MHGU G2★ Nargacuga Valor Hammer Speedrun Solo 03'22
Вставка
- Опубліковано 10 вер 2024
- Hey everyone!
Unfortunately my hammer run vs. Nargacuga had a copyright problem and since I didn't keep a save file of that run anywhere, I figured I'd try and reaattempt it.
Did get hit a few times, but still think I got to make the best out of it anyways.
Even though this time I spawned with the monster, it's surprisingly difficult to then build up the valor gauge quick, since you loose the advantage of the surprise attack, thus having a slow start.
Still more than satisfied with this run :D
Enjoy!
Skills:
Sharpness + 2
Weakness Exploit
Repeat Offender
Critical Eye + 2
Critical Boost
Music:
♪ Ys Zanmai - The dawn of Ys
Nargacuga hunts are so cool to watch because of how much this monster rewards skill. It was one of the first monster I got really good at. Very nice.
Yeah same for me :) , narga and glavenus are both pretty good monsters for practicing how to dodge properly and get back in position
ur a legend man :'DD
Thanks Al! :D
Yeah, the legend of legends!!!!
@@miagendorf2251 :DDD
He is back, to making history, to destroy everything!
Thanks mate! Not as cool as Free Bird, but still I think works alright ^^
WOW, that was nuts man! such an good run to watch :D
Damn, that was a really good run.
Congrats!!!
Thanks a lot! :)
@@huntersdomain3479 No prob.
Brave hammer is always a treat
Beautiful run and nice music choice.
1HP Thanks! :)
Is there any reason other TAs don't use Impact Press? I think it's a pretty solid HA, and it's definitely used to great effect here. Is it because the motion values are so low?
Yes, unfortunately it really only helps build up ko and exhaust faster. the damage increase isn’t really there. even though getting ko’s faster may seem like a good thing, the problem usually is that if it happens too fast there’s hardly a chance to prevent the monster from leaving without killing it. therefore spinning meteor is used for damage increase or absolute readiness to maintain the damage without loosing sharpness 🙃
@@huntersdomain3479 Yea, that makes sense. Well, props to you for using it, then. Excellent run. :D
@@Zubagon thanks, back then i just thought it was better too 😅 i did retry the run later and went with spinning meteor and a different build, cutting down the time a bit more 😁
Why people explode himself with a bomb? I don't get it
I believe it is to stop the flex animation but I am not sure.
So impressive
Bro how did you dodge that tail spin without any evasion skill
Wow really nice run^^
Hazuki Chan thanks hazuki! :))
=) my guy doing his thing
true story you bet! :)
Narga just felt lonely after the 1st time X33 Nice run Kecki
Cuddlesome Narga eh? :D , he got cuddled alright :P
I’m on a Narga craze right now and I kinda wanna try to dunk this 🤪🤪🤣
i'd like to see you give it another shot again :D , even though this was my fastest time so far, it really wasn't all that clean and i kinda want to try and best my own time here too ^^
Hunters Domain No no, you have bigger fish to fry 😁. I’m starting to think blast isn’t optimal though, sometimes the explosions throw the run off might use ur mantis hammer
@@caolanberg3837 yeah it's weird indeed. was always convinced crimson's hammer must be the best, but not that sure anymore :D . by the way for narga i was cycling through using crimsons, gore magala's since he does take quite a bit of damage from dragon, zinogre's with thunder and mantis itself. Again one thing that definitely sets mantis apart from the others is that you can really maintain that purple sharpness almost throughout the entire hunt, meaning zero drop in your overall dps so the only question remaining is can the other choices build up more dps with their added attributes like blast or element to do about equal or more damage before they start loosing sharpness? have fun experimenting, maybe you can find something i haven't tried yet :)
Hunters Domain It depends, I may have some charms coming my way, don’t ask lol. I can’t try much with what I have now but hopefully I’ll be able to soon, i played the game legit for long enough lol! In the meantime I’ll practice 🙂. Kinda wanna try the bone hammer cause it’s funny but quite strong! With readiness of course
@@caolanberg3837 I hope that works out for you ^^ , definitely something capcom's gonna have to optimize for future games. without godcharms a lot of truly good endgame sets can't ever be made, so that really stinks. i was thinking of the bone hammer too! damn the raw damage on that thing lol might be worth a shot yeah :D
Nice run man ! i'll try one day too :)
Thanks :) , yeah definitely give it a try!
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Appreciated 😁 glad you enjoy our content!
...and you're a fan of Tim's and my arena runs. lul
Nicely done^^
Thanks :) , yeah curious to see what you guys have in store for the next arena run :P
I think you get more optimal DPS if you let those charged combos charged all the way to level 2
might be the case :) , it's just that in the heat of the battle/hunt there might not always be enough time to charge your hammer up to the max and unleash the attack then, resulting in getting in less hits overall in the same amount of time. looking back at this run i somehow definitely want to redo it sometime and see how much i can improve though ^^
@@huntersdomain3479 it's a great run and thank you for the reply, I've been wondering about that myself. Charged vs uncharged dps, fastcharge vs none. Would you happen to have any insight into this? The motion values for charging seem to be higher by a pretty substantial margin but takes longer to get there, however it does seem to be the case that in monster Hunter moves that can charge almost always reward you for doing so.
Adam Chabot to be perfectly honest, i’ve never gone into detail with that too much. i believe you’re right that the more fully charged hits you get in the better. but it really depends on your timing. not using a regular lv 2 charge for example just because you really want that fully charged lv 2 instead but won’t be able to use the later because of timing and then having to reposition and wait, can imo not be the best choice. so finding a healthy blend of both - consistent damage and getting in as many fully charged hits when possible - must be the best way to go. only fully charged level i would not recommend is lv 3. i think the wind up animation for that just takes extraordinarily long to do.
Hunters Domain that might be the only different thing I’d try in you runs, go for charge level 3 when monster is ko ed. If it makes a difference in time id love to know. I main valor hammer and absolutely love it, though my skill is nowhere near as good as yours. Great content.
@@ShadamAran once i find the time to play for a longer while again, i'll give that a try. gonna check on those motion values first. i am curious what the exact numbers might be. and thank you! i'm also a huge a fan of the valor hammer style, just wish it's main drawback imo, having very limited options to fill the gauge while not in valor state, would be optimized ^^
Not so clean, but statisfying to watch:)
Not cool man, not cool. Making my run look bad lol 🤣🤪
Caolan Berg lol that was definitely not my intention. I would’ve stuck with my old run, but then when the video had to be removed I felt like it was deserving of a retry. Was hoping for a good run where you spawned, but things always got a bit messy then. Was super surprised myself that it ended up working with this spawn :D
Hunters Domain just buggin ya, I’m always down to watch ppl better than me XD. It’s kinda weird but I actually hate getting a spawn right beside the monster, totally messes me up not having any time to prepare/get in the mindset. I always hope for the next closest spawn. Will you be playing the Iceborne beta? I’m on the fence about it, I don’t like MHW as much but new MH content is always fun too!
Caolan Berg same here, never liked spawning there, since it would put me at a disadvantage to fill up the valor gauge. Regarding MHW , yeah i still need to try and warm up to the game, I do have it, but same as you I just have not yet got that same fun vibe to play it as I got from previous games, such as mh freedom, mh4u and mhgu. I’m somewhat hoping for an eventual switch mh5 game that may hopefully be a refined game of mhgu’s mechanic, but guess we’ll just have to see what the future holds 😆
Hunters Domain Hunters Domain Yes a Switch game is what I want as well. I still haven’t given 4u a proper go... got it around the same time I got GU and never got around to it. Imma get on that 🙂
@@caolanberg3837 nice :)
Cheater