4:23 Are those explosions being heard along with the gunfire? If so, I imagine it must be the army firing artillery at the infected as they retreat towards Riverside. 13:48 that sobbing woman is haunting. Hearing her cries along with the distant explosions gave me a feeling of hopelesness. She made me think of those instances when you see those lights in appartments where there may be people still alive inside, and how this probably the only time we get to hear one of these unknown and trapped survivors.
Hey just wanted to know if you plan on analyzing the environmental storytelling of custom maps. I know custom maps can't technically be considered canon but a lot of them are amazingly detailed and have such great environmental storytelling that they might as well be canon. Maps such as Back to School, Suicide Blitz, and Red Tide (this map does an outstanding job adding lore to the game. I think a video on it would be really cool).
It won't be long now, I've finished the script recording for the next video already. I do ask, however, that you be patient and kind. These videos take time to make and oversaturation and burnout are a very real risk, with the next video having already taken me over 3 days to write and record the script alone.
4:23 Are those explosions being heard along with the gunfire? If so, I imagine it must be the army firing artillery at the infected as they retreat towards Riverside.
13:48 that sobbing woman is haunting. Hearing her cries along with the distant explosions gave me a feeling of hopelesness. She made me think of those instances when you see those lights in appartments where there may be people still alive inside, and how this probably the only time we get to hear one of these unknown and trapped survivors.
Valve always nails their ambience, love it
Thank you for uploading this, I can't imagine how else I'd do my homework and study
As excited as I am that you're gonna be covering dead air (my favorite campaign) please take your time and take breaks D:
Love your videos and your environmental storytelling ones as well! I’m hooked! Thanks for everything you do. ❤️
Hey just wanted to know if you plan on analyzing the environmental storytelling of custom maps. I know custom maps can't technically be considered canon but a lot of them are amazingly detailed and have such great environmental storytelling that they might as well be canon. Maps such as Back to School, Suicide Blitz, and Red Tide (this map does an outstanding job adding lore to the game. I think a video on it would be really cool).
@@papabloodharvest9542 I'll consider it after the main series 👍
Nice idea to branch out content!
Nice
Cultured channel
Wheres ma Environment story telling vids grrrr
It won't be long now, I've finished the script recording for the next video already. I do ask, however, that you be patient and kind. These videos take time to make and oversaturation and burnout are a very real risk, with the next video having already taken me over 3 days to write and record the script alone.
Listen take a break if you have to. I hate burnour too. But this is a great series you have made. Dont feel bad.
wew
Nah 3:19
Won't you open up?