Galms screams of terror delight me oh so much. They elicit quite the healthy amount of chuckles,as he panics and attempts to escape the grisly demons of the night. How delightful.
Should be noted that for every night you successfully survive, you get 100 rep with the trader! This rep gain increases as you survive in more dangerous regions to 150 then 200 then 250 per night. Also, all those ruined tractors you've been passing by were lootable, and contain future quest items and gasoline. Veeery important.
There is a wood pile right outside your house where you can store items if your inventory is full. You can also store more items into the sawmill. Great for extra inventory!
Take your time, stash everything but your necessities (a weapon, healing item, lockpicks, etc) in the workbench and explore the zone before moving on, you generally don't return after you've moved on.
I remember when you had to drink from the well each night or you'd go insane and probably die... Stuff would break for good and there was no repair... The workshop even didn't exist and only a few items were craftable... There was no timestop... The gun didn't exist, at least not in the first two chapters... You needed to pay attention to the lore to solve some puzzles... You took a lot more dmg from hits and mushrooms... There were no encounters after Wolf the first day... Every savage was hostile, not sometimes fleeing... mushrooms would take over and destroy a hideout over time... This game used to actually be punishingly hard. P.S. leave some items at home!!!!!!!!!
Rule one in this game... Don't lock yourself in your base You will never know when will there be Ghost like entity that disable your light and phase through wall
Since nobody mentioned that he just let that mushroom rot into uselessness in the wardrobe, I will, it hurts to watch a bit, but the game doesn't really tell you that mushrooms rot away, so it's an easy mistake to make. Also, that staff on the savage is a nice long range weapon.
I understand GaLm's logic with what he brings, but with hording tendencies in game, I would have expected him to leave more behind so he could horde more at home
Charlie Murphy my answers comes late but If anyone reads this. It makes sense because the Mc also doesn't need to eat or drink, so he changed his anatomy after the "incident". I'm still on chapter 1 but pretty sure that all makes sense in the games lore.
Galms screams of terror delight me oh so much. They elicit quite the healthy amount of chuckles,as he panics and attempts to escape the grisly demons of the night. How delightful.
galms screams of terror are the true screams of a horror virgin, its delightful indeed
Should be noted that for every night you successfully survive, you get 100 rep with the trader! This rep gain increases as you survive in more dangerous regions to 150 then 200 then 250 per night.
Also, all those ruined tractors you've been passing by were lootable, and contain future quest items and gasoline. Veeery important.
Ahahaha, he turned the light off in his panic after the it fizzled out so it didn't turn back on when the ghosts left. :p
Galm screaming in fear was so priceless. 😂😂
Ironically, shit gets VERY unchill at 4:20
Oh man, when he turns around and there's just a savage there. Ha!
The night is so fucking dark full of fucking terrors.
The forest has already produced its ghost baby hell thing
There is a wood pile right outside your house where you can store items if your inventory is full. You can also store more items into the sawmill. Great for extra inventory!
Patrick picca also the crafting bench has a huge storage area
Take your time, stash everything but your necessities (a weapon, healing item, lockpicks, etc) in the workbench and explore the zone before moving on, you generally don't return after you've moved on.
I thank the GaLm for His delightful yet painful experience that He willingly put out to entertain us and light up our sorrowful life. Amen.
This game is so atmospheric I love it although I am interested in whats outside.....
Oh man the whole time I'm watching you struggle with inventory in yelling put it all in the workbench!!
Galm's muttering is fantastic.
4:19 haha I'm dying
Galm, I think maybe the workshop has a ton of storage space
Inventory space may be the truest nightmare in this game.
Lol you and Christopher Odd both play these games so well. I like how you actually get into the game :)
I remember when you had to drink from the well each night or you'd go insane and probably die... Stuff would break for good and there was no repair... The workshop even didn't exist and only a few items were craftable... There was no timestop... The gun didn't exist, at least not in the first two chapters... You needed to pay attention to the lore to solve some puzzles... You took a lot more dmg from hits and mushrooms... There were no encounters after Wolf the first day... Every savage was hostile, not sometimes fleeing... mushrooms would take over and destroy a hideout over time... This game used to actually be punishingly hard.
P.S. leave some items at home!!!!!!!!!
18:15 this is how serial killers are born
lmao so true
4:20 dude, you just turned off the lamp, I think the blackout on one of the lamp is temporary, so it should get back on after some time.
He was close to meeting the violin kid
Don't worry, he accidentally murders him two episodes later.
But that was someone else?
Nah, when the character walks into the house, he said, "I smell rosin...". Rosin is used in bowstring maintenance.
But violin kid wanders around the lawn i think maybe other places and the guy there he killed was the vitrol (Something) and stuff?
Hey, fuck you :)
I like how he calls the lights going out right before it happens
That dark shadow creature is new. Never saw it before
is this game in alpha, beta or full release?
BadBatchTGD Full release
Do you hear the voices, too?
Sanity is for the weak!
ENEMIES! We need enemies!
I feel the Warp OVERTAKING ME! IT IS A GOOD PAIN!
My heart sank when some of the useful itemz were left behind lol
i never thought a top down game would be so spoopy
I don't get it...since he LOVE to carry stuff...why not upgrade the inventory space?
4:18 terror filled scream in coming in 3......2.......1.......
This episode we watch galm have a break down
Rule one in this game...
Don't lock yourself in your base
You will never know when will there be Ghost like entity that disable your light and phase through wall
Since nobody mentioned that he just let that mushroom rot into uselessness in the wardrobe, I will, it hurts to watch a bit, but the game doesn't really tell you that mushrooms rot away, so it's an easy mistake to make. Also, that staff on the savage is a nice long range weapon.
4:20 LMAAAAAAAAAAAAAAAOOOOOOOOOOOOOO
Someone make a compilation of his screams and send it to me plzzz
I NEED MORE
5:31 galm loses it XD
I understand GaLm's logic with what he brings, but with hording tendencies in game, I would have expected him to leave more behind so he could horde more at home
Door code is 3333 sounds like something I'd choose except with 2222.
I agree Galm. Alcohol is pretty good.
i need like a box i can put stuff in.... so frustrating to watch
How does the main character get by with next to no sleep? That's questionable to me.
Charlie Murphy my answers comes late but If anyone reads this.
It makes sense because the Mc also doesn't need to eat or drink, so he changed his anatomy after the "incident".
I'm still on chapter 1 but pretty sure that all makes sense in the games lore.
Insane GaLm is best GaLm
RIP Shroom.
"Holy shit BREAD!?" that makes so much fucking sense when you consider you're in communist poland
Galm, can you stream more of this
Ey
man you're paranoid