second point there is just 1 way you can go, over the bridge. Meaning if you setup on the highground you can see all of them. And seeing this is bronze how likely are they to push the highground? Junkertown and Havana first and second point, second point Hollywood, first and second point route 66, all of those have very long sightlines and not enough or good enough flank routes or no flank routes at all to get to the snipers. Meaning you need multiple people to dive them. Seeing as it's low sr, the likelihood of that happening is slim. Even if you don't hit all of your shots, they have to either hide from the sightlines or eventually you are going to get a kill especially since their movements and positioning ain't very good. And that's just on payload maps. Depending on if you already play projectile heroes I would start either with hanzo or widow. Hanzo is great for getting value by just hitting tanks and burning their shields ontop of the ability to 1shot any none tank hero from any range. Widow obviously for the ability to 1shot any none tank hero and the hitscan property allongside you being able to play from very very far away meaning you are safer or harder to dive. Ashe is the most versatile sniper imo and has the best ultimate, but requires you to hit the most shots to kill someone in those longer ranges. The reason Ashe is the most versatile is because of the coachgun giving you easy access to (re) position on highgrounds, it boops things like a Winston of the highground and the dynamite gives easy ult charge even if you don't land all your shots. Ontop of that you can kill flying heroes like phara and echo and mercy easier than with hanzo and widow because it's a hitscan and the scope doesn't zoom in so far that when they are close enough it makes it way harder to hit them.
@@FateBringsMe2U depends what rank you play in and what map. If there are flank routes by the 6th shot you are dead. Either by a opposing widow/sniper or by a dive
@@Siks7Ate9 thank you for taking the time to write all that out! My Hanzo is pretty decent thank goodness for lucky logs lol my widow can miss an Ulta in Junkrat when he’s stationary and somehow kill an echo in the same round. Lol it’s all very feast or famine. I do have those heroes in my pool. I’m just not willing to play them in comp just because it can be so toxic but in my defense, I don’t play a lot of comp for that reason. Ashe is wonderful because I think she’s very forgiving with her Dynomite even if you can’t hit it to explode it and of course there is our beloved Bob lol I just think the environment of ranked is the issue and if you’re someone like me who has older eyes, and a gaming set up that does not encourage mechanical skill, snipers are what you want to put your team through when their SR is at risk lol
@overwatch 2 hater ❤️ he is usually the sniper. I will pull out if I have to play one. For whatever reason my Hanzo on eichenwalde is super clean and I have no idea why lol
@@AzuRat049 mercy main here- there is no reason to heal a full hp teammate, regardless of if theyre about to take damage. you heal teammates that are critical up to about 75%-80% hp and damage boost the rest unless theyre a mega squishy like tracer or widow, and even then the only difference is you heal them to full before boosting. your main priority as mercy isnt healing, it's damage boosting. you really shouldn't be healing any teammates above 60% hp unless theyre mega squishy, especially with the new healing passive and the fact that in most support comps, mercy shouldn't be the one in charge of healing the tank. damage boost provides far more value than her heals, and she has the ability to rez a teammate to full health.
These gold spectating bingos are some of the funniest and most entertaining videos in overwatch. I lost it when Tracer dashed to the side right into soldier's helix at 20:12 LMAO EDIT: And then she came off spawn and proceeded to blink right into his ult and she got deleted hahaha
gold seems like a lot of fun. not so bad that you feel like you're going insane, not so sweaty and tightly optimized that theres no room to enjoy yourself
Yeah so far while climbing ranks i had the most casual fun in gold. It felt like QP but people taking it seriously, most games felt pretty even. Plats not bad but thats when i had to start actually trying
It's just too bad for them that these "fight winning Rez" plays are positively rewarded in gold, but are also at the same time what keeps them in gold because this shit gets punished anywhere above that rank instantly xD false positive feedback loop sadly. Still wild how that actually became the difference maker in that fight
I feel like they would have won if the guy played Soldier on attack, especially considering all the moments where he got Echo and/or Mercy low and then they'd fly off and he couldn't finish them as Junkrat. Was a very sad ending to see. Honestly though his Soldier aim is pretty decent - definitely better than I expected. Positioning would go a LONG way to help this player.
just wanna point out i think "ability used after it should have been used" could have been crossed off really early, unless ults arent counted as abilities, the junk had like 8 great chances to nuke the team
I... this Sym gameplay... it hurts. Yes, let's throw the turrets directly at 76 who is the best hero to clean the map of Sym turrets when he sees them. Was there ever a teleporter? Even the boring "get to the fight faster" ones? The change to Echo was maybe the smartest play they did as suddenly the opposing team lost 76 and Cassidy to shoot her down and a Mercy to pocket her. And Zen/Lucio support lineup? There is no reason that team should have won except for the lucky Echo/Mercy combo at the end
I swear all gold dps have an obsession with running towards the targets they're shooting at 😂 "Oh I'm playing S76 who can do amazing damage from a safe distance vs that immobile Orisa on point? Yea let me just walk straight at her to make the fight fair, and then Usain Bolt tf away when I realize she actually is pretty scary up close!" The amount of gold players who could instantly skyrocket to plat simply by playing their hero sensibly, is amazing :D
Dont know if this is a thing but can we add "ignores a flanking enemy" to the bingo card? I'm in high plat and still see people just ignore someone flanking.
@overwatch 2 hater It was early in the video. At the first corner the Tracer just walked to the left and was ignored to where she was in the back line for 3 or 4 seconds before anyone turned around. I'm not saying to chase them but more the 'hey, I see a flanker. Oh well I'll let someone else worry about it" mentality. The Junkrat could have stepped back a little to be able to see the stairway or at least thrown down the trap. Seeing that reminded me of how many times I've seen teammates just ignore a flanker and not peel to help. Like when Cass does a flank high noon. The Junk did a solid job of peeling so I wasn't pointing to them specifically.
I feel like one if the biggest defining attributes of metal ranks is teams CONTINUING to allow certain enemy dps wayyyy too much value. Pharah I've pinged a million times? She'll live the entire round. Torb turret? Basically immortal. Ashe on El Dorado? Not dove once. Mei running rampant? This is HER match now, we're her AI training bots. Junkrat? He's just a silly little guy, we'll leave him be.
You can do something about 1 of those themselfs and let the team deal with the rest. If they refuse to shoot a turret, go ram and kill it yourself as tank, phara or ashe without a pocket fly at them with dva. If you teammates consists of bots there is no reason to expect them to suddenly do something with the ping. I ping torb turret all game long but if they don't kill it I will say kill the turret. If they still refuse eventually I'll just sit outsider of los telling them that I'll only continue around the corner if they shoot at the turret, if they don't I'm backing up and waiting for my shield to charge again and for them to shoot the turret (on rein). Eventually people will shoot the turret because they are sick and tired of their tank not moving forward. Like yes I also account for the heroes that don't have range, I don't expect my tracer to kill the turret from a distance, but a hanzo or genji or Lucio or zen I expect to shoot at the turret. And this is me playing tank in diamond. People still don't kill the turret asap. It's actually ridiculous. Shoot the thing that provides free value and is stationary and it doesn't give free value... If you are playing against a mei, try to force iceblock and only then look at the other tank again. Aka dont try to 1v1 a tank when there is a mei because that tank can play allot more aggressive because mei cannot get punished by you. So if you are playing orisa for example, ignore the rein shoot at the mei. If she is in iceblock she doesn't do anything and can't push up as agressive so neither can the rein.
1:25 I love how the enemy Mercy goes in behind their *entire team* and rez's the Tracer and it is not mentioned once LMAO edit: okay he said he missed it later in the video mb
i think soldier and cassidy ult are alot easier to hear and recognize(not that the others are hard at all) but they also glow up like a bright target to kill vs something like genji i hear his ult and my first reaction is where tf is he??? oh he's in my face im dead
A thing that needs to be added to the bingo cards is a different rank play like if the gold does a bronze ult play or a gm ult play it gets checked off
Besides his positioning, if there is one thing I think this soldier really needs to work on, it's his rockets. And it's not that his predictions with his rockets were the worst in the world... but I feel like he would be landing them so much more often if instead of aiming it directly at his target, he aimed at their feet, that way he'd be getting so much more value out of them. It's exactly the same logic as any splash projectile, whether it be Ana nade, Pharah rockets, etc. This is also another reason why you want to use highground as soldier. When you're above the enemies, your rocket will going down onto them rather than parallel to them, so even if the rocket misses it's more likely to hit the ground next to them rather than whiz past them. I know it's a little different for Pharah and Soldier rockets, since, for soldier, you'll lose out on 40 out of the 120 possible damage if it doesn't hit them direct, but you can still hit the direct on them while aiming at their feet. Even if the target is airborne like pharah. If they happen to be flying by a wall you can indirect them on the wall if you aren't confident with hitting the direct.
Also... the way he was using his mines on junkrat bothered me SOO much.... Shoot your primary THEN mine! He could've gotten a free kill several times there! He just kept on using his mine first, basically booping his enemies outside of his own range. He made is so much harder on himself to secure any kind of elims...
Oh sweet summer child emongg being surprised during that start how no one goes for the Junkrat. Let me tell you I regularly have games on attack on Numbani, where the enemy has a Junkrat, and the team keeps pushing either the highground corridor or the underneath passage for like 5 minutes straight, getting absolutely wiped every time and NO ONE considers that maybe we should not push into the tiny room against the Junkrat.
This reminded me of my trauma from OW yesterday whereby a tank kept LOS'ing the support lineup and when we told him that he was like "What does LOS mean?" - Line of Sight "Why is that my problem?". My fellow, it was a diamond/master lobby, how did you end up there without knowing? I still get the icks thinking about it
As someone who has played anywhere from Bronze to GM, I can honestly say that OW is at its most fun in the Gold ranks. And it's not even close. Why everyone wants to rank up out of Gold/Plat games is beyond me. MUCH less fun up there.
everyone acting like the soldier wasted ult on the sym shield failed to realize that both ults happened almost at exactly the same time it was just unlucky timing and there wasn't much else they could do but nah everyone's just like "lol wasted ult on sym shield gold amirite?"
Honestly what do you even play with zen Lucio healers as the tank? I don’t think DVA benefits at all from the Lucio and literally any other healer would be more useful for her and that’s the one example he could come up with. DPS will love it but as the tank the only reasonable thing is asking them to play a real healer
it's called support, not healer, for a reason. Lucio Zen is challenging to run, but it's possible. everyone just needs to adjust and think about the strengths of this support comp and capitalize on this while minimizing the weaknesses. Going heroes with self sustain is also a good idea - Hog or ball for tank, Soldier, Mei, etc for dps. Lucio speed and Zen discord means the team HAS to get aggro as hell and win the fight before the low healing becomes an issue. again, yes, it has its challenges, but it's not impossible by any means. it just means the team needs to be aware and not make the mistakes they normally make when there is enough healing to hide those mistakes.
Im getting hardcountered after every fight as tank in diamond. Like literally every game after every fight or at most 2 they lost convincingly I have to swap the next fight. The only reason they don't swap after every lost fight is because they sometimes get close enough to think mehh I'll keep the ult. It's actually not fun to play tank like that. Like I play every tank, but I don't want to play chess... But I have to play chess because otherwise I don't play tank, I'll play respawn simulator. And with some bad luck my teammates won't counter swap/adjust playstyle. It's really not enjoyable. Especially mei+ ram is horrible. You get walled, slowed by ram snare and a mei holding leftclick untill your shield breaks. You can't play dva into that either because the punches go through it and the snare is next to the mei wall so you can't fly up either. The snare+mei slow makes you basically motionless so you can't even walk outside of the snare let alone around the wall
If you are better then gold as DPS it's kinda easy to climb on dps. Must be either your hero pool of position then. I was 2200 sr for seasons on end untill the end of ow1. I am now diamond 5. Why? Because I don't have to shoot 2 shields or 2 tanks. I can shoot squishies and have impact by hitting my shots instead of shields. And I live longer because there are not 4 people diving me if I do well but 3. So I have allot more impact in ow2 then in ow1 and thus I climbed easily to high plat. (Plat 2) and getting diamond took me 20 more games to get there.
@@MusicalBlam what I mean is he’s got so much more wiggle room for error than most other heros, I’m pretty bad at DPS and my highest rank on my highest class was Plat so I’m not too crazy either but I did my DPS placements on Junk and got high gold because I could just do a little teehee spam chokes out of sight
22:05 Soldier stops to track and destroy his 100th Sym Turret this game “I’M A MAN ON A MISSION.” Goddamn it OW, you have the best comedic timing.
the ow community: C9
emongg: the team doesn't get on the objective when they could have which results on them not winning the round/not contesting the point due to them not getting on the objective which would have resulted in a victory for the team which would have resulted in a victory for their team if they touched there but due to them not touching the point the other team was able to cap second point which let them go into the third point your team was not able to get and hold second point because of that
I read this right as he said that lol
Sorry, don’t understand overwatch slang what’s C9?
@@superpieee4283 Cloud 9 was a team in the early Overwatch days that after winning the fight forgot to get on the point and lost the deciding match. After that people began to call forgetting to get on the point/payload C9 after them. It simply means forgetting to get on the point and losing because of it (Or getting knocked off of it. In which someone will have cause the other team to C9)
@@felosia631I always understood it as walking off point for a kill because that’s how it was explained to me
@@Lord_of_commencement That is a way of c9ing. It's basically just leaving the point when you should have been on it which causes you to lose
When will Emongg learn there's no such thing as a teamfight from Bronze to Gold, it's just an all out brawl
As a low gold i can confirm
Even in diamond
This goes up to diamond sometimes don't worry
I admire his hope and confidence in us lol. Meanwhile suggesting we group up or regroup or play together literally gets you mocked in voice lol
@Sweetzerlandia this happens in low masters lol your just expected to know exactly know what your teammates are doing at all times even when their not in voice
Non ironically what a god tier Junkrat for killing that one specific turret
Frankly speaking, this soldier was playing pretty well. There were a few parts where he was out of position obviously, but his aim is pretty solid too. Hes definitely playing better than the enemies are playing. (At least in the early half of the vid, Im still only half way through)
Yeah, no idea why they swapped off when it was working so well.
Yeah I was fairly surprised His aim is fairly solid, Even as junk he did fairly well, he messed up his mine jump a few times and missed some big ult chances but overall hes a better player than I expected from gold.
A few parts where he was out of position? Ma dude he wasn't IN position at any single point during the game xD He's got the aim for Soldier, but that's about it
If this was the game I remember. this was the video where people going "What rank is this game?" and the reply was "Gold. Allegedly"
The reason low ranks don't play double sniper on this map is a lot of the times we don't have a sniper in our hero pool. May not have the mechanics for it, and esp in Bronze our "hero pool" is usually one or two heroes we feel confident enough to try to play in ranked, or whatever hero our team has bullied us into switching to and we're not all the good at x.X
My advice to this is learn atleast 1 sniper and don't get pressured into a hero you don't really play or know how to. Why are snipers so good? Well for example every single payload map except maybe 1 had either atleast 1 incredible dominate sniper spot they need to walk into. Some maps have 2 points that favour them and circuit royal has 3.
Think of maps like Rialto first point and especially second point. On second point there is just 1 way you can go, over the bridge. Meaning if you setup on the highground you can see all of them. And seeing this is bronze how likely are they to push the highground?
Junkertown and Havana first and second point, second point Hollywood, first and second point route 66, all of those have very long sightlines and not enough or good enough flank routes or no flank routes at all to get to the snipers. Meaning you need multiple people to dive them. Seeing as it's low sr, the likelihood of that happening is slim. Even if you don't hit all of your shots, they have to either hide from the sightlines or eventually you are going to get a kill especially since their movements and positioning ain't very good.
And that's just on payload maps.
Depending on if you already play projectile heroes I would start either with hanzo or widow. Hanzo is great for getting value by just hitting tanks and burning their shields ontop of the ability to 1shot any none tank hero from any range. Widow obviously for the ability to 1shot any none tank hero and the hitscan property allongside you being able to play from very very far away meaning you are safer or harder to dive.
Ashe is the most versatile sniper imo and has the best ultimate, but requires you to hit the most shots to kill someone in those longer ranges.
The reason Ashe is the most versatile is because of the coachgun giving you easy access to (re) position on highgrounds, it boops things like a Winston of the highground and the dynamite gives easy ult charge even if you don't land all your shots.
Ontop of that you can kill flying heroes like phara and echo and mercy easier than with hanzo and widow because it's a hitscan and the scope doesn't zoom in so far that when they are close enough it makes it way harder to hit them.
The power of snipers in OW2 is that you can miss 10 shots in a row but as long as you hit one headshot you have changed the tide of the teamfight
@@FateBringsMe2U depends what rank you play in and what map. If there are flank routes by the 6th shot you are dead. Either by a opposing widow/sniper or by a dive
@@Siks7Ate9 thank you for taking the time to write all that out!
My Hanzo is pretty decent thank goodness for lucky logs lol my widow can miss an Ulta in Junkrat when he’s stationary and somehow kill an echo in the same round. Lol it’s all very feast or famine.
I do have those heroes in my pool. I’m just not willing to play them in comp just because it can be so toxic but in my defense, I don’t play a lot of comp for that reason.
Ashe is wonderful because I think she’s very forgiving with her Dynomite even if you can’t hit it to explode it and of course there is our beloved Bob lol
I just think the environment of ranked is the issue and if you’re someone like me who has older eyes, and a gaming set up that does not encourage mechanical skill, snipers are what you want to put your team through when their SR is at risk lol
@overwatch 2 hater ❤️ he is usually the sniper. I will pull out if I have to play one. For whatever reason my Hanzo on eichenwalde is super clean and I have no idea why lol
"What a treat for all of us!"
7:27, "Hey..."
Perfect timing Jid
“mercy heals full HP teammate” should be on the bingo card aswell, this happens so often in low elo’s
Maybe they expect a player to take dmg soon?
@@AzuRat049if ur anticipating them getting dmg its better to dmg boost first until the dmg is taken yk
@@AzuRat049 mercy main here- there is no reason to heal a full hp teammate, regardless of if theyre about to take damage. you heal teammates that are critical up to about 75%-80% hp and damage boost the rest unless theyre a mega squishy like tracer or widow, and even then the only difference is you heal them to full before boosting. your main priority as mercy isnt healing, it's damage boosting. you really shouldn't be healing any teammates above 60% hp unless theyre mega squishy, especially with the new healing passive and the fact that in most support comps, mercy shouldn't be the one in charge of healing the tank. damage boost provides far more value than her heals, and she has the ability to rez a teammate to full health.
These gold spectating bingos are some of the funniest and most entertaining videos in overwatch. I lost it when Tracer dashed to the side right into soldier's helix at 20:12 LMAO
EDIT: And then she came off spawn and proceeded to blink right into his ult and she got deleted hahaha
gold seems like a lot of fun. not so bad that you feel like you're going insane, not so sweaty and tightly optimized that theres no room to enjoy yourself
Trust me it is I’m good myself
Yeah so far while climbing ranks i had the most casual fun in gold. It felt like QP but people taking it seriously, most games felt pretty even. Plats not bad but thats when i had to start actually trying
gold is really fun! except when your team mate quits after losing a single round :D
13:04 the fact that the enemy Mercy Rez on Rein actually won them that third point!! First half these Mercy's are doing work!!
It's just too bad for them that these "fight winning Rez" plays are positively rewarded in gold, but are also at the same time what keeps them in gold because this shit gets punished anywhere above that rank instantly xD false positive feedback loop sadly. Still wild how that actually became the difference maker in that fight
This Junkrat knows how to earn the love of his supports. ♥ we stan
Emongg: "I didn't know we were going to get a Reaper. What a treat for all of us!"
Reaper: "Hey."
I feel like they would have won if the guy played Soldier on attack, especially considering all the moments where he got Echo and/or Mercy low and then they'd fly off and he couldn't finish them as Junkrat. Was a very sad ending to see. Honestly though his Soldier aim is pretty decent - definitely better than I expected. Positioning would go a LONG way to help this player.
just wanna point out i think "ability used after it should have been used" could have been crossed off really early, unless ults arent counted as abilities, the junk had like 8 great chances to nuke the team
Emongg is so genuine it sounds like he's being sarcastic everytime he says anything
I love being a junkrat main
Everything is just primal and you pretend it’s calculated
I... this Sym gameplay... it hurts. Yes, let's throw the turrets directly at 76 who is the best hero to clean the map of Sym turrets when he sees them. Was there ever a teleporter? Even the boring "get to the fight faster" ones? The change to Echo was maybe the smartest play they did as suddenly the opposing team lost 76 and Cassidy to shoot her down and a Mercy to pocket her. And Zen/Lucio support lineup? There is no reason that team should have won except for the lucky Echo/Mercy combo at the end
I swear all gold dps have an obsession with running towards the targets they're shooting at 😂 "Oh I'm playing S76 who can do amazing damage from a safe distance vs that immobile Orisa on point? Yea let me just walk straight at her to make the fight fair, and then Usain Bolt tf away when I realize she actually is pretty scary up close!"
The amount of gold players who could instantly skyrocket to plat simply by playing their hero sensibly, is amazing :D
this vid was honestly great just because that 76 skin really fit his play style XD he is the mumen rider of ovewrwatch
I'm giving a like just for Emongg's flawless reading of the paragraph box
Dont know if this is a thing but can we add "ignores a flanking enemy" to the bingo card? I'm in high plat and still see people just ignore someone flanking.
@overwatch 2 hater It was early in the video. At the first corner the Tracer just walked to the left and was ignored to where she was in the back line for 3 or 4 seconds before anyone turned around. I'm not saying to chase them but more the 'hey, I see a flanker. Oh well I'll let someone else worry about it" mentality. The Junkrat could have stepped back a little to be able to see the stairway or at least thrown down the trap. Seeing that reminded me of how many times I've seen teammates just ignore a flanker and not peel to help. Like when Cass does a flank high noon. The Junk did a solid job of peeling so I wasn't pointing to them specifically.
I feel like one if the biggest defining attributes of metal ranks is teams CONTINUING to allow certain enemy dps wayyyy too much value.
Pharah I've pinged a million times? She'll live the entire round. Torb turret? Basically immortal. Ashe on El Dorado? Not dove once. Mei running rampant? This is HER match now, we're her AI training bots. Junkrat? He's just a silly little guy, we'll leave him be.
You can do something about 1 of those themselfs and let the team deal with the rest.
If they refuse to shoot a turret, go ram and kill it yourself as tank, phara or ashe without a pocket fly at them with dva.
If you teammates consists of bots there is no reason to expect them to suddenly do something with the ping.
I ping torb turret all game long but if they don't kill it I will say kill the turret.
If they still refuse eventually I'll just sit outsider of los telling them that I'll only continue around the corner if they shoot at the turret, if they don't I'm backing up and waiting for my shield to charge again and for them to shoot the turret (on rein). Eventually people will shoot the turret because they are sick and tired of their tank not moving forward. Like yes I also account for the heroes that don't have range, I don't expect my tracer to kill the turret from a distance, but a hanzo or genji or Lucio or zen I expect to shoot at the turret.
And this is me playing tank in diamond. People still don't kill the turret asap. It's actually ridiculous. Shoot the thing that provides free value and is stationary and it doesn't give free value...
If you are playing against a mei, try to force iceblock and only then look at the other tank again. Aka dont try to 1v1 a tank when there is a mei because that tank can play allot more aggressive because mei cannot get punished by you. So if you are playing orisa for example, ignore the rein shoot at the mei.
If she is in iceblock she doesn't do anything and can't push up as agressive so neither can the rein.
24:36 that orisa is a full blown war horse
We need a GM bingo
1:25 I love how the enemy Mercy goes in behind their *entire team* and rez's the Tracer and it is not mentioned once LMAO
edit: okay he said he missed it later in the video mb
I think adding soldier 76 ult in reference to them always dying in ult on the card would be a good thing to add lol
The thing on the card has gotten so long it literally took him 21 seconds to read it 9:32
11:29 This is why I enjoy this game as a quick match player.
T-bagging is a sign of respect to your mercy pocket in middle ranks I've learned. Lol the faster and more enthusiastic it is, the better.
as a mercy player, I can confirm this is true. it's an important method of bonding and making sure we're on the same page.
"How did you survive this??" Welcome to low tier gameplay 😂
i think soldier and cassidy ult are alot easier to hear and recognize(not that the others are hard at all) but they also glow up like a bright target to kill vs something like genji i hear his ult and my first reaction is where tf is he??? oh he's in my face im dead
As a Junkrat main, this is great to watch
A thing that needs to be added to the bingo cards is a different rank play like if the gold does a bronze ult play or a gm ult play it gets checked off
Besides his positioning, if there is one thing I think this soldier really needs to work on, it's his rockets. And it's not that his predictions with his rockets were the worst in the world... but I feel like he would be landing them so much more often if instead of aiming it directly at his target, he aimed at their feet, that way he'd be getting so much more value out of them. It's exactly the same logic as any splash projectile, whether it be Ana nade, Pharah rockets, etc. This is also another reason why you want to use highground as soldier. When you're above the enemies, your rocket will going down onto them rather than parallel to them, so even if the rocket misses it's more likely to hit the ground next to them rather than whiz past them.
I know it's a little different for Pharah and Soldier rockets, since, for soldier, you'll lose out on 40 out of the 120 possible damage if it doesn't hit them direct, but you can still hit the direct on them while aiming at their feet. Even if the target is airborne like pharah. If they happen to be flying by a wall you can indirect them on the wall if you aren't confident with hitting the direct.
Also... the way he was using his mines on junkrat bothered me SOO much.... Shoot your primary THEN mine! He could've gotten a free kill several times there! He just kept on using his mine first, basically booping his enemies outside of his own range. He made is so much harder on himself to secure any kind of elims...
Hypothesis on Soldier ult being a death sentence: maybe cus that's the ult in the tutorial everyone knows what it is??? Hahah
After watching this I’m convinced gold players are secretly bronze
you can tell this guy has been killed by a sim turret 1 too many times
Oh sweet summer child emongg being surprised during that start how no one goes for the Junkrat. Let me tell you I regularly have games on attack on Numbani, where the enemy has a Junkrat, and the team keeps pushing either the highground corridor or the underneath passage for like 5 minutes straight, getting absolutely wiped every time and NO ONE considers that maybe we should not push into the tiny room against the Junkrat.
Btw one of soldier 76s visors was eaten by the sim wall😊
The one thing not touched in the video is to throw the mine when you primary fire. 10/10 combo
20:40 tracer dab
Maybe it's just me but they seem to play a good 76.
This reminded me of my trauma from OW yesterday whereby a tank kept LOS'ing the support lineup and when we told him that he was like "What does LOS mean?" - Line of Sight "Why is that my problem?". My fellow, it was a diamond/master lobby, how did you end up there without knowing? I still get the icks thinking about it
Oh I remember the chaos of gold. Glad to know it hasn't changed 🤣🤣
I feel like very aggressive tank shouldn't apply to ball.
It would have to be so crazy to count
Chad Mercy plays at 11:50.
As someone who has played anywhere from Bronze to GM, I can honestly say that OW is at its most fun in the Gold ranks. And it's not even close. Why everyone wants to rank up out of Gold/Plat games is beyond me. MUCH less fun up there.
5:56 w rizzrat
everyone acting like the soldier wasted ult on the sym shield failed to realize that both ults happened almost at exactly the same time
it was just unlucky timing and there wasn't much else they could do
but nah everyone's just like "lol wasted ult on sym shield gold amirite?"
he got the sym down to 1hp and then decides to fade out? what 😭
Didn't his ult as soldier get eaten by sym wall? Does that not count
Honestly what do you even play with zen Lucio healers as the tank? I don’t think DVA benefits at all from the Lucio and literally any other healer would be more useful for her and that’s the one example he could come up with. DPS will love it but as the tank the only reasonable thing is asking them to play a real healer
it's called support, not healer, for a reason. Lucio Zen is challenging to run, but it's possible. everyone just needs to adjust and think about the strengths of this support comp and capitalize on this while minimizing the weaknesses. Going heroes with self sustain is also a good idea - Hog or ball for tank, Soldier, Mei, etc for dps. Lucio speed and Zen discord means the team HAS to get aggro as hell and win the fight before the low healing becomes an issue.
again, yes, it has its challenges, but it's not impossible by any means. it just means the team needs to be aware and not make the mistakes they normally make when there is enough healing to hide those mistakes.
FINALLY! A JUNKRAT VIDEOS
i dont think ive ever played Havana when its on nighttime, i hardly even recognized the map
No one saw the Ashe boink her head first point trying to get back on high ground?
i love how crazy junk looks when paused
I miss when games were like this everyone so sweaty in the higher ranks lmao
Gold still feels sweaty tho idk why
Im getting hardcountered after every fight as tank in diamond. Like literally every game after every fight or at most 2 they lost convincingly I have to swap the next fight.
The only reason they don't swap after every lost fight is because they sometimes get close enough to think mehh I'll keep the ult.
It's actually not fun to play tank like that.
Like I play every tank, but I don't want to play chess...
But I have to play chess because otherwise I don't play tank, I'll play respawn simulator.
And with some bad luck my teammates won't counter swap/adjust playstyle. It's really not enjoyable. Especially mei+ ram is horrible. You get walled, slowed by ram snare and a mei holding leftclick untill your shield breaks. You can't play dva into that either because the punches go through it and the snare is next to the mei wall so you can't fly up either. The snare+mei slow makes you basically motionless so you can't even walk outside of the snare let alone around the wall
can someone explain the broken keyboard thing
I love how E can substitute TREAT for every good or bad position 😆😆
I like how emongg thinks a teabag is a broken key board😂😂
He's knows. It's a joke.
just check off every single box of the bingo card at the beginning of the game at this rate
Really helpful videos, im a gold aswell and its waay easier seeing mistakes in other people than my self😅
guess jid took a break from rapping to climb in ow2
Ong lol
Glad the old card is back
Why does he refer to teabagging as a broken keyboard?
I don’t really chose my tank based on map I do based on defend or attack I usually chose junker queen on attack and orisa on defend
Didn't know JID was gold
To be fair I reckon some improvemt in positioning as s76 and they get out of the metal ranks easily
Junk ie Monkie is one of my favorites ❤❤
From Diamond is where you feel the slightest changes I feel, the rest is just pure garbage.
This feels like an ego vod
what’s you’re cross settings?
I’m a good Junkrat, but I play differently
I think "broken keyboard" should be changed to "keyboard breaks on top of an enemy"
ohh, so broken keyboard doesn't have to be teabagging? I didn't know the minecraft hello counted.
Look up on UA-cam "how gamers communicate" it's funny af and its not only for Minecraft
I just broke into Plat last season. I wanna go back to gold 😔
It's a different game bro I get it haha
We got a broken keyboard!!!
Good stuff
I feel like this guy didn't really play junkrat much before this, isn't leading shots or using trap nearly as much as he should be against a hammond
Man I saw the worst tracer ever 😅
First 4 minutes I had to wonder, is this really gold and not bronze?
Stop spectating my DPS rank!
love the videos but the chat isn’t matched up with where the video was
that's an intentional delay on the chat so it's not impossible for emongg to read. it's a feature, not a bug.
this is gold..? Im seriously questioning why I got hard stuck here for so long this doesnt seem right
All junkrats look gold rank
Edit: Never mind. Gold junkrats look bronze
Bro how am i gold When this guy is gold?!?!
If you are better then gold as DPS it's kinda easy to climb on dps. Must be either your hero pool of position then.
I was 2200 sr for seasons on end untill the end of ow1. I am now diamond 5. Why? Because I don't have to shoot 2 shields or 2 tanks. I can shoot squishies and have impact by hitting my shots instead of shields. And I live longer because there are not 4 people diving me if I do well but 3. So I have allot more impact in ow2 then in ow1 and thus I climbed easily to high plat. (Plat 2) and getting diamond took me 20 more games to get there.
why is chat so delayed ☹️
...broken keyboard..? What?
This dudes actually pretty good for a gold
Thanks brother. Appreciate it. I mostly play r6 not really ow2
@@arandomguy1323 used to play that all the time
Emongg ily
Not that mercy always healing already full health teammates
Istg, I'm a mercy main struggling to get to gold and I'm confused
mistakes happen to everyone 🤷♂️
Bro half these bingo squares are free. Maybe change some? You get bingo every video now
I'm a Silver player but I keep getting shit team mates that keeps me locked in Bronze. I am in Hell.
American gold is apparently Europ bronze because I see better junkrstd in bronze then this guy
Just casually seeing my name on the $1 top dono is quite unexpected 🤣🤣
Emongg still doesnt underdtand low ranks
"We choose to play badly. That's just what works down here. Wait, why aren't I ranking up? Damn elo hell."
Should see me (I’m Diamond 5)
Gold Junk basically equals Bronze others 😂
I disagree tbh
@@MusicalBlam what I mean is he’s got so much more wiggle room for error than most other heros, I’m pretty bad at DPS and my highest rank on my highest class was Plat so I’m not too crazy either but I did my DPS placements on Junk and got high gold because I could just do a little teehee spam chokes out of sight
@@BabySlayer13 spamrat works in diamond so valid