Maya 2014 tutorial : How to create a realistic looking chain
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- Опубліковано 27 сер 2024
- #3DModeling #3DAnimation
In this tutorial I will show you how to model, texture, light and render a realistic looking chain using dynamics, active and passive rigid bodies, mental ray materials and more. If you have any questions, please leave a comment.
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Brilliant tutorial, took it one step further and animated it.
Thanks
Hi Mark, sorry I missed your comment on the animation. Did you post it somewhere ? I would love to see it
Mike
Mike Hermes v=qeWxgpDImzs This is it. Or alternatively, you should find it in the videos section of my channel.
Awesome! saved me a lot of time thanks!
Wow. That's a pretty high poly chain. Pretty cool tho, thanks! But I'm sticking to mid poly or even go low on mine. Cheers!
you are the man.
thanks man!
nice one!
thank uuuu so much.
nice tutorial, thanks!
+Dong-hoon Heo You're welcome
your probly gonna get tired of my questions haha but when you have time i was curious how you were able to rotate the chain before you added gravity. I had to combine the chain to be able to rotate it so they would not all spin? otherwise the material is still turning out very awesome.
Hi Leon,
Sorry for the late reply.
Did you select the whole chain and then hit Ctrl G ?
If the chain elements are grouped you should be able to rotate.
Regards,
Mike
@mike Hermes can u olz upload this tutorial in maya2018
nice tutorial...
which screen recorder you are using?
+Mohit Rane Thanks, Camtasia studio
hi there, great tutorial, i was wondering if you could explain how i would create a chain necklace. thanks
Hi there,
What kind of necklace ? Can you send me a reference image ? I would be happy to do a tutorial for you,
Mike ( hermesmike@hotmail.com)
Thanks, that would be great thanks, i will email you, Stuart.
*****
Great
i tried the seperate mesh thing but i get an error
i like
im having a big problem with this tutorial, after gravity is setup and every thing and i do the animation, the chain floats down but nothing moves, the individual chains stay compleatly straight, they dont move up or down or anything, the whole thing looks super glued together, how do i make each chain link a separate object?
The Great Realm Of Bacon You probably combined all chain segments into one mesh. As it then is one object it would bounce. Make sure that every chain link is a separate object.Select one of them and make sure that only one turns green. If they all turn green then it is one mesh. If not then check your dynamics settings
i followed step by step, but my chain falls like a stiff board and not like a chain after adding the active rigid body and the gravity.
actually nevermind; I solved it. Theres a big difference between selecting them all by dragging a box and selecting the group. But now, i have to figure why everytime I do the animation part, Maya freezes.
@@cstyles419 I'm selecting the group. But still, it didn't work for me.
do control D and shift D do the same thing?
Wil Hughes Ctrl+D means "copy the selected object(s)"
When you hit "Shift+D" it does it again including the last moved distance over X,Y or Z
Mike
I'd just recommend getting a popper stopper, the lip smacking / swallong sounds get a little hard to listen to.
You are right, I am sorry. This is an old video and I have dealt with it since then
Im sorry but I cant even listen to this due to the lip smacking :(
hey, i just saw this tutorial and tried doing this particular thing with a same technique but somehow i am not able to get this animation correct. The chain is landing rigidly onto the plain without any further animation into it..... please help me resolve this issue.
Hi Abhijeet,
Make sure that the link are not combined into one mesh. Each chain link should be a separate polygon object.
Just to make sure select MESH in your top menu and then SEPARATE MESH. Make sure everything is selected in object mode before you do this.
Mike
Mike Hermes done, thanks a lot!!
Glad it worked Abhijeet
my chain is acting stiff and stays strait just bouncing from one end to the other does any one know why?
Hi Schaden36,
You probably combined all chain segments into one mesh. As it then is one object it would bounce.
Make sure that every chain link is a separate object.
Mike
whats the differense between Dynamics and nDynamics? do not need to answear couse im to leasy to google :)
+Dan Ögren forums.cgsociety.org/archive/index.php?t-1011180.html
+Mike Hermes Wtf lol. Are all those people in CGSociety professionals?! Some of the stuff in there is jaw-dropping
:-)
@6:06
When i click play , at one frame my Maya stops, or better say crashes.idk why.. i try several times, and always stop working :(
+northwest24 What is the polycount of your object ?
+Mike Hermes
you mean values of VERTS,EDGES, FACES ETC??
+northwest24 Yes, the facecount of the entire object
Verts: 38677, Edges: 77332, Faces:38656, TRIS: 77312, UVs: 40161
+northwest24 38000 faces isn't too bad. Your system should easily be able to process this unless you have less than 8GB of Ram
every step complete, but render is not complete..
The scene is not complete at all. To do it properly would take hours. This is a tutorial on how to, not do it for you
my chain is not staying together it just splatter everywhere
+kaya1057 Do you create active rigid bodies of the chain section while they were together ?
Mike Hermes yes
+kaya1057 got the same problem
Material X ruin my life