Legend difficulty requires no wasted movement, no dropped combos, strategic use of weapons (no spamming), understanding of timing for attacks and combo types… good stuff. We should suggest to the devs a different sound effect and visual cue for taking damage, dodging, and blocking. Right now it looks like you’re losing health even when you block or dodge.
Thank you for the insight, and you are correct. Im trying to learn also it seem to me like the mobs that have a weapon can do quad damage. Yes sound effects or red Highlight around super dangerous mobs would be nice, like the white Highlight around chest mobs.
24:40 Come get some! 😂Golden Lotus style
I was wondering and clearly haven't been paying attention while playing, but can you pick Golden Lotus more then once pr run?
Does anyone know?
Legend difficulty requires no wasted movement, no dropped combos, strategic use of weapons (no spamming), understanding of timing for attacks and combo types… good stuff.
We should suggest to the devs a different sound effect and visual cue for taking damage, dodging, and blocking. Right now it looks like you’re losing health even when you block or dodge.
Thank you for the insight, and you are correct. Im trying to learn also it seem to me like the mobs that have a weapon can do quad damage.
Yes sound effects or red Highlight around super dangerous mobs would be nice, like the white Highlight around chest mobs.