This region pack is AWESOME! Huge thank you to Macwelshman and Rik4000 for putting it together! Check it out for free here - mods.paradoxplaza.com/mods/92859/Windows
As a heads up, something went wrong with the mod pack, so Paradox had to reupload it, and many people can't currently access it. It will apparently take a while to fix because of the huge size of the pack.
The ‘out of place’ really tall medium density building are all supposed to be council flats and entirely appropriate if you’re from the UK! I mean they do look quite jarring when you drive along a road of small semis or terraces and then one of those is built right next to them, but that’s exactly how they’re used in a lot of UK towns / cities.
Yeah but most of the houses do not look like that in the North, especially those around 9:16. You find those houses in Oxfordshire or Buckinghamshire, not Merseyside, Greater Manchester, Derbyshire or West Yorkshire. The council flats in the North of England don't look like that either, the ones in the pack are in far too good a nick to be from the North and Midlands, there's not enough drug dealers for start.
As a British person, I am howling at the use of ‘duplex’ instead of ‘semi-detached’ and ‘car port’ instead of ‘drive’. These assets look amazing, though, what an excellent job by the creators.
As a British person, these are ON POINT! I lived in one of those semi detached houses as a kid, currently live in a London terrace and I went to school in very similar buildings to the school buildings on here. The pub is perfection too!
From the UK here - Knocked out by these. I could recreate 70%+ of the town I live in quite closely with this selection. The assets which are missing that would fill a big remainder of the gap are the single level homes (called bungalows in the UK). Even the service buildings and schools are almost identical to those in my town. Really an amazing job.
@@RobertDoornbosF1 not for the UK though. I mean, ok, I was overly optimistic with my comment but the truth is that trying to create a really big UK city in CS1 was difficult. There were fantastic assets but they were best for a relatively small city/town with big sprawling suburbs and a small centre. With the UK Region Pack, we can already do that for CS2 and can only hope that some talented content creators will keep adding some UK-themed buildings
I mean you're factually inaccurate The cs1 workshop range for decent UK props and assets is more than 3 times more extensive than this cs2 pack So yes, it was overly optimistic, but also factually inaccurate @@mateuszkunda9400
I second that. As a UK player Ive been using tons and tons of cities skylines 1 workshops assets to get my game looking more British takes ages.... This pack is really great stuff
Just a quick aside re: 5:50, in the UK we all have clothes lines, space permitting, regardless of whether or not we have a drier. I understand in the US it can sometimes be seen as a little odd to hang your clothes out to dry, but it's perfectly normal here. 😊
This is very interesting to me because as a non brit i would've thought with how much it rains over there air drying clothes would be virtually impossible
I grew up in Florida, we have “sun showers” so you never know for sure if it’s not going to rain just by looking at the sky! I personally don’t like how stif clothes are when hung to dry, as well as the stretched out part from where the clothes were hung. All those aspects together keep me from using outdoor clothes hanger!
Phil, there’s quite a bit about UK homes I think you haven’t appreciated. One is our houses since around 1800 have been made entirely of brick or stone - we don’t have ‘brick facades’; that is what the house is built of, with a brick or concrete block inner leaf. The American style of wood-frame housing with decorative outside panelling is almost unheard of here. Our older housing (200-1000 years old) is generally wood-frame in the south of UK and stone in the west and north. The older wood frames use massive timbers, usually oak. Softwood is only used in modern structures for roof construction and interior stud walls.
And still, US people are "suprised" when their homes are levelled after a hurricane. Stop using wood-framing on outside walls. Start using real bricks!
@@CityPlannerPlays my previous house was 800 years old, my current one is 300 but built from a barn or brewery that was probably between 600 and 1000 years old. The oak frame main components are 12” x 12” section and hard as steel! It’s just been re-thatched - it would be great to see houses like mine in the game; they’re quite common in my part of England.
About 20 / 25 years ago, there was a tax exemption for UK schools and colleges building extra capacity, but they were required to be freestanding, so you often see sports halls slightly separated, or new wings where you have to cross a small courtyard to get there.
think about fires too. Seperation means: fewer changes of fire spreading from one to the other building. And a walk through some fresh air after sitting in a damp classroom is a small benefit too.
We still have the tax exemption (VAT notice 708), but it can now be an "annexe", so the requirement is that it has to have its own entrance and be capable of operating independently from the rest of the school, and have a different activity from the main school building. If you want additional classrooms, they still have to be in a separate building to get the exemption.
The secondary school I went to had an old gym as part of the main building. Access to the changing rooms was from the outside though. However, the main Sports Hall was its own separate building. Definitely a newer addition to the old school.
Living in the UK, I recognise pretty much every single one of these buildings and feel a weird level of pride that they're being showcased to the world via CS2. As well as the Morrissey's/Morrison's thing that people have already noticed, the corner pub with Brians on it is a play on Brains (which used to sponsor the Welsh rugby team). There are some odd things though - the additions to the schools being 500 then 50 is a bit weird, the roof pitch on some of the mixed use buildings looks a little high and the fire and police station campuses look too large, even when the add-ons have been included. Also, no train stations in the UK pack?! Feels like a big miss for me. Oh, and at 17:47, there's a typo on the word 'overnight' in the building description. Those few bits aside, what an outstanding pack - the creators have absolutely excelled themselves 👏🏻
15:02 Nah these are normal for the UK. You can see big tower blocks like these peering over most cities in the UK and even towns. Even if the surrounding buildings are only two or three storey tall town houses. They'll look fine. Look at Portsmouth UK as an example.
The Portsmouth area is one of those places that are a great example of British building and city organisation all compressed into a relatively small area. From Roman Fortress to up to the minute tech buildings. Even the warships range from 1511 to big Carriers. The important but subtle influence of WWII bomb damage is also there. For our non-UK friends, Portsmouth is the UKs primary Naval port, which basically started out as Roman. It got bombed quite heavily during WWII. The Portsea Island part of it is also Europe's most densely populated area plus parts are amongst the most deprived in the UK. It has things like an up-to-the-minute Defence Research establishment next to a Georgian fortress and a strange modern 'feature' tower that overshadows a large age-of-sail warship launched in 1765. www.google.com/maps/place/50%C2%B048'21.0%22N+1%C2%B005'14.0%22W/@50.805833,-1.087222,21809m/data=!3m1!1e3!4m4!3m3!8m2!3d50.805833!4d-1.087222?hl=en&entry=ttu&g_ep=EgoyMDI0MTEyNC4xIKXMDSoASAFQAw%3D%3D
That high school is spot on. “Sports Hall” and Tech building often separate and added long after original schools were built as needs grew. Tech was often computer rooms, design and tech (a bit like woodworking?) and that kind of thing that needed a bespoke space.
I feel like I see all of these buildings in my town in the UK. That secondary school could be any British comprehensive. And the "Morrisey's" killed me!
@@kitastrophe421 See for me the model reminds me so much of the grammar schools where I grew up… Long before I went to there, they had a beautiful traditional building but I think the capacity was insufficient so it moved into one of those horrible 1960s school buildings that litter the country. Meanwhile comprehensives in the area are snazzy modern buildings… with insulation. It was so funny for me going from a comprehensive that was swimming in money and was basically a permanent construction site to a broke grammar school. Annoyingly the money to build the new sports hall they promised when I was in year 7 (if not before that) only materialised 3 years after I left. Typical.
The two wheelie bins on the left, or trash cans as you call them, are residential ones that you will find lined down the street on bin collection day. The one on the right you would find in commercial buildings or high-density residential.
I live in North Texas, and our trash cans are the same as your two wheelie bins (much cooler name!). In the city I live they are kept on our alleys, you almost never have to see one out on the street (a few houses do because circumstances prevent them having an alley).
as one of those struggling to "build what you know", _this is everything i've ever wanted and more_ (except from the lack of newbuild-style homes, there's some real monotony in my area that i thought they would've exploited)
This is why I'm looking forward to the paradox mods thing finally being able to host assets. This pack is an amazing start for modders to build on with more assets. I can see my dreams of a new-build dystopic sprawl spread across a floodplain already lol
This is an elite pack. Very versatile. The medium and high density fit basically anywhere in the world. I was hoping for more terraced houses personally. But they kind of made up for it with the amount of single and duplex houses.
As a Brit , this is really cool to see, and I absolutely love the pack. However, I'm disappointed about the lack of the beautiful historical Neo-Classical & Victorian buildings even in the unique and signature assets which is a real shame, especially seeing the France and Germany packs. For many of the higher residential builds, it's hard to tell the difference between American and British style, which does make sense there isn't much difference between the two, however, I would have loved to see some assets that look like they were built before the 1960s. Aside from that ramble, I absolutely love the pack so far! But I would love to see them add just a bit more to fit with the rest of the new packs. Edit: Would of loved to see another version of the Bank and/or Westminster Palace or something similar ❤
Yes, post-war stuff looks the same anywhere in Europe, including what was then the Soviet Union. But before that, different countries generally had a very unique style.
Yeah like I appreciate how authentic I can now build my schemes in CS (one of the smaller high rises in the medium grouping is identical to my gran’s old flat) but as a Glasgow boy I’m sad at the lack of some proper sandstone tenements.
Many high schools here aren't fully attached so its pretty realistic. There are just buildings all over the place. I went to a school which had "upper" and "lower" schools which meant one was top end of the town and the other was the lower end. They made us do cross country up the mass amount of steps to get up to where upper and then back down.
I don't dare complain, because these assets are fantastic, but it would've been even better if the extensions were out of place noughties prefab shacks, 'temporary' extensions.
Same, my old secondary school was scattered over 8+ buildings, with each building/storey being for a certain subject, e.g. one building had the ground floor be maths and the first floor be art. Our library is one building on its own.
I really like the fact the gas station is branded "MAC 4000", it's a fun way to have the pair of creator's 'signature' in the pack by combining their names
Caught that as well. Also quite like "Hairport" for the hairdressers. All British high streets need at least one shop with a decent pun, so glad this important feature was included!
Oh man, thank christ this finally has some reasonably sized mixed use buildings. These are exactly the size that I'd want to make a downtown in a small/medium sized city.
I swear it looks like the high school I went to in Canada. Built post war in the 50s. Huge with buildings added on over time, surrounded by sports fields and a 'park'.
I have never been more excited to get back into CS:2, as a UK player it's always been a struggle trying to make my cities look like I know and love but with these assets that's all about to change, now all we need is bicycles in the game and cycle lanes!
17:23 "...but has 50 extra patient capacity and two less ambulances" - that is 100% UK hospital representation... Not enough ambulances, wait an age for one, to go to a hospital that is loaded anyway
Ha! The 'Brians' pub at 40:50 is my local. It's so authentic I literally said to myself "that looks like the Heath", and it is! Great pack, can't wait to start a new map with these.
8:30 for the UK it’s less likely to be a brick facade, the brick will be the standard version and the coloured version will be paint/cover over the bricks
@ you might be new to the UK if you don’t think there’s also need to keep heavy rain out in the south haha, I’ve lived on the south coast, midlands, north, and Scotland - it’s really really uncommon to live anywhere that isn’t brick!
@@hipporuster I moved from Scotland to the South of England. Yes we get rain in the South of England, but it isn't the same bouncing off the ground / streaming through the windows type rain we got in Scotland.
As a UK resident I'm going to guess (before watching, optimistically) that it includes proper small terraced homes and a selection of pubs. [edit 1] I was right about the terraces. Bummed there's no pubs. How can they call it a UK pack without any pubs? It's a national scandal. [edit 2] OK, there are pubs. i'll stop whining. (There should be more pubs... it's a national scandal) "Morrissey's Supermarket". - EPIC! "Stone Fences, brick fences". Also known as walls... Also, that high school is absolutely spot on. I attended one almost identical back in the 90s. It was built in the 50s/60s, so adding whole extra buildings was commonplace. Our science building was only completed in the 80s, and they were building another new separate sports building when I left. The "new" science building actually took over the place of the cricket pitch, leaving the old pavilion in place to overlook a car park/parade ground. It was still used by the Army and RAF cadets and was just known as the "Old Pavilion".
I feel so seen! I've used plenty of Rik4000's assets in CS1 and they're top notch. Now I can get to creating a true English garden city, like Letchworth, or Welwyn Garden City, the place I grew up!
One of the best things about CS for me was the massive amount of British assets available. Replicating 100+ year old terraced housing, local high streets with homes above shops etc was fantastic- I made stuff really look believably like home!
In one of my first cities in CS2 I tried to make a pedestrianised city centre akin to my hometown. It just didn't work with the vanilla assets. The assets in this pack, however, would do it justice.
@ yeah, it would be perfect with a narrower pedestrian path too - replicating a proper town centre shopping centre would be great. Including several branches of Greggs 😂
I got thinking by you saying “We STILL don’t have new commercial zoning” because - it mostly does not exist within Europe. Almost any and all stores are mixed-use, whether that’s in the middle of a busy city with apartments above, or in a quiet suburban town where the shop owners tend to live above the store, you genuinely don’t see pure commercials buildings. The only exceptions seem to be like business parks with massive stores such as furniture stores or construction stores (akin to home depot), or some massive department stores that even irl feel like signature buildings. Of course there’s more exceptions but mostly? it’s like 97% mixed use stores, so that’s why there’s no new european commercial zoning
English here: This is absolutely stunning. All the architectural details are so authentic and prototypical of the UK (well mainly England, especially the south, where I'm from). I for one am so happy to have the low and medium density staple housing types, and I'm so happy we now have pubs, a church and a supermarket! Like, how were those things not in the vanilla game?! I find it hard to criticise anything in this pack because it's big and high quality enough to be a paid DLC and we get it for FREE! wow. If I had to mark it down for anything it would be that the mixed use housing lacks a bit of variety and quantity, and a few of them don't look that British. Also the hospital, while functionally great, looks a bit weird in terms of it's architecture. Also, it's a bit sad that we only get one church (one with a spire would've been really nice) and a cathedral would have been a great signature building. Also, it's disappointing that the supermarket is a signature building because most cities will have numerous supermarkets all over, of a variety of sizes. Finally, I do think it would've been nice to have some offices (especially small office/business parks) and some industrial buildings, but I get that they have to have a limit somewhere, and this pack is already huge. Hopefully we'll get custom assets soon, and then we can fill in some of those gaps. Oh, and the other thing........we need UK style roads now. Looks so weird having British houses on American looking roads. haha.
@@Macwelshman The hospital looks like the sort I see around me in Yorkshire. Old buildings that have been hospitals for ages and were build sometime in the 1850s
@@mdhazeldine you will find all the mixed town centre shops in UK towns as they are modelled entirely from real buildings. Many of them from Worcester town centre.
@@Macwelshman thanks for the extra insight. I'm based in Surrey, so I'm obviously thinking more with a London/southern mindset. I had a feeling they were probably based on SOMETHING. Just didn't know what. Anyway, excellent work!
36 mins - Usually when you see older homes or buildings with random 60s and 70s style buildings it can sometimes mean that those buildings were boomed during WWII. Not all the time, but a lot of the time. Especially in the big industrial cities like Glasgow, Manchester, Birmingham....
Indeed, In some areas of my home City (Coventry) you can literally follow the path a bomber took by looking at where the odd 1950s or 60s buildings infills the gaps in the Victorian terraced housing left from the bombing. Occasionally you'll still see the very odd sight of a fireplace on the sidewall of a house which originally would have been in the upstairs bedroom of a neighbouring house long gone.
The oversize flats he complains about were the result of high density terrace clearances of the 50's and 60's as well, most older large towns have them.
I've lived in Leeds, UK all my life and the hospital included in this pack is modelled from the Leeds General Infirmary we have in the city. It's so cool to see this in game! It will definately be getting added to one of my builds 😀
Super awesome pack and thanks for going through it CSP. Definitely excited to implement these low res and duplex type homes into my Glasgow inspired build. The props are really nice to see and I hope we get some additional ones in the future packs. They just really help bring the build together.
2-unit duplexes would have been council (built and managed) housing, from an age where folks who relied on government housing would usually not own a car. The town I lived in also had council garages... which you went on a waiting list for, with no real guarantee that your garage would even be close to your house. Post Thatcher many of these council estates were sold off to the tenants, but the parking issues remained. Usually prompting hail-and-ride bus services - no bus stops, just hail the bus as it drove by your house!!
The Police station looks like a standard, small town station, the additions make it look like a divisional HQ. The Health Centre looks great, the addition of an Ambulance Station & GP Ward makes it look like many cottage/community hospitals I’ve seen across Scotland. Fire Station looks spot on, especially with the training tower. The large Hospital looks weird though. It kind of makes me think of Glasgow Royal Infirmary, a big grand old building. But where’s the A&E? Where do the Ambulances go? To me, the extensions shouldn’t be perfectly matched, it would be more realistic to have modern wings that don’t match, to show changes over time and a stretch to add capacity & disability access through the decades. To me, the Hospital looks more like a Council Headquarters, or a grand country Hotel for out on the edge of town. Schools look absolutely, 100% spot on. The suburban primary reminds me of my own, the urban looks just like the one a couple of streets away from me here in Glasgow. The High School fits your city so much better, it’s at the heart of the community without dominating the skyline. The hotels/B&B would look amazing on a UK seaside build especially. The Executive Mansion, I’d expect less a mayor to live there and more a Football club manager or the local gangster 😂 The first pub you point out, yeah that looks more like a carvery restaurant with a bar than what I would think of as a pub. For me it would be either the Inn style, or mixed use with flats on top and a pub downstairs. I wish the buildings used on Dean Street had variety in the shop fronts, otherwise it looks very much like a small town UK High Street. Finally… Morrisey’s… 🤦♂️😂😂 and I like the bins & trolleys. Edit to add - the moss on the roofs, 3D effect of the houses and lighting at night really is exceptional. Shows a lot of love went to making this pack. Oh, and lots of people have both a whirligig/washing line and a tumble dryer. Given the climate it’s handy to have a backup!
As a person from the UK i was not expecting this region pack to look the best (imo at least) cause wow is irl england way uglier 🤣absolutely love this pack, thanks to everyone involved
Oh yes! Now those look like British city buildings! I had concern on how they were going to do the UK pack because nothing currently in game or in the French or German packs looked like it would work. The EU terraced housing was the closest and it was still just not quite right. But it's here, we're going semi-detached boys!
Back in 2015, Rik4000 helped my find my feet while trying to make some Edinburgh themed assets for CS:1. His knowledge, kindness and patience got me over some hurdles and got me to work a lot harder than I would've (making assets is tough!) - those assets are a little gross to look at now, but I'm still proud they exist. Amazing to see now, almost 10 years later, what Rik and MacWelshman have created together. Such a great asset pack and really true to life. If I'd stuck to the path a decade ago, maybe my name could've been alongside theirs, and there'd have been some Edinburgh/Glasgow tenements in this collection. *sigh* A man can dream!
We call "high schools" "secondary schools" here, and the model they have is pretty much spot on for how they all look in the Midlands, if not everywhere.
Many of the Assets in this pack look real familiar to me (North West), especially the Primary and Secondary Schools... I'm so glad this isn't just a London pack, especially after the France (Paris) and Germany (Berlin) Packs
It is the standard post-war secondary school that you find anywhere in the UK. And outside of Scotland, pretty much everything in the UK is post-war. In Scotland, the majority is post-war but there are a lot more earlier examples because Scotland started its education system a lot earlier (1496 in Scotland vs 1946 in the rest of the UK).
The limits to support of recolor feel very realistic to me because in many european areas it's just not legally possible to paint your house in any color, even if the materials were available which is also not always an option.
True, although I do think the rendered walls should be recolourable, because a lot of people paint their render or pebble-dashed houses in the UK, for example.
Wow, its like seeing half of my city in NL right here, from the suburban singles and duplexes that get spammed out in all new developments, to the 1950s laborers terrace housing (estates) and the projects flats, so nice! Edit: also, seeing proper walled/fenced off front gardens instead of a slab of open lawn... makes me happy.
I'm British, but I would LOVE to see a Netherlands pack that's as good in quality as this one. It would be great to make a Dutch city......but it would need bike lanes. haha
@@mdhazeldine hah true!! Actual bike roads would be so nice and not just bikelanes slappes on the edge of roads, we have so many bikeroads that are separated from the tarmac... would love thay
@@wil6164 definitely. Perhaps we could get those with that road builder mod (I forget the name of it). We just need the category to exist in the game code first.
15:14 you actually do get some very tall buildings spring up in medium density areas in the UK. Often, it’s because of higher land values in a previously poorer area, where the locals don’t have much say and planners want to level that area up. 20:55 for schools, primary schools are usually for between 200-500 kids at most, even in urban areas. It’s the secondary schools which can go from 1500 to 2500 depending on size. The idea of a primary/elementary school with more than 500 kids is quite shocking tbh. You’re more likely to see a couple of smaller ones instead. There’s 5 of them in an hour walk of each other in the suburb where I grew up. As for the sports hall and tech spaces being detached, most buildings are in 60s schools. For noise, the sport hall is often separate, with another hall for eating and assembly in the main building. My old school had a ton of duplex style classrooms connected by paths, often used for Humanities subjects and art.
The tall medium density blocks where very common after the war. Most towns would have 2 or 3 of them as they were cheap to build and allowed you to knock down and house everyone from the slums in a small footprint. They have started to knock them down now as they weren't built very well and become hubs for crime.
Really interesting for me as a Brit to see an American "discover" semi detached homes which we are so used to in England and the U.K. I often wonder about why American urbanism sprawls so much and appreciate the typical tropes surrounding car parking minimums. Over here a detached home isn't exactly "normal" and would usually be on a nice street with trees etc. most people would grow up in and live in a terraced or semi.
I wish we could get region specific vehicles with these packs. The reason I say that is that North American cars are generally too big for European roads because of the width of the roads and parking spaces. It's why Europeans drive so many compact hatchbacks. American muscle cars, trucks and even Harleys look a bit unrealistic in these cities.
What you said about the "lived-in" feel makes a lot of sense now that you've got me thinking about it. In fact, I'm now wondering if that can be dynamically incorporated in one of two ways (or both): - assets are cleaner at low levels (new development) vs. at high levels - building age dynamically adds more "dirt" decals The former is a lot easier to incorporate for asset makers, while the devs would have to figure out a possibility for the latter.
I live in Brighton on the south coast UK and most, if not all of these assets feel like they've been lifted directly from the streets I live in. Outstanding is doing these guys a disservice! Morriseys floored me! Even the names of the assets are spot on! Rural pubs for all!!
I'd love to see more signature ploppable commercial like this, as well as industrial factories (such as the existing paper mill, etc.) Especially for industry, it makes sense to have a number of significant employers rather than a smattering of little ones. For a supermarket, you could have scaling requirements to place one, then two, then four...etc. The city wide buff would stack up to its current max, and then each new store could extend the area bonus to its new area.
Just for the duplexes, the high school (finally a realistic-looking suburban high school, I absolutely love it!), the castle-church-cemetery thing I would have been happy of the uk region pack. But there's so much more, even a supermarket, and that's super cool
it’s really nice to see a UK pack that truly encompasses all the kind of buildings you can see in the UK, a lot of the semi-detached homes and flat buildings in this pack i think of several areas that i’ve been too or live around that comes to mind
@@Macwelshman But red double decker bus would still been a nice option, a London taxi would also been a nice addition. I think region packs should've new added vehicles as well, CS1 had more vehicle options for medical centres/hospital, fire stations, bus depots, police stations, etc.
Love the realism here. In the UK we use a planning system which is almost entirely based on “building permits” alone. The levelling up uses dormers (the attic/roof extensions) or rear extensions, which are very common. This is are because you generally don’t (or previously didn’t for a while in the case of front-facing dormers) need to gain planning permission, because they’re “permitted development”. You also pay less for permission on householder extensions today (i.e. if you’re the householder having work to your own home).
1. I can see a place for the British Pack in Segunda Beach, either as a British partner or firm joins the French/German/Myrtle-Lopez partnership, and builds a British-themed neighborhood in Segunda Beach, or the more interesting option, the British firm partners with the Myrtle-Lopez's Verde Beach rivals, and buys land for a British-themed city to the north or south of Segunda Beach. 2. Finally, a high school with an indoor gym for basketball, volleyball, and the lot! And as an extra bonus, the suburban grade school and high school looks like you can use them anywhere, in British-themed, or in American style neighborhoods. 3. I find it odd that someone so obsessed with landscaping and detailing hasn't even mentioned the California trees and shrubs pack....... 4. What, no double decker bus props or assets?
The suburban elementary school will be the first to enter the build. Absolutely has to! But I do think that you''re right - the homes would fit nicely!. And I actually tested out the California trees and shrubs pack in the last stream. Love them so much!
@CityPlannerPlays Sir Geoffrey Partridge has been establishing American subsidiaries or buying U.S. companies, and when considering where to put his West Coast HQ, he heard of Segunda Beach. Sir Geoffrey has decided to build Albion, either a British-style neighborhood in Segunda Beach in partnership with the Myrtle-Lopez's, or a separate city with the Hamiltons or Stirlings outside Segunda Beach. Possible deal breakers with the other Segunda Beach partners, Frenchman Thierry de Montel and German Werner von Krieger include the addition of two of Sir Geoffrey's holdings, Morrissey's supermarkets and MAC 4000 gas stations to Albion (both barons prefer a superblock of mixed use buildings for both their neighborhoods), and potential usage of non-traditional architecture.
Kudos to them getting Macwelshman and Rik4000 to create these. They did great assets for CS1. For UK builds, the 2 and 3u deep buildings will make for good po-st-war housing estates that popped up. There's no issue with repetition because housing designs here typically followed a kind of set design. As for the tower blocks, they were typically placed in twos and threes on a an estate built in the 60s.The only thing I would've liked is more variety on the signage on the commercial buildings.
Man, being from suburban Sweden, some of those medium density housing units, the suburban elementary school, and these (AMAZING!) low density housing units vibe so much for me right now! Will be placing down tonnes of these! So incredibly massive cudos to the creators of these. So great!
Seeing these has finally made me interested in CS2. They look spot on and the slight variations are welcome. Thanks for the overview. To point out one little thing, we have dryers and clothes lines in the UK. Generally speaking, the line is for when the weather is suitable and the dryer for when it's not, or some other reason.
@@jonblair5470geographic information systems - digital map making basically (like google maps) but generally designed to help with urban planing or environmental impact and things like that.
I really like how the neighborhood’s redo in the end was amazing. However, if you decide to make that change in the main series, maybe you could add some more detail to the HS because in its original form it looks a bit bland with the props and landscape. Can’t wait to see more of this pack in Segunda Beach and Magnolia County!
You are definitely dependable. Just saw the update on Steam with their video and was almost positive that your video would be number one on my UA-cam feed with all of the update. You did not disappoint.
5:48 I swear that sounded like one of the most casual tries at wealth-shaming I've heard in a while 😂 Even in more northern climates, it's often pretty normal to use a washing line throughout much of the year. Dryers are one of the more wasteful "household appliances" ;)
>Dryers are one of the more wasteful "household appliances" Same thing can also be said about dishwashers and washing machines, yet they're still useful. American toilets are much more wasteful, they use more water compared to European toilets.
@automation7295 it's not really because it's wasteful (although I'm sure that's a factor for some people) but many Brits just prefer line-dried clothes; a common tagline for fabric softeners is "fresh as though dried outside" However, this is more true for suburban and rural areas as the pollution in the cities can get caught in the garment. Also, particularly for women's clothes, many cannot be tumble-dried whereas their American counterparts would likely be tumble-dry-able I am often surprised when buying clothes from America how much more of it can be tumble-dried where comparable European items cannot be. Also, line-dried clothes as a poverty marker is curious because to line-dry clothes you need to have a person available at home during the day while it's sunny - which I would put as a marker of wealth. With the frequent rain in the UK, even in the summer, you can't hang clothes out and just take them in at the end of the day, you have to watch to ensure your clothes don't get rained on ( and inevitably make a mad dash when they do)
@@automation7295 That wastefulness is relative to the alternative. I'm not saying dryers are even the most power hungry thing in the house, but when the alternative is, you know, just letting the wind and sun do the job, it's rather easy to be more wasteful than that ;)
26:52 Don’t forget, Phil, that this is a very American thing. It’s fairly common in the UK as well, but not even remotely as much. In the Netherlands, for example, my city of 130.000 only has 2 of these, most supermarkets are smaller and in denser areas. Idk how that is in Finland, but that might be why we’re only seeing this model now.
@ True, I guess in the video your eye is drawn to the larger structures. Very good job at evoking the feel of suburbs and redeveloped inner towns and cities. In the UK the architectural style that come to mind is usually Georgian and early Victorian, but outside of the large city centres thats not that common, whereas the early 20th century suburbia and post war density is common. If there is passion and time for it pack with just extra pubs and churches would be awesome, as these community meeting places add a lot to a location.
One of the small details I really like in the pack is that you get three terraced houses in a 2 unit space, making each house 5.3m wide. I remember when the game first came out trying to get a sense of the scale of 8m per unit and thinking I’ve seen houses narrower than this.
I've said it before and while these assets are awesome, the idea of wear and tear should be a part of the game. When there is low value in the area, these buildings should look poor, trash on the ground, brown grass/weeds, etc. Add parks, services, etc to increase the value of land will result in cleaner assets, less trash, etc.
Can't wait to get this downloaded and try it out. A modder needs to create a mod that combines the different asset packs into single zones. Low, row, medium, etc. When you use these "specialty" zones, it will combine assets from US, European, Germany, France and the UK along with any other asset packs that have yet to be released. Then you don't need to think about which zone to use. Your city will grow with a mix and most cities have a mix of architectural styles as it is, so IMHO, it would work perfectly. Just saying...
Yeah I’m a little disappointed that it is very overwhelmingly new -build- town-style and wish there was a bit more stuff from the 17/1800s (like you get those terraces with the basement and a sunken pit as you walk in or just other older style buildings) but despite this it feels slightly surreal seeing such familiar things in CS2 like this and we can always use some of the French/German assets to replace them I guess
@@OddlySpecificGaming sorry when I mean new build I meant ‘new town’-era. I saw urs and then managed to confuse myself with my wording. Maybe some more garden suburb/garden city stuff would have been nice (but some of the low density stuff does look a bit like that to be fair)
The medical clinic reminds me of a nursing home and the hospital reminds me of a university hospital, so it'll probably go in my university/college campus. The fire station with the training tower also looks a lot like my local fire station. I love this pack so much! I know it's a uk pack, but a lot of the assets would fit in a US build easily. Also been dying for a grocery store! I'm so excited to use just about everything in this pack.
Oddly enough... I'm surprised how similar are UK buildings are to the ones on my local city (Santiago), especially the semi-detached and the departments, and the german pack looks like the commercial/historical district (with recolor mod tho, since here are more gray/brown-ish and not red), so... i think i have everything to recreate it XD
"Must not have a dryer because there's a clothes line out back" Dyers are just not that common over here. :P People would be much more likely to have a washer/dryer combo, due to lack of space in the house. Even then, during the summer months, clothes will get hung out to dry in the Sun to save on utility bills (and noise).
Absolutely outstanding stuff. You mentioned playfulness with the logo on top of the petrol station sign, I love that the name of the petrol station itself was a combo of Mac and Rik 'MAC 4000'. And the large grocery store being named 'Morrisey's' really made me chuckle; before I even saw the logo, just the visual design of the asset made me think 'that looks like literally any Morrisons' 😂
Just realized that many of the service building upgrades are often in the same style as the main building. In practice you’ll often see modern expansions, e.g. with a glass facade. Curious to see if we’ll ever see some of those!
WOW that high school is a real flashback to my teenage years 😮 lots of buildings in this pack might as well be a Belgium pack as a UK pack and I love it!
Someone needs to release a mod which gives all citizens vapes so they will occasionally hit the vape, or stumble around drunk so we can have peak Britishness
I noticed once of the duplexes had a half of the binding styled in almost a bronze or gold brick/stone like my childhood home I grew up in outside of Cleveland, this asset pack is amazing and shows how different types of buildings can be built on various different parts of the world!
That cemetery is gorgeous. I still like the vanilla one, but I agree that its size really limits it. I think it would pair really well with the church you built for Segunda Bay :D
WHY I CANNOT DOWNLOAD THIS PACK??? On Paradoxmods I see a message "user can't download this asset". I try search this pack in the game and on the website, but I can't find it. WHAT SHOULD I DO???
Cool - thanks for the tour. I really liked both those creators in my UK dominated CS1 game. My CC files were stuffed with their assets - really pleased to see them in CS2 (because I'm going back to making the same city only bigger!)
This region pack is AWESOME! Huge thank you to Macwelshman and Rik4000 for putting it together!
Check it out for free here - mods.paradoxplaza.com/mods/92859/Windows
Can you make a neighborhood similar to Cumberland,RI in Magnolia County?
from🧀 live ☀🔱
The link is broken right now. I hope they fix it fast.
As a heads up, something went wrong with the mod pack, so Paradox had to reupload it, and many people can't currently access it. It will apparently take a while to fix because of the huge size of the pack.
We still need better looking crop farms for the base game. Rural areas look so bad without using mods
yes, finally I can build my true council estate utopia
make sure to add a few corner shops in there
@@KamranDenizer-v2p and vape shops
Needs some new assets on the road, chavs on bikes doing wheelies.
Nope. There's no rough AF pub.
Love the comments. Missing some proper housing estates with the bully xl owners and clapped out cars in the front garden.
The ‘out of place’ really tall medium density building are all supposed to be council flats and entirely appropriate if you’re from the UK! I mean they do look quite jarring when you drive along a road of small semis or terraces and then one of those is built right next to them, but that’s exactly how they’re used in a lot of UK towns / cities.
Yes, indeed that how uk building are always out of place
It's not uncommon to see them just sit there on a newly built estate surrounded by lower density ones. It was a very 60s thing to do
Just odd they didn't classify the council flats as low-rent housing for the game.
@@EndoScorpion that’s a good point!
Yeah but most of the houses do not look like that in the North, especially those around 9:16. You find those houses in Oxfordshire or Buckinghamshire, not Merseyside, Greater Manchester, Derbyshire or West Yorkshire. The council flats in the North of England don't look like that either, the ones in the pack are in far too good a nick to be from the North and Midlands, there's not enough drug dealers for start.
As a British person, I am howling at the use of ‘duplex’ instead of ‘semi-detached’ and ‘car port’ instead of ‘drive’. These assets look amazing, though, what an excellent job by the creators.
*howls in British*
the clothes dryer comment was hillarious lmao
Took me a minute to work out that’s what he meant by “duplex” 😂
Also, having a whirligig or washing line must mean they don’t have a tumble dryer 😂
@@SingleTheShot I felt personally attacked!
@@Strathclydegamer as if anyone can afford a tumble dryer in this the year 2024!
As a British person, these are ON POINT! I lived in one of those semi detached houses as a kid, currently live in a London terrace and I went to school in very similar buildings to the school buildings on here. The pub is perfection too!
I agree, they are perfect (especially morrisey’s)
From the UK here - Knocked out by these. I could recreate 70%+ of the town I live in quite closely with this selection. The assets which are missing that would fill a big remainder of the gap are the single level homes (called bungalows in the UK). Even the service buildings and schools are almost identical to those in my town. Really an amazing job.
As someone in the UK currently making UK builds like terraced housing with the workshop in CS1, this is beyond exciting.
And it looks like there's already bigger variety of UK buildings for CS2 than in CS1!
@@mateuszkunda9400 Not so sure about that. CS1 workshop has insane amount of buildings for major countries
@@RobertDoornbosF1 not for the UK though. I mean, ok, I was overly optimistic with my comment but the truth is that trying to create a really big UK city in CS1 was difficult. There were fantastic assets but they were best for a relatively small city/town with big sprawling suburbs and a small centre. With the UK Region Pack, we can already do that for CS2 and can only hope that some talented content creators will keep adding some UK-themed buildings
I mean you're factually inaccurate
The cs1 workshop range for decent UK props and assets is more than 3 times more extensive than this cs2 pack
So yes, it was overly optimistic, but also factually inaccurate
@@mateuszkunda9400
I second that.
As a UK player Ive been using tons and tons of cities skylines 1 workshops assets to get my game looking more British takes ages....
This pack is really great stuff
Just a quick aside re: 5:50, in the UK we all have clothes lines, space permitting, regardless of whether or not we have a drier. I understand in the US it can sometimes be seen as a little odd to hang your clothes out to dry, but it's perfectly normal here. 😊
They literally sell dryer sheets to make it smell like your clothes were dried outside as that's seen as the superior thing.
This is very interesting to me because as a non brit i would've thought with how much it rains over there air drying clothes would be virtually impossible
It’s a generational gap here in US, like my grandparents use both their dryer and clothes line, weather permitting of course!
I grew up in Florida, we have “sun showers” so you never know for sure if it’s not going to rain just by looking at the sky!
I personally don’t like how stif clothes are when hung to dry, as well as the stretched out part from where the clothes were hung.
All those aspects together keep me from using outdoor clothes hanger!
@@sihollett it would be hilarious to see local flavors, like Montana is going to smell different than NYC, Edinburgh vs Paris!
Phil, there’s quite a bit about UK homes I think you haven’t appreciated. One is our houses since around 1800 have been made entirely of brick or stone - we don’t have ‘brick facades’; that is what the house is built of, with a brick or concrete block inner leaf. The American style of wood-frame housing with decorative outside panelling is almost unheard of here. Our older housing (200-1000 years old) is generally wood-frame in the south of UK and stone in the west and north. The older wood frames use massive timbers, usually oak. Softwood is only used in modern structures for roof construction and interior stud walls.
And still, US people are "suprised" when their homes are levelled after a hurricane. Stop using wood-framing on outside walls. Start using real bricks!
That's very fair! Old oldest homes (at least where I am) are 200 years old, and there aren't many of them. Lots of facades and skeuomorphism here
@@CityPlannerPlays The oldest building in my town is about 900 years old. My local pub is about 500 years old.
@@katrinabryceAnd your king looks about 900 years old as well
@@CityPlannerPlays my previous house was 800 years old, my current one is 300 but built from a barn or brewery that was probably between 600 and 1000 years old. The oak frame main components are 12” x 12” section and hard as steel! It’s just been re-thatched - it would be great to see houses like mine in the game; they’re quite common in my part of England.
About 20 / 25 years ago, there was a tax exemption for UK schools and colleges building extra capacity, but they were required to be freestanding, so you often see sports halls slightly separated, or new wings where you have to cross a small courtyard to get there.
interesting, it wasnt until this that i really drew the connection between literally every secondary i know having a seperate sports building
think about fires too. Seperation means: fewer changes of fire spreading from one to the other building. And a walk through some fresh air after sitting in a damp classroom is a small benefit too.
We still have the tax exemption (VAT notice 708), but it can now be an "annexe", so the requirement is that it has to have its own entrance and be capable of operating independently from the rest of the school, and have a different activity from the main school building. If you want additional classrooms, they still have to be in a separate building to get the exemption.
@@GoTheSheriff it's also cheaper and less disruptive to build a completely separate building than it is to build an attached extension.
The secondary school I went to had an old gym as part of the main building. Access to the changing rooms was from the outside though.
However, the main Sports Hall was its own separate building. Definitely a newer addition to the old school.
Living in the UK, I recognise pretty much every single one of these buildings and feel a weird level of pride that they're being showcased to the world via CS2. As well as the Morrissey's/Morrison's thing that people have already noticed, the corner pub with Brians on it is a play on Brains (which used to sponsor the Welsh rugby team).
There are some odd things though - the additions to the schools being 500 then 50 is a bit weird, the roof pitch on some of the mixed use buildings looks a little high and the fire and police station campuses look too large, even when the add-ons have been included. Also, no train stations in the UK pack?! Feels like a big miss for me. Oh, and at 17:47, there's a typo on the word 'overnight' in the building description.
Those few bits aside, what an outstanding pack - the creators have absolutely excelled themselves 👏🏻
Unfortunately, the Brian's logo had to be removed just before release but the pub is still there.
@@Macwelshman Ah, that's a shame - gorgeous asset even still!
I was surprised by the lack of train stations too! What is included really is great though 😊
it’s so cool seeing that corner pub I’ve got pretty much an identical one across the street lol
The "Brians" pub is literally The Heath pub in Cardiff
15:02 Nah these are normal for the UK.
You can see big tower blocks like these peering over most cities in the UK and even towns. Even if the surrounding buildings are only two or three storey tall town houses.
They'll look fine. Look at Portsmouth UK as an example.
The Portsmouth area is one of those places that are a great example of British building and city organisation all compressed into a relatively small area. From Roman Fortress to up to the minute tech buildings. Even the warships range from 1511 to big Carriers.
The important but subtle influence of WWII bomb damage is also there.
For our non-UK friends, Portsmouth is the UKs primary Naval port, which basically started out as Roman. It got bombed quite heavily during WWII. The Portsea Island part of it is also Europe's most densely populated area plus parts are amongst the most deprived in the UK. It has things like an up-to-the-minute Defence Research establishment next to a Georgian fortress and a strange modern 'feature' tower that overshadows a large age-of-sail warship launched in 1765.
www.google.com/maps/place/50%C2%B048'21.0%22N+1%C2%B005'14.0%22W/@50.805833,-1.087222,21809m/data=!3m1!1e3!4m4!3m3!8m2!3d50.805833!4d-1.087222?hl=en&entry=ttu&g_ep=EgoyMDI0MTEyNC4xIKXMDSoASAFQAw%3D%3D
That high school is spot on. “Sports Hall” and Tech building often separate and added long after original schools were built as needs grew. Tech was often computer rooms, design and tech (a bit like woodworking?) and that kind of thing that needed a bespoke space.
I feel like I see all of these buildings in my town in the UK. That secondary school could be any British comprehensive. And the "Morrisey's" killed me!
@@kitastrophe421 See for me the model reminds me so much of the grammar schools where I grew up… Long before I went to there, they had a beautiful traditional building but I think the capacity was insufficient so it moved into one of those horrible 1960s school buildings that litter the country. Meanwhile comprehensives in the area are snazzy modern buildings… with insulation.
It was so funny for me going from a comprehensive that was swimming in money and was basically a permanent construction site to a broke grammar school. Annoyingly the money to build the new sports hall they promised when I was in year 7 (if not before that) only materialised 3 years after I left. Typical.
I don't imagine they sell any meat at Morrissey's.
@@gabingston3430 👏
A small cemetery?! About damn time!
Still not small enough.
So you'd say... [puts on sunglasses]
...You've been *dying* for one of those?
[*Won't Get Fooled Again* plays]
@@nightwave2k6 YEEEEEEaaaaaaaaaaaaaaahhhhhh!
@@nightwave2k6is it wrong that I read this like David Caruso 😅
@@CJKhaos Absolutely not.
The two wheelie bins on the left, or trash cans as you call them, are residential ones that you will find lined down the street on bin collection day. The one on the right you would find in commercial buildings or high-density residential.
I live in North Texas, and our trash cans are the same as your two wheelie bins (much cooler name!). In the city I live they are kept on our alleys, you almost never have to see one out on the street (a few houses do because circumstances prevent them having an alley).
Same goes for the US! But sometimes the one on the right can be found in designated trash areas for gated communities or duplex communities
as one of those struggling to "build what you know", _this is everything i've ever wanted and more_
(except from the lack of newbuild-style homes, there's some real monotony in my area that i thought they would've exploited)
This is why I'm looking forward to the paradox mods thing finally being able to host assets. This pack is an amazing start for modders to build on with more assets. I can see my dreams of a new-build dystopic sprawl spread across a floodplain already lol
26:48 - Nice easter egg with the shop name, for those who don't know Morrison's is a shop in the UK...
I thought it was Morrisons. Should've been a Tesco Extra 😂
@@Tony1975uk Morrison's isn't exactly the first shop I would've picked too, but it's still funny nevertheless!
You need to check out the supermarket more closely and (if you're old enough) you'll get the references in the logo and posters.
@@Macwelshman Is there a little Safeway or Presto sign in there somewhere? 🤔
@@Macwelshman Great work on the assets! The little details are really charming, man.
This is an elite pack. Very versatile. The medium and high density fit basically anywhere in the world.
I was hoping for more terraced houses personally. But they kind of made up for it with the amount of single and duplex houses.
As a Brit , this is really cool to see, and I absolutely love the pack. However, I'm disappointed about the lack of the beautiful historical Neo-Classical & Victorian buildings even in the unique and signature assets which is a real shame, especially seeing the France and Germany packs. For many of the higher residential builds, it's hard to tell the difference between American and British style, which does make sense there isn't much difference between the two, however, I would have loved to see some assets that look like they were built before the 1960s.
Aside from that ramble, I absolutely love the pack so far! But I would love to see them add just a bit more to fit with the rest of the new packs.
Edit: Would of loved to see another version of the Bank and/or Westminster Palace or something similar ❤
Yes, post-war stuff looks the same anywhere in Europe, including what was then the Soviet Union. But before that, different countries generally had a very unique style.
After the lack of residential for the continental packs, I'm hoping there's a part 2 for these region packs that brings in some of these things.
Yeah like I appreciate how authentic I can now build my schemes in CS (one of the smaller high rises in the medium grouping is identical to my gran’s old flat) but as a Glasgow boy I’m sad at the lack of some proper sandstone tenements.
Would have been nice to see some white Regency buildings that are so popular in parts of London and various spa towns and cities.
I agree, though the hospital is clearly based on the Royal Marsden, so at least a bit of Victoriana is represented there.
Many high schools here aren't fully attached so its pretty realistic. There are just buildings all over the place. I went to a school which had "upper" and "lower" schools which meant one was top end of the town and the other was the lower end. They made us do cross country up the mass amount of steps to get up to where upper and then back down.
I don't dare complain, because these assets are fantastic, but it would've been even better if the extensions were out of place noughties prefab shacks, 'temporary' extensions.
@@thegrowl2210 yeah, was thinking that for the hospital, the wings should be those hypermodern early 2000 PFI buildings...
Same, my old secondary school was scattered over 8+ buildings, with each building/storey being for a certain subject, e.g. one building had the ground floor be maths and the first floor be art. Our library is one building on its own.
I really like the fact the gas station is branded "MAC 4000", it's a fun way to have the pair of creator's 'signature' in the pack by combining their names
💯
UK resident here and these assets all scream British to me. Well done to the guys who made the pack!
25:50 loved that company name, "pane in the glass"
Caught that as well. Also quite like "Hairport" for the hairdressers. All British high streets need at least one shop with a decent pun, so glad this important feature was included!
Oh man, thank christ this finally has some reasonably sized mixed use buildings. These are exactly the size that I'd want to make a downtown in a small/medium sized city.
seriously!!
That high school is hideous, I love it. Very accurate- looks like the one I went to.
Same here, in the suburbs of Stockholm, Sweden. Very realistic!
I swear it looks like the high school I went to in Canada. Built post war in the 50s. Huge with buildings added on over time, surrounded by sports fields and a 'park'.
I have never been more excited to get back into CS:2, as a UK player it's always been a struggle trying to make my cities look like I know and love but with these assets that's all about to change, now all we need is bicycles in the game and cycle lanes!
17:23 "...but has 50 extra patient capacity and two less ambulances" - that is 100% UK hospital representation... Not enough ambulances, wait an age for one, to go to a hospital that is loaded anyway
lol. Sadly true
If they'd used portakabins for the expansions that would have been bang on point.
@@MalcolmRose-l3b Portakabins, that's a good one! We need that prop: for construction-sites, festivalgrounds, etc. Mod-creators, take notice!!
Ha! The 'Brians' pub at 40:50 is my local. It's so authentic I literally said to myself "that looks like the Heath", and it is! Great pack, can't wait to start a new map with these.
Recognised it straight away too- have a mate that works there
8:30 for the UK it’s less likely to be a brick facade, the brick will be the standard version and the coloured version will be paint/cover over the bricks
Depends where you are in the UK. Brick is more common in the south of England where there is less of a need to keep heavy rain out.
@ you might be new to the UK if you don’t think there’s also need to keep heavy rain out in the south haha, I’ve lived on the south coast, midlands, north, and Scotland - it’s really really uncommon to live anywhere that isn’t brick!
@@hipporuster I moved from Scotland to the South of England. Yes we get rain in the South of England, but it isn't the same bouncing off the ground / streaming through the windows type rain we got in Scotland.
As a UK resident I'm going to guess (before watching, optimistically) that it includes proper small terraced homes and a selection of pubs.
[edit 1] I was right about the terraces. Bummed there's no pubs. How can they call it a UK pack without any pubs? It's a national scandal.
[edit 2] OK, there are pubs. i'll stop whining. (There should be more pubs... it's a national scandal)
"Morrissey's Supermarket". - EPIC!
"Stone Fences, brick fences". Also known as walls...
Also, that high school is absolutely spot on. I attended one almost identical back in the 90s. It was built in the 50s/60s, so adding whole extra buildings was commonplace. Our science building was only completed in the 80s, and they were building another new separate sports building when I left. The "new" science building actually took over the place of the cricket pitch, leaving the old pavilion in place to overlook a car park/parade ground. It was still used by the Army and RAF cadets and was just known as the "Old Pavilion".
There are pubs 🍻
Haha.. Yep... I've just edited my comment accordingly!
Mac called me on the brick fences, haha. Idk what I was thinking
I feel so seen! I've used plenty of Rik4000's assets in CS1 and they're top notch. Now I can get to creating a true English garden city, like Letchworth, or Welwyn Garden City, the place I grew up!
One of the best things about CS for me was the massive amount of British assets available. Replicating 100+ year old terraced housing, local high streets with homes above shops etc was fantastic- I made stuff really look believably like home!
In one of my first cities in CS2 I tried to make a pedestrianised city centre akin to my hometown. It just didn't work with the vanilla assets.
The assets in this pack, however, would do it justice.
@ yeah, it would be perfect with a narrower pedestrian path too - replicating a proper town centre shopping centre would be great. Including several branches of Greggs 😂
This is looking like the best asset pack yet. Incredible work from the creators!
I got thinking by you saying “We STILL don’t have new commercial zoning” because - it mostly does not exist within Europe. Almost any and all stores are mixed-use, whether that’s in the middle of a busy city with apartments above, or in a quiet suburban town where the shop owners tend to live above the store, you genuinely don’t see pure commercials buildings. The only exceptions seem to be like business parks with massive stores such as furniture stores or construction stores (akin to home depot), or some massive department stores that even irl feel like signature buildings. Of course there’s more exceptions but mostly? it’s like 97% mixed use stores, so that’s why there’s no new european commercial zoning
English here: This is absolutely stunning. All the architectural details are so authentic and prototypical of the UK (well mainly England, especially the south, where I'm from). I for one am so happy to have the low and medium density staple housing types, and I'm so happy we now have pubs, a church and a supermarket! Like, how were those things not in the vanilla game?! I find it hard to criticise anything in this pack because it's big and high quality enough to be a paid DLC and we get it for FREE! wow. If I had to mark it down for anything it would be that the mixed use housing lacks a bit of variety and quantity, and a few of them don't look that British. Also the hospital, while functionally great, looks a bit weird in terms of it's architecture. Also, it's a bit sad that we only get one church (one with a spire would've been really nice) and a cathedral would have been a great signature building. Also, it's disappointing that the supermarket is a signature building because most cities will have numerous supermarkets all over, of a variety of sizes. Finally, I do think it would've been nice to have some offices (especially small office/business parks) and some industrial buildings, but I get that they have to have a limit somewhere, and this pack is already huge. Hopefully we'll get custom assets soon, and then we can fill in some of those gaps. Oh, and the other thing........we need UK style roads now. Looks so weird having British houses on American looking roads. haha.
Much of the architectural influences are from Cardiff houses.
@@Macwelshman The hospital looks like the sort I see around me in Yorkshire. Old buildings that have been hospitals for ages and were build sometime in the 1850s
@@WebToolkit It’s based upon Leeds General infirmary.
@@mdhazeldine you will find all the mixed town centre shops in UK towns as they are modelled entirely from real buildings. Many of them from Worcester town centre.
@@Macwelshman thanks for the extra insight. I'm based in Surrey, so I'm obviously thinking more with a London/southern mindset. I had a feeling they were probably based on SOMETHING. Just didn't know what. Anyway, excellent work!
A terrific asset pack from two of the top content creators. Excellent review of the assets.
36 mins - Usually when you see older homes or buildings with random 60s and 70s style buildings it can sometimes mean that those buildings were boomed during WWII. Not all the time, but a lot of the time. Especially in the big industrial cities like Glasgow, Manchester, Birmingham....
Indeed, In some areas of my home City (Coventry) you can literally follow the path a bomber took by looking at where the odd 1950s or 60s buildings infills the gaps in the Victorian terraced housing left from the bombing. Occasionally you'll still see the very odd sight of a fireplace on the sidewall of a house which originally would have been in the upstairs bedroom of a neighbouring house long gone.
The oversize flats he complains about were the result of high density terrace clearances of the 50's and 60's as well, most older large towns have them.
I've lived in Leeds, UK all my life and the hospital included in this pack is modelled from the Leeds General Infirmary we have in the city. It's so cool to see this in game! It will definately be getting added to one of my builds 😀
Petrol stations?!? Now you won't have to play whack-a-mole in your builds when you want to specifically have a gas station!
It feels wrong. I like my wack-a-mole game!
Super awesome pack and thanks for going through it CSP. Definitely excited to implement these low res and duplex type homes into my Glasgow inspired build. The props are really nice to see and I hope we get some additional ones in the future packs. They just really help bring the build together.
2-unit duplexes would have been council (built and managed) housing, from an age where folks who relied on government housing would usually not own a car. The town I lived in also had council garages... which you went on a waiting list for, with no real guarantee that your garage would even be close to your house. Post Thatcher many of these council estates were sold off to the tenants, but the parking issues remained. Usually prompting hail-and-ride bus services - no bus stops, just hail the bus as it drove by your house!!
The Police station looks like a standard, small town station, the additions make it look like a divisional HQ. The Health Centre looks great, the addition of an Ambulance Station & GP Ward makes it look like many cottage/community hospitals I’ve seen across Scotland. Fire Station looks spot on, especially with the training tower.
The large Hospital looks weird though. It kind of makes me think of Glasgow Royal Infirmary, a big grand old building. But where’s the A&E? Where do the Ambulances go? To me, the extensions shouldn’t be perfectly matched, it would be more realistic to have modern wings that don’t match, to show changes over time and a stretch to add capacity & disability access through the decades. To me, the Hospital looks more like a Council Headquarters, or a grand country Hotel for out on the edge of town.
Schools look absolutely, 100% spot on. The suburban primary reminds me of my own, the urban looks just like the one a couple of streets away from me here in Glasgow. The High School fits your city so much better, it’s at the heart of the community without dominating the skyline.
The hotels/B&B would look amazing on a UK seaside build especially.
The Executive Mansion, I’d expect less a mayor to live there and more a Football club manager or the local gangster 😂
The first pub you point out, yeah that looks more like a carvery restaurant with a bar than what I would think of as a pub. For me it would be either the Inn style, or mixed use with flats on top and a pub downstairs.
I wish the buildings used on Dean Street had variety in the shop fronts, otherwise it looks very much like a small town UK High Street.
Finally… Morrisey’s… 🤦♂️😂😂 and I like the bins & trolleys.
Edit to add - the moss on the roofs, 3D effect of the houses and lighting at night really is exceptional. Shows a lot of love went to making this pack.
Oh, and lots of people have both a whirligig/washing line and a tumble dryer. Given the climate it’s handy to have a backup!
props to paradox and CO. this is going a long, long way to rebuilding the relationship with us
As a person from the UK i was not expecting this region pack to look the best (imo at least) cause wow is irl england way uglier 🤣absolutely love this pack, thanks to everyone involved
Oh yes! Now those look like British city buildings!
I had concern on how they were going to do the UK pack because nothing currently in game or in the French or German packs looked like it would work. The EU terraced housing was the closest and it was still just not quite right.
But it's here, we're going semi-detached boys!
Back in 2015, Rik4000 helped my find my feet while trying to make some Edinburgh themed assets for CS:1. His knowledge, kindness and patience got me over some hurdles and got me to work a lot harder than I would've (making assets is tough!) - those assets are a little gross to look at now, but I'm still proud they exist.
Amazing to see now, almost 10 years later, what Rik and MacWelshman have created together. Such a great asset pack and really true to life. If I'd stuck to the path a decade ago, maybe my name could've been alongside theirs, and there'd have been some Edinburgh/Glasgow tenements in this collection. *sigh* A man can dream!
We call "high schools" "secondary schools" here, and the model they have is pretty much spot on for how they all look in the Midlands, if not everywhere.
Many of the Assets in this pack look real familiar to me (North West), especially the Primary and Secondary Schools... I'm so glad this isn't just a London pack, especially after the France (Paris) and Germany (Berlin) Packs
It is the standard post-war secondary school that you find anywhere in the UK. And outside of Scotland, pretty much everything in the UK is post-war. In Scotland, the majority is post-war but there are a lot more earlier examples because Scotland started its education system a lot earlier (1496 in Scotland vs 1946 in the rest of the UK).
To be fair, I went to High School. People referred to it as either a High or Secondary. England seems to have even more variety with “comps” etc.
We do? I've always known it as primary school, high school, sixth form, university or whatever else you want to do
@@jellylemonade1655 maybe there are regional or generational differences I am unaware of. I have only seen "high school" used here very very recently.
The limits to support of recolor feel very realistic to me because in many european areas it's just not legally possible to paint your house in any color, even if the materials were available which is also not always an option.
True, although I do think the rendered walls should be recolourable, because a lot of people paint their render or pebble-dashed houses in the UK, for example.
Wow, its like seeing half of my city in NL right here, from the suburban singles and duplexes that get spammed out in all new developments, to the 1950s laborers terrace housing (estates) and the projects flats, so nice!
Edit: also, seeing proper walled/fenced off front gardens instead of a slab of open lawn... makes me happy.
I'm British, but I would LOVE to see a Netherlands pack that's as good in quality as this one. It would be great to make a Dutch city......but it would need bike lanes. haha
@@mdhazeldine hah true!! Actual bike roads would be so nice and not just bikelanes slappes on the edge of roads, we have so many bikeroads that are separated from the tarmac... would love thay
@@wil6164 definitely. Perhaps we could get those with that road builder mod (I forget the name of it). We just need the category to exist in the game code first.
15:14 you actually do get some very tall buildings spring up in medium density areas in the UK. Often, it’s because of higher land values in a previously poorer area, where the locals don’t have much say and planners want to level that area up.
20:55 for schools, primary schools are usually for between 200-500 kids at most, even in urban areas. It’s the secondary schools which can go from 1500 to 2500 depending on size. The idea of a primary/elementary school with more than 500 kids is quite shocking tbh. You’re more likely to see a couple of smaller ones instead. There’s 5 of them in an hour walk of each other in the suburb where I grew up. As for the sports hall and tech spaces being detached, most buildings are in 60s schools. For noise, the sport hall is often separate, with another hall for eating and assembly in the main building. My old school had a ton of duplex style classrooms connected by paths, often used for Humanities subjects and art.
The tall medium density blocks where very common after the war. Most towns would have 2 or 3 of them as they were cheap to build and allowed you to knock down and house everyone from the slums in a small footprint. They have started to knock them down now as they weren't built very well and become hubs for crime.
Really interesting for me as a Brit to see an American "discover" semi detached homes which we are so used to in England and the U.K.
I often wonder about why American urbanism sprawls so much and appreciate the typical tropes surrounding car parking minimums.
Over here a detached home isn't exactly "normal" and would usually be on a nice street with trees etc. most people would grow up in and live in a terraced or semi.
I wish we could get region specific vehicles with these packs. The reason I say that is that North American cars are generally too big for European roads because of the width of the roads and parking spaces. It's why Europeans drive so many compact hatchbacks. American muscle cars, trucks and even Harleys look a bit unrealistic in these cities.
What you said about the "lived-in" feel makes a lot of sense now that you've got me thinking about it. In fact, I'm now wondering if that can be dynamically incorporated in one of two ways (or both):
- assets are cleaner at low levels (new development) vs. at high levels
- building age dynamically adds more "dirt" decals
The former is a lot easier to incorporate for asset makers, while the devs would have to figure out a possibility for the latter.
Nice that we can build some council housing, particularly given that we don't build much of it in real life nowadays 👍
I live in Brighton on the south coast UK and most, if not all of these assets feel like they've been lifted directly from the streets I live in. Outstanding is doing these guys a disservice! Morriseys floored me! Even the names of the assets are spot on! Rural pubs for all!!
I'd love to see more signature ploppable commercial like this, as well as industrial factories (such as the existing paper mill, etc.) Especially for industry, it makes sense to have a number of significant employers rather than a smattering of little ones. For a supermarket, you could have scaling requirements to place one, then two, then four...etc. The city wide buff would stack up to its current max, and then each new store could extend the area bonus to its new area.
OOh, a supermarket or department store chain DLC!
Just for the duplexes, the high school (finally a realistic-looking suburban high school, I absolutely love it!), the castle-church-cemetery thing I would have been happy of the uk region pack. But there's so much more, even a supermarket, and that's super cool
Did anyone else spot the shop called "Pain in the glass" in the UK mixed suburban shop unique building?
Haha, I totally missed that!
it’s really nice to see a UK pack that truly encompasses all the kind of buildings you can see in the UK, a lot of the semi-detached homes and flat buildings in this pack i think of several areas that i’ve been too or live around that comes to mind
There really should have been a red double decker bus in the UK pack!!
Only if you live in London.
@@Macwelshman But red double decker bus would still been a nice option, a London taxi would also been a nice addition.
I think region packs should've new added vehicles as well, CS1 had more vehicle options for medical centres/hospital, fire stations, bus depots, police stations, etc.
Love the realism here. In the UK we use a planning system which is almost entirely based on “building permits” alone. The levelling up uses dormers (the attic/roof extensions) or rear extensions, which are very common. This is are because you generally don’t (or previously didn’t for a while in the case of front-facing dormers) need to gain planning permission, because they’re “permitted development”. You also pay less for permission on householder extensions today (i.e. if you’re the householder having work to your own home).
1. I can see a place for the British Pack in Segunda Beach, either as a British partner or firm joins the French/German/Myrtle-Lopez partnership, and builds a British-themed neighborhood in Segunda Beach, or the more interesting option, the British firm partners with the Myrtle-Lopez's Verde Beach rivals, and buys land for a British-themed city to the north or south of Segunda Beach.
2. Finally, a high school with an indoor gym for basketball, volleyball, and the lot! And as an extra bonus, the suburban grade school and high school looks like you can use them anywhere, in British-themed, or in American style neighborhoods.
3. I find it odd that someone so obsessed with landscaping and detailing hasn't even mentioned the California trees and shrubs pack.......
4. What, no double decker bus props or assets?
The suburban elementary school will be the first to enter the build. Absolutely has to! But I do think that you''re right - the homes would fit nicely!.
And I actually tested out the California trees and shrubs pack in the last stream. Love them so much!
@CityPlannerPlays Sir Geoffrey Partridge has been establishing American subsidiaries or buying U.S. companies, and when considering where to put his West Coast HQ, he heard of Segunda Beach. Sir Geoffrey has decided to build Albion, either a British-style neighborhood in Segunda Beach in partnership with the Myrtle-Lopez's, or a separate city with the Hamiltons or Stirlings outside Segunda Beach. Possible deal breakers with the other Segunda Beach partners, Frenchman Thierry de Montel and German Werner von Krieger include the addition of two of Sir Geoffrey's holdings, Morrissey's supermarkets and MAC 4000 gas stations to Albion (both barons prefer a superblock of mixed use buildings for both their neighborhoods), and potential usage of non-traditional architecture.
Kudos to them getting Macwelshman and Rik4000 to create these. They did great assets for CS1. For UK builds, the 2 and 3u deep buildings will make for good po-st-war housing estates that popped up. There's no issue with repetition because housing designs here typically followed a kind of set design. As for the tower blocks, they were typically placed in twos and threes on a an estate built in the 60s.The only thing I would've liked is more variety on the signage on the commercial buildings.
The medical practice is the most accurate GP i've seen in anything
Man, being from suburban Sweden, some of those medium density housing units, the suburban elementary school, and these (AMAZING!) low density housing units vibe so much for me right now! Will be placing down tonnes of these! So incredibly massive cudos to the creators of these. So great!
The coloured panels on the schools are just *chef's kiss*
Seeing these has finally made me interested in CS2. They look spot on and the slight variations are welcome. Thanks for the overview.
To point out one little thing, we have dryers and clothes lines in the UK. Generally speaking, the line is for when the weather is suitable and the dryer for when it's not, or some other reason.
Thank you for all the videos. I started a career in GIS because of your videos
GIS?
@@jonblair5470geographic information systems - digital map making basically (like google maps) but generally designed to help with urban planing or environmental impact and things like that.
That's awesome!! I love GIS so much! Hope all is going well for you in the field!
I really like how the neighborhood’s redo in the end was amazing. However, if you decide to make that change in the main series, maybe you could add some more detail to the HS because in its original form it looks a bit bland with the props and landscape. Can’t wait to see more of this pack in Segunda Beach and Magnolia County!
Can't wait for somebody to call one of the apartment blocks "Nelson Mandela House" IYKYK
Or Osprey Heights for a Glasgow build 😜
You are definitely dependable. Just saw the update on Steam with their video and was almost positive that your video would be number one on my UA-cam feed with all of the update. You did not disappoint.
I appreciate that! Try to make sure that I'm always ready with a video! Glad you enjoyed it!
5:48 I swear that sounded like one of the most casual tries at wealth-shaming I've heard in a while 😂 Even in more northern climates, it's often pretty normal to use a washing line throughout much of the year. Dryers are one of the more wasteful "household appliances" ;)
unless you have pollen allergies in which case they are semi-literal lifesavers
Yeah I immediately thought no they have a drier they just *enjoy* line dried clothes!
>Dryers are one of the more wasteful "household appliances"
Same thing can also be said about dishwashers and washing machines, yet they're still useful. American toilets are much more wasteful, they use more water compared to European toilets.
@automation7295 it's not really because it's wasteful (although I'm sure that's a factor for some people) but many Brits just prefer line-dried clothes; a common tagline for fabric softeners is "fresh as though dried outside"
However, this is more true for suburban and rural areas as the pollution in the cities can get caught in the garment.
Also, particularly for women's clothes, many cannot be tumble-dried whereas their American counterparts would likely be tumble-dry-able I am often surprised when buying clothes from America how much more of it can be tumble-dried where comparable European items cannot be.
Also, line-dried clothes as a poverty marker is curious because to line-dry clothes you need to have a person available at home during the day while it's sunny - which I would put as a marker of wealth.
With the frequent rain in the UK, even in the summer, you can't hang clothes out and just take them in at the end of the day, you have to watch to ensure your clothes don't get rained on ( and inevitably make a mad dash when they do)
@@automation7295 That wastefulness is relative to the alternative. I'm not saying dryers are even the most power hungry thing in the house, but when the alternative is, you know, just letting the wind and sun do the job, it's rather easy to be more wasteful than that ;)
26:52 Don’t forget, Phil, that this is a very American thing. It’s fairly common in the UK as well, but not even remotely as much. In the Netherlands, for example, my city of 130.000 only has 2 of these, most supermarkets are smaller and in denser areas. Idk how that is in Finland, but that might be why we’re only seeing this model now.
Looks very much like a South Wales and Bristol region pack.
Some very familiar architectural styles. Also predominantly lower income architecture.
Some of the large Semis and Detached would be hugely expensive.
@ True, I guess in the video your eye is drawn to the larger structures. Very good job at evoking the feel of suburbs and redeveloped inner towns and cities. In the UK the architectural style that come to mind is usually Georgian and early Victorian, but outside of the large city centres thats not that common, whereas the early 20th century suburbia and post war density is common.
If there is passion and time for it pack with just extra pubs and churches would be awesome, as these community meeting places add a lot to a location.
One of the small details I really like in the pack is that you get three terraced houses in a 2 unit space, making each house 5.3m wide. I remember when the game
first came out trying to get a sense of the scale of 8m per unit and thinking I’ve seen houses narrower than this.
I've said it before and while these assets are awesome, the idea of wear and tear should be a part of the game. When there is low value in the area, these buildings should look poor, trash on the ground, brown grass/weeds, etc. Add parks, services, etc to increase the value of land will result in cleaner assets, less trash, etc.
Merry Christmas from the UK 🇬🇧
Can't wait to get this downloaded and try it out.
A modder needs to create a mod that combines the different asset packs into single zones. Low, row, medium, etc. When you use these "specialty" zones, it will combine assets from US, European, Germany, France and the UK along with any other asset packs that have yet to be released. Then you don't need to think about which zone to use. Your city will grow with a mix and most cities have a mix of architectural styles as it is, so IMHO, it would work perfectly. Just saying...
Very accurate to what you’d probably call suburban UK but missing a lot of the “new build” homes vibes which have a very obvious style too
makes sense if you're having a "region" pack. Like I expect Japan or China region to have pagodas even if that's ancient architecture.
Yeah I’m a little disappointed that it is very overwhelmingly new -build- town-style and wish there was a bit more stuff from the 17/1800s (like you get those terraces with the basement and a sunken pit as you walk in or just other older style buildings) but despite this it feels slightly surreal seeing such familiar things in CS2 like this and we can always use some of the French/German assets to replace them I guess
@@Ro99 I thought the opposite, all looks like crap council houses to me
@@OddlySpecificGaming sorry when I mean new build I meant ‘new town’-era. I saw urs and then managed to confuse myself with my wording. Maybe some more garden suburb/garden city stuff would have been nice (but some of the low density stuff does look a bit like that to be fair)
The medical clinic reminds me of a nursing home and the hospital reminds me of a university hospital, so it'll probably go in my university/college campus. The fire station with the training tower also looks a lot like my local fire station. I love this pack so much! I know it's a uk pack, but a lot of the assets would fit in a US build easily. Also been dying for a grocery store! I'm so excited to use just about everything in this pack.
Oddly enough... I'm surprised how similar are UK buildings are to the ones on my local city (Santiago), especially the semi-detached and the departments, and the german pack looks like the commercial/historical district (with recolor mod tho, since here are more gray/brown-ish and not red), so... i think i have everything to recreate it XD
14:59 nope. These are about spot on for council flats and you will find a random one surrounded by semi detached or terrace houses
"Must not have a dryer because there's a clothes line out back"
Dyers are just not that common over here. :P
People would be much more likely to have a washer/dryer combo, due to lack of space in the house. Even then, during the summer months, clothes will get hung out to dry in the Sun to save on utility bills (and noise).
Absolutely outstanding stuff. You mentioned playfulness with the logo on top of the petrol station sign, I love that the name of the petrol station itself was a combo of Mac and Rik 'MAC 4000'. And the large grocery store being named 'Morrisey's' really made me chuckle; before I even saw the logo, just the visual design of the asset made me think 'that looks like literally any Morrisons' 😂
It seems to be missing a train station or 10. Other than that, EPIC
40 mins - The lighting in the homes really makes it. But I wonder if in the high rises if theres the faint blue of a sunbed in one of them? 😂😂
As a Brit I’m pretty sure I went to that elementary school 😂
Love the "lower Main Street buildings" (37:06), they're also reminding me of some areas of Reykjavik
That’s what you means when you say duplex!? All these years I had no idea it’s what’s you call semi-detached houses!
Same here, with a duplex i think about a bottom home 1, 2 bedroom (with garden) and one on top (also 1,2 bedroom).
Just realized that many of the service building upgrades are often in the same style as the main building. In practice you’ll often see modern expansions, e.g. with a glass facade. Curious to see if we’ll ever see some of those!
Would be nice to see some more modern uk buildings, all of them are 70s and 60s style uk buildings
Not all of them.
WOW that high school is a real flashback to my teenage years 😮 lots of buildings in this pack might as well be a Belgium pack as a UK pack and I love it!
Someone needs to release a mod which gives all citizens vapes so they will occasionally hit the vape, or stumble around drunk so we can have peak Britishness
I noticed once of the duplexes had a half of the binding styled in almost a bronze or gold brick/stone like my childhood home I grew up in outside of Cleveland, this asset pack is amazing and shows how different types of buildings can be built on various different parts of the world!
Why no commercial buildings added???😶
That cemetery is gorgeous. I still like the vanilla one, but I agree that its size really limits it. I think it would pair really well with the church you built for Segunda Bay :D
WHY I CANNOT DOWNLOAD THIS PACK??? On Paradoxmods I see a message "user can't download this asset". I try search this pack in the game and on the website, but I can't find it. WHAT SHOULD I DO???
Because the pack is so large (7GB) it unfortunately won’t work till around 12:00
Cool - thanks for the tour. I really liked both those creators in my UK dominated CS1 game. My CC files were stuffed with their assets - really pleased to see them in CS2 (because I'm going back to making the same city only bigger!)
Sun never sets