@@nartouthere okay I see, yeah you have to aim bottom left of it now. Saw some of the old lineups said to aim directly on it. Most lineups affected by jump update can be fixed by aiming lower
I think it's really great content, but way too many line ups for a video is overwhelming. Maybe less line ups and maybe giving a little more of context would be much practical
He goes through them quite fast too. It's good to take a slight pause of exactly where/how to position, maybe with highlights/arrows and then same thing for the lineup. If there is running, a direction along which line and when to trigger. The current format is not very digest for this but the volume is great with many options
I spent over 10+ Hours watching demos/matches to collect ALL these nades so I appreciate it if you 👍LIKE👍 the video ❤❤❤
pls unban me on discord 😭
23 minutes of pure gold knowledge, thank u
omg!! i suggested this idea some time ago on your discord!! Cheers!!❤ awesomely put video! can't wait for the other maps!^^
insane work 👏
🔥🔥🔥
loved the video man, thanks for all the work
Insane work, thanks for sharing
The second mid flash at 4:28 doesn't seem to go deep enough to blind a guy hiding behind the doors. Step jumpthrowing or moving closer solves this.
Appreciate the content! 👋
Nart some of these lineups have been broken due to the jump update. For example 2:04
you are throwing it wrong, i tested all these lineups with the new update and they work for me
@@nartouthere okay I see, yeah you have to aim bottom left of it now. Saw some of the old lineups said to aim directly on it. Most lineups affected by jump update can be fixed by aiming lower
perfect for my casual hong kong 10 v 10
🎉
you gotta slow down with some line ups man, especially when you’re showing where to stand for the lineup !!!
I think it's really great content, but way too many line ups for a video is overwhelming. Maybe less line ups and maybe giving a little more of context would be much practical
Choose and pick the nades you could see yourself throwing. If you don't know when to throw them you can most likely skip learning the lineup.
He goes through them quite fast too. It's good to take a slight pause of exactly where/how to position, maybe with highlights/arrows and then same thing for the lineup. If there is running, a direction along which line and when to trigger. The current format is not very digest for this but the volume is great with many options