For those struggling with the Elenda trick lol The rules regarding combat damage and Lifelink are outlined in several parts of the Magic: The Gathering Comprehensive Rules, particularly focusing on the interaction between combat damage and life gain. The key rule is how the combat damage step works, and how Lifelink interacts with it. Here's a breakdown of the relevant rules: Key Rules: Rule 510 - Combat Damage Step: This rule explains the combat damage step, where creatures deal damage to each other. It states that combat damage is dealt simultaneously, and life is affected by this damage when it’s dealt, which includes the lifelink interaction. Rule 702.16 - Lifelink: 702.16a specifically explains that Lifelink is a static ability that causes a creature to gain life whenever it deals damage. It doesn't wait for a separate trigger during the turn but happens simultaneously with combat damage. When a creature with lifelink deals combat damage, you gain life immediately during the combat damage step. Lifelink and Timing: The Comprehensive Rules do not specifically state that "Lifelink triggers after combat damage," because Lifelink is not a trigger. It’s a static ability that modifies how damage is applied. This means life gain happens in the same time frame as the combat damage and is not delayed. Rule Reference: 702.16a Lifelink: "Lifelink is a static ability. If a creature with lifelink deals damage, its controller gains that much life simultaneously."
Prior to M10 when they got rid of combat damage on the stack, lifelink used to be a trigger, so it's somewhat understandable people would think it works that way.
I am really torn on the Elenda interaction. On one hand, I loved damage on the stack so I love this stuff, because its super reminisent of that era of combat interactions. On the other hand, I am able to understand how its super, super unintutive to most players (because its a very... rule laywery interaction) and thats why they got rid of damage on the stack.
I came back to Magic after 10+ years because of how straightforward and fun Foundations is (plus the nostalgia of some of the reprints), and your content is top notch / what got me started on Arena. I'm not going to lie, I'm really disappointed Foundations draft is already ending on the platform. Why would it end this far before the next standard set is released? Is this typical?
@@haumph The feeling you know the opponent had when slowly clicking the forfeit button after realizing the second time. The only moment when you need a hug after a round of magic.
I think that opponents oops (the blue/white deck) was actually a kind of legitimate one. They had double bouncer to play, you were applying pressure so they needed to play it, but you also had a rat and a savior which are both not very good targets for the bouncer. There isn't a "well, I guess I'll do this but it sucks" emote. Also, whilst it didn't come up, I actually think Make Your Move is of a slightly higher value in a deck with Elenda specifically, because Banishing Light is one of the few clean answers to her that is also usually likely to see play.
You made the right call w/ Burglar Rat vs Fiend Artisan imo. I haven't played with Artisan in FDN but it seemed horrible in Ikoria (granted it was competing against very busted constructed level synergies in that format.) Hard to cast, hard to make big, inefficient tutor ability in limited where even your best bomb isn't worth all of the resources you have to pay.
Fiend artisan was a feature of one of my best decks this format, it was base white green and I used it to splash micromancer and tragic banshee. It's particularly strong with banshee as the sacrifice to fetch it checks the morbid condition.
@haumph I'm not saying it was a bad pick at all. I just wanted to point out that it was actually a very good card in that deck and that it was a good inclusion as a special guest this set.
Paul - love your content. With Foundations ending soon a lot of us are going to have to switch over to Pioneer Masters in the middle of the format with little to no experience. Would you be willing to create an overview video for Pioneer Masters that we can watch and feel competent about the format from? If not, do you have any suggestions of where we could find this material? Thanks for all your content!
Paul, you should have picked fiend artisan over burglar rats on pack three. It performed well on drafts in my opinion and it would be nice to see you using it. The upside is very high, specially with Elenda. I hope you get it when foundations drafts come back ! best regards
I have only watched the draft portion so far. I like your choice of Burglar Rat over Fiend Artisan, especially since you are attempting to Splash red. Fwiw, I'm not a great limited player, I have made some top 8's in constructed qualifiers. Im looking forward to seeing the games! 😅
After watching the full video, you played great in addition to drawing like a god. Last turn i think attacking with the cat was a consideration since their best block involved double blocking banshee so the extra 1/1 represented lethal instead of putting them to 1. That means if they eat the cat you keep the banshee.
Interesting that you didn't go for Anthem P2P1. That early, given you don't have a lane shouldn't you go for power level if the difference is that big? As it turned out, that pack had several late Overruns and green premiums in it.
I'm bad @ magic so my opinion isn't worth much, but I largely agree - you end up either playing it turn 1 because you don't have a play, or holding on to it to draw Elenda or another payoff and never draw it
Can someone help me understand why people are so low on Make Your Move? Yes it's situational but in a set with a lot of enchantment, artifact and big creature bombs it feels like not a bad pick most of the time.
Taking from some streamer comments, it can be a card that sits in your hand forever. This downside is a lot when there are few enchantments and artifacts to destroy and you need them to have a four power creature. When you're low on removal you'll take anything sometimes!
@@kamaradekaroma4598 I think it’s an excellent sideboard card but something you shouldn’t be super happy maindecking unless you’re short on removal or have lots of ways to loot it away. There will be certain matchups where it does nearly nothing. It’s especially bad against Boros and Rakdos.
Probably because it’s been out for a few months now although I think they should keep all main sets available until the next main set is released. Having pioneer masters only seems off to me
We are getting flashback drafts soon. It’s Duskmourn, OTJ, and MOM (I think I’m that order) each for a week leading up to the next main set. I agree, though, that they should leave Foundations available until then.
Really don't like the way Elenda works. Would never have played this way on paper (nor anyone I play with) if not for knowing how it works through playing the online game. And you can't explain it to someone who doesn't know IRL. They never believe you, and you have to get on the internet to prove it to them, and even then, when they accept that that is the rule, they don't like it.
For those struggling with the Elenda trick lol
The rules regarding combat damage and Lifelink are outlined in several parts of the Magic: The Gathering Comprehensive Rules, particularly focusing on the interaction between combat damage and life gain. The key rule is how the combat damage step works, and how Lifelink interacts with it. Here's a breakdown of the relevant rules:
Key Rules:
Rule 510 - Combat Damage Step:
This rule explains the combat damage step, where creatures deal damage to each other.
It states that combat damage is dealt simultaneously, and life is affected by this damage when it’s dealt, which includes the lifelink interaction.
Rule 702.16 - Lifelink:
702.16a specifically explains that Lifelink is a static ability that causes a creature to gain life whenever it deals damage.
It doesn't wait for a separate trigger during the turn but happens simultaneously with combat damage.
When a creature with lifelink deals combat damage, you gain life immediately during the combat damage step.
Lifelink and Timing:
The Comprehensive Rules do not specifically state that "Lifelink triggers after combat damage," because Lifelink is not a trigger. It’s a static ability that modifies how damage is applied. This means life gain happens in the same time frame as the combat damage and is not delayed.
Rule Reference:
702.16a Lifelink: "Lifelink is a static ability. If a creature with lifelink deals damage, its controller gains that much life simultaneously."
I’d like this comment twice if I could
@@haumph a comment is just as good 😂
Prior to M10 when they got rid of combat damage on the stack, lifelink used to be a trigger, so it's somewhat understandable people would think it works that way.
I am really torn on the Elenda interaction.
On one hand, I loved damage on the stack so I love this stuff, because its super reminisent of that era of combat interactions.
On the other hand, I am able to understand how its super, super unintutive to most players (because its a very... rule laywery interaction) and thats why they got rid of damage on the stack.
Damn that double Elenda gotcha was brutal lol. "Fool me once..."
Your drafts are the best, cheers from Brazil!
Thank you and saúde from the US!
Elenda, Saint of Foundations, is a fun treat for the final draft
Your card choice explanations and thought processes really get me excited about magic cards and drafting. Thank you for all the content!
Appreciate the kind words thank you!
I came back to Magic after 10+ years because of how straightforward and fun Foundations is (plus the nostalgia of some of the reprints), and your content is top notch / what got me started on Arena. I'm not going to lie, I'm really disappointed Foundations draft is already ending on the platform. Why would it end this far before the next standard set is released? Is this typical?
Highlighting the pioneer masters set before aetherdrift, I wasn’t going to draft pioneer masters until aetherdrift came out, now I might
What an amazing draft to round things off! Well played! Double Elenda'd in the same game was hilarious!
Yeah I almost felt kinda bad on the second trigger :(
@@haumph The feeling you know the opponent had when slowly clicking the forfeit button after realizing the second time. The only moment when you need a hug after a round of magic.
Thank you for all of the valuable Foundations content. It was very informative. Thank you for everything you do for the community Mr. Cheon!
You’re very welcome!
I think that opponents oops (the blue/white deck) was actually a kind of legitimate one. They had double bouncer to play, you were applying pressure so they needed to play it, but you also had a rat and a savior which are both not very good targets for the bouncer. There isn't a "well, I guess I'll do this but it sucks" emote.
Also, whilst it didn't come up, I actually think Make Your Move is of a slightly higher value in a deck with Elenda specifically, because Banishing Light is one of the few clean answers to her that is also usually likely to see play.
You made the right call w/ Burglar Rat vs Fiend Artisan imo. I haven't played with Artisan in FDN but it seemed horrible in Ikoria (granted it was competing against very busted constructed level synergies in that format.) Hard to cast, hard to make big, inefficient tutor ability in limited where even your best bomb isn't worth all of the resources you have to pay.
Yes, the win rate on the card also seems to reflect that it's not great. I'm sure it's really solid in GB though.
Fiend artisan was a feature of one of my best decks this format, it was base white green and I used it to splash micromancer and tragic banshee.
It's particularly strong with banshee as the sacrifice to fetch it checks the morbid condition.
I have to say I had good mana, some dual lands, evolving wilds and bushwacks to get my colors consistently.
Yeah if it was b/w hybrid mana I would have slammed it for sure but bb is a much tougher ask
@haumph I'm not saying it was a bad pick at all. I just wanted to point out that it was actually a very good card in that deck and that it was a good inclusion as a special guest this set.
The reason why i like foundations, is that it's very simple to understand.
Welp, great way to finish the set :D now I guess we get to look forward to Aetherdrift?
Man, that Fiend Artisan with Reassembling Skeleton would be sweet...
Paul - love your content. With Foundations ending soon a lot of us are going to have to switch over to Pioneer Masters in the middle of the format with little to no experience. Would you be willing to create an overview video for Pioneer Masters that we can watch and feel competent about the format from? If not, do you have any suggestions of where we could find this material? Thanks for all your content!
Paul, you should have picked fiend artisan over burglar rats on pack three. It performed well on drafts in my opinion and it would be nice to see you using it. The upside is very high, specially with Elenda.
I hope you get it when foundations drafts come back !
best regards
That was a blast to watch! Thanks again
My pleasure!
That was very clean play - drawing well does help, but there is always room to mess up. Elenda is such a frustrating card to play against.
Great draft to end off Foundations with!
I have only watched the draft portion so far. I like your choice of Burglar Rat over Fiend Artisan, especially since you are attempting to Splash red.
Fwiw, I'm not a great limited player, I have made some top 8's in constructed qualifiers.
Im looking forward to seeing the games!
😅
After watching the full video, you played great in addition to drawing like a god.
Last turn i think attacking with the cat was a consideration since their best block involved double blocking banshee so the extra 1/1 represented lethal instead of putting them to 1. That means if they eat the cat you keep the banshee.
Great draft!
Pretty sad you didn't take the Fiend Artisan tbh
Interesting that you didn't go for Anthem P2P1. That early, given you don't have a lane shouldn't you go for power level if the difference is that big? As it turned out, that pack had several late Overruns and green premiums in it.
Nah not worth imo. Anthem significantly worse than elenda and I had a solid bw shell going in
8:08 I feel like if youre playing half off color tap lands for life gain payoffs, your life gain draft must’ve gone pretty off the rails somewhere 😶
I'm bad @ magic so my opinion isn't worth much, but I largely agree - you end up either playing it turn 1 because you don't have a play, or holding on to it to draw Elenda or another payoff and never draw it
Green white going around hard
Bet we are gonna get inastrad remastered up until aether draft.
thx for gr8 content
Should have took fiend artisan. The upside is too good. Tutor for whatever creature you need essentially, and works incredibly well with skeleton.
Possibly but I was very concerned about the double black cost and I needed early plays
Can someone help me understand why people are so low on Make Your Move? Yes it's situational but in a set with a lot of enchantment, artifact and big creature bombs it feels like not a bad pick most of the time.
Taking from some streamer comments, it can be a card that sits in your hand forever. This downside is a lot when there are few enchantments and artifacts to destroy and you need them to have a four power creature. When you're low on removal you'll take anything sometimes!
@@kamaradekaroma4598 I think it’s an excellent sideboard card but something you shouldn’t be super happy maindecking unless you’re short on removal or have lots of ways to loot it away. There will be certain matchups where it does nearly nothing. It’s especially bad against Boros and Rakdos.
I missed the last draft by 10 minutes
Sad to see it go
Better learn pioneer! 😅
They should bring back Duskmourn until Aetherdrift releases. Sort of tired of Pioneer Masters and was tired of Foundations after 5 drafts.
I hope it’s rotating. Between foundations and pioneer masters the choices aren’t great
Can someone explain to me why they took foundations draft?
Probably because it’s been out for a few months now although I think they should keep all main sets available until the next main set is released. Having pioneer masters only seems off to me
We are getting flashback drafts soon. It’s Duskmourn, OTJ, and MOM (I think I’m that order) each for a week leading up to the next main set. I agree, though, that they should leave Foundations available until then.
Really don't like the way Elenda works. Would never have played this way on paper (nor anyone I play with) if not for knowing how it works through playing the online game. And you can't explain it to someone who doesn't know IRL. They never believe you, and you have to get on the internet to prove it to them, and even then, when they accept that that is the rule, they don't like it.
First play yay