New TookaLighting 2020 TheWhiteWolf Edit - Soon no ETA This Tooka version is from 2020 and was for Old Gen, i update the mod for Next Gen made some fixes and some changes on the Bloom, i will probably make it public later on if its ready. If you like my content consider subscribing to the channel, leave a like and share the video.
@@tildeathgaming9510 thanks, killing monsters will have to wait a bit more, i started that project with very low motivation so i only will return to it when i really want to make it otherwise i will not make a good work on it and probably will make more warm
tbh this looks astounding. bloom, colors, fog, atmosphere, really nailed the e3 vibe and feel. only skellige kinda bothers me, maybe try looking at older tooka versions with the warmer colors (for daytime and night time, not sunset/rise) to catch my meaning, also the sky are a bit too dark. other than that, props man, seriously, you nailed it!
@@h3ist912 thanks man, yeah it mostly tookaface work, i just change the bloom made some fixes and updated the mod for next gen, i really like to see old tooklighting mods but this one was the only i could find from 2020, i would like to find even older version to see how they were, you know by any chance where i can find even older versions ?
Looks cool i like wierd colors not aiming for photo realism, i feel its a little too dark for those colors, but apart from that it looks cool gives that trailer feeling.
@@erisium6988 thanks, well the dark thing can be my nvidia settings because my dynamic range its on complete instead of limited, on limited for me looks wash out on my monitor so i use complete
@@diasfajarfathanalazka1752 Remember this mod was for old gen, i just updated the mod for next gen and made some fixes and changes on bloom, probably will still need to do more tweaks on it, also shadows on next gen with RT ON are already glitchy even on vanilla lighting or any other
Hi Do you know any injury mods? I mean the effects of bleeding, poisoning, stunning by enemies on Geralt (just like in The Witcher 1 on high) or in the W3EE Redux modification, I personally don't like this one, I tested it, but such critical effects are cool as if they were in the game.
@@TheWhiteWolf_7Kz It's a pity, it would be nice if the author extracted these injuries from W3EE Redux as a separate file and could be installed into Vanilla. I saw that they have already taken several aspects from W3EE Redux and there are separate modifications. I wrote in a comment on Nexus, but silence :(
@@KubaIN7 ahh I see, W3EE redux is fully customizable, if you want to keep all from vanilla and only keep the injurys from W3EE is possibel to do if i am not mistaken, also if you want to contact the author i recommend wolven workshop discord server as he have his own channel about the mod, its kolaris-collection channel and i believe is very active there
@@KubaIN7 well thats up to you, i dont like reshades that much now, i prefer to keep the lighting mod visuals intact as much of possibel and depending on the reshades that can mess things a bit not all but some yes
New TookaLighting 2020 TheWhiteWolf Edit - Soon no ETA
This Tooka version is from 2020 and was for Old Gen, i update the mod for Next Gen made some fixes and some changes on the Bloom, i will probably make it public later on if its ready.
If you like my content consider subscribing to the channel, leave a like and share the video.
Looks amazing, please make it public
@@sauldownbadman876 thanks, yeah i will when mod get more tested
omg honestly...release this please
Its the best LM for next gen!
Thanks for the video
@@ionutbadea4241 i will later on, needs more testing and maybe other stuff to fix
Hi Whitewolf, please update your Killing Monsters lighting mod; I'm really excited about it. Thank you, as always, for your great videos. Keep it up!
@@tildeathgaming9510 thanks, killing monsters will have to wait a bit more, i started that project with very low motivation so i only will return to it when i really want to make it otherwise i will not make a good work on it and probably will make more warm
tbh this looks astounding. bloom, colors, fog, atmosphere, really nailed the e3 vibe and feel.
only skellige kinda bothers me, maybe try looking at older tooka versions with the warmer colors (for daytime and night time, not sunset/rise) to catch my meaning, also the sky are a bit too dark.
other than that, props man, seriously, you nailed it!
@@h3ist912 thanks man, yeah it mostly tookaface work, i just change the bloom made some fixes and updated the mod for next gen, i really like to see old tooklighting mods but this one was the only i could find from 2020, i would like to find even older version to see how they were, you know by any chance where i can find even older versions ?
Amazing!!!!!
@@TheTalos1s thanks man
Looks cool i like wierd colors not aiming for photo realism, i feel its a little too dark for those colors, but apart from that it looks cool gives that trailer feeling.
@@erisium6988 thanks, well the dark thing can be my nvidia settings because my dynamic range its on complete instead of limited, on limited for me looks wash out on my monitor so i use complete
looks so good but the shadow is kinda glitchy
@@diasfajarfathanalazka1752 Remember this mod was for old gen, i just updated the mod for next gen and made some fixes and changes on bloom, probably will still need to do more tweaks on it, also shadows on next gen with RT ON are already glitchy even on vanilla lighting or any other
😮
I play on PS5 and I'm a noob, what would be the best parameters to apply ?
Hi
Do you know any injury mods?
I mean the effects of bleeding, poisoning, stunning by enemies on Geralt (just like in The Witcher 1 on high) or in the W3EE Redux modification, I personally don't like this one, I tested it, but such critical effects are cool as if they were in the game.
@@KubaIN7 i only know W3EE redux that makes all of that you mention for me its pretty cool, i dont think that it is any other mod like that
@@TheWhiteWolf_7Kz
It's a pity, it would be nice if the author extracted these injuries from W3EE Redux as a separate file and could be installed into Vanilla.
I saw that they have already taken several aspects from W3EE Redux and there are separate modifications.
I wrote in a comment on Nexus, but silence :(
@@KubaIN7 ahh I see, W3EE redux is fully customizable, if you want to keep all from vanilla and only keep the injurys from W3EE is possibel to do if i am not mistaken, also if you want to contact the author i recommend wolven workshop discord server as he have his own channel about the mod, its kolaris-collection channel and i believe is very active there
@@TheWhiteWolf_7Kz
I wrote :)
Does it make sense to install some Reshade E3 with TookLighting?
@@KubaIN7 well thats up to you, i dont like reshades that much now, i prefer to keep the lighting mod visuals intact as much of possibel and depending on the reshades that can mess things a bit not all but some yes
release for next gen
@@kyou8392 this is already on next gen
rtx 5090?
@@akunfoyafoya6612 i wish it was a 5090 but no its on a 3080 😅
Wonderfull , what about other games, like rdr2 and cyberpunk? does it run smoothly? @@TheWhiteWolf_7Kz